int dothrow() { register struct obj *obj; if(check_capacity(NULL)) return(0); obj = getobj(toss_objs, "throw"); /* it is also possible to throw food */ /* (or jewels, or iron balls... ) */ if(!obj || !getdir(NULL)) { /* ask "in what direction?" */ if (obj && obj->oclass == GOLD_CLASS) { u.ugold += obj->quan; flags.botl = 1; dealloc_obj(obj); } return(0); } if(obj->oclass == GOLD_CLASS) return(throw_gold(obj)); if(!canletgo(obj,"throw")) return(0); if (obj->oartifact == ART_MJOLLNIR && obj != uwep) { You("must be wielding %s in order to throw it.", xname(obj)); return(0); } if ((obj->oartifact == ART_MJOLLNIR && ACURR(A_STR) != 125) || (obj->otyp == BOULDER #ifdef POLYSELF && !throws_rocks(uasmon) #endif )) { pline("It's too heavy."); return(1); } if(!u.dx && !u.dy && !u.dz) { You("cannot throw an object at yourself."); return(0); } u_wipe_engr(2); if(obj == uwep) { if(welded(obj)) { weldmsg(obj, FALSE); return(1); } if(obj->quan > 1L) setuwep(splitobj(obj, 1L)); else { setuwep((struct obj *)0); if (uwep) return(1); /* unwielded, died, rewielded */ } } else if(obj->quan > 1L) (void) splitobj(obj, 1L); freeinv(obj); return(throwit(obj)); }
static void litter(void) { struct obj *otmp = invent, *nextobj; int capacity = weight_cap(); while (otmp) { nextobj = otmp->nobj; if ((otmp != uball) && (rnd(capacity) <= (int)otmp->owt) && !otmp->owornmask) { if (canletgo(otmp, "")) { pline("Your %s you down the stairs.", aobjnam(otmp, "follow")); dropx(otmp); } } otmp = nextobj; } }