Beispiel #1
0
void _utspace_split_free(allocman_t *alloc, void *_split, uint32_t cookie, uint32_t size_bits)
{
    utspace_split_t *split = (utspace_split_t*)_split;
    struct utspace_split_node *node = (struct utspace_split_node*)cookie;
    struct utspace_split_node *parent = node->parent;
    /* see if our sibling is also free */
    if (parent && !node->sibling->allocated) {
        /* remove sibling from free list */
        _remove_node(&split->heads[size_bits], node->sibling);
        /* delete both of us */
        _delete_node(alloc, node->sibling);
        _delete_node(alloc, node);
        /* put the parent back in */
        _utspace_split_free(alloc, split, (uint32_t) parent, size_bits + 1);
    } else {
        /* just put ourselves back in */
        _insert_node(&split->heads[size_bits], node);
    }
}
Beispiel #2
0
int _utspace_trickle_add_uts(allocman_t *alloc, void *_trickle, uint32_t num, cspacepath_t *uts, uint32_t *size_bits, uint32_t *paddr) {
    utspace_trickle_t *trickle = (utspace_trickle_t*) _trickle;
    struct utspace_trickle_node *nodes[num];
    cspacepath_t *uts_copy[num];
    int error;
    int i;
    for (i = 0; i < num; i++) {
        nodes[i] = _make_node(alloc, &error);
        if (error) {
            for (i--; i >= 0; i--) {
                _free_node(alloc, nodes[i]);
                allocman_mspace_free(alloc, uts_copy[i], sizeof(cspacepath_t));
            }
            return error;
        }
        uts_copy[i] = allocman_mspace_alloc(alloc, sizeof(cspacepath_t), &error);
        if (error) {
            _free_node(alloc, nodes[i]);
            for (i--; i >= 0; i--) {
                _free_node(alloc, nodes[i]);
                allocman_mspace_free(alloc, uts_copy[i], sizeof(cspacepath_t));
            }
        }
    }
    for (i = 0; i < num; i++) {
        *uts_copy[i] = uts[i];
        nodes[i]->ut = uts_copy[i];
        nodes[i]->offset = 0;
        nodes[i]->paddr = paddr[i];
        nodes[i]->parent_cookie = 0;
        nodes[i]->next = nodes[i]->prev = NULL;
        /* Start with only 1 thing free */
        nodes[i]->bitmap = BIT(31);
        nodes[i]->bitmap_bits = 1;
        _insert_node(&trickle->heads[size_bits[i]], nodes[i]);
    }
    return 0;
}
Beispiel #3
0
static int _refill_pool(allocman_t *alloc, utspace_split_t *split, struct utspace_split_node **heads, size_t size_bits, uintptr_t paddr) {
    struct utspace_split_node *node;
    struct utspace_split_node *left, *right;
    int sel4_error;
    if (paddr == ALLOCMAN_NO_PADDR) {
        /* see if pool is actually empty */
        if (heads[size_bits]) {
            return 0;
        }
    } else {
        /* see if the pool has the paddr we want */
        for (node = heads[size_bits]; node; node = node->next) {
            if (node->paddr <= paddr && paddr < node->paddr + BIT(size_bits)) {
                return 0;
            }
        }
    }
    /* ensure we are not the highest pool */
    if (size_bits >= sizeof(seL4_Word) * 8 - 2) {
        /* bugger, no untypeds bigger than us */
        ZF_LOGV("Failed to refill pool of size %zu, no larger pools", size_bits);
        return 1;
    }
    /* get something from the highest pool */
    if (_refill_pool(alloc, split, heads, size_bits + 1, paddr)) {
        /* could not fill higher pool */
        ZF_LOGV("Failed to refill pool of size %zu", size_bits);
        return 1;
    }
    if (paddr == ALLOCMAN_NO_PADDR) {
        /* use the first node for lack of a better one */
        node = heads[size_bits + 1];
    } else {
        for (node = heads[size_bits + 1]; node && !(node->paddr <= paddr && paddr < node->paddr + BIT(size_bits + 1)); node = node->next);
        /* _refill_pool should not have returned if this wasn't possible */
        assert(node);
    }
    /* allocate two new nodes */
    left = _new_node(alloc);
    if (!left) {
        ZF_LOGV("Failed to allocate left node");
        return 1;
    }
    right = _new_node(alloc);
    if (!right) {
        ZF_LOGV("Failed to allocate right node");
        _delete_node(alloc, left);
        return 1;
    }
    /* perform the first retype */
    sel4_error = seL4_Untyped_Retype(node->ut.capPtr, seL4_UntypedObject, size_bits, left->ut.root, left->ut.dest, left->ut.destDepth, left->ut.offset, 1);
    if (sel4_error != seL4_NoError) {
