Beispiel #1
0
KeyRepeater::KeyRepeater()
{
	qDebug("KeyRepeater::KeyRepeater()");
	m_pTimer = new QTimer(this);
	connect(m_pTimer, SIGNAL(timeout()), this, SLOT(autoRepeat()));
	init();
}
Beispiel #2
0
void QButton::autoRepeatTimeout()
{
    if ( mlbDown && isEnabled() && autoRepeat() ) {
	if ( buttonDown ) {
	    emit released();
	    emit clicked();
	    emit pressed();
	}
	timer()->start( autoRepeatPeriod, TRUE );
    }
}
int QShortcut::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: activated(); break;
        case 1: activatedAmbiguously(); break;
        default: ;
        }
        _id -= 2;
    }
#ifndef QT_NO_PROPERTIES
      else if (_c == QMetaObject::ReadProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< QKeySequence*>(_v) = key(); break;
        case 1: *reinterpret_cast< QString*>(_v) = whatsThis(); break;
        case 2: *reinterpret_cast< bool*>(_v) = isEnabled(); break;
        case 3: *reinterpret_cast< bool*>(_v) = autoRepeat(); break;
        case 4: *reinterpret_cast< Qt::ShortcutContext*>(_v) = context(); break;
        }
        _id -= 5;
    } else if (_c == QMetaObject::WriteProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: setKey(*reinterpret_cast< QKeySequence*>(_v)); break;
        case 1: setWhatsThis(*reinterpret_cast< QString*>(_v)); break;
        case 2: setEnabled(*reinterpret_cast< bool*>(_v)); break;
        case 3: setAutoRepeat(*reinterpret_cast< bool*>(_v)); break;
        case 4: setContext(*reinterpret_cast< Qt::ShortcutContext*>(_v)); break;
        }
        _id -= 5;
    } else if (_c == QMetaObject::ResetProperty) {
        _id -= 5;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        _id -= 5;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 5;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 5;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 5;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 5;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}
int QAbstractButton::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QWidget::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: pressed(); break;
        case 1: released(); break;
        case 2: clicked((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 3: clicked(); break;
        case 4: toggled((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 5: setIconSize((*reinterpret_cast< const QSize(*)>(_a[1]))); break;
        case 6: animateClick((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 7: animateClick(); break;
        case 8: click(); break;
        case 9: toggle(); break;
        case 10: setChecked((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 11: setOn((*reinterpret_cast< bool(*)>(_a[1]))); break;
        }
        _id -= 12;
    }
#ifndef QT_NO_PROPERTIES
      else if (_c == QMetaObject::ReadProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< QString*>(_v) = text(); break;
        case 1: *reinterpret_cast< QIcon*>(_v) = icon(); break;
        case 2: *reinterpret_cast< QSize*>(_v) = iconSize(); break;
        case 3: *reinterpret_cast< QKeySequence*>(_v) = shortcut(); break;
        case 4: *reinterpret_cast< bool*>(_v) = isCheckable(); break;
        case 5: *reinterpret_cast< bool*>(_v) = isChecked(); break;
        case 6: *reinterpret_cast< bool*>(_v) = autoRepeat(); break;
        case 7: *reinterpret_cast< bool*>(_v) = autoExclusive(); break;
        case 8: *reinterpret_cast< int*>(_v) = autoRepeatDelay(); break;
        case 9: *reinterpret_cast< int*>(_v) = autoRepeatInterval(); break;
        case 10: *reinterpret_cast< bool*>(_v) = isDown(); break;
        }
        _id -= 11;
    } else if (_c == QMetaObject::WriteProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: setText(*reinterpret_cast< QString*>(_v)); break;
        case 1: setIcon(*reinterpret_cast< QIcon*>(_v)); break;
        case 2: setIconSize(*reinterpret_cast< QSize*>(_v)); break;
        case 3: setShortcut(*reinterpret_cast< QKeySequence*>(_v)); break;
        case 4: setCheckable(*reinterpret_cast< bool*>(_v)); break;
        case 5: setChecked(*reinterpret_cast< bool*>(_v)); break;
        case 6: setAutoRepeat(*reinterpret_cast< bool*>(_v)); break;
        case 7: setAutoExclusive(*reinterpret_cast< bool*>(_v)); break;
