Beispiel #1
0
static cairo_surface_t *
cairo_surface_create(JoyBubble *self)
{
    struct Private *priv = GET_PRIVATE(self);
    if (G_LIKELY(priv->surface)) {
        return cairo_surface_reference(priv->surface);
    }
    cairo_rectangle_int_t rect = {
        0, 0,
        joy_bubble_get_width(self),
        joy_bubble_get_height(self)
    };
    cairo_region_union_rectangle(priv->area, &rect);
    // create a GFX3D native surface
    JoyScreen *screen = joy_bubble_get_screen(self);
    GFX3D_Display display = joy_gfx3d_screen_get_display(screen);
    priv->image = GFX3D_Image_Create_Generic(display, rect.width,
                  rect.height);
    if (G_UNLIKELY(!priv->image)) {
        goto error;
    }
    // create a cairo surface
    priv->surface = joy_gfx3d_screen_cairo_surface_create(screen,
                    priv->image);
    if (G_UNLIKELY(!priv->surface)) {
        goto error;
    }
    return cairo_surface_reference(priv->surface);
error:
    if (priv->image) {
        GFX3D_Image_Destroy(display, priv->image);
        priv->image = NULL;
    }
    return NULL;
}
Beispiel #2
0
static void
clutter_stage_wayland_add_redraw_clip (ClutterStageWindow *stage_window,
				       ClutterGeometry    *stage_clip)
{
  ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
  cairo_rectangle_int_t rect;

  if (stage_clip == NULL)
    {
      rect.x = stage_wayland->allocation.x;
      rect.y = stage_wayland->allocation.y;
      rect.width = stage_wayland->allocation.width;
      rect.height = stage_wayland->allocation.height;
    }
  else
    {
      rect.x = stage_clip->x;
      rect.y = stage_clip->y;
      rect.width = stage_clip->width;
      rect.height = stage_clip->height;
    }

  if (stage_wayland->repaint_region == NULL)
    stage_wayland->repaint_region = cairo_region_create_rectangle (&rect);
  else
    cairo_region_union_rectangle (stage_wayland->repaint_region, &rect);
}
Beispiel #3
0
void
meta_surface_actor_process_damage (MetaSurfaceActor *self,
                                   int x, int y, int width, int height)
{
  MetaSurfaceActorPrivate *priv = self->priv;

  if (is_frozen (self))
    {
      /* The window is frozen due to an effect in progress: we ignore damage
       * here on the off chance that this will stop the corresponding
       * texture_from_pixmap from being update.
       *
       * pending_damage tracks any damage that happened while the window was
       * frozen so that when can apply it when the window becomes unfrozen.
       *
       * It should be noted that this is an unreliable mechanism since it's
       * quite likely that drivers will aim to provide a zero-copy
       * implementation of the texture_from_pixmap extension and in those cases
       * any drawing done to the window is always immediately reflected in the
       * texture regardless of damage event handling.
       */
      cairo_rectangle_int_t rect = { .x = x, .y = y, .width = width, .height = height };

      if (!priv->pending_damage)
        priv->pending_damage = cairo_region_create_rectangle (&rect);
      else
        cairo_region_union_rectangle (priv->pending_damage, &rect);
      return;
    }

  META_SURFACE_ACTOR_GET_CLASS (self)->process_damage (self, x, y, width, height);

  if (meta_surface_actor_is_visible (self))
    meta_surface_actor_update_area (self, x, y, width, height);
}
Beispiel #4
0
bool wxRegion::DoUnionWithRect(const wxRect& r)
{
    // workaround for a strange GTK/X11 bug: taking union with an empty
    // rectangle results in an empty region which is definitely not what we
    // want
    if ( r.IsEmpty() )
        return true;

    if ( !m_refData )
    {
        InitRect(r.x, r.y, r.width, r.height);
    }
    else
    {
        AllocExclusive();

        GdkRectangle rect;
        rect.x = r.x;
        rect.y = r.y;
        rect.width = r.width;
        rect.height = r.height;

#ifdef __WXGTK3__
        cairo_region_union_rectangle(M_REGIONDATA->m_region, &rect);
#else
        gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
#endif
    }

    return true;
}
void
gimp_tile_handler_projection_invalidate (GimpTileHandlerProjection *projection,
                                         gint                       x,
                                         gint                       y,
                                         gint                       width,
                                         gint                       height)
{
  cairo_rectangle_int_t rect = { x, y, width, height };
  gint                  tile_x1;
  gint                  tile_y1;
  gint                  tile_x2;
  gint                  tile_y2;
  gint                  tile_x;
  gint                  tile_y;

  g_return_if_fail (GIMP_IS_TILE_HANDLER_PROJECTION (projection));

  cairo_region_union_rectangle (projection->dirty_region, &rect);

  tile_x1 = x / projection->tile_width;
  tile_y1 = y / projection->tile_height;
  tile_x2 = (x + width  - 1) / projection->tile_width;
  tile_y2 = (y + height - 1) / projection->tile_height;

  for (tile_y = tile_y1; tile_y <= tile_y2; tile_y++)
    {
      for (tile_x = tile_x1; tile_x <= tile_x2; tile_x++)
        {
          gimp_tile_handler_projection_void_pyramid (GEGL_TILE_SOURCE (projection),
                                                     tile_x / 2,  tile_y / 2, 1);
        }
    }
}
Beispiel #6
0
// cairo_public cairo_status_t
// cairo_region_union_rectangle (cairo_region_t *dst,
// 			      const cairo_rectangle_int_t *rectangle);
static int l_cairo_region_union_rectangle (lua_State* L)
{
    cairo_region_t *dst = get_cairo_region_t (L, 1);
    const cairo_rectangle_int_t *rectangle = get_cairo_rectangle_int_t (L, 2);
    cairo_status_t v = cairo_region_union_rectangle (dst, rectangle);
    lua_pushinteger(L, v);
    return 1;
}
Beispiel #7
0
/* Get a clip region to draw only part of a layout. index_ranges
 * contains alternating range starts/stops. The region is the
 * region which contains the given ranges, i.e. if you draw with the
 * region as clip, only the given ranges are drawn.
 */
static cairo_region_t*
layout_iter_get_line_clip_region (PangoLayoutIter *iter,
				  gint             x_origin,
				  gint             y_origin,
				  const gint      *index_ranges,
				  gint             n_ranges)
{
  PangoLayoutLine *line;
  cairo_region_t *clip_region;
  PangoRectangle logical_rect;
  gint baseline;
  gint i;

  line = pango_layout_iter_get_line_readonly (iter);

  clip_region = cairo_region_create ();

  pango_layout_iter_get_line_extents (iter, NULL, &logical_rect);
  baseline = pango_layout_iter_get_baseline (iter);

  i = 0;
  while (i < n_ranges)
    {  
      gint *pixel_ranges = NULL;
      gint n_pixel_ranges = 0;
      gint j;

