Beispiel #1
0
s32 __attribute__((weak)) __IOS_LoadStartupIOS()
{
#if 0
	int version;
	int res;

	res = __ES_Init();
	if(res < 0) return res;
	version = IOS_GetPreferredVersion();
	if(version < 0) {
#ifdef DEBUG_IOS
		printf("GetPreferredVersion failed: %d\n",version);
#endif
		__ES_Close();
		return version;
	}
#ifdef DEBUG_IOS
	printf("Loading startup IOS: %d\n",version);
#endif
	res = __IOS_LaunchNewIOS(version);
	if(res < 0) return res;
#endif

	return 0;
}
Beispiel #2
0
s32 __IOS_ShutdownSubsystems(void)
{
	s32 res;
	s32 ret = 0;
#ifdef DEBUG_IOS
	printf("IOS Subsystem Close\n");
#endif
	res = __STM_Close();
	if(res < 0) ret = res;
	res = __ES_Close();
	if(res < 0) ret = res;
#ifdef DEBUG_IOS
	printf("IOS Subsystem Close Done: %d\n",ret);
#endif
	return ret;
}
Beispiel #3
0
s32 IOS_ReloadIOS(int version)
{
	int ret = 0;
	int res;

#ifdef DEBUG_IOS
	printf("Reloading to IOS%d\n",version);
#endif

	res = __IOS_ShutdownSubsystems();
	if(res < 0) {
#ifdef DEBUG_IOS
		printf("__IOS_ShutdownSubsystems failed: %d\n", res);
#endif
		ret = res;
	}

	res = __ES_Init();
	if(res < 0) {
#ifdef DEBUG_IOS
		printf("__ES_Init failed: %d\n", res);
#endif
		ret = res;
	} else {
		res = __IOS_LaunchNewIOS(version);
		if(res < 0) {
#ifdef DEBUG_IOS
			printf("__IOS_LaunchNewIOS failed: %d\n", res);
#endif
			ret = res;
			__ES_Close();
		}
	}

	res = __IOS_InitializeSubsystems();
	if(res < 0) {
#ifdef DEBUG_IOS
		printf("__IOS_InitializeSubsystems failed: %d\n", res);
#endif
		ret = res;
	}

	return ret;
}
Beispiel #4
0
s32 ES_GetTitleID(u64 *tid)
{
	s32 fd, ret;

	/* Open ES */
	fd = __ES_Init();
	if (fd < 0)
		return fd;

	/* Setup vector */
	vector[0].data = tid;
	vector[0].len  = sizeof(u64);

	/* Get title ID */
	ret = os_ioctlv(fd, IOCTL_ES_GETTITLEID, 0, 1, vector);

	/* Close ES */
	__ES_Close(fd);

	return ret;
}
Beispiel #5
0
s32 __DI_LoadStub(void)
{
	int ret = 0;
	int res;
#ifdef DEBUG_IOS
	dprintf("Reloading to IOS%d\n",version);
#endif
	res = __IOS_ShutdownSubsystems();
	if(res < 0) ret = res;
	res = __ES_Init();
	if(res < 0) ret = res;
	else {
		res = __DI_StubLaunch();
		if(res < 0) {
			ret = res;
			__ES_Close();
		}
	}
	res = __IOS_InitializeSubsystems();
	if(res < 0) ret = res;
	return ret;
}
Beispiel #6
0
int main(int argc, char **argv)
{
	// Exit after 10 seconds if there is an error
	__exception_setreload(10);
//	u64 timeout = 0;
	CheckForGecko();
	DCInvalidateRange(loader_stub, 0x1800);
	memcpy(loader_stub, (void*)0x80001800, 0x1800);

	RAMInit();

	//Meh, doesnt do anything anymore anyways
	//STM_RegisterEventHandler(HandleSTMEvent);

	Initialise();

	// Checking for storage devices...
	ShowMessageScreen("Checking storage devices...");

	u32 u;
	//Disables MEMPROT for patches
	write16(MEM_PROT, 0);
	//Patches FS access
	for( u = 0x93A00000; u < 0x94000000; u+=2 )
	{
		if( memcmp( (void*)(u), FSAccessPattern, sizeof(FSAccessPattern) ) == 0 )
		{
		//	gprintf("FSAccessPatch:%08X\r\n", u );
			memcpy( (void*)u, FSAccessPatch, sizeof(FSAccessPatch) );
			DCFlushRange((void*)u, sizeof(FSAccessPatch));
			break;
		}
	}

