Beispiel #1
0
/* Handle stdout from CGI child.  Duplicate of logic from the _read
 * method of the real APR pipe bucket implementation. */
static apr_status_t aikido_read_stdout(apr_bucket *a, apr_file_t *out,
                                    const char **str, apr_size_t *len)
{
    char *buf;
    apr_status_t rv;

    *str = NULL;
    *len = APR_BUCKET_BUFF_SIZE;
    buf = apr_bucket_alloc(*len, a->list); /* XXX: check for failure? */

    rv = apr_file_read(out, buf, len);

    if (rv != APR_SUCCESS && rv != APR_EOF) {
        apr_bucket_free(buf);
        return rv;
    }

    if (*len > 0) {
        struct aikido_bucket_data *data = a->data;
        apr_bucket_heap *h;

        /* Change the current bucket to refer to what we read */
        a = apr_bucket_heap_make(a, buf, *len, apr_bucket_free);
        h = a->data;
        h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */
        *str = buf;
        APR_BUCKET_INSERT_AFTER(a, aikido_bucket_dup(data, a->list));
    }
    else {
        apr_bucket_free(buf);
        a = apr_bucket_immortal_make(a, "", 0);
        *str = a->data;
    }
    return rv;
}
Beispiel #2
0
static apr_status_t pipe_bucket_read(apr_bucket *a, const char **str,
                                     apr_size_t *len, apr_read_type_e block)
{
    apr_file_t *p = a->data;
    char *buf;
    apr_status_t rv;
    apr_interval_time_t timeout;

    if (block == APR_NONBLOCK_READ) {
        apr_file_pipe_timeout_get(p, &timeout);
        apr_file_pipe_timeout_set(p, 0);
    }

    *str = NULL;
    *len = APR_BUCKET_BUFF_SIZE;
    buf = apr_bucket_alloc(*len, a->list); /* XXX: check for failure? */

    rv = apr_file_read(p, buf, len);

    if (block == APR_NONBLOCK_READ) {
        apr_file_pipe_timeout_set(p, timeout);
    }

    if (rv != APR_SUCCESS && rv != APR_EOF) {
        apr_bucket_free(buf);
        return rv;
    }
    /*
     * If there's more to read we have to keep the rest of the pipe
     * for later.  Otherwise, we'll close the pipe.
     * XXX: Note that more complicated bucket types that 
     * refer to data not in memory and must therefore have a read()
     * function similar to this one should be wary of copying this
     * code because if they have a destroy function they probably
     * want to migrate the bucket's subordinate structure from the
     * old bucket to a raw new one and adjust it as appropriate,
     * rather than destroying the old one and creating a completely
     * new bucket.
     */
    if (*len > 0) {
        apr_bucket_heap *h;
        /* Change the current bucket to refer to what we read */
        a = apr_bucket_heap_make(a, buf, *len, apr_bucket_free);
        h = a->data;
        h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */
        *str = buf;
        APR_BUCKET_INSERT_AFTER(a, apr_bucket_pipe_create(p, a->list));
    }
    else {
        apr_bucket_free(buf);
        a = apr_bucket_immortal_make(a, "", 0);
        *str = a->data;
        if (rv == APR_EOF) {
            apr_file_close(p);
        }
    }
    return APR_SUCCESS;
}
static void nginx_bucket_destroy(void *data)
{
    apr_bucket_nginx *n = data;
    ngx_buf_t *buf = n->buf;

    if (apr_bucket_shared_destroy(n)) {
        if (!ngx_buf_in_memory(buf) && buf->pos != NULL) {
            apr_bucket_free(buf->pos);
            buf->pos = NULL;
        }
        apr_bucket_free(n);
    }
}
static apr_status_t bucket_socket_ex_read(apr_bucket *a, const char **str,
                                          apr_size_t *len,
                                          apr_read_type_e block)
{
    socket_ex_data *data = a->data;
    apr_socket_t *p = data->sock;
    char *buf;
    apr_status_t rv;
    apr_interval_time_t timeout;

    if (block == APR_NONBLOCK_READ) {
        apr_socket_timeout_get(p, &timeout);
        apr_socket_timeout_set(p, 0);
    }

    *str = NULL;
    *len = APR_BUCKET_BUFF_SIZE;
    buf = apr_bucket_alloc(*len, a->list);

    rv = apr_socket_recv(p, buf, len);

    if (block == APR_NONBLOCK_READ) {
        apr_socket_timeout_set(p, timeout);
    }

    if (rv != APR_SUCCESS && rv != APR_EOF) {
        apr_bucket_free(buf);
        return rv;
    }

    if (*len > 0) {
        apr_bucket_heap *h;

        /* count for stats */
        *data->counter += *len;

        /* Change the current bucket to refer to what we read */
        a = apr_bucket_heap_make(a, buf, *len, apr_bucket_free);
        h = a->data;
        h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */
        *str = buf;
        APR_BUCKET_INSERT_AFTER(a, bucket_socket_ex_create(data, a->list));
    }
    else {
        apr_bucket_free(buf);
        a = apr_bucket_immortal_make(a, "", 0);
        *str = a->data;
    }
    return APR_SUCCESS;
}
static void pool_bucket_destroy(void *data)
{
    apr_bucket_pool *p = data;

