Beispiel #1
0
static int
ambsample(				/* initial ambient division sample */
	AMBHEMI	*hp,
	int	i,
	int	j,
	int	n
)
{
	AMBSAMP	*ap = &ambsam(hp,i,j);
	RAY	ar;
	int	hlist[3], ii;
	double	spt[2], zd;
					/* generate hemispherical sample */
					/* ambient coefficient for weight */
	if (ambacc > FTINY)
		setcolor(ar.rcoef, AVGREFL, AVGREFL, AVGREFL);
	else
		copycolor(ar.rcoef, hp->acoef);
	if (rayorigin(&ar, AMBIENT, hp->rp, ar.rcoef) < 0)
		return(0);
	if (ambacc > FTINY) {
		multcolor(ar.rcoef, hp->acoef);
		scalecolor(ar.rcoef, 1./AVGREFL);
	}
	hlist[0] = hp->rp->rno;
	hlist[1] = j;
	hlist[2] = i;
	multisamp(spt, 2, urand(ilhash(hlist,3)+n));
resample:
	SDsquare2disk(spt, (j+spt[1])/hp->ns, (i+spt[0])/hp->ns);
	zd = sqrt(1. - spt[0]*spt[0] - spt[1]*spt[1]);
	for (ii = 3; ii--; )
		ar.rdir[ii] =	spt[0]*hp->ux[ii] +
				spt[1]*hp->uy[ii] +
				zd*hp->rp->ron[ii];
	checknorm(ar.rdir);
					/* avoid coincident samples */
	if (!n && ambcollision(hp, i, j, ar.rdir)) {
		spt[0] = frandom(); spt[1] = frandom();
		goto resample;		/* reject this sample */
	}
	dimlist[ndims++] = AI(hp,i,j) + 90171;
	rayvalue(&ar);			/* evaluate ray */
	ndims--;
	zd = raydistance(&ar);
	if (zd <= FTINY)
		return(0);		/* should never happen */
	multcolor(ar.rcol, ar.rcoef);	/* apply coefficient */
	if (zd*ap->d < 1.0)		/* new/closer distance? */
		ap->d = 1.0/zd;
	if (!n) {			/* record first vertex & value */
		if (zd > 10.0*thescene.cusize + 1000.)
			zd = 10.0*thescene.cusize + 1000.;
		VSUM(ap->p, ar.rorg, ar.rdir, zd);
		copycolor(ap->v, ar.rcol);
	} else {			/* else update recorded value */
		hp->acol[RED] -= colval(ap->v,RED);
		hp->acol[GRN] -= colval(ap->v,GRN);
		hp->acol[BLU] -= colval(ap->v,BLU);
		zd = 1.0/(double)(n+1);
		scalecolor(ar.rcol, zd);
		zd *= (double)n;
		scalecolor(ap->v, zd);
		addcolor(ap->v, ar.rcol);
	}
	addcolor(hp->acol, ap->v);	/* add to our sum */
	return(1);
}
Beispiel #2
0
int
m_dielectric(	/* color a ray which hit a dielectric interface */
	OBJREC  *m,
	RAY  *r
)
{
	double  cos1, cos2, nratio;
	COLOR  ctrans;
	COLOR  talb;
	int  hastexture;
	int	flatsurface;
	double  refl, trans;
	FVECT  dnorm;
	double  d1, d2;
	RAY  p;
	int  i;

	/* PMAP: skip refracted shadow or ambient ray if accounted for in
	   photon map */
	if (shadowRayInPmap(r) || ambRayInPmap(r))
		return(1);
	
	if (m->oargs.nfargs != (m->otype==MAT_DIELECTRIC ? 5 : 8))
		objerror(m, USER, "bad arguments");

	raytexture(r, m->omod);			/* get modifiers */

	if ( (hastexture = DOT(r->pert,r->pert) > FTINY*FTINY) )
		cos1 = raynormal(dnorm, r);	/* perturb normal */
	else {
		VCOPY(dnorm, r->ron);
		cos1 = r->rod;
	}
	flatsurface = r->ro != NULL && isflat(r->ro->otype) &&
			!hastexture | (r->crtype & AMBIENT);