      /* Note that get_x_ranges returns layout coordinates
       */
      if (index_ranges[i*2+1] >= line->start_index &&
	  index_ranges[i*2] < line->start_index + line->length)
	pango_layout_line_get_x_ranges (line,
					index_ranges[i*2],
					index_ranges[i*2+1],
					&pixel_ranges, &n_pixel_ranges);
  
      for (j = 0; j < n_pixel_ranges; j++)
        {
          GdkRectangle rect;
	  int x_off, y_off;
          
          x_off = PANGO_PIXELS (pixel_ranges[2*j] - logical_rect.x);
	  y_off = PANGO_PIXELS (baseline - logical_rect.y);

          rect.x = x_origin + x_off;
          rect.y = y_origin - y_off;
          rect.width = PANGO_PIXELS (pixel_ranges[2*j + 1] - logical_rect.x) - x_off;
          rect.height = PANGO_PIXELS (baseline - logical_rect.y + logical_rect.height) - y_off;

          cairo_region_union_rectangle (clip_region, &rect);
        }

      g_free (pixel_ranges);
      ++i;
    }
  return clip_region;
}
Beispiel #8
0
static void
expose(JoyBubble *self, const cairo_rectangle_int_t *rect)
{
    struct Private *priv = GET_PRIVATE(self);
    if (0 < rect->width && 0 < rect->height) {
        cairo_region_union_rectangle(priv->expose, rect);
    }
    JOY_BUBBLE_CLASS(joy_gfx3d_window_parent_class)->expose(self, rect);
}
Beispiel #9
0
/**
 * \brief Expose handler for windows on this screen.
 *
 * The screen aggregates all exposed areas so that they can be cleared prior
 * to the next draw.
 *
 * \param window [in] A window object.
 * \param rect [in] The exposed area of \e window.
 * \param self [in] The screen \e window is on.
 */
static void
on_expose(JoyBubble *window, const cairo_rectangle_int_t *rect,
		JoyScreen *self)
{
	cairo_rectangle_int_t expose = {
		rect->x + joy_bubble_get_x(window),
		rect->y + joy_bubble_get_y(window),
		rect->width,
		rect->height
	};
	cairo_region_union_rectangle(GET_PRIVATE(self)->expose, &expose);
}
static void
wl_region_add (struct wl_client *client,
               struct wl_resource *resource,
               gint32 x,
               gint32 y,
               gint32 width,
               gint32 height)
{
  MetaWaylandRegion *region = wl_resource_get_user_data (resource);
  cairo_rectangle_int_t rectangle = { x, y, width, height };

  cairo_region_union_rectangle (region->region, &rectangle);
}
Beispiel #11
0
static void
byzanz_recorder_invalidate_cursor (cairo_region_t *region, XFixesCursorImage *cursor, int x, int y)
{
  cairo_rectangle_int_t cursor_rect;

  if (cursor == NULL)
    return;

  cursor_rect.x = x - cursor->xhot;
  cursor_rect.y = y - cursor->yhot;
  cursor_rect.width = cursor->width;
  cursor_rect.height = cursor->height;

  cairo_region_union_rectangle (region, &cursor_rect);
}
Beispiel #12
0
cairo_region_t* get_window_input_region(Display* dpy, Window w)
{
    int count = 0;
    int ordering = 0;
    XRectangle  *rects = XShapeGetRectangles(dpy, w, ShapeInput, &count,
                                             &ordering);
    cairo_region_t* reg = cairo_region_create();
    for (int i=0; i<count; i++) {
        cairo_rectangle_int_t rect = {rects[i].x, rects[i].y,
                                      rects[i].width, rects[i].height};
        cairo_region_union_rectangle(reg, &rect);
    }
    XFree(rects);
    return reg;
}
Beispiel #13
0
Datei: frapi.c Projekt: 91he/Test
cairo_region_t *make_region(struct Rgn *rgn){
    int i;
    cairo_region_t *ret = NULL;

    if(rgn && rgn->num >= 0){ 
        ret = cairo_region_create();

        for(i = 0; i < rgn->num; i++){
            rgn->rects[i].width -= rgn->rects[i].x;
            rgn->rects[i].height -= rgn->rects[i].y;
            cairo_region_union_rectangle(ret, &rgn->rects[i]);
        }   
    }   

    return ret;
}   
Beispiel #14
0
static void
constructed(GObject *base)
{
	JoyScreen *self = JOY_SCREEN(base);
	struct Private *priv = GET_PRIVATE(base);
	gint width = joy_screen_get_width(self);
	gint height = joy_screen_get_height(self);
	// create the display
	priv->display = GFX3D_Display_Create(width, height, width, height,
			8, joy_screen_get_id(self));
	if (G_UNLIKELY(!priv->display)) {
		goto exit;
	}
	// disable automatic cache flushing
	GFX3D_Display_Cache_AutoFlush_Set(priv->display, 0);
	// update the screen asynchronously
	GFX3D_Display_Show_Mode_Set(priv->display,
			//GFX3D_DISPLAY_SHOW_MODE_SYNCHRONOUS);
			GFX3D_DISPLAY_SHOW_MODE_ASYNCHRONOUS);
			//GFX3D_DISPLAY_SHOW_MODE_VSYNC_WAIT_ONLY);
	// clear the display
	GFX3D_Rect rect = { 0, 0, width, height };
	GFX3D_Display_ClearAlpha2D(priv->display, NULL, &rect, 0., 0., 0., 0.);
	// show the display
	GFX3D_Display_Visibility_Set(priv->display, 1);
	// set the display location
	GFX3D_Display_Location_Set(priv->display, 0, 0, 0);
	// setup the screen area
	cairo_region_union_rectangle(priv->area, (gpointer)&rect);
	priv->x = (gdouble)width / 2.;
	priv->y = (gdouble)height / 2.;
	// setup devices
	priv->keyboard = joy_gfx3d_keyboard_new(self);
	priv->mouse = joy_gfx3d_mouse_new(self);
	joy_device_keyboard_set_mouse(priv->keyboard, priv->mouse);
	joy_device_mouse_set_keyboard(priv->mouse, priv->keyboard);
	// create the cursor
	cursor_init(self);
exit:
	if (G_OBJECT_CLASS(joy_gfx3d_screen_parent_class)->constructed) {
		G_OBJECT_CLASS(joy_gfx3d_screen_parent_class)->
			constructed(base);
	}
}
Beispiel #15
0
void
meta_region_builder_add_rectangle (MetaRegionBuilder *builder,
                                   int                x,
                                   int                y,
                                   int                width,
                                   int                height)
{
  cairo_rectangle_int_t rect;
  int i;

