void ShaderAtomicCounterOpsAdditionSubstractionTestCase::setOperations()
{
	glw::GLuint input = 12;
	glw::GLuint param = 4;

	addOperation(new AtomicOperationAdd(input, param));
	addOperation(new AtomicOperationSubtract(input, param));
}
void ShaderAtomicCounterOpsBitwiseTestCase::setOperations()
{
	glw::GLuint input = 0x2ED; // 0b1011101101;
	glw::GLuint param = 0x3A9; // 0b1110101001;

	addOperation(new AtomicOperationAnd(input, param));
	addOperation(new AtomicOperationOr(input, param));
	addOperation(new AtomicOperationXor(input, param));
}
void ShaderAtomicCounterOpsExchangeTestCase::setOperations()
{
	glw::GLuint input	 = 5;
	glw::GLuint param	 = 10;
	glw::GLuint compare[] = { 5, 20 };

	addOperation(new AtomicOperationExchange(input, param));
	addOperation(new AtomicOperationCompSwap(input, param, compare[0]));
	addOperation(new AtomicOperationCompSwap(input, param, compare[1]));
}
void ShaderAtomicCounterOpsMinMaxTestCase::setOperations()
{
	glw::GLuint input	= 12;
	glw::GLuint params[] = { 4, 16 };

	addOperation(new AtomicOperationMin(input, params[0]));
	addOperation(new AtomicOperationMin(input, params[1]));
	addOperation(new AtomicOperationMax(input, params[0]));
	addOperation(new AtomicOperationMax(input, params[1]));
}
void NodeOperationBuilder::add_output_buffers(NodeOperation *operation, NodeOperationOutput *output)
{
	/* cache connected sockets, so we can safely remove links first before replacing them */
	OpInputs targets = cache_output_links(output);
	if (targets.empty())
		return;
	
	WriteBufferOperation *writeOperation = NULL;
	for (OpInputs::const_iterator it = targets.begin(); it != targets.end(); ++it) {
		NodeOperationInput *target = *it;
		
		/* try to find existing write buffer operation */
		if (target->getOperation().isWriteBufferOperation()) {
			BLI_assert(writeOperation == NULL); /* there should only be one write op connected */
			writeOperation = (WriteBufferOperation *)(&target->getOperation());
		}
		else {
			/* remove all links to other nodes */
			removeInputLink(target);
		}
	}
	
	/* if no write buffer operation exists yet, create a new one */
	if (!writeOperation) {
		writeOperation = new WriteBufferOperation(operation->getOutputSocket()->getDataType());
		writeOperation->setbNodeTree(m_context->getbNodeTree());
		addOperation(writeOperation);
		
		addLink(output, writeOperation->getInputSocket(0));
	}
	
	writeOperation->readResolutionFromInputSocket();
	
	/* add readbuffer op for every former connected input */
	for (OpInputs::const_iterator it = targets.begin(); it != targets.end(); ++it) {
		NodeOperationInput *target = *it;
		if (&target->getOperation() == writeOperation)
			continue; /* skip existing write op links */
		
		ReadBufferOperation *readoperation = new ReadBufferOperation(operation->getOutputSocket()->getDataType());
		readoperation->setMemoryProxy(writeOperation->getMemoryProxy());
		addOperation(readoperation);
		
		addLink(readoperation->getOutputSocket(), target);
	
		readoperation->readResolutionFromWriteBuffer();
	}
}
Beispiel #6
0
 GlobalService::GlobalService()
     : Service( "GlobalService" )
 {
     addOperation("require", &GlobalService::require, this)
             .doc("Require that a certain service is loaded in the global service.")
             .arg("service_name","The name of the service to load globally.");
 }
Beispiel #7
0
ModelOperation *ModelClassifier::addOperation(const std::string &name,
        Visibility access, bool isConst, bool isVirtual)
    {
    ModelOperation *oper = new ModelOperation(name, access, isConst, isVirtual);
    addOperation(std::unique_ptr<ModelOperation>(oper));
    return oper;
    }
Beispiel #8
0
void ChaseWidget::toggleOperation( int id, bool value )
{
	if( value && !m_operations.contains( id ) )
		addOperation( id );
	else if( !value && m_operations.contains( id ) )
		removeOperation( id );
}
void NodeOperationBuilder::add_datatype_conversions()
{
	Links convert_links;
	for (Links::const_iterator it = m_links.begin(); it != m_links.end(); ++it) {
		const Link &link = *it;
		