    /* If the pool is cleaned up before the last reference goes
     * away, the data is really now on the heap; heap_destroy() takes
     * over.  free() in heap_destroy() thinks it's freeing
     * an apr_bucket_heap, when in reality it's freeing the whole
     * apr_bucket_pool for us.
     */
    if (p->pool) {
        /* the shared resource is still in the pool
         * because the pool has not been cleaned up yet
         */
        if (apr_bucket_shared_destroy(p)) {
            apr_pool_cleanup_kill(p->pool, p, pool_bucket_cleanup);
            apr_bucket_free(p);
        }
    }
    else {
        /* the shared resource is no longer in the pool, it's
         * on the heap, but this reference still thinks it's a pool
         * bucket.  we should just go ahead and pass control to
         * heap_destroy() for it since it doesn't know any better.
         */
        apr_bucket_type_heap.destroy(p);
    }
}
Beispiel #6
0
/* Warning: if you change this function, be sure to
 * change apr_bucket_pool_make() too! */
APU_DECLARE(apr_bucket *) apr_bucket_heap_make(apr_bucket *b, const char *buf,
                                               apr_size_t length,
                                               void (*free_func)(void *data))
{
    apr_bucket_heap *h;

    h = apr_bucket_alloc(sizeof(*h), b->list);

    if (!free_func) {
        h->alloc_len = length;
        h->base = apr_bucket_alloc(h->alloc_len, b->list);
        if (h->base == NULL) {
            apr_bucket_free(h);
            return NULL;
        }
        h->free_func = apr_bucket_free;
        memcpy(h->base, buf, length);
    }
    else {
        /* XXX: we lose the const qualifier here which indicates
         * there's something screwy with the API...
         */
        h->base = (char *) buf;
        h->alloc_len = length;
        h->free_func = free_func;
    }

    b = apr_bucket_shared_make(b, h, 0, length);
    b->type = &apr_bucket_type_heap;

    return b;
}
Beispiel #7
0
static int brigade_flatten(lua_State*L)
{
	apr_bucket_brigade *bb = (apr_bucket_brigade*)CHECK_BUCKETBRIGADE_OBJECT(1);
	apr_off_t off = 0;
	apr_status_t rc = apr_brigade_length(bb, 1, &off);
	apr_size_t len = (apr_size_t)off;
	
	if(rc==APR_SUCCESS)
	{
		char* buf = apr_bucket_alloc(len, bb->bucket_alloc);
		rc = apr_brigade_flatten(bb, buf, &len);
		if(rc==APR_SUCCESS)
		{
			lua_pushlstring(L,buf, len);
		}else
		{
			lua_pushnil(L);
		}
		apr_bucket_free(buf);
	}else
	{
		lua_pushnil(L);
	}
	lua_pushinteger(L,rc);
	return 2;
}
static apr_status_t nginx_bucket_read(apr_bucket *b, const char **str,
                                      apr_size_t *len, apr_read_type_e block)
{
    apr_bucket_nginx *n = b->data;
    ngx_buf_t        *buf = n->buf;
    u_char           *data;
    ssize_t           size;

    if (buf->pos == NULL && ngx_buf_size(buf) != 0) {
        data = apr_bucket_alloc(ngx_buf_size(buf), b->list);
        if (data == NULL) {
            return APR_EGENERAL;
        }

        size = ngx_read_file(buf->file, data, ngx_buf_size(buf),
                buf->file_pos);

        if (size != ngx_buf_size(buf)) {
            apr_bucket_free(data);
            return APR_EGENERAL;
        }
        buf->pos = data;
    }

    *str = (char *)buf->pos + b->start;
    *len = b->length;

    return APR_SUCCESS;
}
static void error_bucket_destroy(void *data)
{
    ap_bucket_error *h = data;

    if (apr_bucket_shared_destroy(h)) {
        apr_bucket_free(h);
    }
}
Beispiel #10
0
static void heap_bucket_destroy(void *data)
{
    apr_bucket_heap *h = data;

    if (apr_bucket_shared_destroy(h)) {
        (*h->free_func)(h->base);
        apr_bucket_free(h);
    }
}
Beispiel #11
0
static void lob_bucket_destroy(void *data)
{
    apr_bucket_lob *f = data;

    if (apr_bucket_shared_destroy(f)) {
        /* no need to destroy database objects here; it will get
         * done automatically when the pool gets cleaned up */
        apr_bucket_free(f);
    }
}
Beispiel #12
0
static void file_bucket_destroy(void *data)
{
    apr_bucket_file *f = data;

    if (apr_bucket_shared_destroy(f)) {
        /* no need to close the file here; it will get
         * done automatically when the pool gets cleaned up */
        apr_bucket_free(f);
    }
}
Beispiel #13
0
static void bucket_destroy(void *data)
{
    h2_bucket_eos *h = data;

    if (apr_bucket_shared_destroy(h)) {
        h2_stream *stream = h->stream;
        if (stream) {
            h2_stream_eos_destroy(stream);
        }
        apr_bucket_free(h);
    }
}
Beispiel #14
0
static void bucket_destroy(void *data)
{
    h2_bucket_eos *h = data;

    if (apr_bucket_shared_destroy(h)) {
        h2_stream *stream = h->stream;
        if (stream && stream->pool) {
            apr_pool_cleanup_kill(stream->pool, &h->stream, bucket_cleanup);
        }
        apr_bucket_free(h);
        if (stream) {
            h2_stream_dispatch(stream, H2_SEV_EOS_SENT);
        }
    }
}
Beispiel #15
0
static void beam_bucket_destroy(void *data)
{
    h2_beam_proxy *d = data;

    if (apr_bucket_shared_destroy(d)) {
        /* When the beam gets destroyed before this bucket, it will
         * NULLify its reference here. This is not protected by a mutex,
         * so it will not help with race conditions.
         * But it lets us shut down memory pool with circulare beam
         * references. */
        if (d->beam) {
            h2_beam_emitted(d->beam, d);
        }
        apr_bucket_free(d);
    }
}
Beispiel #16
0
static apr_status_t
bucket_read(apr_bucket *bucket, const char **str, apr_size_t *len, apr_read_type_e block) {
	char *buf;
	ssize_t ret;
	BucketData *data;
	
