//static
LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) 
{
	LLFloater* res = findInstance(name, key);
	if (!res)
	{
		const LLFloaterBuildFunc& build_func = sBuildMap[name].mFunc;
//		const std::string& xui_file = sBuildMap[name].mFile;
// [SL:KB] - Patch: UI-Base | Checked: 2010-12-01 (Catznip-3.0.0a) | Added: Catznip-2.5.0a
		const std::string& xui_file = (!sBuildMap[name].mFileFunc) ? sBuildMap[name].mFile : sBuildMap[name].mFileFunc();
// [/SL:KB]
		if (build_func)
		{
			const std::string& groupname = sGroupMap[name];
			if (!groupname.empty())
			{
				instance_list_t& list = sInstanceMap[groupname];

				res = build_func(key);
				if (!res)
				{
					LL_WARNS() << "Failed to build floater type: '" << name << "'." << LL_ENDL;
					return NULL;
				}
				bool success = res->buildFromFile(xui_file);
				if (!success)
				{
					LL_WARNS() << "Failed to build floater type: '" << name << "'." << LL_ENDL;
					return NULL;
				}

				// Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
				if (res->mKey.isUndefined()) 
				{
					res->mKey = key;
				}
				res->setInstanceName(name);
				
				LLFloater *last_floater = (list.empty() ? NULL : list.back());

				res->applyControlsAndPosition(last_floater);

				gFloaterView->adjustToFitScreen(res, false);

				list.push_back(res);
			}
		}
		if (!res)
		{
			LL_WARNS() << "Floater type: '" << name << "' not registered." << LL_ENDL;
		}
	}
	return res;
}
Beispiel #2
0
//static
LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) 
{
	LLFloater* res = findInstance(name, key);
	if (!res)
	{
		const LLFloaterBuildFunc& build_func = sBuildMap[name].mFunc;
		const std::string& xui_file = sBuildMap[name].mFile;
		if (build_func)
		{
			const std::string& groupname = sGroupMap[name];
			if (!groupname.empty())
			{
				instance_list_t& list = sInstanceMap[groupname];
				int index = list.size();

				res = build_func(key);
				
				bool success = res->buildFromFile(xui_file, NULL);
				if (!success)
				{
					llwarns << "Failed to build floater type: '" << name << "'." << llendl;
					return NULL;
				}
					
				// Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
				res->mKey = key;
				res->setInstanceName(name);
				res->applySavedVariables(); // Can't apply rect and dock state until setting instance name
				if (res->mAutoTile && !res->getHost() && index > 0)
				{
					const LLRect& cur_rect = res->getRect();
					LLRect next_rect = getFloaterRect(groupname);
					next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, cur_rect.getWidth(), cur_rect.getHeight());
					res->setRect(next_rect);
					res->setRectControl(LLStringUtil::null); // don't save rect of tiled floaters
					gFloaterView->adjustToFitScreen(res, true);
				}
				else
				{
					gFloaterView->adjustToFitScreen(res, false);
				}
				list.push_back(res);
			}
		}
		if (!res)
		{
			llwarns << "Floater type: '" << name << "' not registered." << llendl;
		}
	}
	return res;
}
/**
 * Collect all external state that is relevant for compiling the given
 * fragment program.
 */
static void build_state(
	r300ContextPtr r300,
	struct r300_fragment_program *fp,
	struct r300_fragment_program_external_state *state)
{
	int unit;

	_mesa_bzero(state, sizeof(*state));

	for(unit = 0; unit < 16; ++unit) {
		if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
			struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;

			state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
			state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
		}
	}
}
//static
LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) 
{
	LLFloater* res = findInstance(name, key);
	if (!res)
	{
		const LLFloaterBuildFunc& build_func = sBuildMap[name].mFunc;
		const std::string& xui_file = sBuildMap[name].mFile;
		if (build_func)
		{
			const std::string& groupname = sGroupMap[name];
			if (!groupname.empty())
			{
				instance_list_t& list = sInstanceMap[groupname];
				int index = list.size();

				res = build_func(key);
				
				bool success = res->buildFromFile(xui_file, NULL);
				if (!success)
				{
					llwarns << "Failed to build floater type: '" << name << "'." << llendl;
					return NULL;
				}
					
				// Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
				res->mKey = key;
				res->setInstanceName(name);
				
				// AO: Mark certain floaters (sidebar tab floaters) as needing to be pseudo-hidden on minimization.
				// At the moment we flag this pseudo hiding with the presence of a dummy control in floater_side_bar_tab.xml
				// and the name of the floater window. This should be refactored into a floater attribute.
				llinfos << "trying to restore variables for name: " << name << llendl;
				std::string pat = "side_bar_tab";
				size_t found = name.find(pat);
				if (found!=std::string::npos)
				{
					if (!res->hasChild("showMinimized"))
						res->setHideOnMinimize(true);
				}
				
				res->applySavedVariables(); // Can't apply rect and dock state until setting instance name
				if (res->mAutoTile && !res->getHost() && index > 0)
				{
					const LLRect& cur_rect = res->getRect();
					LLRect next_rect = getFloaterRect(groupname);
					next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, cur_rect.getWidth(), cur_rect.getHeight());
					res->setRect(next_rect);
					res->setRectControl(LLStringUtil::null); // don't save rect of tiled floaters
					gFloaterView->adjustToFitScreen(res, true);
				}
				else
				{
					gFloaterView->adjustToFitScreen(res, false);
				}
				list.push_back(res);
			}
		}
		if (!res)
		{
			llwarns << "Floater type: '" << name << "' not registered." << llendl;
		}
	}
	return res;
}
Beispiel #5
0
/*
 * scamper_probe_send
 *
 * this meta-function is responsible for
 *  1. sending a probe
 *  2. handling any error condition incurred when sending the probe
 *  3. recording details of the probe with the trace's state
 */
int scamper_probe(scamper_probe_t *probe)
{
  int (*send_func)(scamper_probe_t *) = NULL;
  int (*build_func)(scamper_probe_t *, uint8_t *, size_t *) = NULL;
  size_t pad, len;
  uint8_t *buf;

  probe->pr_errno = 0;
  probe_print(probe);

  /* determine which function scamper should use to build or send the probe */
  if(probe->pr_ip_dst->type == SCAMPER_ADDR_TYPE_IPV4)
    {
      if((probe->pr_ip_off & IP_OFFMASK) != 0)
	{
	  build_func = scamper_ip4_frag_build;
	}
      else if(probe->pr_ip_proto == IPPROTO_UDP)
	{
	  send_func = scamper_udp4_probe;
	  build_func = scamper_udp4_build;
	}
      else if(probe->pr_ip_proto == IPPROTO_TCP)
	{
	  build_func = scamper_tcp4_build;
	  if(probe->pr_fd != -1)
	    send_func = scamper_tcp4_probe;
	}
      else if(probe->pr_ip_proto == IPPROTO_ICMP)
	{
	  send_func = scamper_icmp4_probe;
	  build_func = scamper_icmp4_build;
	}
    }
  else if(probe->pr_ip_dst->type == SCAMPER_ADDR_TYPE_IPV6)
    {
      if(probe->pr_ip_off != 0)
	{
	  build_func = scamper_ip6_frag_build;
	}
      else if(probe->pr_ip_proto == IPPROTO_UDP)
	{
	  send_func = scamper_udp6_probe;
	  build_func = scamper_udp6_build;
	}
      else if(probe->pr_ip_proto == IPPROTO_TCP)
	{
	  build_func = scamper_tcp6_build;
	}
      else if(probe->pr_ip_proto == IPPROTO_ICMPV6)
	{
	  send_func = scamper_icmp6_probe;
	  build_func = scamper_icmp6_build;
	}
    }

  /* if we're not using the datalink to send the packet, then send it now */
  if(probe->pr_dl == NULL)
    {
      if(send_func != NULL)
	return send_func(probe);
      probe->pr_errno = EINVAL;
      return -1;
    }

  /* if the header type is not known (we cannot build it) then bail */
  if(build_func == NULL)
    {
      probe->pr_errno = EINVAL;
      return -1;
    }

  /*
   * determine a suitable value for the length parameter for passing
   * to build_func.  to do so we also need to calculate the number of pad
   * bytes to put at the front of the packet buffer so that the IP layer
   * is properly aligned for the architecture
   */
  pad = PAD(probe->pr_dl_len);
  if(pad + probe->pr_dl_len >= pktbuf_len)
    len = 0;
  else
    len = pktbuf_len - pad - probe->pr_dl_len;

