/* static */
void BoxChar::RotateBoxes(float rotation, int xcenter, int ycenter,
                          int start_box, int end_box, vector<BoxChar*>* boxes) {
  Boxa* orig = boxaCreate(0);
  for (int i = start_box; i < end_box; ++i) {
    BOX* box = (*boxes)[i]->box_;
    if (box) boxaAddBox(orig, box, L_CLONE);
  }
  Boxa* rotated = boxaRotate(orig, xcenter, ycenter, rotation);
  boxaDestroy(&orig);
  for (int i = start_box, box_ind = 0; i < end_box; ++i) {
    if ((*boxes)[i]->box_) {
      boxDestroy(&((*boxes)[i]->box_));
      (*boxes)[i]->box_ = boxaGetBox(rotated, box_ind++, L_CLONE);
    }
  }
  boxaDestroy(&rotated);
}
Beispiel #2
0
main(int    argc,
     char **argv)
{
l_int32      i, n, ws, hs, w, h, rval, gval, bval, order;
l_float32   *mat1, *mat2, *mat3;
l_float32    matd[9];
BOX         *box, *boxt;
BOXA        *boxa, *boxat, *boxa1, *boxa2, *boxa3, *boxa4, *boxa5;
PIX         *pix, *pixs, *pixb, *pixc, *pixt, *pixt1, *pixt2, *pixt3;
PIXA        *pixa;
static char  mainName[] = "xformbox_reg";

    /* ----------------------------------------------------------- *
     *                Test hash rendering in 3 modes               *
     * ----------------------------------------------------------- */
    pixs = pixRead("feyn.tif");
    box = boxCreate(461, 429, 1393, 342);
    pixt1 = pixClipRectangle(pixs, box, NULL);
    boxa = pixConnComp(pixt1, NULL, 8);
    n = boxaGetCount(boxa);
    pixt2 = pixConvertTo8(pixt1, 1);
    pixt3 = pixConvertTo32(pixt1);
    for (i = 0; i < n; i++) {
        boxt = boxaGetBox(boxa, i, L_CLONE);
	rval = (1413 * i) % 256;
	gval = (4917 * i) % 256;
	bval = (7341 * i) % 256;
	pixRenderHashBox(pixt1, boxt, 8, 2, i % 4, 1, L_SET_PIXELS);
	pixRenderHashBoxArb(pixt2, boxt, 7, 2, i % 4, 1, rval, gval, bval);
	pixRenderHashBoxBlend(pixt3, boxt, 7, 2, i % 4, 1, rval, gval, bval,
                              0.5);
	boxDestroy(&boxt);
    }
    pixDisplay(pixt1, 0, 0);
    pixDisplay(pixt2, 0, 300);
    pixDisplay(pixt3, 0, 570);
    pixWrite("/tmp/junkpixt1.png", pixt1, IFF_PNG);
    pixWrite("/tmp/junkpixt2.png", pixt2, IFF_PNG);
    pixWrite("/tmp/junkpixt3.png", pixt3, IFF_PNG);

    boxaDestroy(&boxa);
    boxDestroy(&box);
    pixDestroy(&pixs);
    pixDestroy(&pixt1);
    pixDestroy(&pixt2);
    pixDestroy(&pixt3);


    /* ----------------------------------------------------------- *
     *    Test box transforms with either translation or scaling   *
     *    combined with rotation, using the simple 'ordered'       *
     *    function.  Show that the order of the operations does    *
     *    not matter; different hashing schemes end up in the      *
     *    identical boxes.                                         *
     * ----------------------------------------------------------- */
    pix = pixRead("feyn.tif");
    box = boxCreate(420, 360, 1500, 465);
    pixt = pixClipRectangle(pix, box, NULL);
    pixs = pixAddBorderGeneral(pixt, 0, 200, 0, 0, 0);
    boxDestroy(&box);
    pixDestroy(&pix);
    pixDestroy(&pixt);
    boxa = pixConnComp(pixs, NULL, 8);
    n = boxaGetCount(boxa);
    pixa = pixaCreate(0);

    pixt = pixConvertTo32(pixs);
    for (i = 0; i < 3; i++) {
        if (i == 0)
            order = L_TR_SC_RO;
        else if (i == 1)
            order = L_TR_RO_SC;
        else
            order = L_SC_TR_RO;
        boxat = boxaTransformOrdered(boxa, SHIFTX_2, SHIFTY_2, 1.0, 1.0,
                                     450, 250, ROTATION_2, order);
        RenderTransformedBoxa(pixt, boxat, i);
        boxaDestroy(&boxat);
    }
    pixSaveTiled(pixt, pixa, 1, 1, 30, 32);
    pixDestroy(&pixt);

    pixt = pixConvertTo32(pixs);
    for (i = 0; i < 3; i++) {
        if (i == 0)
            order = L_RO_TR_SC;
        else if (i == 1)
            order = L_RO_SC_TR;
        else
            order = L_SC_RO_TR;
        boxat = boxaTransformOrdered(boxa, SHIFTX_2, SHIFTY_2, 1.0, 1.0,
                                     450, 250, ROTATION_2, order);
        RenderTransformedBoxa(pixt, boxat, i + 4);
        boxaDestroy(&boxat);
    }
    pixSaveTiled(pixt, pixa, 1, 1, 30, 0);
    pixDestroy(&pixt);

    pixt = pixConvertTo32(pixs);
    for (i = 0; i < 3; i++) {
        if (i == 0)
            order = L_TR_SC_RO;
        else if (i == 1)
            order = L_SC_RO_TR;
        else
            order = L_SC_TR_RO;
        boxat = boxaTransformOrdered(boxa, 0, 0, SCALEX_2, SCALEY_2,
                                     450, 250, ROTATION_2, order);
        RenderTransformedBoxa(pixt, boxat, i + 8);
        boxaDestroy(&boxat);
    }
    pixSaveTiled(pixt, pixa, 1, 1, 30, 0);
    pixDestroy(&pixt);