	data = (BucketData *) bucket->data;
	*str = NULL;
	*len = 0;
	
	if (!data->bufferResponse && block == APR_NONBLOCK_READ) {
		/*
		 * The bucket brigade that Hooks::handleRequest() passes using
		 * ap_pass_brigade() is always passed through ap_content_length_filter,
		 * which is a filter which attempts to read all data from the
		 * bucket brigade and computes the Content-Length header from
		 * that. We don't want this to happen; because suppose that the
		 * Rails application sends back 1 GB of data, then
		 * ap_content_length_filter will buffer this entire 1 GB of data
		 * in memory before passing it to the HTTP client.
		 *
		 * ap_content_length_filter aborts and passes the bucket brigade
		 * down the filter chain when it encounters an APR_EAGAIN, except
		 * for the first read. So by returning APR_EAGAIN on every
		 * non-blocking read request, we can prevent ap_content_length_filter
		 * from buffering all data.
		 */
		//return APR_EAGAIN;
	}
	
	buf = (char *) apr_bucket_alloc(APR_BUCKET_BUFF_SIZE, bucket->list);
	if (buf == NULL) {
		return APR_ENOMEM;
	}
	
	do {
		ret = read(data->state->connection, buf, APR_BUCKET_BUFF_SIZE);
	} while (ret == -1 && errno == EINTR);
	
	if (ret > 0) {
		apr_bucket_heap *h;
		
		data->state->bytesRead += ret;
		
		*str = buf;
		*len = ret;
		bucket->data = NULL;
		
		/* Change the current bucket (which is a Passenger Bucket) into a heap bucket
		 * that contains the data that we just read. This newly created heap bucket
		 * will be the first in the bucket list.
		 */
		bucket = apr_bucket_heap_make(bucket, buf, *len, apr_bucket_free);
		h = (apr_bucket_heap *) bucket->data;
		h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */
		
		/* And after this newly created bucket we insert a new Passenger Bucket
		 * which can read the next chunk from the stream.
		 */
		APR_BUCKET_INSERT_AFTER(bucket, passenger_bucket_create(
			data->state, bucket->list, data->bufferResponse));
		
		/* The newly created Passenger Bucket has a reference to the session
		 * object, so we can delete data here.
		 */
		delete data;
		
		return APR_SUCCESS;
		
	} else if (ret == 0) {
		data->state->completed = true;
		delete data;
		bucket->data = NULL;
		
		apr_bucket_free(buf);
		
		bucket = apr_bucket_immortal_make(bucket, "", 0);
		*str = (const char *) bucket->data;
		*len = 0;
		return APR_SUCCESS;
		
	} else /* ret == -1 */ {
		int e = errno;
		data->state->completed = true;
		data->state->errorCode = e;
		delete data;
		bucket->data = NULL;
		apr_bucket_free(buf);
		return APR_FROM_OS_ERROR(e);
	}
}
Beispiel #17
0
static apr_status_t file_bucket_read(apr_bucket *e, const char **str,
                                     apr_size_t *len, apr_read_type_e block)
{
    apr_bucket_file *a = e->data;
    apr_file_t *f = a->fd;
    apr_bucket *b = NULL;
    char *buf;
    apr_status_t rv;
    apr_size_t filelength = e->length;  /* bytes remaining in file past offset */
    apr_off_t fileoffset = e->start;
#if APR_HAS_THREADS && !APR_HAS_XTHREAD_FILES
    apr_int32_t flags;
#endif

#if APR_HAS_MMAP
    if (file_make_mmap(e, filelength, fileoffset, a->readpool)) {
        return apr_bucket_read(e, str, len, block);
    }
#endif

#if APR_HAS_THREADS && !APR_HAS_XTHREAD_FILES
    if ((flags = apr_file_flags_get(f)) & APR_FOPEN_XTHREAD) {
        /* this file descriptor is shared across multiple threads and
         * this OS doesn't support that natively, so as a workaround
         * we must reopen the file into a->readpool */
        const char *fname;
        apr_file_name_get(&fname, f);

        rv = apr_file_open(&f, fname, (flags & ~APR_FOPEN_XTHREAD), 0, a->readpool);
        if (rv != APR_SUCCESS)
            return rv;

        a->fd = f;
    }
#endif

    *len = (filelength > APR_BUCKET_BUFF_SIZE)
               ? APR_BUCKET_BUFF_SIZE
               : filelength;
    *str = NULL;  /* in case we die prematurely */
    buf = apr_bucket_alloc(*len, e->list);

    /* Handle offset ... */
    rv = apr_file_seek(f, APR_SET, &fileoffset);
    if (rv != APR_SUCCESS) {
        apr_bucket_free(buf);
        return rv;
    }
    rv = apr_file_read(f, buf, len);
    if (rv != APR_SUCCESS && rv != APR_EOF) {
        apr_bucket_free(buf);
        return rv;
    }
    filelength -= *len;
    /*
     * Change the current bucket to refer to what we read,
     * even if we read nothing because we hit EOF.
     */
    apr_bucket_heap_make(e, buf, *len, apr_bucket_free);

    /* If we have more to read from the file, then create another bucket */
    if (filelength > 0 && rv != APR_EOF) {
        /* for efficiency, we can just build a new apr_bucket struct
         * to wrap around the existing file bucket */
        b = apr_bucket_alloc(sizeof(*b), e->list);
        b->start  = fileoffset + (*len);
        b->length = filelength;
        b->data   = a;
        b->type   = &apr_bucket_type_file;
        b->free   = apr_bucket_free;
        b->list   = e->list;
        APR_BUCKET_INSERT_AFTER(e, b);
    }
    else {
        file_bucket_destroy(a);
    }

