Beispiel #1
0
static void putpixel__nocheck(ALLEGRO_BITMAP *bmp, int x, int y, int color) {
	unsigned long addr = (unsigned long) bmp->line[y] + x * bmp->surf->format->BytesPerPixel;
	switch(bmp->surf->format->BytesPerPixel) {
		case 1: bmp_write8(addr, color); break;
		case 2: bmp_write16(addr, color); break;
		case 3: bmp_write24(addr, color); break;
		case 4: bmp_write32(addr, color); break;
	}
}
Beispiel #2
0
void _al_clear_bitmap_by_locking(ALLEGRO_BITMAP *bitmap, ALLEGRO_COLOR *color)
{
   ALLEGRO_LOCKED_REGION *lr;
   int x1, y1, w, h;
   int x, y;
   unsigned char *line_ptr;

   /* This function is not just used on memory bitmaps, but also on OpenGL
    * video bitmaps which are not the current target, or when locked.
    */
   ASSERT(bitmap);
   ASSERT(bitmap->flags & (ALLEGRO_MEMORY_BITMAP | _ALLEGRO_INTERNAL_OPENGL));

   x1 = bitmap->cl;
   y1 = bitmap->ct;
   w = bitmap->cr_excl - x1;
   h = bitmap->cb_excl - y1;

   if (w <= 0 || h <= 0)
      return;

   /* XXX what about pre-locked bitmaps? */
   lr = al_lock_bitmap_region(bitmap, x1, y1, w, h, ALLEGRO_PIXEL_FORMAT_ANY, 0);
   if (!lr)
      return;

   /* Write a single pixel so we can get the raw value. */
   _al_put_pixel(bitmap, x1, y1, *color);

   /* Fill in the region. */
   line_ptr = lr->data;
   switch (lr->pixel_size) {
      case 2: {
         int pixel_value = bmp_read16(line_ptr);
         for (y = y1; y < y1 + h; y++) {
            if (pixel_value == 0) {    /* fast path */
               memset(line_ptr, 0, 2 * w);
            }
            else {
               uint16_t *data = (uint16_t *)line_ptr;
               for (x = 0; x < w; x++) {
                  bmp_write16(data, pixel_value);
                  data++;
               }
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      case 3: {
         int pixel_value = READ3BYTES(line_ptr);
         for (y = y1; y < y1 + h; y++) {
            unsigned char *data = (unsigned char *)line_ptr;
            if (pixel_value == 0) {    /* fast path */
               memset(data, 0, 3 * w);
            }
            else {
               for (x = 0; x < w; x++) {
                  WRITE3BYTES(data, pixel_value);
                  data += 3;
               }
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      case 4: {
         int pixel_value = bmp_read32(line_ptr);
         for (y = y1; y < y1 + h; y++) {
            uint32_t *data = (uint32_t *)line_ptr;
            /* Special casing pixel_value == 0 doesn't seem to make any
             * difference to speed, so don't bother.
             */
            for (x = 0; x < w; x++) {
               bmp_write32(data, pixel_value);
               data++;
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      case sizeof(float4): {
         float4 *data = (float4 *)line_ptr;
         float4 pixel_value = *data;

         for (y = y1; y < y1 + h; y++) {
            data = (float4 *)line_ptr;
            for (x = 0; x < w; x++) {
               *data = pixel_value;
               data++;
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      default:
        ASSERT(false);
        break;
   }

   al_unlock_bitmap(bitmap);
}
/* Coordinates are inclusive full-pixel positions. So (0, 0, 0, 0) draws a
 * single pixel at 0/0.
 */
static void _al_draw_filled_rectangle_memory_fast(int x1, int y1, int x2, int y2,
   ALLEGRO_COLOR *color)
{
   ALLEGRO_BITMAP *bitmap;
   ALLEGRO_LOCKED_REGION *lr;
   int w, h;
   int tmp;
   int x, y;
   unsigned char *line_ptr;

   bitmap = al_get_target_bitmap();

   /* Make sure it's top left first */
   if (x1 > x2) {
      tmp = x1;
      x1 = x2;
      x2 = tmp;
   }
   if (y1 > y2) {
      tmp = y1;
      y1 = y2;
      y2 = tmp;
   }

   /* Do clipping */
   if (x1 < bitmap->cl) x1 = bitmap->cl;
   if (y1 < bitmap->ct) y1 = bitmap->ct;
   if (x2 > bitmap->cr_excl - 1) x2 = bitmap->cr_excl - 1;
   if (y2 > bitmap->cb_excl - 1) y2 = bitmap->cb_excl - 1;

   w = (x2 - x1) + 1;
   h = (y2 - y1) + 1;

   if (w <= 0 || h <= 0)
      return;

   /* XXX what about pre-locked bitmaps? */
   lr = al_lock_bitmap_region(bitmap, x1, y1, w, h, ALLEGRO_PIXEL_FORMAT_ANY, 0);
   if (!lr)
      return;

   /* Write a single pixel so we can get the raw value. */
   _al_put_pixel(bitmap, x1, y1, *color);