	//for BT.c
	CONF_GetPadDevices((conf_pads*)0x932C0000);
	DCFlushRange((void*)0x932C0000, sizeof(conf_pads));
	*(vu32*)0x932C0490 = CONF_GetIRSensitivity();
	*(vu32*)0x932C0494 = CONF_GetSensorBarPosition();
	DCFlushRange((void*)0x932C0490, 8);

	if(LoadKernel() < 0)
	{
		ClearScreen();
		gprintf("Failed to load kernel from NAND!\r\n");
		ShowMessageScreenAndExit("Failed to load kernel from NAND!", 1);
	}
	InsertModule((char*)kernel_bin, kernel_bin_size);

	memset( (void*)0x92f00000, 0, 0x100000 );
	DCFlushRange( (void*)0x92f00000, 0x100000 );

	DCInvalidateRange( (void*)0x939F02F0, 0x20 );

	memcpy( (void*)0x939F02F0, Boot2Patch, sizeof(Boot2Patch) );

	DCFlushRange( (void*)0x939F02F0, 0x20 );

	//libogc still has that, lets close it
	__ES_Close();
	s32 fd = IOS_Open( "/dev/es", 0 );

	memset( STATUS, 0xFFFFFFFF, 0x20  );
	DCFlushRange( STATUS, 0x20 );

	memset( (void*)0x91000000, 0xFFFFFFFF, 0x20  );
	DCFlushRange( (void*)0x91000000, 0x20 );

	*(vu32*)0xD3003420 = 0; //make sure kernel doesnt reload

	raw_irq_handler_t irq_handler = BeforeIOSReload();
	IOS_IoctlvAsync( fd, 0x1F, 0, 0, &IOCTL_Buf, NULL, NULL );
	AfterIOSReload( irq_handler, FoundVersion );

	while(1)
	{
		DCInvalidateRange( STATUS, 0x20 );
		if((STATUS_LOADING > 0 || abs(STATUS_LOADING) > 1) && STATUS_LOADING < 20)
		{
			gprintf("Kernel sent signal\n");
			break;
		}
	}

	/* For slow USB HDDs */
	time_t timeout = time(NULL);
	while(time(NULL) - timeout < 10)
	{
		if(__io_custom_usbstorage.startup() && __io_custom_usbstorage.isInserted())
			break;
		usleep(50000);
	}
	fatInitDefault();

	gprintf("Nintendont at your service!\r\n%s\r\n", NIN_BUILD_STRING);
	KernelLoaded = 1;

	char* first_slash = strrchr(argv[0], '/');
	if (first_slash != NULL) strncpy(launch_dir, argv[0], first_slash-argv[0]+1);
	gprintf("launch_dir = %s\r\n", launch_dir);

	FPAD_Init();
	FPAD_Update();

	/* Read IPL Font before doing any patches */
	void *fontbuffer = memalign(32, 0x50000);
	__SYS_ReadROM((void*)fontbuffer,0x50000,0x1AFF00);
	memcpy((void*)0xD3100000, fontbuffer, 0x50000);
	DCInvalidateRange( (void*)0x93100000, 0x50000 );
	free(fontbuffer);
	//gprintf("Font: 0x1AFF00 starts with %.4s, 0x1FCF00 with %.4s\n", (char*)0x93100000, (char*)0x93100000 + 0x4D000);

	// Simple code to autoupdate the meta.xml in Nintendont's folder
	FILE *meta = fopen("meta.xml", "w");
	if(meta != NULL)
	{
		fprintf(meta, "%s\r\n<app version=\"1\">\r\n\t<name>%s</name>\r\n", META_XML, META_NAME);
		fprintf(meta, "\t<coder>%s</coder>\r\n\t<version>%d.%d</version>\r\n", META_AUTHOR, NIN_VERSION>>16, NIN_VERSION&0xFFFF);
		fprintf(meta, "\t<release_date>20150531000000</release_date>\r\n");
		fprintf(meta, "\t<short_description>%s</short_description>\r\n", META_SHORT);
		fprintf(meta, "\t<long_description>%s\r\n\r\n%s</long_description>\r\n", META_LONG1, META_LONG2);
		fprintf(meta, "\t<ahb_access/>\r\n</app>");
		fclose(meta);
	}