    *str = buf;
    return rv;
}
Beispiel #18
0
static int zevent_process_connection(conn_state_t *cs)
{
	/*
	 * code for your app,this just an example for echo test.
	 */
	apr_bucket *b;
	char *msg;
	apr_size_t len=0;
	int olen = 0;
	const char *buf;
	apr_status_t rv;

	cs->pfd->reqevents = APR_POLLIN;

	if(cs->pfd->rtnevents & APR_POLLIN){
		len = 4096;
		msg = (char *)apr_bucket_alloc(len,cs->baout);
		if (msg == NULL) {
			return -1;
		}
		rv = apr_socket_recv(cs->pfd->desc.s,msg,&len);
		if(rv != APR_SUCCESS)
		{
			zevent_log_error(APLOG_MARK,NULL,"close socket!");
			return -1;
		}

		zevent_log_error(APLOG_MARK,NULL,"recv:%s",msg);

		b = apr_bucket_heap_create(msg,len,NULL,cs->baout);
		apr_bucket_free(msg);
		APR_BRIGADE_INSERT_TAIL(cs->bbout,b);
		cs->pfd->reqevents |= APR_POLLOUT;
		
	}
	else {
		if(cs->bbout){
			for (b = APR_BRIGADE_FIRST(cs->bbout);
					b != APR_BRIGADE_SENTINEL(cs->bbout);
					b = APR_BUCKET_NEXT(b))
			{
				apr_bucket_read(b,&buf,&len,APR_BLOCK_READ);
				olen = len;
				//apr_brigade_flatten(cs->bbout,buf,&len);
				rv = apr_socket_send(cs->pfd->desc.s,buf,&len);

				if((rv == APR_SUCCESS) && (len>=olen))
				{
	//				zevent_log_error(APLOG_MARK,NULL,"send:%d bytes\n",
	//						len);
					apr_bucket_delete(b);
				}

				if((rv == APR_SUCCESS && len < olen) || 
						(rv != APR_SUCCESS))
				{
					if(rv == APR_SUCCESS){
						apr_bucket_split(b,len);
						apr_bucket *bucket = APR_BUCKET_NEXT(b);
						apr_bucket_delete(b);
						b = bucket;
					}
					break;
				}
			}
			if(b != APR_BRIGADE_SENTINEL(cs->bbout))
				cs->pfd->reqevents |= APR_POLLOUT;
		}
	}

	apr_pollset_add(cs->pollset,cs->pfd);
	return 0;
}
Beispiel #19
0
static unsigned int __stdcall winnt_accept(void *lr_)
{
    ap_listen_rec *lr = (ap_listen_rec *)lr_;
    apr_os_sock_info_t sockinfo;
    winnt_conn_ctx_t *context = NULL;
    DWORD BytesRead;
    SOCKET nlsd;
    core_server_config *core_sconf;
    const char *accf_name;
    int rv;
    int accf;
    int err_count = 0;
    HANDLE events[3];
#if APR_HAVE_IPV6
    SOCKADDR_STORAGE ss_listen;
    int namelen = sizeof(ss_listen);
#endif
    u_long zero = 0;

    core_sconf = ap_get_core_module_config(ap_server_conf->module_config);
    accf_name = apr_table_get(core_sconf->accf_map, lr->protocol);

    if (strcmp(accf_name, "data") == 0)
        accf = 2;
    else if (strcmp(accf_name, "connect") == 0)
        accf = 1;
    else if (strcmp(accf_name, "none") == 0)
        accf = 0;
    else {
        accf = 0;
        accf_name = "none";
        ap_log_error(APLOG_MARK, APLOG_WARNING, 0, ap_server_conf, APLOGNO(00331)
                     "winnt_accept: unrecognized AcceptFilter '%s', "
                     "only 'data', 'connect' or 'none' are valid. "
                     "Using 'none' instead", accf_name);
    }

    apr_os_sock_get(&nlsd, lr->sd);

#if APR_HAVE_IPV6
    if (getsockname(nlsd, (struct sockaddr *)&ss_listen, &namelen) == SOCKET_ERROR) {
        ap_log_error(APLOG_MARK, APLOG_ERR, apr_get_netos_error(),
                     ap_server_conf, APLOGNO(00332)
                     "winnt_accept: getsockname error on listening socket, "
                     "is IPv6 available?");
        return 1;
   }
#endif

    if (accf > 0) /* 'data' or 'connect' */
    {
        /* first, high priority event is an already accepted connection */
        events[1] = exit_event;
        events[2] = max_requests_per_child_event;
    }
    else /* accf == 0, 'none' */
    {
reinit: /* target of data or connect upon too many AcceptEx failures */

        /* last, low priority event is a not yet accepted connection */
        events[0] = exit_event;
        events[1] = max_requests_per_child_event;
        events[2] = CreateEvent(NULL, FALSE, FALSE, NULL);

        /* The event needs to be removed from the accepted socket,
         * if not removed from the listen socket prior to accept(),
         */
        rv = WSAEventSelect(nlsd, events[2], FD_ACCEPT);
        if (rv) {
            ap_log_error(APLOG_MARK, APLOG_ERR,
                         apr_get_netos_error(), ap_server_conf, APLOGNO(00333)
                         "WSAEventSelect() failed.");
            CloseHandle(events[2]);
            return 1;
        }
    }

    ap_log_error(APLOG_MARK, APLOG_DEBUG, 0, ap_server_conf, APLOGNO(00334)
                 "Child: Accept thread listening on %pI using AcceptFilter %s",
                 lr->bind_addr, accf_name);

    while (!shutdown_in_progress) {
        if (!context) {
            int timeout;

            context = mpm_get_completion_context(&timeout);
            if (!context) {
                if (!timeout) {
                    /* Hopefully a temporary condition in the provider? */
                    ++err_count;
                    if (err_count > MAX_ACCEPTEX_ERR_COUNT) {
                        ap_log_error(APLOG_MARK, APLOG_CRIT, 0, ap_server_conf, APLOGNO(00335)
                                     "winnt_accept: Too many failures grabbing a "
                                     "connection ctx.  Aborting.");
                        break;
                    }
                }
                Sleep(100);
                continue;
            }
        }

        if (accf > 0) /* Either 'connect' or 'data' */
        {
            DWORD len;
            char *buf;