        case 8: setAutoRepeatDelay(*reinterpret_cast< int*>(_v)); break;
        case 9: setAutoRepeatInterval(*reinterpret_cast< int*>(_v)); break;
        case 10: setDown(*reinterpret_cast< bool*>(_v)); break;
        }
        _id -= 11;
    } else if (_c == QMetaObject::ResetProperty) {
        _id -= 11;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        bool *_b = reinterpret_cast<bool*>(_a[0]);
        switch (_id) {
        case 5: *_b = isCheckable(); break;
        }
        _id -= 11;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 11;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 11;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 11;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 11;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}
Beispiel #5
0
// Implementation of Keymap class
Keymap::Keymap():enabled(true), currentState(0), autoRepeatAction(0), repeater(this) {
    repeatDelay=400;
    repeatPeriod=80;
    connect(&repeater, SIGNAL(timeout()), this, SLOT(autoRepeat()));
}
int QAction::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 15)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 15;
    }
#ifndef QT_NO_PROPERTIES
      else if (_c == QMetaObject::ReadProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< bool*>(_v) = isCheckable(); break;
        case 1: *reinterpret_cast< bool*>(_v) = isChecked(); break;
        case 2: *reinterpret_cast< bool*>(_v) = isEnabled(); break;
        case 3: *reinterpret_cast< QIcon*>(_v) = icon(); break;
        case 4: *reinterpret_cast< QString*>(_v) = text(); break;
        case 5: *reinterpret_cast< QString*>(_v) = iconText(); break;
        case 6: *reinterpret_cast< QString*>(_v) = toolTip(); break;
        case 7: *reinterpret_cast< QString*>(_v) = statusTip(); break;
        case 8: *reinterpret_cast< QString*>(_v) = whatsThis(); break;
        case 9: *reinterpret_cast< QFont*>(_v) = font(); break;
        case 10: *reinterpret_cast< QKeySequence*>(_v) = shortcut(); break;
        case 11: *reinterpret_cast< Qt::ShortcutContext*>(_v) = shortcutContext(); break;
        case 12: *reinterpret_cast< bool*>(_v) = autoRepeat(); break;
        case 13: *reinterpret_cast< bool*>(_v) = isVisible(); break;
        case 14: *reinterpret_cast< MenuRole*>(_v) = menuRole(); break;
        case 15: *reinterpret_cast< SoftKeyRole*>(_v) = softKeyRole(); break;
        case 16: *reinterpret_cast< bool*>(_v) = isIconVisibleInMenu(); break;
        case 17: *reinterpret_cast< Priority*>(_v) = priority(); break;
        }
        _id -= 18;
    } else if (_c == QMetaObject::WriteProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: setCheckable(*reinterpret_cast< bool*>(_v)); break;
        case 1: setChecked(*reinterpret_cast< bool*>(_v)); break;
        case 2: setEnabled(*reinterpret_cast< bool*>(_v)); break;
        case 3: setIcon(*reinterpret_cast< QIcon*>(_v)); break;
        case 4: setText(*reinterpret_cast< QString*>(_v)); break;
        case 5: setIconText(*reinterpret_cast< QString*>(_v)); break;
        case 6: setToolTip(*reinterpret_cast< QString*>(_v)); break;
        case 7: setStatusTip(*reinterpret_cast< QString*>(_v)); break;
        case 8: setWhatsThis(*reinterpret_cast< QString*>(_v)); break;
        case 9: setFont(*reinterpret_cast< QFont*>(_v)); break;
        case 10: setShortcut(*reinterpret_cast< QKeySequence*>(_v)); break;
        case 11: setShortcutContext(*reinterpret_cast< Qt::ShortcutContext*>(_v)); break;
        case 12: setAutoRepeat(*reinterpret_cast< bool*>(_v)); break;
        case 13: setVisible(*reinterpret_cast< bool*>(_v)); break;
        case 14: setMenuRole(*reinterpret_cast< MenuRole*>(_v)); break;
        case 15: setSoftKeyRole(*reinterpret_cast< SoftKeyRole*>(_v)); break;
        case 16: setIconVisibleInMenu(*reinterpret_cast< bool*>(_v)); break;
        case 17: setPriority(*reinterpret_cast< Priority*>(_v)); break;
        }
        _id -= 18;
    } else if (_c == QMetaObject::ResetProperty) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        bool *_b = reinterpret_cast<bool*>(_a[0]);
        switch (_id) {
        case 1: *_b = isCheckable(); break;
        }
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 18;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}