		/* proxy operations can skip data type conversion */
		NodeOperation *from_op = &link.from()->getOperation();
		NodeOperation *to_op = &link.to()->getOperation();
		if (!(from_op->useDatatypeConversion() || to_op->useDatatypeConversion()))
			continue;
		
		if (link.from()->getDataType() != link.to()->getDataType())
			convert_links.push_back(link);
	}
	for (Links::const_iterator it = convert_links.begin(); it != convert_links.end(); ++it) {
		const Link &link = *it;
		NodeOperation *converter = Converter::convertDataType(link.from(), link.to());
		if (converter) {
			addOperation(converter);
			
			removeInputLink(link.to());
			addLink(link.from(), converter->getInputSocket(0));
			addLink(converter->getOutputSocket(0), link.to());
		}
	}
}
Beispiel #10
0
void ZipManipulator::renameFile(const std::string& zipPath, const std::string& newZipPath)
{
	const ZipLocalFileHeader& entry = getForChange(zipPath);
	// checked later in Compress too but the earlier one gets the error the better
	std::string fn = ZipUtil::validZipEntryFileName(newZipPath); 
	addOperation(zipPath, new Rename(entry, fn));
}
Beispiel #11
0
void ContactListModel::Private::addContact(PsiContact *contact)
{
    Q_ASSERT(!monitoredContacts.contains(contact));
    if (monitoredContacts.contains(contact))
        return;

    addOperation(contact, AddContact);
}
Beispiel #12
0
 Operation< typename internal::GetSignature<Func>::Signature >&
 addOperation( const std::string name, Func func, Class* obj, ExecutionThread et = ClientThread )
 {
     typedef typename internal::GetSignature<Func>::Signature Signature;
     Operation<Signature>* op = new Operation<Signature>(name, func, obj, et, this->getOwnerExecutionEngine() );
     ownedoperations.push_back(op);
     return addOperation( *op );
 }
void NodeOperationBuilder::addNodeInputPreview(NodeInput *input)
{
	PreviewOperation *operation = make_preview_operation();
	if (operation) {
		addOperation(operation);
		
		mapInputSocket(input, operation->getInputSocket(0));
	}
}
 RTTStatePublisher(std::string const& name):
     robot_name("lwr"),
     robot_namespace(""),
     link_prefix(""),
     RTT::TaskContext(name)
 {
     addProperty("robot_name",robot_name);
     addProperty("robot_namespace",robot_namespace);
     addProperty("link_prefix",link_prefix);
     addProperty("robot_description",robot_description);
     addPort("JointPosition", port_JointPosition).doc("");
     addPort("JointVelocity", port_JointVelocity).doc("");
     addPort("JointTorque", port_JointTorque).doc("");
     addPort("JointStates", port_JointStates).doc("");
     addPort("period", port_period).doc("");
     addOperation("connectMQueue",&RTTStatePublisher::connectMQueue,this,RTT::OwnThread);
     addOperation("connectDefault",&RTTStatePublisher::connectDefault,this,RTT::OwnThread);
 }
Beispiel #15
0
void ContactListModel::Private::contactGroupsChanged()
{
    PsiContact* contact = qobject_cast<PsiContact*>(sender());
    Q_ASSERT(monitoredContacts.contains(contact));
    if (!monitoredContacts.contains(contact))
        return;

    addOperation(contact, ContactGroupsChanged);
}
Beispiel #16
0
 Operation< Func >&
 addOperation( const std::string name, Func* func, ExecutionThread et = ClientThread )
 {
     typedef Func Signature;
     boost::function<Signature> bfunc = func;
     Operation<Signature>* op = new Operation<Signature>(name, bfunc, et, this->getOwnerExecutionEngine() );
     ownedoperations.push_back(op);
     return addOperation( *op );
 }
void NodeOperationBuilder::addPreview(NodeOperationOutput *output)
{
	PreviewOperation *operation = make_preview_operation();
	if (operation) {
		addOperation(operation);
		
		addLink(output, operation->getInputSocket(0));
	}
}
void ContactListModelUpdater::contactGroupsChanged()
{
	PsiContact* contact = static_cast<PsiContact*>(sender());
	Q_ASSERT(monitoredContacts_.contains(contact));
	if (!monitoredContacts_.contains(contact))
		return;
// qWarning("updater(%x):contactGroupsChanged: %s", (int)this, qPrintable(contact->jid().full()));
	addOperation(contact, ContactGroupsChanged);
}
void NodeOperationBuilder::add_input_constant_value(NodeOperationInput *input, NodeInput *node_input)
{
	switch (input->getDataType()) {
		case COM_DT_VALUE: {
			float value;
			if (node_input && node_input->getbNodeSocket())
				value = node_input->getEditorValueFloat();
			else
				value = 0.0f;
			
			SetValueOperation *op = new SetValueOperation();
			op->setValue(value);
			addOperation(op);
			addLink(op->getOutputSocket(), input);
			break;
		}
		case COM_DT_COLOR: {
			float value[4];
			if (node_input && node_input->getbNodeSocket())
				node_input->getEditorValueColor(value);
			else
				zero_v4(value);
			
