void ChatLayer::labelFadeInEnd() { mLabelFadeInEnd = true; if (mLabelFadeInEnd && mTimeEnd) ccTouchBegan(0, 0); }
void ChatLayer::saidChatContextEnd(float dt) { mTimeEnd = true; Music::sharedMusicPlayer()->unLoadEffectSound(m_chatContext.at(m_index-1).musicFile); if (mLabelFadeInEnd && mTimeEnd) ccTouchBegan(0, 0); }
void SceneRPG::ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent) { ccTouchBegan((CCTouch*)pTouches->anyObject(), pEvent); }
void VEScrollView::ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent) { ccTouchBegan((CCTouch*)pTouches->anyObject(), pEvent); }