Beispiel #1
0
int32 lua_ref(int32 lock) {
	int32 ref;
	checkCparams(1);
	ref = luaC_ref(lua_state->stack.top - 1, lock);
	lua_state->stack.top--;
	return ref;
}
Beispiel #2
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lua_Object lua_seterrormethod (void) {
  lua_Object temp;
  checkCparams(1);
  temp = lua_getglobal("_ERRORMESSAGE");
  lua_setglobal("_ERRORMESSAGE");
  return temp;
}
Beispiel #3
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lua_Object lua_seterrormethod (void)
{
  TObject temp = L->errorim;
  checkCparams(1);
  L->errorim = *(--L->stack.top);
  return put_luaObject(&temp);
}
Beispiel #4
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lua_Object lua_rawgettable (void) {
  checkCparams(2);
  if (ttype(L->stack.top-2) != LUA_T_ARRAY)
    lua_error("indexed expression not a table in rawgettable");
  *(L->stack.top-2) = *luaH_get(avalue(L->stack.top-2), L->stack.top-1);
  --L->stack.top;
  return put_luaObjectonTop();
}
Beispiel #5
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void lua_pushCclosure(lua_CFunction fn, int32 n) {
	if (!fn)
		lua_error("API error - attempt to push a NULL Cfunction");
	checkCparams(n);
	ttype(lua_state->stack.top) = LUA_T_CPROTO;
	fvalue(lua_state->stack.top) = fn;
	incr_top;
	luaV_closure(n);
}
Beispiel #6
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lua_Object lua_settagmethod (int tag, char *event)
{
  TObject newmethod;
  checkCparams(1);
  newmethod = *(--top);
  lua_pushnumber(tag);
  lua_pushstring(event);
  *top = newmethod;  incr_top;
  do_unprotectedrun(luaI_settagmethod, 3, 1);
  return put_luaObjectonTop();
}
Beispiel #7
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void lua_pushcclosure (lua_CFunction fn, int n)
{
  if (fn == NULL)
    lua_error("API error - attempt to push a NULL Cfunction");
  checkCparams(n);
  ttype(L->stack.top) = LUA_T_CPROTO;
  fvalue(L->stack.top) = fn;
  incr_top;
  luaV_closure(n);
  luaC_checkGC();
}
Beispiel #8
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lua_Object lua_rawgettable() {
	checkCparams(2);
	if (ttype(lua_state->stack.top-2) != LUA_T_ARRAY) {
		lua_error("indexed expression not a table in rawgettable");
	} else {
		TObject *h = luaH_get(avalue(lua_state->stack.top - 2), lua_state->stack.top - 1);
		--lua_state->stack.top;
		if (h) {
			*(lua_state->stack.top-1) = *h;
		} else {
			ttype(lua_state->stack.top-1) = LUA_T_NIL;
		}
	}
	return put_luaObjectonTop();
}
Beispiel #9
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lua_Object lua_rawgettable (void)
{
  checkCparams(2);
  if (ttype(top-2) != LUA_T_ARRAY)
    lua_error("indexed expression not a table in raw gettable");
  else {
    TObject *h = lua_hashget(avalue(top-2), top-1);
    --top;
    if (h != NULL)
      *(top-1) = *h;
    else
      ttype(top-1) = LUA_T_NIL;
  }
  return put_luaObjectonTop();
}
Beispiel #10
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void lua_settag(int32 tag) {
	checkCparams(1);
	luaT_realtag(tag);
	switch (ttype(lua_state->stack.top - 1)) {
	case LUA_T_ARRAY:
		(lua_state->stack.top - 1)->value.a->htag = tag;
		break;
	case LUA_T_USERDATA:
		(lua_state->stack.top - 1)->value.ud.tag = tag;
		break;
	default:
		luaL_verror("cannot change the tag of a %.20s", luaO_typenames[-ttype((lua_state->stack.top - 1))]);
	}
	lua_state->stack.top--;
}
Beispiel #11
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int lua_setlocal (lua_Function func, int local_number)
{
  TObject *f = Address(func);
  char *name = luaI_getlocalname(f->value.tf, local_number, lua_currentline(func));
  checkCparams(1);
  --top;
  if (name)
  {
    /* if "name", there must be a LUA_T_LINE */
    /* therefore, f+2 points to function base */
    *((f+2)+(local_number-1)) = *top;
