/** * Draw the next frame of the game. */ void game_draw(void) { world_print(); cat_print(); }
int chooseActivity() { char ch; cout << "What would you like to do?" << endl << endl; cout << "1. Manage books" << endl; cout << "2. Manage clients" << endl; cout << "3. Manage categories" << endl; cout << "4. View books" << endl; cout << "5. View clients" << endl; cout << "6. View categories" << endl; cout << "7. Save session data" << endl; cout << "8. Exit" << endl; cout.flush(); cin.clear(); cin.ignore(numeric_limits<streamsize>::max(), '\n'); ch = getchar(); system("CLS"); switch (ch) { case '1': Manage(1); break; case '2': Manage(2); break; case '3': Manage(3); break; case '4': book_view(); system("pause"); break; case '5': client_view(); system("pause"); break; case '6': cat_print(); system("pause"); break; case '7': AllExport(); system("pause"); break; case '8': return (1); default: cout << "Please provide a valid response." << endl; cin.clear(); cin.ignore(numeric_limits<streamsize>::max(), '\n'); chooseActivity(); return(-1); break; } return(0); }