			SetColorOperation *op = new SetColorOperation();
			op->setChannels(value);
			addOperation(op);
			addLink(op->getOutputSocket(), input);
			break;
		}
		case COM_DT_VECTOR: {
			float value[3];
			if (node_input && node_input->getbNodeSocket())
				node_input->getEditorValueVector(value);
			else
				zero_v3(value);
			
			SetVectorOperation *op = new SetVectorOperation();
			op->setVector(value);
			addOperation(op);
			addLink(op->getOutputSocket(), input);
			break;
		}
	}
}
void ContactListModelUpdater::addContact(PsiContact* contact)
{
	// qWarning(">>> addContact: %s", qPrintable(contact->jid()));
	Q_ASSERT(!monitoredContacts_.contains(contact));
	if (monitoredContacts_.contains(contact))
		return;
	monitoredContacts_[contact] = true;
// qWarning("updater(%x):addContact: %s", (int)this, qPrintable(contact->jid().full()));
	addOperation(contact, AddContact);
	connect(contact, SIGNAL(destroyed(PsiContact*)), SLOT(removeContact(PsiContact*)));
	connect(contact, SIGNAL(updated()), SLOT(contactUpdated()));
	connect(contact, SIGNAL(groupsChanged()), SLOT(contactGroupsChanged()));
}
Beispiel #21
0
void View::Invoicing::OperationEditor::createConnections()
{
    connect(_operationsTable -> selectionModel(), SIGNAL(selectionChanged(QItemSelection,QItemSelection)),
            this, SLOT(rowSelectionChanged()));
    connect(_operationsTable, SIGNAL(productNotFound()),
            this, SLOT(productNotFound()));
    connect(_operationModel, SIGNAL(dataChanged(const QModelIndex &, const QModelIndex &)),
            this, SIGNAL(dataChanged()));
    connect(_addOperationButton, SIGNAL(clicked()),
            this, SLOT(addOperation()));
    connect(_modOperationButton, SIGNAL(clicked()),
            this, SLOT(modOperation()));
    connect(_delOperationButton, SIGNAL(clicked()),
            this, SLOT(delOperation()));
}
Beispiel #22
0
void Scene::createOperations(const mat4& transform,
                             const GL::PrimitiveRange& range,
                             const Material& material,
                             float depth)
{
  Operation operation;
  operation.range = range;
  operation.transform = transform;

  const PassList& passes = material.getTechnique(phase).passes;
  uint8 layer = 0;

  for (auto p = passes.begin();  p != passes.end();  p++)
  {
    operation.state = &(*p);
    addOperation(operation, depth, layer++);
  }
}
Beispiel #23
0
int loadLog(int logfd) {
    int alocatedmem = 0;
    uint8_t *buf = NULL;
    uint32_t msglen;
    FileOperation *fileop;

    while (read(logfd, &msglen, sizeof (uint32_t)) == sizeof (uint32_t)) {
        msglen = ntohl(msglen);

        if (alocatedmem < msglen) {
            free(buf);

            buf = malloc(msglen);
            if (buf == NULL) {
                errMsg(LOG_ERR, "Could not allocate memory for message.");
                return -1;
            }
            alocatedmem = msglen;
        }
        if (read(logfd, buf, msglen) != msglen) {
            errnoMsg(LOG_ERR, "Could not read message from log.");
            free(buf);
            return -1;
        }

        // memory leak, need to store allocated addresses and free them later
        //file_operation__free_unpacked(fileop, NULL);
        fileop = file_operation__unpack(NULL, msglen, buf);

        if (addOperation(fileop->relative_path, fileop->op) != 0) {
            errMsg(LOG_ERR, "Could add operation to file operations. "
                    "Exiting sync.");
            free(buf);
            return -1;
        }
    }

    free(buf);

    // matchInodefiles
    matchInodefiles();

    return 0;
}
Beispiel #24
0
JobPrinter::JobPrinter(string input, string output) : head(NULL), lastSec(0) {
	ifstream inf(input.c_str());
	ifstream outf(output.c_str());
	if(inf.fail()) {
		cout << "Could not open " << input << endl;
		exit(1);
	}
	if(outf.fail()) {
		cout << "Could not open " << output << endl;
		exit(1);
	}
	inf >> numjobs;
	inf >> nummachs;

	int machine1;
	int machine2;
	int start;
	int duration;
	int job = 0;
	int ops = 0;

	while(inf.good() && outf.good() && job < numjobs) {
		inf >> machine1;
		outf >> machine2;
		if(machine1 != machine2) {
			cout << "Error: input and output files don't match.\n";
			exit(1);
		}
		inf >> duration;
		outf >> start;

		if(!addOperation(job, start, duration, machine1)) {
			exit(1);
		}
		++ops;
		if(ops % nummachs == 0)
			++job;
	}

	inf.close();
	outf.close();
}
Beispiel #25
0
void ContactListModel::Private::contactUpdated()
{
    PsiContact *contact = qobject_cast<PsiContact*>(sender());
    Q_ASSERT(monitoredContacts.contains(contact));
    if (!monitoredContacts.contains(contact))
        return;

