Beispiel #1
0
void ScriptCreateDialog::ok_pressed() {

	if (is_new_script_created) {
		_create_new();
	} else {
		_load_exist();
	}

	is_new_script_created = true;
	_update_dialog();
}
Beispiel #2
0
void ScriptCreateDialog::ok_pressed() {

	if (create_new){
		_create_new();
	} else {
		_load_exist();
	}

	create_new=true;
	_update_controls();

}