						/* index of refraction */
	if (m->otype == MAT_DIELECTRIC)
		nratio = m->oargs.farg[3] + m->oargs.farg[4]/MLAMBDA;
	else
		nratio = m->oargs.farg[3] / m->oargs.farg[7];
	
	if (cos1 < 0.0) {			/* inside */
		hastexture = -hastexture;
		cos1 = -cos1;
		dnorm[0] = -dnorm[0];
		dnorm[1] = -dnorm[1];
		dnorm[2] = -dnorm[2];
		setcolor(r->cext, -mylog(m->oargs.farg[0]*colval(r->pcol,RED)),
				 -mylog(m->oargs.farg[1]*colval(r->pcol,GRN)),
				 -mylog(m->oargs.farg[2]*colval(r->pcol,BLU)));
		setcolor(r->albedo, 0., 0., 0.);
		r->gecc = 0.;
		if (m->otype == MAT_INTERFACE) {
			setcolor(ctrans,
				-mylog(m->oargs.farg[4]*colval(r->pcol,RED)),
				-mylog(m->oargs.farg[5]*colval(r->pcol,GRN)),
				-mylog(m->oargs.farg[6]*colval(r->pcol,BLU)));
			setcolor(talb, 0., 0., 0.);
		} else {
			copycolor(ctrans, cextinction);
			copycolor(talb, salbedo);
		}
	} else {				/* outside */
		nratio = 1.0 / nratio;

		setcolor(ctrans, -mylog(m->oargs.farg[0]*colval(r->pcol,RED)),
				 -mylog(m->oargs.farg[1]*colval(r->pcol,GRN)),
				 -mylog(m->oargs.farg[2]*colval(r->pcol,BLU)));
		setcolor(talb, 0., 0., 0.);
		if (m->otype == MAT_INTERFACE) {
			setcolor(r->cext,
				-mylog(m->oargs.farg[4]*colval(r->pcol,RED)),
				-mylog(m->oargs.farg[5]*colval(r->pcol,GRN)),
				-mylog(m->oargs.farg[6]*colval(r->pcol,BLU)));
			setcolor(r->albedo, 0., 0., 0.);
			r->gecc = 0.;
		}
	}

	d2 = 1.0 - nratio*nratio*(1.0 - cos1*cos1);	/* compute cos theta2 */

	if (d2 < FTINY)			/* total reflection */

		refl = 1.0;

	else {				/* refraction occurs */
					/* compute Fresnel's equations */
		cos2 = sqrt(d2);
		d1 = cos1;
		d2 = nratio*cos2;
		d1 = (d1 - d2) / (d1 + d2);
		refl = d1 * d1;

		d1 = 1.0 / cos1;
		d2 = nratio / cos2;
		d1 = (d1 - d2) / (d1 + d2);
		refl += d1 * d1;

		refl *= 0.5;
		trans = 1.0 - refl;

		trans *= nratio*nratio;		/* solid angle ratio */

		setcolor(p.rcoef, trans, trans, trans);

		if (rayorigin(&p, REFRACTED, r, p.rcoef) == 0) {

						/* compute refracted ray */
			d1 = nratio*cos1 - cos2;
			for (i = 0; i < 3; i++)
				p.rdir[i] = nratio*r->rdir[i] + d1*dnorm[i];
						/* accidental reflection? */
			if (hastexture &&
				DOT(p.rdir,r->ron)*hastexture >= -FTINY) {
				d1 *= (double)hastexture;
				for (i = 0; i < 3; i++)	/* ignore texture */
					p.rdir[i] = nratio*r->rdir[i] +
							d1*r->ron[i];
				normalize(p.rdir);	/* not exact */
			} else
				checknorm(p.rdir);
#ifdef  DISPERSE
			if (m->otype != MAT_DIELECTRIC
					|| r->rod > 0.0
					|| r->crtype & SHADOW
					|| !directvis
					|| m->oargs.farg[4] == 0.0
					|| !disperse(m, r, p.rdir,
							trans, ctrans, talb))
#endif
			{
				copycolor(p.cext, ctrans);
				copycolor(p.albedo, talb);
				rayvalue(&p);
				multcolor(p.rcol, p.rcoef);
				addcolor(r->rcol, p.rcol);
						/* virtual distance */
				if (flatsurface ||
					(1.-FTINY <= nratio) &
						(nratio <= 1.+FTINY))
					r->rxt = r->rot + raydistance(&p);
			}
		}
	}
	setcolor(p.rcoef, refl, refl, refl);

	if (!(r->crtype & SHADOW) &&
			rayorigin(&p, REFLECTED, r, p.rcoef) == 0) {

					/* compute reflected ray */
		VSUM(p.rdir, r->rdir, dnorm, 2.*cos1);
					/* accidental penetration? */
		if (hastexture && DOT(p.rdir,r->ron)*hastexture <= FTINY)
			VSUM(p.rdir, r->rdir, r->ron, 2.*r->rod);
		checknorm(p.rdir);
		rayvalue(&p);			/* reflected ray value */

