Beispiel #1
0
static uint64_t coroutine_fn mirror_iteration(MirrorBlockJob *s)
{
    BlockDriverState *source = s->common.bs;
    int nb_sectors, sectors_per_chunk, nb_chunks;
    int64_t end, sector_num, next_chunk, next_sector, hbitmap_next_sector;
    uint64_t delay_ns = 0;
    MirrorOp *op;
    int pnum;
    int64_t ret;

    s->sector_num = hbitmap_iter_next(&s->hbi);
    if (s->sector_num < 0) {
        bdrv_dirty_iter_init(s->dirty_bitmap, &s->hbi);
        s->sector_num = hbitmap_iter_next(&s->hbi);
        trace_mirror_restart_iter(s, bdrv_get_dirty_count(s->dirty_bitmap));
        assert(s->sector_num >= 0);
    }

    hbitmap_next_sector = s->sector_num;
    sector_num = s->sector_num;
    sectors_per_chunk = s->granularity >> BDRV_SECTOR_BITS;
    end = s->bdev_length / BDRV_SECTOR_SIZE;

    /* Extend the QEMUIOVector to include all adjacent blocks that will
     * be copied in this operation.
     *
     * We have to do this if we have no backing file yet in the destination,
     * and the cluster size is very large.  Then we need to do COW ourselves.
     * The first time a cluster is copied, copy it entirely.  Note that,
     * because both the granularity and the cluster size are powers of two,
     * the number of sectors to copy cannot exceed one cluster.
     *
     * We also want to extend the QEMUIOVector to include more adjacent
     * dirty blocks if possible, to limit the number of I/O operations and
     * run efficiently even with a small granularity.
     */
    nb_chunks = 0;
    nb_sectors = 0;
    next_sector = sector_num;
    next_chunk = sector_num / sectors_per_chunk;

    /* Wait for I/O to this cluster (from a previous iteration) to be done.  */
    while (test_bit(next_chunk, s->in_flight_bitmap)) {
        trace_mirror_yield_in_flight(s, sector_num, s->in_flight);
        s->waiting_for_io = true;
        qemu_coroutine_yield();
        s->waiting_for_io = false;
    }

    do {
        int added_sectors, added_chunks;

        if (!bdrv_get_dirty(source, s->dirty_bitmap, next_sector) ||
            test_bit(next_chunk, s->in_flight_bitmap)) {
            assert(nb_sectors > 0);
            break;
        }

        added_sectors = sectors_per_chunk;
        if (s->cow_bitmap && !test_bit(next_chunk, s->cow_bitmap)) {
            bdrv_round_to_clusters(s->target,
                                   next_sector, added_sectors,
                                   &next_sector, &added_sectors);

            /* On the first iteration, the rounding may make us copy
             * sectors before the first dirty one.
             */
            if (next_sector < sector_num) {
                assert(nb_sectors == 0);
                sector_num = next_sector;
                next_chunk = next_sector / sectors_per_chunk;
            }
        }

        added_sectors = MIN(added_sectors, end - (sector_num + nb_sectors));
        added_chunks = (added_sectors + sectors_per_chunk - 1) / sectors_per_chunk;

        /* When doing COW, it may happen that there is not enough space for
         * a full cluster.  Wait if that is the case.
         */
        while (nb_chunks == 0 && s->buf_free_count < added_chunks) {
            trace_mirror_yield_buf_busy(s, nb_chunks, s->in_flight);
            s->waiting_for_io = true;
            qemu_coroutine_yield();
            s->waiting_for_io = false;
        }
        if (s->buf_free_count < nb_chunks + added_chunks) {
            trace_mirror_break_buf_busy(s, nb_chunks, s->in_flight);
            break;
        }
        if (IOV_MAX < nb_chunks + added_chunks) {
            trace_mirror_break_iov_max(s, nb_chunks, added_chunks);
            break;
        }

