int __pthread_mutex_unlock(pthread_mutex_t *m)
{
	pthread_t self;
	int waiters = m->_m_waiters;
	int cont;
	int type = m->_m_type & 15;
	int priv = (m->_m_type & 128) ^ 128;

	if (type != PTHREAD_MUTEX_NORMAL) {
		self = __pthread_self();
		if ((m->_m_lock&0x7fffffff) != self->tid)
			return EPERM;
		if ((type&3) == PTHREAD_MUTEX_RECURSIVE && m->_m_count)
			return m->_m_count--, 0;
		if (!priv) {
			self->robust_list.pending = &m->_m_next;
			__vm_lock();
		}
		volatile void *prev = m->_m_prev;
		volatile void *next = m->_m_next;
		*(volatile void *volatile *)prev = next;
		if (next != &self->robust_list.head) *(volatile void *volatile *)
			((char *)next - sizeof(void *)) = prev;
	}
	cont = a_swap(&m->_m_lock, (type & 8) ? 0x7fffffff : 0);
	if (type != PTHREAD_MUTEX_NORMAL && !priv) {
		self->robust_list.pending = 0;
		__vm_unlock();
	}
	if (waiters || cont<0)
		__wake(&m->_m_lock, 1, priv);
	return 0;
}
Beispiel #2
0
int __munmap(void *start, size_t len)
{
	int ret;
	__vm_lock(-1);
	__vm_unlock();
	ret = syscall(SYS_munmap, start, len);
	return ret;
}
Beispiel #3
0
int pthread_barrier_destroy(pthread_barrier_t *b)
{
	if (b->_b_limit < 0) {
		if (b->_b_lock) {
			int v;
			a_or(&b->_b_lock, INT_MIN);
			while ((v = b->_b_lock) & INT_MAX)
				__wait(&b->_b_lock, 0, v, 0);
		}
		__vm_lock(-1);
		__vm_unlock();
	}
	return 0;
}
Beispiel #4
0
static int pshared_barrier_wait(pthread_barrier_t *b)
{
	int limit = (b->_b_limit & INT_MAX) + 1;
	int ret = 0;
	int v, w;

	if (limit==1) return PTHREAD_BARRIER_SERIAL_THREAD;

	while ((v=a_cas(&b->_b_lock, 0, limit)))
		__wait(&b->_b_lock, &b->_b_waiters, v, 0);

	/* Wait for <limit> threads to get to the barrier */
	if (++b->_b_count == limit) {
		a_store(&b->_b_count, 0);
		ret = PTHREAD_BARRIER_SERIAL_THREAD;
		if (b->_b_waiters2) __wake(&b->_b_count, -1, 0);
	} else {
		a_store(&b->_b_lock, 0);
		if (b->_b_waiters) __wake(&b->_b_lock, 1, 0);
		while ((v=b->_b_count)>0)
			__wait(&b->_b_count, &b->_b_waiters2, v, 0);
	}

	__vm_lock(+1);

	/* Ensure all threads have a vm lock before proceeding */
	if (a_fetch_add(&b->_b_count, -1)==1-limit) {
		a_store(&b->_b_count, 0);
		if (b->_b_waiters2) __wake(&b->_b_count, -1, 0);
	} else {
		while ((v=b->_b_count))
			__wait(&b->_b_count, &b->_b_waiters2, v, 0);
	}
	
	/* Perform a recursive unlock suitable for self-sync'd destruction */
	do {
		v = b->_b_lock;
		w = b->_b_waiters;
	} while (a_cas(&b->_b_lock, v, v==INT_MIN+1 ? 0 : v-1) != v);

	/* Wake a thread waiting to reuse or destroy the barrier */
	if (v==INT_MIN+1 || (v==1 && w))
		__wake(&b->_b_lock, 1, 0);

	__vm_unlock();

	return ret;
}