		multcolor(p.rcol, p.rcoef);	/* color contribution */
		copycolor(r->mcol, p.rcol);
		addcolor(r->rcol, p.rcol);
						/* virtual distance */
		r->rmt = r->rot;
		if (flatsurface)
			r->rmt += raydistance(&p);
	}
				/* rayvalue() computes absorption */
	return(1);
}
Beispiel #3
0
static void
ashiksamp(		/* sample anisotropic Ashikhmin-Shirley specular */
	ASHIKDAT  *np
)
{
	RAY  sr;
	FVECT  h;
	double  rv[2], dtmp;
	double  cosph, sinph, costh, sinth;
	int  maxiter, ntrials, nstarget, nstaken;
	int  i;

	if (np->specfl & SPA_BADU ||
			rayorigin(&sr, SPECULAR, np->rp, np->scolor) < 0)
		return;

	nstarget = 1;
	if (specjitter > 1.5) {			/* multiple samples? */
		nstarget = specjitter*np->rp->rweight + .5;
		if (sr.rweight <= minweight*nstarget)
			nstarget = sr.rweight/minweight;
		if (nstarget > 1) {
			dtmp = 1./nstarget;
			scalecolor(sr.rcoef, dtmp);
			sr.rweight *= dtmp;
		} else
			nstarget = 1;
	}
	dimlist[ndims++] = (int)(size_t)np->mp;
	maxiter = MAXITER*nstarget;
	for (nstaken = ntrials = 0; nstaken < nstarget &&
					ntrials < maxiter; ntrials++) {
		if (ntrials)
			dtmp = frandom();
		else
			dtmp = urand(ilhash(dimlist,ndims)+647+samplendx);
		multisamp(rv, 2, dtmp);
		dtmp = 2.*PI * rv[0];
		cosph = sqrt(np->v_power + 1.) * tcos(dtmp);
		sinph = sqrt(np->u_power + 1.) * tsin(dtmp);
		dtmp = 1./sqrt(cosph*cosph + sinph*sinph);
		cosph *= dtmp;
		sinph *= dtmp;
		costh = pow(rv[1], 1./(np->u_power*cosph*cosph+np->v_power*sinph*sinph+1.));
		if (costh <= FTINY)
			continue;
		sinth = sqrt(1. - costh*costh);
		for (i = 0; i < 3; i++)
			h[i] = cosph*sinth*np->u[i] + sinph*sinth*np->v[i] + costh*np->pnorm[i];

