Beispiel #1
0
void Clock::makeAdjustmentsToTicks() {
  currentTicks = getTicks();
  ticks = currentTicks-previousTicks;
  unsigned int lag = capFrameRate();
  previousTicks = currentTicks + lag;
  ticks += lag;  
}
Beispiel #2
0
int main(int argc, char *argv[])
{
	bool fullscreen = false;
	if (argc == 2)
	{
		if (strcmp(argv[1], "-full") == 0)
		{
			fullscreen = true;
		}
	}
	initWindow(1024, 768, fullscreen, "Space!!! :D");
	load();
	while (!keyInput.ESC)
	{
		clear();
		int i, r, g, b;
		for (i = 0; i < maxStars; i++)
		{
			r = randomNum(0, 255);
			g = randomNum(0, 255);
			b = randomNum(0, 255);
			setColour(r, g, b, 255);
			pixel(stars[i].x, stars[i].y);
		}
		update();
		logic();
		capFrameRate(60);
	}
	return 0;
}
Beispiel #3
0
unsigned int Clock::getElapsedTicks() { 
  if (paused) return 0;
  else if ( sloMo ) return 1;

  currTicks = getTicks();
  ticks = currTicks-prevTicks;
  unsigned int delay = capFrameRate();
  prevTicks = currTicks + delay;
  ticks += delay;
  sumOfAllTicks += ticks;
  return ticks;
}