            /* Create and initialize the accept socket */
#if APR_HAVE_IPV6
            if (context->accept_socket == INVALID_SOCKET) {
                context->accept_socket = socket(ss_listen.ss_family, SOCK_STREAM,
                                                IPPROTO_TCP);
                context->socket_family = ss_listen.ss_family;
            }
            else if (context->socket_family != ss_listen.ss_family) {
                closesocket(context->accept_socket);
                context->accept_socket = socket(ss_listen.ss_family, SOCK_STREAM,
                                                IPPROTO_TCP);
                context->socket_family = ss_listen.ss_family;
            }
#else
            if (context->accept_socket == INVALID_SOCKET)
                context->accept_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
#endif

            if (context->accept_socket == INVALID_SOCKET) {
                ap_log_error(APLOG_MARK, APLOG_WARNING, apr_get_netos_error(),
                             ap_server_conf, APLOGNO(00336)
                             "winnt_accept: Failed to allocate an accept socket. "
                             "Temporary resource constraint? Try again.");
                Sleep(100);
                continue;
            }

            if (accf == 2) { /* 'data' */
                len = APR_BUCKET_BUFF_SIZE;
                buf = apr_bucket_alloc(len, context->ba);
                len -= PADDED_ADDR_SIZE * 2;
            }
            else /* (accf == 1) 'connect' */ {
                len = 0;
                buf = context->buff;
            }

            /* AcceptEx on the completion context. The completion context will be
             * signaled when a connection is accepted.
             */
            if (!AcceptEx(nlsd, context->accept_socket, buf, len,
                          PADDED_ADDR_SIZE, PADDED_ADDR_SIZE, &BytesRead,
                          &context->overlapped)) {
                rv = apr_get_netos_error();
                if ((rv == APR_FROM_OS_ERROR(WSAECONNRESET)) ||
                    (rv == APR_FROM_OS_ERROR(WSAEACCES))) {
                    /* We can get here when:
                     * 1) the client disconnects early
                     * 2) handshake was incomplete
                     */
                    if (accf == 2)
                        apr_bucket_free(buf);
                    closesocket(context->accept_socket);
                    context->accept_socket = INVALID_SOCKET;
                    continue;
                }
                else if ((rv == APR_FROM_OS_ERROR(WSAEINVAL)) ||
                         (rv == APR_FROM_OS_ERROR(WSAENOTSOCK))) {
                    /* We can get here when:
                     * 1) TransmitFile does not properly recycle the accept socket (typically
                     *    because the client disconnected)
                     * 2) there is VPN or Firewall software installed with
                     *    buggy WSAAccept or WSADuplicateSocket implementation
                     * 3) the dynamic address / adapter has changed
                     * Give five chances, then fall back on AcceptFilter 'none'
                     */
                    if (accf == 2)
                        apr_bucket_free(buf);
                    closesocket(context->accept_socket);
                    context->accept_socket = INVALID_SOCKET;
                    ++err_count;
                    if (err_count > MAX_ACCEPTEX_ERR_COUNT) {
                        ap_log_error(APLOG_MARK, APLOG_ERR, rv, ap_server_conf, APLOGNO(00337)
                                     "Child: Encountered too many AcceptEx "
                                     "faults accepting client connections. "
                                     "Possible causes: dynamic address renewal, "
                                     "or incompatible VPN or firewall software. ");
                        ap_log_error(APLOG_MARK, APLOG_NOTICE, rv, ap_server_conf, APLOGNO(00338)
                                     "winnt_mpm: falling back to "
                                     "'AcceptFilter none'.");
                        err_count = 0;
                        accf = 0;
                    }
                    continue;
                }
                else if ((rv != APR_FROM_OS_ERROR(ERROR_IO_PENDING)) &&
                         (rv != APR_FROM_OS_ERROR(WSA_IO_PENDING))) {
                    if (accf == 2)
                        apr_bucket_free(buf);
                    closesocket(context->accept_socket);
                    context->accept_socket = INVALID_SOCKET;
                    ++err_count;
                    if (err_count > MAX_ACCEPTEX_ERR_COUNT) {
                        ap_log_error(APLOG_MARK, APLOG_ERR, rv, ap_server_conf, APLOGNO(00339)
                                     "Child: Encountered too many AcceptEx "
                                     "faults accepting client connections.");
                        ap_log_error(APLOG_MARK, APLOG_NOTICE, rv, ap_server_conf, APLOGNO(00340)
                                     "winnt_mpm: falling back to "
                                     "'AcceptFilter none'.");
                        err_count = 0;
                        accf = 0;
                        goto reinit;
                    }
                    continue;
                }

                err_count = 0;
                events[0] = context->overlapped.hEvent;

                do {
                    rv = WaitForMultipleObjectsEx(3, events, FALSE, INFINITE, TRUE);
                } while (rv == WAIT_IO_COMPLETION);

                if (rv == WAIT_OBJECT_0) {
                    if ((context->accept_socket != INVALID_SOCKET) &&
                        !GetOverlappedResult((HANDLE)context->accept_socket,
                                             &context->overlapped,
                                             &BytesRead, FALSE)) {
                        ap_log_error(APLOG_MARK, APLOG_WARNING,
                                     apr_get_os_error(), ap_server_conf, APLOGNO(00341)
                             "winnt_accept: Asynchronous AcceptEx failed.");
                        closesocket(context->accept_socket);
                        context->accept_socket = INVALID_SOCKET;
                    }
                }
                else {
                    /* exit_event triggered or event handle was closed */
                    closesocket(context->accept_socket);
                    context->accept_socket = INVALID_SOCKET;
                    if (accf == 2)
                        apr_bucket_free(buf);
                    break;
                }

                if (context->accept_socket == INVALID_SOCKET) {
                    if (accf == 2)
                        apr_bucket_free(buf);
                    continue;
                }
            }
            err_count = 0;