  if (builder->levels[0] == NULL)
    builder->levels[0] = cairo_region_create ();

  rect.x = x;
  rect.y = y;
  rect.width = width;
  rect.height = height;

  cairo_region_union_rectangle (builder->levels[0], &rect);
  if (cairo_region_num_rectangles (builder->levels[0]) >= MAX_CHUNK_RECTANGLES)
    {
      for (i = 1; i < builder->n_levels + 1; i++)
        {
          if (builder->levels[i] == NULL)
            {
              if (i < META_REGION_BUILDER_MAX_LEVELS)
                {
                  builder->levels[i] = builder->levels[i - 1];
                  builder->levels[i - 1] = NULL;
                  if (i == builder->n_levels)
                    builder->n_levels++;
                }

              break;
            }
          else
            {
              cairo_region_union (builder->levels[i], builder->levels[i - 1]);
              cairo_region_destroy (builder->levels[i - 1]);
              builder->levels[i - 1] = NULL;
            }
        }
    }
}
Beispiel #16
0
static void
clutter_stage_wayland_resize (ClutterStageWindow *stage_window,
			      gint                width,
			      gint                height)
{
  ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
  cairo_rectangle_int_t rect;

  fprintf (stderr, "resize %dx%d\n", width, height);

  stage_wayland->pending_allocation.width = width;
  stage_wayland->pending_allocation.height = height;

  /* FIXME: Shouldn't the stage repaint everything when it gets resized? */
  rect.x = stage_wayland->pending_allocation.x;
  rect.y = stage_wayland->pending_allocation.y;
  rect.width = stage_wayland->pending_allocation.width;
  rect.height = stage_wayland->pending_allocation.height;
  cairo_region_union_rectangle (stage_wayland->repaint_region, &rect);
}
static cairo_region_t *
make_region_with_monitors (GdkScreen *screen)
{
  cairo_region_t *region;
  int num_monitors;
  int i;

  num_monitors = gdk_screen_get_n_monitors (screen);

  region = cairo_region_create ();

  for (i = 0; i < num_monitors; i++)
    {
      GdkRectangle rect;

      gdk_screen_get_monitor_geometry (screen, i, &rect);
      cairo_region_union_rectangle (region, &rect);
    }

  return region;
}
Beispiel #18
0
void 
Region::Union (Rect rect)
{
	cairo_rectangle_int_t cairo_rect = rect.ToCairoRectangleInt ();
	cairo_region_union_rectangle (cairo_region, &cairo_rect);
}
void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int width, int /* offset */, const Color& color)
{
    if (paintingDisabled())
        return;

    unsigned rectCount = rects.size();

    cairo_t* cr = platformContext()->cr();
    cairo_save(cr);
    cairo_push_group(cr);
    cairo_new_path(cr);

#if PLATFORM(GTK)
#ifdef GTK_API_VERSION_2
    GdkRegion* reg = gdk_region_new();
#else
    cairo_region_t* reg = cairo_region_create();
#endif

    for (unsigned i = 0; i < rectCount; i++) {
#ifdef GTK_API_VERSION_2
        GdkRectangle rect = rects[i];
        gdk_region_union_with_rect(reg, &rect);
#else
        cairo_rectangle_int_t rect = rects[i];
        cairo_region_union_rectangle(reg, &rect);
#endif
    }
    gdk_cairo_region(cr, reg);
#ifdef GTK_API_VERSION_2
    gdk_region_destroy(reg);
#else
    cairo_region_destroy(reg);
#endif
#else
    int radius = (width - 1) / 2;
    Path path;
    for (unsigned i = 0; i < rectCount; ++i) {
        if (i > 0)
            path.clear();
        path.addRoundedRect(rects[i], FloatSize(radius, radius));
        appendWebCorePathToCairoContext(cr, path);
    }
#endif
    Color ringColor = color;
    adjustFocusRingColor(ringColor);
    adjustFocusRingLineWidth(width);
    setSourceRGBAFromColor(cr, ringColor);
    cairo_set_line_width(cr, width);
    setPlatformStrokeStyle(focusRingStrokeStyle());

    cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
    cairo_stroke_preserve(cr);

    cairo_set_operator(cr, CAIRO_OPERATOR_CLEAR);
    cairo_set_fill_rule(cr, CAIRO_FILL_RULE_WINDING);
    cairo_fill(cr);

    cairo_pop_group_to_source(cr);
    cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
    cairo_paint(cr);
    cairo_restore(cr);
}
Beispiel #20
0
/* We double buffer the image.  It looks nice and it enables
 * grabbing the graph with the pointer and translating it.
 * We draw on our own larger surface and then copy part of that
 * to the gdk surface.
 *
 * We assume that this function is drawing to an exposed/showing
 * drawing area, so the status update will reflect the current
 * exposed/showing drawing area. */
void qp_graph_draw(struct qp_graph *gr, cairo_t *gdk_cr)
{
  GtkAllocation allocation;

  if(gr->waiting_to_resize_draw && !gr->qp->shape)
  {
    //WARN("gr=%p gr->name=\"%s\" gr->ref_count=%d\n", gr, gr->name, gr->ref_count);
    cairo_set_source_rgba(gdk_cr, gr->background_color.r,
      gr->background_color.g, gr->background_color.b,
      gr->background_color.a);

    cairo_paint(gdk_cr);

    g_idle_add_full(G_PRIORITY_LOW, idle_callback, gr, NULL);
    /* fight qp_graph_destroy() race condition with flag */
    ++gr->ref_count;
    /* We draw after the other widgets are drawn, in case drawing
     * takes a long time.  This waiting also gives a chance
     * for the watch cursor to show.  But that seems to only
     * show if the window had focus at the right time. */
    return;
  }

  gtk_widget_get_allocation(gr->drawing_area, &allocation);
  
  if(gr->pixbuf_needs_draw)
  {
    cairo_t *db_cr; /* double buffer cr */

    db_cr = cairo_create(gr->pixbuf_surface);
    graph_draw(gr, db_cr, gr->pixbuf_x, gr->pixbuf_y,
                  gr->pixbuf_width, gr->pixbuf_height);
    cairo_destroy(db_cr);
    // debuging
    //cairo_surface_write_to_png(gr->pixbuf_surface, "x.png");
    qp_win_set_status(gr->qp);
  }

