Beispiel #1
0
void LDExporter::loadSettings(void)
{
	m_primSub = boolForKey("PrimitiveSubstitution", true);
	m_seamWidth = floatForKey("SeamWidth", 0.5);
	m_edges = boolForKey("Edges", false);
	m_conditionalEdges = boolForKey("ConditionalEdges", false);
}
Beispiel #2
0
void LD3dsExporter::loadSettings(void)
{
	LDExporter::loadSettings();
	m_seams = boolForKey("Seams", true);
	m_seamWidth = floatForKey("SeamWidth", 0.5);
	//m_includeCamera = boolForKey("IncludeCamera", true);
}