    return 1;
  }
  else
    return 0;
}
Beispiel #12
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int32 lua_setlocal(lua_Function func, int32 local_number) {
	// check whether func is a Lua function
	if (lua_tag(func) != LUA_T_PROTO)
		return 0;
	else {
		TObject *f = Address(func);
		TProtoFunc *fp = luaA_protovalue(f)->value.tf;
		char *name = luaF_getlocalname(fp, local_number, lua_currentline(func));
		checkCparams(1);
		--lua_state->stack.top;
		if (name) {
			// if "name", there must be a LUA_T_LINE
			// therefore, f+2 points to function base
			*((f + 2) + (local_number - 1)) = *lua_state->stack.top;
			return 1;
		} else
			return 0;
	}
}
Beispiel #13
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int lua_ref (int lock)
{
  checkCparams(1);
  return luaI_ref(--top, lock);
}
Beispiel #14
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void lua_settable (void) {
  checkCparams(3);
  luaV_settable(L->stack.top-3);
  L->stack.top -= 2;  /* pop table and index */
}
Beispiel #15
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void lua_setglobal (char *name)
{
  checkCparams(1);
  setglobal(luaI_findsymbolbyname(name));
}
Beispiel #16
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lua_Object lua_gettable (void)
{
  checkCparams(2);
  luaV_gettable();
  return put_luaObjectonTop();
}
Beispiel #17
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lua_Object lua_pop (void) {
  checkCparams(1);
  return put_luaObjectonTop();
}
Beispiel #18
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lua_Object lua_settagmethod (int tag, char *event)
{
  checkCparams(1);
  luaT_settagmethod(tag, event, L->stack.top-1);
  return put_luaObjectonTop();
}
Beispiel #19
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void lua_rawsetglobal (char *name)
{
  TaggedString *ts = luaS_new(name);
  checkCparams(1);
  luaS_rawsetglobal(ts, --L->stack.top);
}
Beispiel #20
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void lua_rawsettable (void)
{
  checkCparams(3);
  storesubscript(top-3, 0);
}
Beispiel #21
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void lua_rawsettable (void) {
  checkCparams(3);
  luaV_rawsettable(L->stack.top-3);
}
Beispiel #22
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/* 
** API: receives on the stack the table and the index.
** returns the value.
*/
lua_Object lua_gettable (void)
{
  checkCparams(2);
  pushsubscript();
  return put_luaObjectonTop();
}
Beispiel #23
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void lua_settable (void)
{
  checkCparams(3);
  luaV_settable(L->stack.top-3, 1);
}
Beispiel #24
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void lua_rawsetglobal (char *name)
{
  Word n = luaI_findsymbolbyname(name);
  checkCparams(1);
  s_object(n) = *(--top);
}
Beispiel #25
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lua_Object lua_seterrormethod() {
	TObject temp = errorim;
	checkCparams(1);
	errorim = *(--lua_state->stack.top);
	return put_luaObject(&temp);
}
Beispiel #26
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void lua_setglobal (char *name)
{
  checkCparams(1);
  luaD_checkstack(2);  /* may need that to call T.M. */
  luaV_setglobal(luaS_new(name));
}
Beispiel #27
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lua_Object lua_seterrormethod (void)
{
  checkCparams(1);
  do_unprotectedrun(luaI_seterrormethod, 1, 1);
  return put_luaObjectonTop();
}
Beispiel #28
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void lua_rawsettable() {
	checkCparams(3);
	luaV_settable(lua_state->stack.top-3, 0);
}
Beispiel #29
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void lua_settag (int tag)
{
  checkCparams(1);
  luaI_settag(tag, --top);
}