Beispiel #1
0
static int unload_module(void)
{
	ast_vm_unregister(vm_table.module_name);
#if defined(MWI_DEBUG_CLI)
	ast_cli_unregister_multiple(mwi_cli, ARRAY_LEN(mwi_cli));
#endif	/* defined(MWI_DEBUG_CLI) */
	ast_sorcery_observer_remove(mwi_sorcery, MWI_MAILBOX_TYPE, &mwi_observers);

	ast_sorcery_unref(mwi_sorcery);
	mwi_sorcery = NULL;

	return 0;
}
Beispiel #2
0
static struct ast_sorcery *alloc_and_initialize_sorcery(void)
{
	struct ast_sorcery *sorcery;

	if (!(sorcery = ast_sorcery_open())) {
		return NULL;
	}

	if ((ast_sorcery_apply_default(sorcery, "test", "astdb", "test") != AST_SORCERY_APPLY_SUCCESS) ||
		ast_sorcery_internal_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL)) {
		ast_sorcery_unref(sorcery);
		return NULL;
	}

	ast_sorcery_object_field_register_nodoc(sorcery, "test", "bob", "5", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, bob));
	ast_sorcery_object_field_register_nodoc(sorcery, "test", "joe", "10", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, joe));

	return sorcery;
}
static struct ast_sorcery *alloc_and_initialize_sorcery(void)
{
	struct ast_sorcery *sorcery;

	if (!(sorcery = ast_sorcery_open())) {
		return NULL;
	}

	if (ast_sorcery_apply_default(sorcery, "test", "realtime", "sorcery_realtime_test") ||
		ast_sorcery_internal_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL) ||
		!(realtime_objects = ast_config_new())) {
		ast_sorcery_unref(sorcery);
		return NULL;
	}

	ast_sorcery_object_field_register_nodoc(sorcery, "test", "bob", "5", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, bob));
	ast_sorcery_object_field_register_nodoc(sorcery, "test", "joe", "10", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, joe));

	return sorcery;
}
static void deinitialize_sorcery(struct ast_sorcery *sorcery)
{
	ast_config_destroy(realtime_objects);
	realtime_objects = NULL;
	ast_sorcery_unref(sorcery);
}
Beispiel #5
0
static void deinitialize_sorcery(struct ast_sorcery *sorcery)
{
	ast_db_deltree("test/test", NULL);
	ast_sorcery_unref(sorcery);
}