//+--------------------------------------------------------------------------+ //| From PFOperatorMaterialStaticState::IPFActionState | //+--------------------------------------------------------------------------+ IOResult PFOperatorMaterialStaticState::Load(ILoad* iload) { ULONG nb; IOResult res; while (IO_OK==(res=iload->OpenChunk())) { switch(iload->CurChunkID()) { case IPFActionState::kChunkActionHandle: res=iload->Read(&_actionHandle(), sizeof(ULONG), &nb); break; case IPFActionState::kChunkRandGen: res=iload->Read(_randGen(), sizeof(RandGenerator), &nb); break; case IPFActionState::kChunkData: res=iload->Read(&_cycleOffset(), sizeof(float), &nb); break; case IPFActionState::kChunkData2: res=iload->Read(&_offsetTime(), sizeof(TimeValue), &nb); break; } iload->CloseChunk(); if (res != IO_OK) return res; } return IO_OK; }
//+--------------------------------------------------------------------------+ //| From PFOperatorMaterialFrequencyState::IPFActionState | //+--------------------------------------------------------------------------+ IOResult PFOperatorMaterialFrequencyState::Load(ILoad* iload) { ULONG nb; IOResult res; while (IO_OK==(res=iload->OpenChunk())) { switch(iload->CurChunkID()) { case IPFActionState::kChunkActionHandle: res=iload->Read(&_actionHandle(), sizeof(ULONG), &nb); break; case IPFActionState::kChunkRandGen: res=iload->Read(_randGen(), sizeof(RandGenerator), &nb); break; } iload->CloseChunk(); if (res != IO_OK) return res; } return IO_OK; }
//+--------------------------------------------------------------------------+ //| From PFTestSplitByAmountState::IPFActionState | //+--------------------------------------------------------------------------+ IOResult PFTestSplitByAmountState::Load(ILoad* iload) { ULONG nb; IOResult res; while (IO_OK==(res=iload->OpenChunk())) { switch(iload->CurChunkID()) { case IPFActionState::kChunkActionHandle: res=iload->Read(&_actionHandle(), sizeof(ULONG), &nb); break; case IPFActionState::kChunkRandGen: res=iload->Read(_randGen(), sizeof(RandGenerator), &nb); break; case IPFActionState::kChunkData: res=iload->Read(&_wentThru(), sizeof(int), &nb); break; case IPFActionState::kChunkData2: res=iload->Read(&_wentThruAccum(), sizeof(int), &nb); break; case IPFActionState::kChunkData3: res=iload->Read(&_wentThruTotal(), sizeof(int), &nb); break; } iload->CloseChunk(); if (res != IO_OK) return res; } return IO_OK; }