    pixt = pixConvertTo32(pixs);
    for (i = 0; i < 3; i++) {
        if (i == 0)
            order = L_RO_TR_SC;
        else if (i == 1)
            order = L_RO_SC_TR;
        else
            order = L_TR_RO_SC;
        boxat = boxaTransformOrdered(boxa, 0, 0, SCALEX_2, SCALEY_2,
                                     450, 250, ROTATION_2, order);
        RenderTransformedBoxa(pixt, boxat, i + 16);
        boxaDestroy(&boxat);
    }
    pixSaveTiled(pixt, pixa, 1, 1, 30, 0);
    pixDestroy(&pixt);

    pixt = pixaDisplay(pixa, 0, 0);
    pixWrite("/tmp/junkxform1.png", pixt, IFF_PNG);
    pixDisplay(pixt, 1000, 0);
    pixDestroy(&pixt);
    pixDestroy(&pixs);
    boxaDestroy(&boxa);
    pixaDestroy(&pixa);


    /* ----------------------------------------------------------- *
     *    Do more testing of box and pta transforms.  Show that    *
     *    resulting boxes are identical by three methods.          *
     * ----------------------------------------------------------- */
        /* Set up pix and boxa */
    pixa = pixaCreate(0);
    pix = pixRead("lucasta.1.300.tif");
    pixTranslate(pix, pix, 70, 0, L_BRING_IN_WHITE);
    pixt = pixCloseBrick(NULL, pix, 14, 5);
    pixOpenBrick(pixt, pixt, 1, 2);
    boxa = pixConnComp(pixt, NULL, 8);
    pixs = pixConvertTo32(pix);
    pixc = pixCopy(NULL, pixs);
    RenderTransformedBoxa(pixc, boxa, 113);
    pixSaveTiled(pixc, pixa, 2, 1, 30, 32);
    pixDestroy(&pix);
    pixDestroy(&pixc);
    pixDestroy(&pixt);

        /* (a) Do successive discrete operations: shift, scale, rotate */
    pixt1 = pixTranslate(NULL, pixs, SHIFTX_3, SHIFTY_3, L_BRING_IN_WHITE);
    boxa1 = boxaTranslate(boxa, SHIFTX_3, SHIFTY_3);
    pixc = pixCopy(NULL, pixt1);
    RenderTransformedBoxa(pixc, boxa1, 213);
    pixSaveTiled(pixc, pixa, 2, 0, 30, 32);
    pixDestroy(&pixc);

    pixt2 = pixScale(pixt1, SCALEX_3, SCALEY_3);
    boxa2 = boxaScale(boxa1, SCALEX_3, SCALEY_3);
    pixc = pixCopy(NULL, pixt2);
    RenderTransformedBoxa(pixc, boxa2, 313);
    pixSaveTiled(pixc, pixa, 2, 1, 30, 32);
    pixDestroy(&pixc);

    pixGetDimensions(pixt2, &w, &h, NULL);
    pixt3 = pixRotateAM(pixt2, ROTATION_3, L_BRING_IN_WHITE);
    boxa3 = boxaRotate(boxa2, w / 2, h / 2, ROTATION_3);
    pixc = pixCopy(NULL, pixt3);
    RenderTransformedBoxa(pixc, boxa3, 413);
    pixSaveTiled(pixc, pixa, 2, 0, 30, 32);
    pixDestroy(&pixc);

        /* (b) Set up and use the composite transform */
    mat1 = createMatrix2dTranslate(SHIFTX_3, SHIFTY_3);
    mat2 = createMatrix2dScale(SCALEX_3, SCALEY_3);
    mat3 = createMatrix2dRotate(w / 2, h / 2, ROTATION_3);
    l_productMat3(mat3, mat2, mat1, matd, 3);
    boxa4 = boxaAffineTransform(boxa, matd);
    pixc = pixCopy(NULL, pixt3);
    RenderTransformedBoxa(pixc, boxa4, 513);
    pixSaveTiled(pixc, pixa, 2, 1, 30, 32);
    pixDestroy(&pixc);

        /* (c) Use the special 'ordered' function */
    pixGetDimensions(pixs, &ws, &hs, NULL);
    boxa5 = boxaTransformOrdered(boxa, SHIFTX_3, SHIFTY_3,
                                 SCALEX_3, SCALEY_3,
                                 ws / 2, hs / 2, ROTATION_3, L_TR_SC_RO);
    pixc = pixCopy(NULL, pixt3);
    RenderTransformedBoxa(pixc, boxa5, 613);
    pixSaveTiled(pixc, pixa, 2, 0, 30, 32);
    pixDestroy(&pixc);

    pixDestroy(&pixt1);
    pixDestroy(&pixt2);
    pixDestroy(&pixt3);
    boxaDestroy(&boxa1);
    boxaDestroy(&boxa2);
    boxaDestroy(&boxa3);
    boxaDestroy(&boxa4);
    boxaDestroy(&boxa5);
    lept_free(mat1);
    lept_free(mat2);
    lept_free(mat3);

    pixt = pixaDisplay(pixa, 0, 0);
    pixWrite("/tmp/junkxform2.png", pixt, IFF_PNG);
    pixDisplay(pixt, 1000, 300);
    pixDestroy(&pixt);
    pixDestroy(&pixs);
    boxaDestroy(&boxa);
    pixaDestroy(&pixa);
    return 0;
}