            /* Potential optimization; consider handing off to the worker */

            /* Inherit the listen socket settings. Required for
             * shutdown() to work
             */
            if (setsockopt(context->accept_socket, SOL_SOCKET,
                           SO_UPDATE_ACCEPT_CONTEXT, (char *)&nlsd,
                           sizeof(nlsd))) {
                ap_log_error(APLOG_MARK, APLOG_WARNING, apr_get_netos_error(),
                             ap_server_conf, APLOGNO(00342)
                             "setsockopt(SO_UPDATE_ACCEPT_CONTEXT) failed.");
                /* Not a failure condition. Keep running. */
            }

            /* Get the local & remote address
             * TODO; error check
             */
            GetAcceptExSockaddrs(buf, len, PADDED_ADDR_SIZE, PADDED_ADDR_SIZE,
                                 &context->sa_server, &context->sa_server_len,
                                 &context->sa_client, &context->sa_client_len);

            /* For 'data', craft a bucket for our data result
             * and pass to worker_main as context->overlapped.Pointer
             */
            if (accf == 2 && BytesRead)
            {
                apr_bucket *b;
                b = apr_bucket_heap_create(buf, APR_BUCKET_BUFF_SIZE,
                                           apr_bucket_free, context->ba);
                /* Adjust the bucket to refer to the actual bytes read */
                b->length = BytesRead;
                context->overlapped.Pointer = b;
            }
            else
                context->overlapped.Pointer = NULL;
        }
        else /* (accf = 0)  e.g. 'none' */
        {
            /* There is no socket reuse without AcceptEx() */
            if (context->accept_socket != INVALID_SOCKET)
                closesocket(context->accept_socket);

            /* This could be a persistent event per-listener rather than
             * per-accept.  However, the event needs to be removed from
             * the target socket if not removed from the listen socket
             * prior to accept(), or the event select is inherited.
             * and must be removed from the accepted socket.
             */

            do {
                rv = WaitForMultipleObjectsEx(3, events, FALSE, INFINITE, TRUE);
            } while (rv == WAIT_IO_COMPLETION);


            if (rv != WAIT_OBJECT_0 + 2) {
                /* not FD_ACCEPT;
                 * exit_event triggered or event handle was closed
                 */
                break;
            }

            context->sa_server = (void *) context->buff;
            context->sa_server_len = sizeof(context->buff) / 2;
            context->sa_client_len = context->sa_server_len;
            context->sa_client = (void *) (context->buff
                                         + context->sa_server_len);

            context->accept_socket = accept(nlsd, context->sa_server,
                                            &context->sa_server_len);

            if (context->accept_socket == INVALID_SOCKET) {

                rv = apr_get_netos_error();
                if (   rv == APR_FROM_OS_ERROR(WSAECONNRESET)
                    || rv == APR_FROM_OS_ERROR(WSAEINPROGRESS)
                    || rv == APR_FROM_OS_ERROR(WSAEWOULDBLOCK) ) {
                    ap_log_error(APLOG_MARK, APLOG_DEBUG,
                                 rv, ap_server_conf, APLOGNO(00343)
                                 "accept() failed, retrying.");
                    continue;
                }

                /* A more serious error than 'retry', log it */
                ap_log_error(APLOG_MARK, APLOG_WARNING,
                             rv, ap_server_conf, APLOGNO(00344)
                             "accept() failed.");

                if (   rv == APR_FROM_OS_ERROR(WSAEMFILE)
                    || rv == APR_FROM_OS_ERROR(WSAENOBUFS) ) {
                    /* Hopefully a temporary condition in the provider? */
                    Sleep(100);
                    ++err_count;
                    if (err_count > MAX_ACCEPTEX_ERR_COUNT) {
                        ap_log_error(APLOG_MARK, APLOG_ERR, rv, ap_server_conf, APLOGNO(00345)
                                     "Child: Encountered too many accept() "
                                     "resource faults, aborting.");
                        break;
                    }
                    continue;
                }
                break;
            }
            /* Per MSDN, cancel the inherited association of this socket
             * to the WSAEventSelect API, and restore the state corresponding
             * to apr_os_sock_make's default assumptions (really, a flaw within
             * os_sock_make and os_sock_put that it does not query).
             */
            WSAEventSelect(context->accept_socket, 0, 0);
            context->overlapped.Pointer = NULL;
            err_count = 0;

            context->sa_server_len = sizeof(context->buff) / 2;
            if (getsockname(context->accept_socket, context->sa_server,
                            &context->sa_server_len) == SOCKET_ERROR) {
                ap_log_error(APLOG_MARK, APLOG_WARNING, apr_get_netos_error(), ap_server_conf, APLOGNO(00346)
                             "getsockname failed");
                continue;
            }
            if ((getpeername(context->accept_socket, context->sa_client,
                             &context->sa_client_len)) == SOCKET_ERROR) {
                ap_log_error(APLOG_MARK, APLOG_WARNING, apr_get_netos_error(), ap_server_conf, APLOGNO(00347)
                             "getpeername failed");
                memset(&context->sa_client, '\0', sizeof(context->sa_client));
            }
        }