        /* We have enough free space to copy these sectors.  */
        bitmap_set(s->in_flight_bitmap, next_chunk, added_chunks);

        nb_sectors += added_sectors;
        nb_chunks += added_chunks;
        next_sector += added_sectors;
        next_chunk += added_chunks;
        if (!s->synced && s->common.speed) {
            delay_ns = ratelimit_calculate_delay(&s->limit, added_sectors);
        }
    } while (delay_ns == 0 && next_sector < end);

    /* Allocate a MirrorOp that is used as an AIO callback.  */
    op = g_new(MirrorOp, 1);
    op->s = s;
    op->sector_num = sector_num;
    op->nb_sectors = nb_sectors;

    /* Now make a QEMUIOVector taking enough granularity-sized chunks
     * from s->buf_free.
     */
    qemu_iovec_init(&op->qiov, nb_chunks);
    next_sector = sector_num;
    while (nb_chunks-- > 0) {
        MirrorBuffer *buf = QSIMPLEQ_FIRST(&s->buf_free);
        size_t remaining = (nb_sectors * BDRV_SECTOR_SIZE) - op->qiov.size;

        QSIMPLEQ_REMOVE_HEAD(&s->buf_free, next);
        s->buf_free_count--;
        qemu_iovec_add(&op->qiov, buf, MIN(s->granularity, remaining));

        /* Advance the HBitmapIter in parallel, so that we do not examine
         * the same sector twice.
         */
        if (next_sector > hbitmap_next_sector
            && bdrv_get_dirty(source, s->dirty_bitmap, next_sector)) {
            hbitmap_next_sector = hbitmap_iter_next(&s->hbi);
        }

        next_sector += sectors_per_chunk;
    }

    bdrv_reset_dirty_bitmap(s->dirty_bitmap, sector_num, nb_sectors);

    /* Copy the dirty cluster.  */
    s->in_flight++;
    s->sectors_in_flight += nb_sectors;
    trace_mirror_one_iteration(s, sector_num, nb_sectors);

    ret = bdrv_get_block_status_above(source, NULL, sector_num,
                                      nb_sectors, &pnum);
    if (ret < 0 || pnum < nb_sectors ||
            (ret & BDRV_BLOCK_DATA && !(ret & BDRV_BLOCK_ZERO))) {
        bdrv_aio_readv(source, sector_num, &op->qiov, nb_sectors,
                       mirror_read_complete, op);
    } else if (ret & BDRV_BLOCK_ZERO) {
        bdrv_aio_write_zeroes(s->target, sector_num, op->nb_sectors,
                              s->unmap ? BDRV_REQ_MAY_UNMAP : 0,
                              mirror_write_complete, op);
    } else {
        assert(!(ret & BDRV_BLOCK_DATA));
        bdrv_aio_discard(s->target, sector_num, op->nb_sectors,
                         mirror_write_complete, op);
    }
    return delay_ns;
}
Beispiel #2
0
static void coroutine_fn mirror_iteration(MirrorBlockJob *s)
{
    BlockDriverState *source = s->common.bs;
    int nb_sectors, sectors_per_chunk, nb_chunks;
    int64_t end, sector_num, next_chunk, next_sector, hbitmap_next_sector;
    MirrorOp *op;

    s->sector_num = hbitmap_iter_next(&s->hbi);
    if (s->sector_num < 0) {
        bdrv_dirty_iter_init(source, &s->hbi);
        s->sector_num = hbitmap_iter_next(&s->hbi);
        trace_mirror_restart_iter(s, bdrv_get_dirty_count(source));
        assert(s->sector_num >= 0);
    }

    hbitmap_next_sector = s->sector_num;
    sector_num = s->sector_num;
    sectors_per_chunk = s->granularity >> BDRV_SECTOR_BITS;
    end = s->common.len >> BDRV_SECTOR_BITS;