  /* the GTK cairo_t *gdk_cr has no alpha bits so all the
   * alpha drawn to it will be smushed. */
  //WARN("content=0x%lx\n", (unsigned long)cairo_get_target(gdk_cr));


  if(!gr->qp->shape)
  {
    /* Not using the shape X11 extension */

    /* This is where we go from the back buffer to the drawing area */
    draw_from_pixbuf(gdk_cr, gr, allocation.width, allocation.height);

    if(gr->draw_zoom_box == 1)
      draw_zoom_box(gdk_cr, gr);
    if(gr->draw_value_pick)
      draw_value_pick_line(gdk_cr, gr, allocation.width, allocation.height);


    if(gr->pixbuf_needs_draw)
    {
      gdk_window_set_cursor(gtk_widget_get_window(gr->qp->window), NULL);
      gr->pixbuf_needs_draw = 0;
      // gr->qp->wait_warning_showing = 0;
    }
  }
  else
  {
    /* Use the X11 shape extension */


    /* TODO: This is a resource pig.  Fix it. */

    cairo_region_t *reg_draw_area, *window_region;
    /* empty flag */ 
    int empty;
    cairo_surface_t *mask_surface;
    GtkAllocation all;

    /* Make sure the surface is up to date */
    //cairo_surface_flush(gr->pixbuf_surface);

    /* make a sub surface that is the size of the graph drawing area */
    mask_surface = cairo_surface_create_for_rectangle(gr->pixbuf_surface,
        INT(gr->pixbuf_x+gr->grab_x),
        INT(gr->pixbuf_y+gr->grab_y),
        allocation.width, allocation.height);
    
    reg_draw_area = get_cairo_region_create_from_surface(gr,
        mask_surface, allocation.width, allocation.height);

    cairo_surface_destroy(mask_surface);

    cairo_region_translate(reg_draw_area, allocation.x, allocation.y);

    gtk_widget_get_allocation(gr->qp->window, &all);
    all.x = all.y = 0;

    window_region = cairo_region_create_rectangle(&all);

    cairo_region_subtract_rectangle(window_region, &allocation);

    empty = cairo_region_is_empty(reg_draw_area);

    if(!empty)  
      cairo_region_union(window_region, reg_draw_area);

    cairo_region_destroy(reg_draw_area);

    /* window_region is a region with a hole in it the
     * size of the drawing area with the graph and grid added back. */


    if(gr->draw_zoom_box && !empty)
    {
      cairo_rectangle_int_t rec;
      rec.x = allocation.x + gr->z_x;
      rec.y = allocation.y + gr->z_y;
      rec.width = gr->z_w;
      rec.height = gr->z_h;
      /* regions do not like negitive values or
       * maybe shapes do not like negitive values
       * in any case we keep width and height
       * positive */
      if(rec.width < 0)
      {
        rec.width *= -1;
        rec.x -= rec.width;
      }
      if(rec.height < 0)
      {
        rec.height *= -1;
        rec.y -= rec.height;
      }
        
      cairo_region_union_rectangle(window_region, &rec);
      /* now we have the zoom box added to window_region */
    }


    /* This is where we go from the back buffer to the drawing area */
    draw_from_pixbuf(gdk_cr, gr, allocation.width, allocation.height);
    if(gr->draw_zoom_box)
      draw_zoom_box(gdk_cr, gr);
    if(gr->draw_value_pick)
      draw_value_pick_line(gdk_cr, gr, allocation.width, allocation.height);


    if(empty)
    {
      /* we have nothing to make a shape with */
      if(gr->qp->last_shape_region)
      {
        cairo_region_destroy(gr->qp->last_shape_region);
        gr->qp->last_shape_region = NULL;
      }
      cairo_region_destroy(window_region);
      /* remove the old shape region */
      gtk_widget_shape_combine_region(gr->qp->window, NULL);
    }
    else if(!gr->qp->last_shape_region ||
        !cairo_region_equal(gr->qp->last_shape_region, window_region))
    {
      // DEBUG("creating new shape region\n");
      
      /* We need to undo the old shape first */
      gtk_widget_shape_combine_region(gr->qp->window, NULL);

      gtk_widget_shape_combine_region(gr->qp->window, window_region);

      if(gr->qp->last_shape_region)
        cairo_region_destroy(gr->qp->last_shape_region);

      gr->qp->last_shape_region = window_region;
    }
    else
      cairo_region_destroy(window_region);


    gr->pixbuf_needs_draw = 0;

    gdk_window_set_cursor(gtk_widget_get_window(gr->qp->window), NULL);
    // debuging
    //cairo_surface_write_to_png(cairo_get_target(gdk_cr), "y.png");
  }

  if(gr->qp->update_graph_detail && gr->qp->graph_detail)
  {
    gr->qp->update_graph_detail = 0;
    /* make the graph configure window show stuff about this graph */
    qp_win_graph_detail_init(gr->qp);
  }
}
Beispiel #21
0
static inline
cairo_region_t *
get_cairo_region_create_from_surface(struct qp_graph *gr,
    cairo_surface_t *surface, int width, int height)
{
  /* TODO: this is a resource pig.  Make it better. */

  cairo_rectangle_int_t rect;
  cairo_surface_t *image;
  cairo_region_t *region;
  cairo_t *cr;
  uint32_t *data, bg;
  int x, y, stride;

  if(!gr->x11)
    /* Creates region that covers the area where the
     * given surface is more than 50% opaque.
     * The below code copies this method.  This GDK
     * code is a pig too. */
    return gdk_cairo_region_create_from_surface(surface);

  if(!gr->x11->background_set)
  {
    /* We need to see what the background color is when it is
     * applied to an image.  A small image. */
    image = cairo_image_surface_create(CAIRO_FORMAT_RGB24, 1, 1);
    cr = cairo_create(image);
    cairo_set_source_rgba(cr, gr->background_color.r,
        gr->background_color.g, gr->background_color.b,
        gr->background_color.a);
    cairo_paint (cr);
    cairo_destroy (cr);
    data = (void *) cairo_image_surface_get_data(image);
    gr->x11->background = (data[0] & 0x00FFFFFF);
    cairo_surface_destroy(image);
    gr->x11->background_set = 1;
  }

  bg = gr->x11->background;

  image = cairo_image_surface_create(CAIRO_FORMAT_RGB24, width, height);
  cr = cairo_create(image);
  cairo_set_source_surface(cr, surface, 0, 0);
  cairo_paint (cr);
  cairo_destroy (cr);

  data = (void *) cairo_image_surface_get_data(image);
  stride = cairo_image_surface_get_stride(image);

  region = cairo_region_create();

  for(y=0; y < height; y++)
    {
      for(x=0; x < width; x++)
        {
          /* Search for a continuous range of "background pixels"*/
          gint x0=x;
          while(x < width)
            {
              if((data[x] & 0x00FFFFFF) == bg)
                /* This pixel is the background color */
                break;
              x++;
            }