  /*
   * try building the probe.  if it returns -1, then hopefully the len field
   * will supply a clue as to what it should be
   */
  if(build_func(probe, pktbuf + pad + probe->pr_dl_len, &len) != 0)
    {
      assert(pktbuf_len < pad + probe->pr_dl_len + len);

      /* reallocate the packet buffer */
      len += pad + probe->pr_dl_len;
      if((buf = realloc(pktbuf, len)) == NULL)
	{
	  probe->pr_errno = errno;
	  printerror(errno, strerror, __func__, "could not realloc");
	  return -1;
	}
      pktbuf     = buf;
      pktbuf_len = len;

      len = pktbuf_len - pad - probe->pr_dl_len;
      if(build_func(probe, pktbuf + pad + probe->pr_dl_len, &len) != 0)
	{
	  probe->pr_errno = EINVAL;
	  return -1;
	}
    }

  /* add the datalink header size back to the length field */
  len += probe->pr_dl_len;

  /* pre-pend the datalink header, if there is one */
  if(probe->pr_dl_len > 0)
    memcpy(pktbuf+pad, probe->pr_dl_buf, probe->pr_dl_len);

  gettimeofday_wrap(&probe->pr_tx);
  if(scamper_dl_tx(probe->pr_dl, pktbuf+pad, len) == -1)
    {
      probe->pr_errno = errno;
      return -1;
    }

  probe->pr_tx_raw = pktbuf + pad + probe->pr_dl_len;
  probe->pr_tx_rawlen = len - probe->pr_dl_len;
  return 0;
}
Beispiel #6
0
/*
 * probe_build
 *
 * determine how to build the packet and call the appropriate function
 * to do so.
 */
static probe_t *probe_build(scamper_probe_t *pr)
{
  int (*build_func)(scamper_probe_t *, uint8_t *, size_t *) = NULL;
  probe_t *pt = NULL;
  size_t len;

  if(SCAMPER_ADDR_TYPE_IS_IPV4(pr->pr_ip_dst))
    {
      if((pr->pr_ip_off & IP_OFFMASK) != 0)
	build_func = scamper_ip4_frag_build;
      else if(pr->pr_ip_proto == IPPROTO_UDP)
	build_func = scamper_udp4_build;
      else if(pr->pr_ip_proto == IPPROTO_ICMP)
	build_func = scamper_icmp4_build;
      else if(pr->pr_ip_proto == IPPROTO_TCP)
	build_func = scamper_tcp4_build;
    }
  else if(SCAMPER_ADDR_TYPE_IS_IPV6(pr->pr_ip_dst))
    {
      if(pr->pr_ip_off != 0)
	build_func = scamper_ip6_frag_build;
      if(pr->pr_ip_proto == IPPROTO_UDP)
	build_func = scamper_udp6_build;
      else if(pr->pr_ip_proto == IPPROTO_ICMPV6)
	build_func = scamper_icmp6_build;
      else if(pr->pr_ip_proto == IPPROTO_TCP)
	build_func = scamper_tcp6_build;
    }

  if(build_func == NULL)
    {
      pr->pr_errno = EINVAL;
      goto err;
    }

  /* allow 16 bytes at the front of the packet for layer-2 headers */
  if(16 >= pktbuf_len)
    len = 0;
  else
    len = pktbuf_len-16;

  if(build_func(pr, pktbuf+16, &len) != 0)
    {
      /* reallocate the packet buffer */
      if(realloc_wrap((void **)&pktbuf, len+16) != 0)
	{
	  pr->pr_errno = errno;
	  goto err;
	}
      pktbuf_len = len+16;
      if(build_func(pr, pktbuf+16, &len) != 0)
	{
	  pr->pr_errno = EINVAL;
	  goto err;
	}
    }

  if((pt = malloc_zero(sizeof(probe_t))) == NULL)
    {
      pr->pr_errno = errno;
      goto err;
    }
  pt->buf     = pktbuf;
  pt->len     = len;

  return pt;

 err:
  return NULL;
}