Beispiel #1
0
/* emit_html_label:
 */
void
emit_html_label(GVJ_t * job, htmllabel_t * lp, textlabel_t * tp)
{
    htmlenv_t env;

    allocObj (job);
    env.pos = tp->pos;
    env.finfo.color = tp->fontcolor;
    env.finfo.name = tp->fontname;
    env.finfo.size = tp->fontsize;
    env.finfo.size = tp->fontsize;
    env.imgscale = agget (job->obj->u.n, "imagescale");
    env.objid = job->obj->id;
    env.objid_set = 0;
    if ((env.imgscale == NULL) || (env.imgscale[0] == '\0'))
	env.imgscale = "false";
    if (lp->kind == HTML_TBL) {
	htmltbl_t *tbl = lp->u.tbl;

	/* set basic graphics context */
	/* Need to override line style set by node. */
	gvrender_set_style(job, job->gvc->defaultlinestyle);
	if (tbl->data.pencolor)
	    gvrender_set_pencolor(job, tbl->data.pencolor);
	else
	    gvrender_set_pencolor(job, DEFAULT_COLOR);
	emit_html_tbl(job, tbl, &env);
    } else {
	emit_html_txt(job, lp->u.txt, &env);
    }
    if (env.objid_set)
	free (env.objid);
    freeObj (job);
}
Beispiel #2
0
DbStatus btree1CleanPage(Handle *index, Btree1Set *set, uint32_t totKeyLen) {
Btree1Index *btree1 = btree1index(index->map);
Btree1Slot librarian, *source, *dest;
uint32_t size = btree1->pageSize;
Btree1Page *page = set->page;
uint32_t max = page->cnt;
uint32_t len, cnt, idx;
uint32_t newSlot = max;
Btree1PageType type;
Btree1Page *frame;
uint8_t *key;
DbAddr addr;

	librarian.bits = 0;
	librarian.type = Btree1_librarian;
	librarian.dead = 1;

	if( !page->lvl ) {
		size <<= btree1->leafXtra;
		type = Btree1_leafPage;
	} else {
		type = Btree1_interior;
	}

	if( page->min >= (max+1) * sizeof(Btree1Slot) + sizeof(*page) + totKeyLen )
		return DB_OK;

	//	skip cleanup and proceed directly to split
	//	if there's not enough garbage
	//	to bother with.

	if( page->garbage < size / 5 )
		return DB_BTREE_needssplit;

	if( (addr.bits = allocObj(index->map, listFree(index, type), NULL, type, size, false)) )
		frame = getObj(index->map, addr);
	else
		return DB_ERROR_outofmemory;

	memcpy (frame, page, size);

	// skip page info and set rest of page to zero

	memset (page+1, 0, size - sizeof(*page));
	page->garbage = 0;
	page->act = 0;

	cnt = 0;
	idx = 0;

	source = slotptr(frame, cnt);
	dest = slotptr(page, idx);

	// clean up page first by
	// removing deleted keys

	while( source++, cnt++ < max ) {
		if( cnt == set->slotIdx )
			newSlot = idx + 2;

		if( source->dead )
			continue;

		// copy the active key across

		key = keyaddr(frame, source->off);
		len = keylen(key) + keypre(key);
		size -= len;

		memcpy ((uint8_t *)page + size, key, len);

		// make a librarian slot

		if (cnt < max) {
			(++dest)->bits = librarian.bits;
			++idx;
		}

		// set up the slot

		(++dest)->bits = source->bits;
		dest->off = size;
		idx++;

		page->act++;
	}

	page->min = size;
	page->cnt = idx;

	//	update insert slot index
	//	for newly cleaned-up page

	set->slotIdx = newSlot;

	//  return temporary frame

	addSlotToFrame(index->map, listFree(index,addr.type), NULL, addr.bits);

	//	see if page has enough space now, or does it still need splitting?

	if( page->min >= (idx+1) * sizeof(Btree1Slot) + sizeof(*page) + totKeyLen )
		return DB_OK;

	return DB_BTREE_needssplit;
}