          if(x > x0)
            {
              /* Add the pixels (x0, y) to (x, y+1) as a new rectangle
               * in the region
               */
              rect.x = x0;
              rect.width = x - x0;
              rect.y = y;
              rect.height = 1;

              cairo_region_union_rectangle(region, &rect);
            }
        }
      data += stride/4;
    }

  cairo_surface_destroy(image);

  return region;
}
Beispiel #22
0
static void
grab_screenshot (ClutterActor *stage,
                 _screenshot_data *screenshot_data)
{
  MetaScreen *screen = shell_global_get_screen (screenshot_data->screenshot->global);
  MetaCursorTracker *tracker;
  int width, height;
  GSimpleAsyncResult *result;
  GSettings *settings;

  meta_screen_get_size (screen, &width, &height);

  do_grab_screenshot (screenshot_data, 0, 0, width, height);

  if (meta_screen_get_n_monitors (screen) > 1)
    {
      cairo_region_t *screen_region = cairo_region_create ();
      cairo_region_t *stage_region;
      MetaRectangle monitor_rect;
      cairo_rectangle_int_t stage_rect;
      int i;
      cairo_t *cr;

      for (i = meta_screen_get_n_monitors (screen) - 1; i >= 0; i--)
        {
          meta_screen_get_monitor_geometry (screen, i, &monitor_rect);
          cairo_region_union_rectangle (screen_region, (const cairo_rectangle_int_t *) &monitor_rect);
        }

      stage_rect.x = 0;
      stage_rect.y = 0;
      stage_rect.width = width;
      stage_rect.height = height;

      stage_region = cairo_region_create_rectangle ((const cairo_rectangle_int_t *) &stage_rect);
      cairo_region_xor (stage_region, screen_region);
      cairo_region_destroy (screen_region);

      cr = cairo_create (screenshot_data->image);

      for (i = 0; i < cairo_region_num_rectangles (stage_region); i++)
        {
          cairo_rectangle_int_t rect;
          cairo_region_get_rectangle (stage_region, i, &rect);
          cairo_rectangle (cr, (double) rect.x, (double) rect.y, (double) rect.width, (double) rect.height);
          cairo_fill (cr);
        }

      cairo_destroy (cr);
      cairo_region_destroy (stage_region);
    }

  screenshot_data->screenshot_area.x = 0;
  screenshot_data->screenshot_area.y = 0;
  screenshot_data->screenshot_area.width = width;
  screenshot_data->screenshot_area.height = height;

  settings = g_settings_new (A11Y_APPS_SCHEMA);
  if (screenshot_data->include_cursor &&
      !g_settings_get_boolean (settings, MAGNIFIER_ACTIVE_KEY))
    {
      tracker = meta_cursor_tracker_get_for_screen (screen);
      _draw_cursor_image (tracker, screenshot_data->image, screenshot_data->screenshot_area);
    }
  g_object_unref (settings);

  g_signal_handlers_disconnect_by_func (stage, (void *)grab_screenshot, (gpointer)screenshot_data);

  result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_screenshot);
  g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL);
  g_object_unref (result);
}
static cairo_int_status_t
_add_operation (cairo_analysis_surface_t *surface,
		cairo_rectangle_int_t    *rect,
		cairo_int_status_t        backend_status)
{
    cairo_int_status_t status;
    cairo_box_t bbox;

    if (rect->width == 0 || rect->height == 0) {
	/* Even though the operation is not visible we must be careful
	 * to not allow unsupported operations to be replayed to the
	 * backend during CAIRO_PAGINATED_MODE_RENDER */
	if (backend_status == CAIRO_INT_STATUS_SUCCESS ||
	    backend_status == CAIRO_INT_STATUS_FLATTEN_TRANSPARENCY ||
	    backend_status == CAIRO_INT_STATUS_NOTHING_TO_DO)
	{
	    return CAIRO_INT_STATUS_SUCCESS;
	}
	else
	{
	    return CAIRO_INT_STATUS_IMAGE_FALLBACK;
	}
    }

    _cairo_box_from_rectangle (&bbox, rect);

    if (surface->has_ctm) {
	int tx, ty;

	if (_cairo_matrix_is_integer_translation (&surface->ctm, &tx, &ty)) {
	    rect->x += tx;
	    rect->y += ty;

	    tx = _cairo_fixed_from_int (tx);
	    bbox.p1.x += tx;
	    bbox.p2.x += tx;

	    ty = _cairo_fixed_from_int (ty);
	    bbox.p1.y += ty;
	    bbox.p2.y += ty;
	} else {
	    _cairo_matrix_transform_bounding_box_fixed (&surface->ctm,
							&bbox, NULL);

	    if (bbox.p1.x == bbox.p2.x || bbox.p1.y == bbox.p2.y) {
		/* Even though the operation is not visible we must be
		 * careful to not allow unsupported operations to be
		 * replayed to the backend during
		 * CAIRO_PAGINATED_MODE_RENDER */
		if (backend_status == CAIRO_INT_STATUS_SUCCESS ||
		    backend_status == CAIRO_INT_STATUS_FLATTEN_TRANSPARENCY ||
		    backend_status == CAIRO_INT_STATUS_NOTHING_TO_DO)
		{
		    return CAIRO_INT_STATUS_SUCCESS;
		}
		else
		{
		    return CAIRO_INT_STATUS_IMAGE_FALLBACK;
		}
	    }

	    _cairo_box_round_to_rectangle (&bbox, rect);
	}
    }

    if (surface->first_op) {
	surface->first_op = FALSE;
	surface->page_bbox = bbox;
    } else
	_cairo_box_add_box(&surface->page_bbox, &bbox);

    /* If the operation is completely enclosed within the fallback
     * region there is no benefit in emitting a native operation as
     * the fallback image will be painted on top.
     */
    if (cairo_region_contains_rectangle (&surface->fallback_region, rect) == CAIRO_REGION_OVERLAP_IN)
	return CAIRO_INT_STATUS_IMAGE_FALLBACK;

    if (backend_status == CAIRO_INT_STATUS_FLATTEN_TRANSPARENCY) {
	/* A status of CAIRO_INT_STATUS_FLATTEN_TRANSPARENCY indicates
	 * that the backend only supports this operation if the
	 * transparency removed. If the extents of this operation does
	 * not intersect any other native operation, the operation is
	 * natively supported and the backend will blend the
	 * transparency into the white background.
	 */
	if (cairo_region_contains_rectangle (&surface->supported_region, rect) == CAIRO_REGION_OVERLAP_OUT)
	    backend_status = CAIRO_INT_STATUS_SUCCESS;
    }

    if (backend_status == CAIRO_INT_STATUS_SUCCESS) {
	/* Add the operation to the supported region. Operations in
	 * this region will be emitted as native operations.
	 */
	surface->has_supported = TRUE;
	return cairo_region_union_rectangle (&surface->supported_region, rect);
    }

