// When Blocks or Block_byrefs hold objects their destroy helper routines call this entry point
// to help dispose of the contents
// Used initially only for __attribute__((NSObject)) marked pointers.
void _Block_object_dispose(const void *object, const int flags) {
    //printf("_Block_object_dispose(%p, %x)\n", object, flags);
    if (flags & BLOCK_FIELD_IS_BYREF)  {
        // get rid of the __block data structure held in a Block
        _Block_byref_release(object);
    }
    else if ((flags & (BLOCK_FIELD_IS_BLOCK|BLOCK_BYREF_CALLER)) == BLOCK_FIELD_IS_BLOCK) {
        // get rid of a referenced Block held by this Block
        // (ignore __block Block variables, compiler doesn't need to call us)
        _Block_destroy(object);
    }
    else if ((flags & (BLOCK_FIELD_IS_WEAK|BLOCK_FIELD_IS_BLOCK|BLOCK_BYREF_CALLER)) == BLOCK_FIELD_IS_OBJECT) {
        // get rid of a referenced object held by this Block
        // (ignore __block object variables, compiler doesn't need to call us)
        _Block_release_object(object);
    }
}
Beispiel #2
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// When Blocks or Block_byrefs hold objects their destroy helper routines call this entry point
// to help dispose of the contents
// Used initially only for __attribute__((NSObject)) marked pointers.
void _Block_object_dispose(const void *object, const int flags) {
    switch (osx_assumes(flags & BLOCK_ALL_COPY_DISPOSE_FLAGS)) {
      case BLOCK_FIELD_IS_BYREF | BLOCK_FIELD_IS_WEAK:
      case BLOCK_FIELD_IS_BYREF:
        // get rid of the __block data structure held in a Block
        _Block_byref_release(object);
        break;
      case BLOCK_FIELD_IS_BLOCK:
        _Block_destroy(object);
        break;
      case BLOCK_FIELD_IS_OBJECT:
        _Block_release_object(object);
        break;
      case BLOCK_BYREF_CALLER | BLOCK_FIELD_IS_OBJECT:
      case BLOCK_BYREF_CALLER | BLOCK_FIELD_IS_BLOCK:
      case BLOCK_BYREF_CALLER | BLOCK_FIELD_IS_OBJECT | BLOCK_FIELD_IS_WEAK:
      case BLOCK_BYREF_CALLER | BLOCK_FIELD_IS_BLOCK  | BLOCK_FIELD_IS_WEAK:
        break;
      default:
        break;
    }
}