    /* Extend the QEMUIOVector to include all adjacent blocks that will
     * be copied in this operation.
     *
     * We have to do this if we have no backing file yet in the destination,
     * and the cluster size is very large.  Then we need to do COW ourselves.
     * The first time a cluster is copied, copy it entirely.  Note that,
     * because both the granularity and the cluster size are powers of two,
     * the number of sectors to copy cannot exceed one cluster.
     *
     * We also want to extend the QEMUIOVector to include more adjacent
     * dirty blocks if possible, to limit the number of I/O operations and
     * run efficiently even with a small granularity.
     */
    nb_chunks = 0;
    nb_sectors = 0;
    next_sector = sector_num;
    next_chunk = sector_num / sectors_per_chunk;

    /* Wait for I/O to this cluster (from a previous iteration) to be done.  */
    while (test_bit(next_chunk, s->in_flight_bitmap)) {
        trace_mirror_yield_in_flight(s, sector_num, s->in_flight);
        qemu_coroutine_yield();
    }

    do {
        int added_sectors, added_chunks;

        if (!bdrv_get_dirty(source, next_sector) ||
            test_bit(next_chunk, s->in_flight_bitmap)) {
            assert(nb_sectors > 0);
            break;
        }

        added_sectors = sectors_per_chunk;
        if (s->cow_bitmap && !test_bit(next_chunk, s->cow_bitmap)) {
            bdrv_round_to_clusters(s->target,
                                   next_sector, added_sectors,
                                   &next_sector, &added_sectors);

            /* On the first iteration, the rounding may make us copy
             * sectors before the first dirty one.
             */
            if (next_sector < sector_num) {
                assert(nb_sectors == 0);
                sector_num = next_sector;
                next_chunk = next_sector / sectors_per_chunk;
            }
        }

        added_sectors = MIN(added_sectors, end - (sector_num + nb_sectors));
        added_chunks = (added_sectors + sectors_per_chunk - 1) / sectors_per_chunk;

        /* When doing COW, it may happen that there is not enough space for
         * a full cluster.  Wait if that is the case.
         */
        while (nb_chunks == 0 && s->buf_free_count < added_chunks) {
            trace_mirror_yield_buf_busy(s, nb_chunks, s->in_flight);
            qemu_coroutine_yield();
        }
        if (s->buf_free_count < nb_chunks + added_chunks) {
            trace_mirror_break_buf_busy(s, nb_chunks, s->in_flight);
            break;
        }

        /* We have enough free space to copy these sectors.  */
        bitmap_set(s->in_flight_bitmap, next_chunk, added_chunks);

        nb_sectors += added_sectors;
        nb_chunks += added_chunks;
        next_sector += added_sectors;
        next_chunk += added_chunks;
    } while (next_sector < end);

    /* Allocate a MirrorOp that is used as an AIO callback.  */
    op = g_slice_new(MirrorOp);
    op->s = s;
    op->sector_num = sector_num;
    op->nb_sectors = nb_sectors;

    /* Now make a QEMUIOVector taking enough granularity-sized chunks
     * from s->buf_free.
     */
    qemu_iovec_init(&op->qiov, nb_chunks);
    next_sector = sector_num;
    while (nb_chunks-- > 0) {
        MirrorBuffer *buf = QSIMPLEQ_FIRST(&s->buf_free);
        QSIMPLEQ_REMOVE_HEAD(&s->buf_free, next);
        s->buf_free_count--;
        qemu_iovec_add(&op->qiov, buf, s->granularity);

        /* Advance the HBitmapIter in parallel, so that we do not examine
         * the same sector twice.
         */
        if (next_sector > hbitmap_next_sector && bdrv_get_dirty(source, next_sector)) {
            hbitmap_next_sector = hbitmap_iter_next(&s->hbi);
        }

        next_sector += sectors_per_chunk;
    }

    bdrv_reset_dirty(source, sector_num, nb_sectors);

    /* Copy the dirty cluster.  */
    s->in_flight++;
    trace_mirror_one_iteration(s, sector_num, nb_sectors);
    bdrv_aio_readv(source, sector_num, &op->qiov, nb_sectors,
                   mirror_read_complete, op);
}