        _delete_node(alloc, left);
        _delete_node(alloc, right);
        /* Well this shouldn't happen */
        ZF_LOGE("Failed to retype untyped, error %d\n", sel4_error);
        return 1;
    }
    /* perform the second retype */
    sel4_error = seL4_Untyped_Retype(node->ut.capPtr, seL4_UntypedObject, size_bits, right->ut.root, right->ut.dest, right->ut.destDepth, right->ut.offset, 1);
    if (sel4_error != seL4_NoError) {
        vka_cnode_delete(&left->ut);
        _delete_node(alloc, left);
        _delete_node(alloc, right);
        /* Well this shouldn't happen */
        ZF_LOGE("Failed to retype untyped, error %d\n", sel4_error);
        return 1;
    }
    /* all is done. remove the parent and insert the children */
    _remove_node(&heads[size_bits + 1], node);
    left->parent = right->parent = node;
    left->sibling = right;
    left->origin_head = &heads[size_bits];
    right->origin_head = &heads[size_bits];
    right->sibling = left;
    if (node->paddr != ALLOCMAN_NO_PADDR) {
        left->paddr = node->paddr;
        right->paddr = node->paddr + BIT(size_bits);
    } else {
        left->paddr = right->paddr = ALLOCMAN_NO_PADDR;
    }
    /* insert in this order so that we end up pulling the untypeds off in order of contiugous
     * physical address. This makes various allocation problems slightly less likely to happen */
    _insert_node(&heads[size_bits], right);
    _insert_node(&heads[size_bits], left);
    return 0;
}
Beispiel #4
0
static int _refill_pool(allocman_t *alloc, utspace_split_t *split, uint32_t size_bits) {
    struct utspace_split_node *node;
    struct utspace_split_node *left, *right;
    int sel4_error;
    /* see if pool is actually empty */
    if (split->heads[size_bits]) {
        return 0;
    }
    /* ensure we are not the highest pool */
    if (size_bits >= 30) {
        /* bugger, no untypeds bigger than us */
        return 1;
    }
    /* get something from the highest pool */
    if (_refill_pool(alloc, split, size_bits + 1)) {
        /* could not fill higher pool */
        return 1;
    }
    /* use the first node for lack of a better one */
    node = split->heads[size_bits + 1];
    /* allocate two new nodes */
    left = _new_node(alloc);
    if (!left) {
        return 1;
    }
    right = _new_node(alloc);
    if (!right) {
        _delete_node(alloc, left);
        return 1;
    }
    /* perform the first retype */
#if defined(CONFIG_KERNEL_STABLE)
    sel4_error = seL4_Untyped_RetypeAtOffset(node->ut.capPtr, seL4_UntypedObject, 0, size_bits, left->ut.root, left->ut.dest, left->ut.destDepth, left->ut.offset, 1);
#else
    sel4_error = seL4_Untyped_Retype(node->ut.capPtr, seL4_UntypedObject, size_bits, left->ut.root, left->ut.dest, left->ut.destDepth, left->ut.offset, 1);
#endif
    if (sel4_error != seL4_NoError) {
        _delete_node(alloc, left);
        _delete_node(alloc, right);
        /* Well this shouldn't happen */
        return 1;
    }
    /* perform the second retype */
#if defined(CONFIG_KERNEL_STABLE)
    sel4_error = seL4_Untyped_RetypeAtOffset(node->ut.capPtr, seL4_UntypedObject, BIT(size_bits), size_bits, right->ut.root, right->ut.dest, right->ut.destDepth, right->ut.offset, 1);
#else
    sel4_error = seL4_Untyped_Retype(node->ut.capPtr, seL4_UntypedObject, size_bits, right->ut.root, right->ut.dest, right->ut.destDepth, right->ut.offset, 1);
#endif
    if (sel4_error != seL4_NoError) {
        vka_cnode_delete(&left->ut);
        _delete_node(alloc, left);
        _delete_node(alloc, right);
        /* Well this shouldn't happen */
        return 1;
    }
    /* all is done. remove the parent and insert the children */
    _remove_node(&split->heads[size_bits + 1], node);
    left->parent = right->parent = node;
    left->sibling = right;
    right->sibling = left;
    if (node->paddr) {
        left->paddr = node->paddr;
        right->paddr = node->paddr + BIT(size_bits);
    } else {
        left->paddr = right->paddr = 0;
    }
    /* insert in this order so that we end up pulling the untypeds off in order of contiugous
     * physical address. This makes various allocation problems slightly less likely to happen */
    _insert_node(&split->heads[size_bits], right);
    _insert_node(&split->heads[size_bits], left);
    return 0;
}