        sockinfo.os_sock  = &context->accept_socket;
        sockinfo.local    = context->sa_server;
        sockinfo.remote   = context->sa_client;
        sockinfo.family   = context->sa_server->sa_family;
        sockinfo.type     = SOCK_STREAM;
        sockinfo.protocol = IPPROTO_TCP;
        /* Restore the state corresponding to apr_os_sock_make's default
         * assumption of timeout -1 (really, a flaw of os_sock_make and
         * os_sock_put that it does not query to determine ->timeout).
         * XXX: Upon a fix to APR, these three statements should disappear.
         */
        ioctlsocket(context->accept_socket, FIONBIO, &zero);
        setsockopt(context->accept_socket, SOL_SOCKET, SO_RCVTIMEO,
                   (char *) &zero, sizeof(zero));
        setsockopt(context->accept_socket, SOL_SOCKET, SO_SNDTIMEO,
                   (char *) &zero, sizeof(zero));
        apr_os_sock_make(&context->sock, &sockinfo, context->ptrans);

        /* When a connection is received, send an io completion notification
         * to the ThreadDispatchIOCP.
         */
        PostQueuedCompletionStatus(ThreadDispatchIOCP, BytesRead,
                                   IOCP_CONNECTION_ACCEPTED,
                                   &context->overlapped);
        context = NULL;
    }
    if (!accf)
        CloseHandle(events[2]);

    if (!shutdown_in_progress) {
        /* Yow, hit an irrecoverable error! Tell the child to die. */
        SetEvent(exit_event);
    }

    ap_log_error(APLOG_MARK, APLOG_DEBUG, APR_SUCCESS, ap_server_conf, APLOGNO(00348)
                 "Child: Accept thread exiting.");
    return 0;
}
Beispiel #20
0
//本函数只处理一次buf读取操作,loop在caller中执行
static apr_status_t socket_bucket_read(apr_bucket *a, const char **str,
                                       apr_size_t *len, apr_read_type_e block)
{
	//把数据从a->data中读入到a->list中的node空间中
    apr_socket_t *p = a->data;
    char *buf;
    apr_status_t rv;
    apr_interval_time_t timeout;

    if (block == APR_NONBLOCK_READ) {
        apr_socket_timeout_get(p, &timeout);
        apr_socket_timeout_set(p, 0);
    }

    *str = NULL;
    *len = APR_BUCKET_BUFF_SIZE;
    buf = apr_bucket_alloc(*len, a->list); /* XXX: check for failure? */

    rv = apr_socket_recv(p, buf, len);

    if (block == APR_NONBLOCK_READ) {
        apr_socket_timeout_set(p, timeout);
    }

    if (rv != APR_SUCCESS && rv != APR_EOF) {
        apr_bucket_free(buf);
        return rv;
    }
    /*
     * If there's more to read we have to keep the rest of the socket
     * for later. XXX: Note that more complicated bucket types that
     * refer to data not in memory and must therefore have a read()
     * function similar to this one should be wary of copying this
     * code because if they have a destroy function they probably
     * want to migrate the bucket's subordinate structure from the
     * old bucket to a raw new one and adjust it as appropriate,
     * rather than destroying the old one and creating a completely
     * new bucket.
     * 如果read后还有剩余,则需要保留socket剩余部分下次再读。
     * 类似这样的需要一个read()操作的非内存bucket,请谨慎copy当前代码,
     * 原因见上面解释
     *
     *
     * Even if there is nothing more to read, don't close the socket here
     * as we have to use it to send any response :)  We could shut it 
     * down for reading, but there is no benefit to doing so.
     * read完成后不需要close/shut down socket
     *
     *
     */
    if (*len > 0) {
        apr_bucket_heap *h;
        /* Change the current bucket to refer to what we read */
		//把当前读取的那部分数据组织成一个heap bucket,并返回起始地址
        a = apr_bucket_heap_make(a, buf, *len, apr_bucket_free);
        h = a->data;
        h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */
        *str = buf;
		//剩下的p作为一个新的socket bucket
        APR_BUCKET_INSERT_AFTER(a, apr_bucket_socket_create(p, a->list));
    }
    else {
        apr_bucket_free(buf);
        a = apr_bucket_immortal_make(a, "", 0);
        *str = a->data;
    }
    return APR_SUCCESS;
}
Beispiel #21
0
/*
 * worker_main()
 * Main entry point for the worker threads. Worker threads block in
 * win*_get_connection() awaiting a connection to service.
 */
static DWORD __stdcall worker_main(void *thread_num_val)
{
    apr_thread_t *thd;
    apr_os_thread_t osthd;
    static int requests_this_child = 0;
    winnt_conn_ctx_t *context = NULL;
    int thread_num = (int)thread_num_val;
    ap_sb_handle_t *sbh;
    apr_bucket *e;
    int rc;
    conn_rec *c;
    apr_int32_t disconnected;

    osthd = apr_os_thread_current();

    while (1) {

        ap_update_child_status_from_indexes(0, thread_num, SERVER_READY, NULL);

        /* Grab a connection off the network */
        context = winnt_get_connection(context);

        if (!context) {
            /* Time for the thread to exit */
            break;
        }

        /* Have we hit MaxConnectionsPerChild connections? */
        if (ap_max_requests_per_child) {
            requests_this_child++;
            if (requests_this_child > ap_max_requests_per_child) {
                SetEvent(max_requests_per_child_event);
            }
        }

        e = context->overlapped.Pointer;

        ap_create_sb_handle(&sbh, context->ptrans, 0, thread_num);
        c = ap_run_create_connection(context->ptrans, ap_server_conf,
                                     context->sock, thread_num, sbh,
                                     context->ba);

        if (!c)
        {
            /* ap_run_create_connection closes the socket on failure */
            context->accept_socket = INVALID_SOCKET;
            if (e)
                apr_bucket_free(e);
            continue;
        }

        thd = NULL;
        apr_os_thread_put(&thd, &osthd, context->ptrans);
        c->current_thread = thd;

