Beispiel #1
0
static VkResult
compute_pipeline_create(
    VkDevice                                    _device,
    struct anv_pipeline_cache *                 cache,
    const VkComputePipelineCreateInfo*          pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkPipeline*                                 pPipeline)
{
   ANV_FROM_HANDLE(anv_device, device, _device);
   const struct anv_physical_device *physical_device =
      &device->instance->physicalDevice;
   const struct gen_device_info *devinfo = &physical_device->info;
   struct anv_pipeline *pipeline;
   VkResult result;

   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO);

   pipeline = vk_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
                         VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
   if (pipeline == NULL)
      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);

   pipeline->device = device;
   pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);

   pipeline->blend_state.map = NULL;

   result = anv_reloc_list_init(&pipeline->batch_relocs,
                                pAllocator ? pAllocator : &device->alloc);
   if (result != VK_SUCCESS) {
      vk_free2(&device->alloc, pAllocator, pipeline);
      return result;
   }
   pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
   pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
   pipeline->batch.relocs = &pipeline->batch_relocs;

   /* When we free the pipeline, we detect stages based on the NULL status
    * of various prog_data pointers.  Make them NULL by default.
    */
   memset(pipeline->shaders, 0, sizeof(pipeline->shaders));

   pipeline->vs_simd8 = NO_KERNEL;
   pipeline->vs_vec4 = NO_KERNEL;
   pipeline->gs_kernel = NO_KERNEL;

   pipeline->active_stages = 0;

   pipeline->needs_data_cache = false;

   assert(pCreateInfo->stage.stage == VK_SHADER_STAGE_COMPUTE_BIT);
   ANV_FROM_HANDLE(anv_shader_module, module,  pCreateInfo->stage.module);
   result = anv_pipeline_compile_cs(pipeline, cache, pCreateInfo, module,
                                    pCreateInfo->stage.pName,
                                    pCreateInfo->stage.pSpecializationInfo);
   if (result != VK_SUCCESS) {
      vk_free2(&device->alloc, pAllocator, pipeline);
      return result;
   }

   const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);

   anv_pipeline_setup_l3_config(pipeline, cs_prog_data->base.total_shared > 0);

   uint32_t group_size = cs_prog_data->local_size[0] *
      cs_prog_data->local_size[1] * cs_prog_data->local_size[2];
   uint32_t remainder = group_size & (cs_prog_data->simd_size - 1);

   if (remainder > 0)
      pipeline->cs_right_mask = ~0u >> (32 - remainder);
   else
Beispiel #2
0
VkResult
genX(compute_pipeline_create)(
    VkDevice                                    _device,
    struct anv_pipeline_cache *                 cache,
    const VkComputePipelineCreateInfo*          pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkPipeline*                                 pPipeline)
{
   ANV_FROM_HANDLE(anv_device, device, _device);
   struct anv_pipeline *pipeline;
   VkResult result;

   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO);

   pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
                         VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
   if (pipeline == NULL)
      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);

   pipeline->device = device;
   pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);

   pipeline->blend_state.map = NULL;

   result = anv_reloc_list_init(&pipeline->batch_relocs,
                                pAllocator ? pAllocator : &device->alloc);
   if (result != VK_SUCCESS) {
      anv_free2(&device->alloc, pAllocator, pipeline);
      return result;
   }
   pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
   pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
   pipeline->batch.relocs = &pipeline->batch_relocs;

   /* When we free the pipeline, we detect stages based on the NULL status
    * of various prog_data pointers.  Make them NULL by default.
    */
   memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
   memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
   memset(pipeline->bindings, 0, sizeof(pipeline->bindings));

   pipeline->vs_simd8 = NO_KERNEL;
   pipeline->vs_vec4 = NO_KERNEL;
   pipeline->gs_kernel = NO_KERNEL;

   pipeline->active_stages = 0;
   pipeline->total_scratch = 0;

   assert(pCreateInfo->stage.stage == VK_SHADER_STAGE_COMPUTE_BIT);
   ANV_FROM_HANDLE(anv_shader_module, module,  pCreateInfo->stage.module);
   anv_pipeline_compile_cs(pipeline, cache, pCreateInfo, module,
                           pCreateInfo->stage.pName,
                           pCreateInfo->stage.pSpecializationInfo);

   pipeline->use_repclear = false;

   const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
   const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;

   unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
   unsigned push_constant_data_size =
      (prog_data->nr_params + local_id_dwords) * 4;
   unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
   unsigned push_constant_regs = reg_aligned_constant_size / 32;

   uint32_t group_size = cs_prog_data->local_size[0] *
      cs_prog_data->local_size[1] * cs_prog_data->local_size[2];
   pipeline->cs_thread_width_max =
      DIV_ROUND_UP(group_size, cs_prog_data->simd_size);
   uint32_t remainder = group_size & (cs_prog_data->simd_size - 1);

   if (remainder > 0)
      pipeline->cs_right_mask = ~0u >> (32 - remainder);
   else