    /* Add the operation to the unsupported region. This region will
     * be painted as an image after all native operations have been
     * emitted.
     */
    surface->has_unsupported = TRUE;
    status = cairo_region_union_rectangle (&surface->fallback_region, rect);

    /* The status CAIRO_INT_STATUS_IMAGE_FALLBACK is used to indicate
     * unsupported operations to the recording surface as using
     * CAIRO_INT_STATUS_UNSUPPORTED would cause cairo-surface to
     * invoke the cairo-surface-fallback path then return
     * CAIRO_STATUS_SUCCESS.
     */
    if (status == CAIRO_INT_STATUS_SUCCESS)
	return CAIRO_INT_STATUS_IMAGE_FALLBACK;
    else
	return status;
}
Beispiel #24
0
void
gdk_wayland_window_invalidate_for_new_frame (GdkWindow      *window,
                                             cairo_region_t *update_area)
{
  cairo_rectangle_int_t window_rect;
  GdkDisplay *display = gdk_window_get_display (window);
  GdkWaylandDisplay *display_wayland = GDK_WAYLAND_DISPLAY (display);
  GdkWaylandGLContext *context_wayland;
  int buffer_age;
  gboolean invalidate_all;
  EGLSurface egl_surface;

  /* Minimal update is ok if we're not drawing with gl */
  if (window->gl_paint_context == NULL)
    return;

  context_wayland = GDK_WAYLAND_GL_CONTEXT (window->gl_paint_context);
  buffer_age = 0;

  egl_surface = gdk_wayland_window_get_egl_surface (window->impl_window,
                                                    context_wayland->egl_config);

  if (display_wayland->have_egl_buffer_age)
    {
      gdk_gl_context_make_current (window->gl_paint_context);
      eglQuerySurface (display_wayland->egl_display, egl_surface,
		       EGL_BUFFER_AGE_EXT, &buffer_age);
    }

  invalidate_all = FALSE;
  if (buffer_age == 0 || buffer_age >= 4)
    invalidate_all = TRUE;
  else
    {
      if (buffer_age >= 2)
        {
          if (window->old_updated_area[0])
            cairo_region_union (update_area, window->old_updated_area[0]);
          else
            invalidate_all = TRUE;
        }
      if (buffer_age >= 3)
        {
          if (window->old_updated_area[1])
            cairo_region_union (update_area, window->old_updated_area[1]);
          else
            invalidate_all = TRUE;
        }
    }

  if (invalidate_all)
    {
      window_rect.x = 0;
      window_rect.y = 0;
      window_rect.width = gdk_window_get_width (window);
      window_rect.height = gdk_window_get_height (window);

      /* If nothing else is known, repaint everything so that the back
       * buffer is fully up-to-date for the swapbuffer
       */
      cairo_region_union_rectangle (update_area, &window_rect);
    }
}
/* This function originally from Jean-Edouard Lachand-Robert, and
 * available at www.codeguru.com. Simplified for our needs, not sure
 * how much of the original code left any longer. Now handles just
 * one-bit deep bitmaps (in Window parlance, ie those that GDK calls
 * bitmaps (and not pixmaps), with zero pixels being transparent.
 *
 * Changed again here from the GDK version to use an 8-bit surface instead
 * of a 1-bit bitmap.
 */
static cairo_region_t *
_gdk_cairo_region_create_from_surface (cairo_surface_t *surface)
{
  cairo_region_t *region;
  GdkRectangle extents, rect;
  cairo_surface_t *image;
  cairo_t *cr;
  gint x, y, stride;
  guchar *data;

  _gdk_cairo_surface_extents (surface, &extents);

  if (cairo_surface_get_content (surface) == CAIRO_CONTENT_COLOR)
    return cairo_region_create_rectangle (&extents);

  if (cairo_surface_get_type (surface) != CAIRO_SURFACE_TYPE_IMAGE ||
      cairo_image_surface_get_format (surface) != CAIRO_FORMAT_A8)
    {
      /* coerce to an A8 image */
      image = cairo_image_surface_create (CAIRO_FORMAT_A8,
                                          extents.width, extents.height);
      cr = cairo_create (image);
      cairo_set_source_surface (cr, surface, -extents.x, -extents.y);
      cairo_paint (cr);
      cairo_destroy (cr);
    }
  else
    image = cairo_surface_reference (surface);

  data = cairo_image_surface_get_data (image);
  stride = cairo_image_surface_get_stride (image);

  region = cairo_region_create ();

  for (y = 0; y < extents.height; y++)
    {
      for (x = 0; x < extents.width; x++)
        {
          /* Search for a continuous range of "non transparent pixels"*/
          gint x0 = x;
          while (x < extents.width)
            {
              guint8 alpha = data[x];
              if (alpha < 24)
                /* This pixel is "transparent"*/
                break;
              x++;
            }

          if (x > x0)
            {
              /* Add the pixels (x0, y) to (x, y+1) as a new rectangle
               * in the region
               */
              rect.x = x0;
              rect.width = x - x0;
              rect.y = y;
              rect.height = 1;

              cairo_region_union_rectangle (region, &rect);
            }
        }
      data += stride;
    }

  cairo_surface_destroy (image);

  cairo_region_translate (region, extents.x, extents.y);

  return region;
}
Beispiel #26
0
/**
 * gdk_cairo_draw_from_gl:
 * @cr: a cairo context
 * @window: The window we're rendering for (not necessarily into)
 * @source: The GL ID of the source buffer
 * @source_type: The type of the @source
 * @buffer_scale: The scale-factor that the @source buffer is allocated for
 * @x: The source x position in @source to start copying from in GL coordinates
 * @y: The source y position in @source to start copying from in GL coordinates
 * @width: The width of the region to draw
 * @height: The height of the region to draw
 *
 * This is the main way to draw GL content in GTK+. It takes a render buffer ID
 * (@source_type == #GL_RENDERBUFFER) or a texture id (@source_type == #GL_TEXTURE)
 * and draws it onto @cr with an OVER operation, respecting the current clip.
 * The top left corner of the rectangle specified by @x, @y, @width and @height
 * will be drawn at the current (0,0) position of the cairo_t.
 *
 * This will work for *all* cairo_t, as long as @window is realized, but the
 * fallback implementation that reads back the pixels from the buffer may be
 * used in the general case. In the case of direct drawing to a window with
 * no special effects applied to @cr it will however use a more efficient
 * approach.
 *
 * For #GL_RENDERBUFFER the code will always fall back to software for buffers
 * with alpha components, so make sure you use #GL_TEXTURE if using alpha.
 *
 * Calling this may change the current GL context.
 *
 * Since: 3.16
 */
void
gdk_cairo_draw_from_gl (cairo_t              *cr,
                        GdkWindow            *window,
                        int                   source,
                        int                   source_type,
                        int                   buffer_scale,
                        int                   x,
                        int                   y,
                        int                   width,
                        int                   height)
{
    GdkGLContext *paint_context;
    cairo_surface_t *image;
    cairo_matrix_t matrix;
    int dx, dy, window_scale;
    gboolean trivial_transform;
    cairo_surface_t *group_target;
    GdkWindow *direct_window, *impl_window;
    guint framebuffer;
    int alpha_size = 0;
    cairo_region_t *clip_region;
    GdkGLContextPaintData *paint_data;

