Beispiel #1
0
static int sceCtrlPeekBufferNegative(u32 ctrlDataPtr, u32 nBufs)
{
	int done = __CtrlReadBuffer(ctrlDataPtr, nBufs, true, true);
	DEBUG_LOG(SCECTRL, "%d=sceCtrlPeekBufferNegative(%08x, %i)", done, ctrlDataPtr, nBufs);
	hleEatCycles(330);
	return done;
}
Beispiel #2
0
void sceCtrlReadBufferNegative(u32 ctrlDataPtr, u32 nBufs)
{
	int done = __CtrlReadBuffer(ctrlDataPtr, nBufs, true, false);
	if (done != 0)
	{
		RETURN(done);
		DEBUG_LOG(SCECTRL, "%d=sceCtrlReadBufferNegative(%08x, %i)", done, ctrlDataPtr, nBufs);
	}
	else
	{
		waitingThreads.push_back(__KernelGetCurThread());
		__KernelWaitCurThread(WAITTYPE_CTRL, CTRL_WAIT_NEGATIVE, ctrlDataPtr, 0, false, "ctrl buffer waited");
		DEBUG_LOG(SCECTRL, "sceCtrlReadBufferNegative(%08x, %i) - waiting", ctrlDataPtr, nBufs);
	}
}
Beispiel #3
0
int sceCtrlPeekBufferPositive(u32 ctrlDataPtr, u32 nBufs)
{
	int done = __CtrlReadBuffer(ctrlDataPtr, nBufs, false, true);
	DEBUG_LOG(SCECTRL, "%d=sceCtrlPeekBufferPositive(%08x, %i)", done, ctrlDataPtr, nBufs);
	return done;
}
Beispiel #4
0
int sceCtrlPeekBufferNegative(u32 ctrlDataPtr, u32 nBufs)
{
	int done = __CtrlReadBuffer(ctrlDataPtr, nBufs, true, true);
	DEBUG_LOG(HLE, "%d=sceCtrlPeekBufferNegative(%08x, %i)", done, ctrlDataPtr, nBufs);
	return done;
}