Beispiel #1
0
void MirrorItem::paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * /*widget*/)
{
    // TODO: real HQ rendering, skipping the pixmap (better result)!

    // generate Reflection pixmap, if needed
    if (m_dirty || m_pixmap.isNull() || RenderOpts::HQRendering) {

        // change pixmap size to match the bounding rect
        if (m_pixmap.size() != m_boundingRect.size().toSize())
            m_pixmap = QPixmap(m_boundingRect.width(), m_boundingRect.height());

        // clear pixmap
        m_pixmap.fill(Qt::transparent);

        // find out the Transform chain to mirror a rotated item
        QRectF sceneRectF = m_source->mapToScene(m_source->boundingRect()).boundingRect();
        QTransform tFromItem = m_source->transform() * QTransform(1, 0, 0, 1, m_source->pos().x(), m_source->pos().y());
        QTransform tFromPixmap = QTransform(1, 0, 0, -1.0, sceneRectF.left(), sceneRectF.bottom());
        QTransform tItemToPixmap = tFromItem * tFromPixmap.inverted();

        // draw the transformed item onto the pixmap
        QPainter p(&m_pixmap);
        p.setRenderHint(QPainter::Antialiasing, true);
        p.setTransform(tItemToPixmap, true);
        m_source->paint(&p, 0, 0);
        p.end();

        // add a linear alpha channel to the image
        QPixmap alphaPixmap(m_pixmap.size());
        QPainter alphaPainter(&alphaPixmap);
        QLinearGradient alphaGradient(0, 0, 0, alphaPixmap.height());
        alphaGradient.setColorAt(0.0 , QColor(128, 128, 128));
        alphaGradient.setColorAt(0.50, QColor( 32,  32,  32));
        alphaGradient.setColorAt(1.0 , QColor(  0,   0,   0));
        alphaPainter.fillRect(alphaPixmap.rect(), alphaGradient);
        alphaPainter.end();
        m_pixmap.setAlphaChannel(alphaPixmap);

        // reset dirty
        m_dirty = false;
    }

    // draw the reflection pixmap
    if (!option)
        painter->drawPixmap(0, 0, m_pixmap);
    else
        painter->drawPixmap(option->rect, m_pixmap, option->rect);
}
Beispiel #2
0
void Carton::paintFaceReflectionTexture(QPainter *painter, Faces face)
{
    if (m_specularityValue <= 0)
        return;

    const Faces emittingFace =
        face == FrontReflection?Front
        :face == BackReflection?Back
        :face == LeftReflection?Left
        :/* face == RightReflection? */Right;

    const QSizeF faceSize(this->faceSize(face));
    const qreal faceWith = faceSize.width();
    const qreal faceHeight = faceSize.height();
    const qreal reflectionHeight = faceHeight/100 * m_specularityValue;
    const qreal remainingFaceHeight = faceHeight - reflectionHeight;
    QImage blendImage(QSizeF(faceWith, reflectionHeight).toSize(), QImage::Format_ARGB32);
    QPainter blendPainter(&blendImage);
    blendPainter.translate(0, -remainingFaceHeight);
    paintFaceTexture(&blendPainter, emittingFace);
    blendPainter.end();

    QImage alphaImage(QSizeF(faceWith, reflectionHeight).toSize(), QImage::Format_ARGB32);
    QPainter alphaPainter(&alphaImage);
    QLinearGradient alphaGradient(0, 0, 0, faceHeight);
    alphaGradient.setColorAt(0, Qt::black);
    alphaGradient.setColorAt(1, Qt::lightGray);
    alphaPainter.setPen(Qt::NoPen);
    alphaPainter.fillRect(QRectF(0, 0, faceWith, reflectionHeight), alphaGradient);
    blendImage.setAlphaChannel(alphaImage);
    alphaPainter.end();

    painter->save();
    painter->drawImage(0, int(remainingFaceHeight), blendImage);
    painter->restore();
}