        /* follow ap_process_connection(c, context->sock) logic
         * as it left us no chance to reinject our first data bucket.
         */
        ap_update_vhost_given_ip(c);

        rc = ap_run_pre_connection(c, context->sock);
        if (rc != OK && rc != DONE) {
            c->aborted = 1;
        }

        if (e && c->aborted)
        {
            apr_bucket_free(e);
        }
        else
        {
            ap_set_module_config(c->conn_config, &mpm_winnt_module, context);
        }

        if (!c->aborted)
        {
            ap_run_process_connection(c);

            apr_socket_opt_get(context->sock, APR_SO_DISCONNECTED,
                               &disconnected);

            if (!disconnected) {
                context->accept_socket = INVALID_SOCKET;
                ap_lingering_close(c);
            }
        }
    }

    ap_update_child_status_from_indexes(0, thread_num, SERVER_DEAD,
                                        (request_rec *) NULL);

    return 0;
}
Beispiel #22
0
apr_status_t
chunk_bucket_read(apr_bucket *b, const char **str, apr_size_t *len, apr_read_type_e block)
{
	apr_size_t written=0, length=0;
	apr_size_t offset = 0;
	apr_int64_t total64, remaining64, done64;
	apr_int64_t bl64, w64;
	ssize_t w;
	dav_resource_private *ctx;
	apr_status_t rc;
	rc = APR_SUCCESS;

	(void) block;

	*str = NULL;  /* in case we die prematurely */
	*len = 0;

	/*dummy bucket*/
	if (b->length == (apr_size_t)(-1) || b->start == (apr_off_t)(-1))
		return APR_SUCCESS;
	
	ctx = b->data;
	offset = b->start - ctx->cp_chunk.read;
	DAV_DEBUG_REQ(ctx->request, 0, "Reading data for this bucket start at current position + %"APR_SIZE_T_FMT, offset);
	DAV_DEBUG_REQ(ctx->request, 0, "Bucket length %"APR_SIZE_T_FMT, b->length);
	total64 = g_ascii_strtoll(ctx->cp_chunk.uncompressed_size, NULL, 10);
	done64 = b->start;
	bl64 = b->length;
	remaining64 = MIN(total64 - done64, bl64);

	DAV_DEBUG_REQ(ctx->request, 0, "Data already returned=%"APR_INT64_T_FMT", remaining=%"APR_INT64_T_FMT, done64, remaining64);

	if (remaining64 <= 0){
		DAV_DEBUG_REQ(ctx->request, 0, "No remaining data, end of resource delivering.");
		apr_bucket_heap_make(b, NULL, *len, apr_bucket_free);
		return APR_SUCCESS;
	}
	else { /* determine the size of THIS bucket */
		if (remaining64 > APR_BUCKET_BUFF_SIZE)
			length = APR_BUCKET_BUFF_SIZE;
		else
			length = remaining64;
	}

	*len = length;

	guint8 *buf = apr_bucket_alloc(length, b->list);
	for (written=0; written < length ;) {
		GError *gerror;
	
		DAV_DEBUG_REQ(ctx->request, 0, "Trying to read at most %"APR_SSIZE_T_FMT" bytes (%"APR_SSIZE_T_FMT" received)",
				length - written, written);
		
		gerror = NULL;
		w = ctx->comp_ctx.data_uncompressor(&ctx->cp_chunk, offset, buf+written, length-written, &gerror);
		offset = 0;
		DAV_DEBUG_REQ(ctx->request, 0 , "%"APR_SSIZE_T_FMT" bytes read from local resource", w);
		if (w < 0) {
			DAV_ERROR_REQ(ctx->request, 0, "Read from chunk failed : %s", gerror_get_message(gerror));
			if (gerror)
				g_error_free(gerror);
			apr_bucket_free(buf);
			return APR_INCOMPLETE;
		}
		if (gerror)
			g_error_free(gerror);
		if (w == 0) {
			DAV_DEBUG_REQ(ctx->request, 0, "No bytes read from local resource whereas we"
						" must read again, this should never happened");
			apr_bucket_free(buf);
			return APR_INCOMPLETE;
		}
		written += w;
	}
	*len = written;

	DAV_DEBUG_REQ(ctx->request, 0, "Bucket done (%"APR_SSIZE_T_FMT" bytes, rc=%d)", written, rc);

	w64 = written;

	DAV_DEBUG_REQ(ctx->request, 0, "Status info : %"APR_INT64_T_FMT" written , %"APR_INT64_T_FMT" length total", w64, bl64);

	apr_bucket_heap_make(b, (char*)buf, *len, apr_bucket_free);

	if(w64 < bl64) {
		apr_bucket *bkt;
		DAV_DEBUG_REQ(ctx->request, 0, "Creating bucket info: bkt->length = %"APR_INT64_T_FMT", bkt->start ="
					" %"APR_INT64_T_FMT", bkt->data = %p, bkt->list = %p\n", remaining64, done64 + w64,
					&(ctx->cp_chunk), b->list);
		bkt = apr_bucket_alloc(sizeof(*bkt), b->list);
		bkt->type = &chunk_bucket_type;
		bkt->length = remaining64 - w64;
		bkt->start = done64 + w64;
		bkt->data = ctx;
		bkt->free = chunk_bucket_free_noop;
		bkt->list = b->list;
		APR_BUCKET_INSERT_AFTER(b, bkt);
		DAV_DEBUG_REQ(ctx->request, 0, "Starting a new RAWX bucket (length=%"APR_SIZE_T_FMT" start=%"APR_INT64_T_FMT")", bkt->length, bkt->start);
	}

	*str = (char*)buf;
	return rc;
}