static int inf_child_use_agent (int use) { if (agent_loaded_p ()) { use_agent = use; return 1; } else return 0; }
static int inf_child_use_agent (struct target_ops *self, int use) { if (agent_loaded_p ()) { use_agent = use; return 1; } else return 0; }
static int inf_child_can_use_agent (void) { return agent_loaded_p (); }
static int inf_child_can_use_agent (struct target_ops *self) { return agent_loaded_p (); }