    impl_window = window->impl_window;

    window_scale = gdk_window_get_scale_factor (impl_window);

    paint_context = gdk_window_get_paint_gl_context (window, NULL);
    if (paint_context == NULL)
    {
        g_warning ("gdk_cairo_draw_gl_render_buffer failed - no paint context");
        return;
    }

    clip_region = gdk_cairo_region_from_clip (cr);

    gdk_gl_context_make_current (paint_context);
    paint_data = gdk_gl_context_get_paint_data (paint_context);

    if (paint_data->tmp_framebuffer == 0)
        glGenFramebuffersEXT (1, &paint_data->tmp_framebuffer);

    if (source_type == GL_RENDERBUFFER)
    {
        glBindRenderbuffer (GL_RENDERBUFFER, source);
        glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE,  &alpha_size);
    }
    else if (source_type == GL_TEXTURE)
    {
        glBindTexture (GL_TEXTURE_2D, source);

        glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE,  &alpha_size);
    }
    else
    {
        g_warning ("Unsupported gl source type %d\n", source_type);
        return;
    }

    group_target = cairo_get_group_target (cr);
    direct_window = cairo_surface_get_user_data (group_target, &direct_key);

    cairo_get_matrix (cr, &matrix);

    dx = matrix.x0;
    dy = matrix.y0;

    /* Trivial == integer-only translation */
    trivial_transform =
        (double)dx == matrix.x0 && (double)dy == matrix.y0 &&
        matrix.xx == 1.0 && matrix.xy == 0.0 &&
        matrix.yx == 0.0 && matrix.yy == 1.0;

    /* For direct paint of non-alpha renderbuffer, we can
       just do a bitblit */
    if ((_gdk_gl_flags & GDK_GL_SOFTWARE_DRAW_GL) == 0 &&
            source_type == GL_RENDERBUFFER &&
            alpha_size == 0 &&
            direct_window != NULL &&
            direct_window->current_paint.use_gl &&
            trivial_transform &&
            clip_region != NULL)
    {
        int unscaled_window_height;
        int i;

        /* Create a framebuffer with the source renderbuffer and
           make it the current target for reads */
        framebuffer = paint_data->tmp_framebuffer;
        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer);
        glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                      GL_RENDERBUFFER_EXT, source);
        glBindFramebufferEXT (GL_DRAW_FRAMEBUFFER_EXT, 0);

        /* Translate to impl coords */
        cairo_region_translate (clip_region, dx, dy);

        glEnable (GL_SCISSOR_TEST);

        gdk_window_get_unscaled_size (impl_window, NULL, &unscaled_window_height);
        glDrawBuffer (GL_BACK);

#define FLIP_Y(_y) (unscaled_window_height - (_y))

        for (i = 0; i < cairo_region_num_rectangles (clip_region); i++)
        {
            cairo_rectangle_int_t clip_rect, dest;

            cairo_region_get_rectangle (clip_region, i, &clip_rect);
            clip_rect.x *= window_scale;
            clip_rect.y *= window_scale;
            clip_rect.width *= window_scale;
            clip_rect.height *= window_scale;

            glScissor (clip_rect.x, FLIP_Y (clip_rect.y + clip_rect.height),
                       clip_rect.width, clip_rect.height);

            dest.x = dx * window_scale;
            dest.y = dy * window_scale;
            dest.width = width * window_scale / buffer_scale;
            dest.height = height * window_scale / buffer_scale;

            if (gdk_rectangle_intersect (&clip_rect, &dest, &dest))
            {
                int clipped_src_x = x + (dest.x - dx * window_scale);
                int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale));
                glBlitFramebufferEXT(clipped_src_x, clipped_src_y,
                                     (clipped_src_x + dest.width), (clipped_src_y + dest.height),
                                     dest.x, FLIP_Y(dest.y + dest.height),
                                     dest.x + dest.width, FLIP_Y(dest.y),
                                     GL_COLOR_BUFFER_BIT, GL_NEAREST);
                if (impl_window->current_paint.flushed_region)
                {
                    cairo_rectangle_int_t flushed_rect;

                    flushed_rect.x = dest.x / window_scale;
                    flushed_rect.y = dest.y / window_scale;
                    flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x;
                    flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y;

                    cairo_region_union_rectangle (impl_window->current_paint.flushed_region,
                                                  &flushed_rect);
                    cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region,
                                                     &flushed_rect);
                }
            }
        }

        glDisable (GL_SCISSOR_TEST);

        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);

#undef FLIP_Y

    }
    /* For direct paint of alpha or non-alpha textures we can use texturing */
    else if ((_gdk_gl_flags & GDK_GL_SOFTWARE_DRAW_GL) == 0 &&
             source_type == GL_TEXTURE &&
             direct_window != NULL &&
             direct_window->current_paint.use_gl &&
             trivial_transform &&
             clip_region != NULL)
    {
        int unscaled_window_height;
        GLint texture_width;
        GLint texture_height;
        int i, n_rects, n_quads;
        GdkTexturedQuad *quads;
        cairo_rectangle_int_t clip_rect;

        /* Translate to impl coords */
        cairo_region_translate (clip_region, dx, dy);

        if (alpha_size != 0)
        {
            cairo_region_t *opaque_region, *blend_region;

            opaque_region = cairo_region_copy (clip_region);
            cairo_region_subtract (opaque_region, impl_window->current_paint.flushed_region);
            cairo_region_subtract (opaque_region, impl_window->current_paint.need_blend_region);

            if (!cairo_region_is_empty (opaque_region))
                gdk_gl_texture_from_surface (impl_window->current_paint.surface,
                                             opaque_region);

            blend_region = cairo_region_copy (clip_region);
            cairo_region_intersect (blend_region, impl_window->current_paint.need_blend_region);

            glEnable (GL_BLEND);
            if (!cairo_region_is_empty (blend_region))
                gdk_gl_texture_from_surface (impl_window->current_paint.surface,
                                             blend_region);

            cairo_region_destroy (opaque_region);
            cairo_region_destroy (blend_region);
        }

        glBindTexture (GL_TEXTURE_2D, source);

        glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH,  &texture_width);
        glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT,  &texture_height);