    // Check for groups changing
    // Maybe very difficult and should be simplified?
    QList<ContactListItem*> groupItems;
    for (const QPersistentModelIndex &index: monitoredContacts.values(contact)) {
        ContactListItem *item = q->toItem(index);
        ContactListItem *parent = item->parent();
        if (parent && parent->isGroup()) {
            groupItems << parent;
        }
    }

    Operation operation = Operation::UpdateContact;
    ContactListItem::SpecialGroupType specialGroupType = specialGroupFor(contact);
    if (specialGroupType == ContactListItem::SpecialGroupType::NoneSpecialGroupType) {
        QStringList groups1;
        for (ContactListItem *item: groupItems) {
            groups1 << item->name();
        }
        groups1.sort();
        QStringList groups2 = contact->groups();
        groups2.sort();
        if (groups1 != groups2) {
            operation = Operation::ContactGroupsChanged;
        }
    }
    else if (groupItems.size() > 1 || (!groupItems.isEmpty() && groupItems.first()->specialGroupType() != specialGroupType)) {
        operation = Operation::ContactGroupsChanged;
    }

    addOperation(contact, operation);
}
Beispiel #26
0
     Calibrator::Calibrator(std::string name)
         : TaskContext(name,PreOperational)
     {
	log(Debug) << "(Calibrator) constructor entered" << endlog();

        // Add properties

        addProperty("boardWidth",boardWidth).doc("number of internal corners in width");
        addProperty("boardHeight",boardHeight).doc("number of internal corners in heigth");
        addProperty("squareSize",squareSize).doc("size of square of the chessboard pattern");
        addProperty("detectorSearchRadius",detectorSearchRadius).doc("radius for checkboard detector");
        addProperty("imageDirectory",imageDirectory).doc("directory containing images for calibration");

	// Add ports

        addPort( "extrinsicCameraParameters",_extrinsicPort );

	// Add operations

        addOperation("batchCalibrate", &Calibrator::batchCalibrate, this).doc("Calibrate with batch images");

	log(Debug) << "(Calibrator) constructor finished" << endlog();
    }
Beispiel #27
0
Mops_Rec::Mops_Rec(std::string const& name) :
  TaskContext(name, PreOperational),
  _verbose(false),
  _priority(defPriority),
  _cpu(defCpu)
{
  // Add operations 
  addOperation("addSub", 
	       &Mops_Rec::_addSub, 
	       this, 
	       RTT::OwnThread).
    doc("Add subscribtion topic").
    arg("topic", "New topic to subscribe");
  // Add attributes 
  addAttribute("verbose",  _verbose);
  addAttribute("priority", _priority);
  addAttribute("cpu",      _cpu);

  // Add output ports
  ports()->addPort("outPort", _outPort).doc("Receiver output port");
  if(_verbose)
    std::cout << "Mops_Rec constructed !" <<std::endl;
}
void NodeOperationBuilder::add_input_buffers(NodeOperation * /*operation*/,
                                             NodeOperationInput *input)
{
	if (!input->isConnected())
		return;
	
	NodeOperationOutput *output = input->getLink();
	if (output->getOperation().isReadBufferOperation()) {
		/* input is already buffered, no need to add another */
		return;
	}
	
	/* this link will be replaced below */
	removeInputLink(input);
	
	/* check of other end already has write operation, otherwise add a new one */
	WriteBufferOperation *writeoperation = find_attached_write_buffer_operation(output);
	if (!writeoperation) {
		writeoperation = new WriteBufferOperation(output->getDataType());
		writeoperation->setbNodeTree(m_context->getbNodeTree());
		addOperation(writeoperation);
		
		addLink(output, writeoperation->getInputSocket(0));
		
		writeoperation->readResolutionFromInputSocket();
	}
	
	/* add readbuffer op for the input */
	ReadBufferOperation *readoperation = new ReadBufferOperation(output->getDataType());
	readoperation->setMemoryProxy(writeoperation->getMemoryProxy());
	this->addOperation(readoperation);
	
	addLink(readoperation->getOutputSocket(), input);
	
	readoperation->readResolutionFromWriteBuffer();
}
Beispiel #29
0
void ZipManipulator::addFile(const std::string& zipPath, const std::string& localPath, ZipCommon::CompressionMethod cm, ZipCommon::CompressionLevel cl)
{
	addOperation(zipPath, new Add(zipPath, localPath, cm, cl));
}
void MapReduceProgress::addOperations(const QList<MapReduceOperation>& ops)
{
	foreach (MapReduceOperation op, ops)
		addOperation(op);
}