void redraw(){ int i; G_rgb(1,1,1); G_clear(); for(i=0;i<numPolygons;i++){ buildPoly(i); } }
void redraw(){ int i; G_rgb(1,1,1); G_clear(); //printf("%d\n", numPolygons[thisObj]); for(i=0;i<numPolygons[thisObj];i++){ buildPoly(i); } }
void redraw(){ int k = buildArray(); int i, j; G_rgb(0,0,.3); G_clear(); for(i =0; i < k; i++){ buildPoly(i); } G_rgb(1,0,0); G_point((300/H)*lightPos[0]/lightPos[2] + 300, (300/H)*lightPos[1]/lightPos[2] + 300); /* //printf("%d\n", numPolygons[thisObj]); for(thisObj=0;thisObj<numObjects; thisObj++){ for(i=0;i<numPolygons[thisObj];i++){ buildPoly(i); } } */ // exit(1) ; }
bool MOERTEL::Overlap::ClipelementsSH() { if (!havemxi_ || !havesxi_ || !havelines_ || !havesxim_ || !havelinem_){ std::stringstream oss; oss << "***ERR*** MOERTEL::Overlap::Clipelements:\n" << "***ERR*** initialization of Overlap class missing\n" << "***ERR*** file/line: " << __FILE__ << "/" << __LINE__ << "\n"; throw ReportError(oss); } const int nmnode = mseg_.Nnode(); const int nsnode = sseg_.Nnode(); bool ok = true; double eps = 1.0e-10; // GAH EPSILON // I am reading http://cs.fit.edu/~wds/classes/graphics/Clip/clip/clip.html and // http://en.wikipedia.org/wiki/Sutherland–Hodgman_algorithm as I write this code. // I assume that the master segment is convex. It should be if this is a mesh. Secondly, the // slave segment is a square in its parametric space -1 <= \xi <= 1 and -1 <= \eta <= 1. It need // only be convex. // For the Sutherland-Hodgman algorithm, the slave segment is used for the clip polygon. // Start with an input list of polygon vertices, in the slave coordinate system. Note that these points // are ordered around the polygon, as i is the line number of the boundaries of the master seg. std::vector<double> s_poly_xi, s_poly_eta, t_poly_xi, t_poly_eta; // Put all the corners of the master segment into the polygon for (int i=0; i<nmnode; ++i) { // loop over the corners of the master seg s_poly_xi.push_back(mline_[i][0]); s_poly_eta.push_back(mline_[i][1]); } // Clip that poly against the slave poly one edge at a time for (int clipedge = 0; clipedge < nsnode; ++clipedge) { // point on that clip edge (dim 2) double* PE = &sline_[clipedge][0]; // the outward normal to the clip edge (dim 2) double* N = &sn_[clipedge][0]; ok = buildPoly(s_poly_xi, s_poly_eta, t_poly_xi, t_poly_eta, PE, N); if(!ok){ // there is no intersection between polys. However, it is possible that the // slave poly is completely contained within the master break; } // The target vectors now become the source vectors s_poly_xi = t_poly_xi; s_poly_eta = t_poly_eta; } // for (int clipedge=0; clipedge<3; ++clipedge) if(ok){ // We have a target polygon double xi[2]; // Compress the polygon by removing adjacent points less than epsilon apart for(unsigned int p = t_poly_xi.size() - 1; p >= 1; p--){ xi[0] = t_poly_xi[p] - t_poly_xi[p - 1]; xi[1] = t_poly_eta[p] - t_poly_eta[p - 1]; double dist = MOERTEL::length(xi, 2); if(dist <= eps){ // remove the point p t_poly_xi.erase(t_poly_xi.begin() + p); t_poly_eta.erase(t_poly_eta.begin() + p); } } // Check the last point too if(t_poly_xi.size() >= 2){ xi[0] = t_poly_xi[t_poly_xi.size() - 1] - t_poly_xi[0]; xi[1] = t_poly_eta[t_poly_xi.size() - 1] - t_poly_eta[0]; double dist = MOERTEL::length(xi, 2); if(dist <= eps){ // remove the point p t_poly_xi.erase(t_poly_xi.end() - 1); t_poly_eta.erase(t_poly_eta.end() - 1); } } // Do we still have a polygon? If not, just move on if(t_poly_xi.size() < 3){ return false; } // Store it in the polygon for (unsigned int p = 0; p < t_poly_xi.size(); ++p) { xi[0] = t_poly_xi[p]; xi[1] = t_poly_eta[p]; AddPointtoPolygon(p, xi); } #if 0 // make printout of the polygon so far { int np = SizePointPolygon(); std::vector<Teuchos::RCP<MOERTEL::Point> > point; PointView(point); std::cout << "Master is in slave" << std::endl; for (int p=0; p<np; ++p) { std::cout << "OVERLAP Clipelements: point " << std::setw(3) << point[p]->Id() << " xi " << point[p]->Xi()[0] << "/" << point[p]->Xi()[1] << std::endl; } point.clear(); } #endif return true; } //=========================================================================== // We come down here if there is no polygon from the above. This could mean that the slave segment is // completely inside the master segment. std::vector<int> s_node_id; for (int i=0; i<nsnode; ++i) { bool ok = true; // get the slave point in master coords double* P = sxim_[i]; // loop master clip edges for (int clipedge=0; clipedge<nmnode; ++clipedge) { // point on master clipedge double* PE = &mlinem_[clipedge][0]; // the outward normal to the clip edge (dim 2) double* N = &mn_[clipedge][0]; // clip point P against this edge // GAH - EPSILON clip test point ok = Clip_TestPoint(N,PE,P,1.0e-5); // put point in if (ok) continue; else { ok = false; break; } } // for (int clipedge=0; clipedge<3; ++clipedge) // We will be here, with ok == true only if the point is inside ALL clip edges // don't put point in if (!ok) continue; else { // Point is inside ALL clip edges s_node_id.push_back(i); } } // for (int i=0; i<3; ++i) if(s_node_id.size() < static_cast<unsigned int>(nsnode)){ // Slave poly does not lie within master either. // There is no overlap. Move on. /* The reasoning here is that zero of the master polygon was found in the slave (no nodes). If the slave is completely * within the master, then all 4 nodes need to cleanly show up inside the master. If they do not, chances are only * a corner or edge of the master is touched. */ return false; } // Slave is completely in master. Put the slave in the polygon for(unsigned int i = 0; i < s_node_id.size(); i++){ //std::cout << "OVERLAP Clipelements: inserting slave point " << 1000+i << " xi=" // << sxi_[i][0] << "/" << sxi_[i][1] << endl; AddPointtoPolygon(i,sxi_[i]); } #if 0 // make printout of the polygon so far { int np = SizePointPolygon(); std::vector<Teuchos::RCP<MOERTEL::Point> > point; PointView(point); std::cout << "Slave is in master" << std::endl; for (int p=0; p<np; ++p) { std::cout << "OVERLAP Clipelements: point " << std::setw(3) << point[p]->Id() << " xi " << point[p]->Xi()[0] << "/" << point[p]->Xi()[1] << std::endl; } point.clear(); } #endif return true; }