   /* Fill in the region. */
   line_ptr = lr->data;
   switch (lr->pixel_size) {
      case 2: {
         int pixel_value = bmp_read16(line_ptr);
         for (y = y1; y < y1 + h; y++) {
            if (pixel_value == 0) {    /* fast path */
               memset(line_ptr, 0, 2 * w);
            }
            else {
               uint16_t *data = (uint16_t *)line_ptr;
               for (x = 0; x < w; x++) {
                  bmp_write16(data, pixel_value);
                  data++;
               }
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      case 3: {
         int pixel_value = READ3BYTES(line_ptr);
         for (y = y1; y < y1 + h; y++) {
            unsigned char *data = (unsigned char *)line_ptr;
            if (pixel_value == 0) {    /* fast path */
               memset(data, 0, 3 * w);
            }
            else {
               for (x = 0; x < w; x++) {
                  WRITE3BYTES(data, pixel_value);
                  data += 3;
               }
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      case 4: {
         int pixel_value = bmp_read32(line_ptr);
         for (y = y1; y < y1 + h; y++) {
            uint32_t *data = (uint32_t *)line_ptr;
            /* Special casing pixel_value == 0 doesn't seem to make any
             * difference to speed, so don't bother.
             */
            for (x = 0; x < w; x++) {
               bmp_write32(data, pixel_value);
               data++;
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      case sizeof(float4): {
         float4 *data = (float4 *)line_ptr;
         float4 pixel_value = *data;

         for (y = y1; y < y1 + h; y++) {
            data = (float4 *)line_ptr;
            for (x = 0; x < w; x++) {
               *data = pixel_value;
               data++;
            }
            line_ptr += lr->pitch;
         }
         break;
      }

      default:
        ASSERT(false);
        break;
   }

   al_unlock_bitmap(bitmap);
}
Beispiel #4
0
void convert_image_to_allegro_templ(const Image* image, BITMAP* bmp, int _x, int _y, const Palette* palette)
{
  const LockImageBits<ImageTraits> bits(image);
  typename LockImageBits<ImageTraits>::const_iterator src_it = bits.begin();
#ifdef _DEBUG
  typename LockImageBits<ImageTraits>::const_iterator src_end = bits.end();
#endif
  int depth = bitmap_color_depth(bmp);
  int x, y, w = image->width(), h = image->height();
  unsigned long bmp_address;

  bmp_select(bmp);

  switch (depth) {

    case 8:
#if defined GFX_MODEX && !defined ALLEGRO_UNIX && !defined ALLEGRO_MACOSX
      if (is_planar_bitmap (bmp)) {
        for (y=0; y<h; ++y) {
          bmp_address = (unsigned long)bmp->line[_y];

          for (x=0; x<w; ++x) {
            ASSERT(src_it != src_end);

            outportw(0x3C4, (0x100<<((_x+x)&3))|2);
            bmp_write8(bmp_address+((_x+x)>>2),
                       (convert_color_to_allegro<ImageTraits, 8>(*src_it, palette)));

            ++src_it;
            address++;
          }

          _y++;
        }
      }
      else {
#endif
        for (y=0; y<h; ++y) {
          bmp_address = bmp_write_line(bmp, _y)+_x;

          for (x=0; x<w; ++x) {
            ASSERT(src_it != src_end);

            bmp_write8(bmp_address,
                       (convert_color_to_allegro<ImageTraits, 8>(*src_it, palette)));

            ++bmp_address;
            ++src_it;
          }

          _y++;
        }
#if defined GFX_MODEX && !defined ALLEGRO_UNIX && !defined ALLEGRO_MACOSX
      }
#endif
      break;

    case 15:
      _x <<= 1;

      for (y=0; y<h; y++) {
        bmp_address = bmp_write_line(bmp, _y)+_x;

        for (x=0; x<w; ++x) {
          ASSERT(src_it != src_end);

          bmp_write15(bmp_address,
                      (convert_color_to_allegro<ImageTraits, 15>(*src_it, palette)));

          bmp_address += 2;
          ++src_it;
        }

        _y++;
      }
      break;

    case 16:
      _x <<= 1;

      for (y=0; y<h; ++y) {
        bmp_address = bmp_write_line(bmp, _y)+_x;

        for (x=0; x<w; ++x) {
          ASSERT(src_it != src_end);

          bmp_write16(bmp_address,
                      (convert_color_to_allegro<ImageTraits, 16>(*src_it, palette)));

          bmp_address += 2;
          ++src_it;
        }

        _y++;
      }
      break;

    case 24:
      _x *= 3;

      for (y=0; y<h; ++y) {
        bmp_address = bmp_write_line(bmp, _y)+_x;

        for (x=0; x<w; ++x) {
          ASSERT(src_it != src_end);

          bmp_write24(bmp_address,
                      (convert_color_to_allegro<ImageTraits, 24>(*src_it, palette)));

          bmp_address += 3;
          ++src_it;
        }

        _y++;
      }
      break;

    case 32:
      _x <<= 2;

      for (y=0; y<h; ++y) {
        bmp_address = bmp_write_line(bmp, _y)+_x;

        for (x=0; x<w; ++x) {
          ASSERT(src_it != src_end);

          bmp_write32(bmp_address,
                      (convert_color_to_allegro<ImageTraits, 32>(*src_it, palette)));

          bmp_address += 4;
          ++src_it;
        }

        _y++;
      }
      break;
  }