        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);

        glEnable (GL_SCISSOR_TEST);

        gdk_window_get_unscaled_size (impl_window, NULL, &unscaled_window_height);

#define FLIP_Y(_y) (unscaled_window_height - (_y))

        cairo_region_get_extents (clip_region, &clip_rect);

        glScissor (clip_rect.x * window_scale, FLIP_Y ((clip_rect.y + clip_rect.height) * window_scale),
                   clip_rect.width * window_scale, clip_rect.height * window_scale);

        n_quads = 0;
        n_rects = cairo_region_num_rectangles (clip_region);
        quads = g_new (GdkTexturedQuad, n_rects);
        for (i = 0; i < n_rects; i++)
        {
            cairo_rectangle_int_t dest;

            cairo_region_get_rectangle (clip_region, i, &clip_rect);

            clip_rect.x *= window_scale;
            clip_rect.y *= window_scale;
            clip_rect.width *= window_scale;
            clip_rect.height *= window_scale;

            dest.x = dx * window_scale;
            dest.y = dy * window_scale;
            dest.width = width * window_scale / buffer_scale;
            dest.height = height * window_scale / buffer_scale;

            if (gdk_rectangle_intersect (&clip_rect, &dest, &dest))
            {
                int clipped_src_x = x + (dest.x - dx * window_scale);
                int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale));
                GdkTexturedQuad quad = {
                    dest.x, FLIP_Y(dest.y),
                    dest.x + dest.width, FLIP_Y(dest.y + dest.height),
                    clipped_src_x / (float)texture_width, (clipped_src_y + dest.height) / (float)texture_height,
                    (clipped_src_x + dest.width) / (float)texture_width, clipped_src_y / (float)texture_height,
                };

                quads[n_quads++] = quad;

                if (impl_window->current_paint.flushed_region)
                {
                    cairo_rectangle_int_t flushed_rect;

                    flushed_rect.x = dest.x / window_scale;
                    flushed_rect.y = dest.y / window_scale;
                    flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x;
                    flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y;

                    cairo_region_union_rectangle (impl_window->current_paint.flushed_region,
                                                  &flushed_rect);
                    cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region,
                                                     &flushed_rect);
                }
            }
        }

        if (n_quads > 0)
            gdk_gl_texture_quads (paint_context, GL_TEXTURE_2D, n_quads, quads);

        g_free (quads);

        if (alpha_size != 0)
            glDisable (GL_BLEND);

#undef FLIP_Y

    }
    else
    {
        /* Software fallback */

        /* TODO: avoid reading back non-required data due to dest clip */
        image = cairo_surface_create_similar_image (cairo_get_target (cr),
                (alpha_size == 0) ? CAIRO_FORMAT_RGB24 : CAIRO_FORMAT_ARGB32,
                width, height);

        cairo_surface_set_device_scale (image, buffer_scale, buffer_scale);

        framebuffer = paint_data->tmp_framebuffer;
        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer);

        if (source_type == GL_RENDERBUFFER)
        {
            /* Create a framebuffer with the source renderbuffer and
               make it the current target for reads */
            glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                          GL_RENDERBUFFER_EXT, source);
        }
        else
        {
            glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                       GL_TEXTURE_2D, source, 0);
        }

        glPixelStorei (GL_PACK_ALIGNMENT, 4);
        glPixelStorei (GL_PACK_ROW_LENGTH, cairo_image_surface_get_stride (image) / 4);

        glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
                      cairo_image_surface_get_data (image));

        glPixelStorei (GL_PACK_ROW_LENGTH, 0);

        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);

        cairo_surface_mark_dirty (image);

        /* Invert due to opengl having different origin */
        cairo_scale (cr, 1, -1);
        cairo_translate (cr, 0, -height / buffer_scale);

        cairo_set_source_surface (cr, image, 0, 0);
        cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
        cairo_paint (cr);

        cairo_surface_destroy (image);
    }

    if (clip_region)
        cairo_region_destroy (clip_region);

}
Beispiel #27
0
gboolean
byzanz_deserialize (GInputStream *     stream,
                    guint64 *          msecs_out,
                    cairo_surface_t ** surface_out,
                    cairo_region_t **  region_out,
                    GCancellable *     cancellable,
                    GError **          error)
{
  guint i, stride;
  cairo_rectangle_int_t extents, *rects;
  cairo_region_t *region;
  cairo_surface_t *surface;
  guchar *data;
  guint32 n;
  int y;

  g_return_val_if_fail (G_IS_INPUT_STREAM (stream), FALSE);
  g_return_val_if_fail (msecs_out != NULL, FALSE);
  g_return_val_if_fail (surface_out != NULL, FALSE);
  g_return_val_if_fail (region_out != NULL, FALSE);

  if (!g_input_stream_read_all (stream, msecs_out, sizeof (guint64), NULL, cancellable, error) ||
      !g_input_stream_read_all (stream, &n, sizeof (guint32), NULL, cancellable, error))
    return FALSE;

  if (n == 0) {
    /* end of stream */
    *surface_out = NULL;
    *region_out = NULL;
    return TRUE;
  }

  region = cairo_region_create ();
  rects = g_new (cairo_rectangle_int_t, n);
  surface = NULL;
  for (i = 0; i < n; i++) {
    gint ints[4];
    if (!g_input_stream_read_all (stream, ints, sizeof (ints), NULL, cancellable, error))
      goto fail;

    rects[i].x = ints[0];
    rects[i].y = ints[1];
    rects[i].width = ints[2];
    rects[i].height = ints[3];
    cairo_region_union_rectangle (region, &rects[i]);
  }

  cairo_region_get_extents (region, &extents);
  surface = cairo_image_surface_create (CAIRO_FORMAT_RGB24, extents.width, extents.height);
  cairo_surface_set_device_offset (surface, -extents.x, -extents.y);
  stride = cairo_image_surface_get_stride (surface);
  for (i = 0; i < n; i++) {
    data = cairo_image_surface_get_data (surface) 
      + stride * (rects[i].y - extents.y) 
      + sizeof (guint32) * (rects[i].x - extents.x);
    for (y = 0; y < rects[i].height; y++) {
      if (!g_input_stream_read_all (stream, data, 
            rects[i].width * sizeof (guint32), NULL, cancellable, error))
        goto fail;
      data += stride;
    }
  }

  g_free (rects);
  *region_out = region;
  *surface_out = surface;
  return TRUE;

fail:
  if (surface)
    cairo_surface_destroy (surface);
  cairo_region_destroy (region);
  g_free (rects);
  return FALSE;
}