		if (nstaken)
			rayclear(&sr);
		dtmp = -2.*DOT(h, np->rp->rdir);
		VSUM(sr.rdir, np->rp->rdir, h, dtmp);				
						/* sample rejection test */
		if (DOT(sr.rdir, np->rp->ron) <= FTINY)
			continue;
		checknorm(sr.rdir);
		rayvalue(&sr);
		multcolor(sr.rcol, sr.rcoef);
		addcolor(np->rp->rcol, sr.rcol);
		++nstaken;
	}
	ndims--;
}
Beispiel #4
0
int
m_brdf(			/* color a ray that hit a BRDTfunc material */
	OBJREC  *m,
	RAY  *r
)
{
	int  hitfront = 1;
	BRDFDAT  nd;
	RAY  sr;
	double  mirtest=0, mirdist=0;
	double  transtest=0, transdist=0;
	int  hasrefl, hastrans;
	int  hastexture;
	COLOR  ctmp;
	FVECT  vtmp;
	double  d;
	MFUNC  *mf;
	int  i;
						/* check arguments */
	if ((m->oargs.nsargs < 10) | (m->oargs.nfargs < 9))
		objerror(m, USER, "bad # arguments");
	nd.mp = m;
	nd.pr = r;
						/* dummy values */
	nd.rspec = nd.tspec = 1.0;
	nd.trans = 0.5;
						/* diffuse reflectance */
	if (r->rod > 0.0)
		setcolor(nd.rdiff, m->oargs.farg[0],
				m->oargs.farg[1],
				m->oargs.farg[2]);
	else
		setcolor(nd.rdiff, m->oargs.farg[3],
				m->oargs.farg[4],
				m->oargs.farg[5]);
						/* diffuse transmittance */
	setcolor(nd.tdiff, m->oargs.farg[6],
			m->oargs.farg[7],
			m->oargs.farg[8]);
						/* get modifiers */
	raytexture(r, m->omod);
	hastexture = DOT(r->pert,r->pert) > FTINY*FTINY;
	if (hastexture) {			/* perturb normal */
		nd.pdot = raynormal(nd.pnorm, r);
	} else {
		VCOPY(nd.pnorm, r->ron);
		nd.pdot = r->rod;
	}
	if (r->rod < 0.0) {			/* orient perturbed values */
		nd.pdot = -nd.pdot;
		for (i = 0; i < 3; i++) {
			nd.pnorm[i] = -nd.pnorm[i];
			r->pert[i] = -r->pert[i];
		}
		hitfront = 0;
	}
	copycolor(nd.mcolor, r->pcol);		/* get pattern color */
	multcolor(nd.rdiff, nd.mcolor);		/* modify diffuse values */
	multcolor(nd.tdiff, nd.mcolor);
	hasrefl = bright(nd.rdiff) > FTINY;
	hastrans = bright(nd.tdiff) > FTINY;
						/* load cal file */
	nd.dp = NULL;
	mf = getfunc(m, 9, 0x3f, 0);
						/* compute transmitted ray */
	setbrdfunc(&nd);
	errno = 0;
	setcolor(ctmp, evalue(mf->ep[3]),
			evalue(mf->ep[4]),
			evalue(mf->ep[5]));
	if ((errno == EDOM) | (errno == ERANGE))
		objerror(m, WARNING, "compute error");
	else if (rayorigin(&sr, TRANS, r, ctmp) == 0) {
		if (!(r->crtype & SHADOW) && hastexture) {
						/* perturb direction */
			VSUM(sr.rdir, r->rdir, r->pert, -.75);
			if (normalize(sr.rdir) == 0.0) {
				objerror(m, WARNING, "illegal perturbation");
				VCOPY(sr.rdir, r->rdir);
			}
		} else {
			VCOPY(sr.rdir, r->rdir);
		}
		rayvalue(&sr);
		multcolor(sr.rcol, sr.rcoef);
		addcolor(r->rcol, sr.rcol);
		if (!hastexture) {
			transtest = 2.0*bright(sr.rcol);
			transdist = r->rot + sr.rt;
		}
	}
	if (r->crtype & SHADOW)			/* the rest is shadow */
		return(1);
						/* compute reflected ray */
	setbrdfunc(&nd);
	errno = 0;
	setcolor(ctmp, evalue(mf->ep[0]),
			evalue(mf->ep[1]),
			evalue(mf->ep[2]));
	if ((errno == EDOM) | (errno == ERANGE))
		objerror(m, WARNING, "compute error");
	else if (rayorigin(&sr, REFLECTED, r, ctmp) == 0) {
		VSUM(sr.rdir, r->rdir, nd.pnorm, 2.*nd.pdot);
		checknorm(sr.rdir);
		rayvalue(&sr);
		multcolor(sr.rcol, sr.rcoef);
		addcolor(r->rcol, sr.rcol);
		if (!hastexture && r->ro != NULL && isflat(r->ro->otype)) {
			mirtest = 2.0*bright(sr.rcol);
			mirdist = r->rot + sr.rt;
		}
	}
						/* compute ambient */
	if (hasrefl) {
		if (!hitfront)
			flipsurface(r);
		copycolor(ctmp, nd.rdiff);
		multambient(ctmp, r, nd.pnorm);
		addcolor(r->rcol, ctmp);	/* add to returned color */
		if (!hitfront)
			flipsurface(r);
	}
	if (hastrans) {				/* from other side */
		if (hitfront)
			flipsurface(r);
		vtmp[0] = -nd.pnorm[0];
		vtmp[1] = -nd.pnorm[1];
		vtmp[2] = -nd.pnorm[2];
		copycolor(ctmp, nd.tdiff);
		multambient(ctmp, r, vtmp);
		addcolor(r->rcol, ctmp);
		if (hitfront)
			flipsurface(r);
	}
	if (hasrefl | hastrans || m->oargs.sarg[6][0] != '0')
		direct(r, dirbrdf, &nd);	/* add direct component */

	d = bright(r->rcol);			/* set effective distance */
	if (transtest > d)
		r->rt = transdist;
	else if (mirtest > d)
		r->rt = mirdist;

	return(1);
}
Beispiel #5
0
static void
agaussamp(		/* sample anisotropic Gaussian specular */
	ANISODAT  *np
)
{
	RAY  sr;
	FVECT  h;
	double  rv[2];
	double  d, sinp, cosp;
	COLOR	scol;
	int  maxiter, ntrials, nstarget, nstaken;
	int  i;
					/* compute reflection */
	if ((np->specfl & (SP_REFL|SP_RBLT)) == SP_REFL &&
			rayorigin(&sr, SPECULAR, np->rp, np->scolor) == 0) {
		nstarget = 1;
		if (specjitter > 1.5) {	/* multiple samples? */
			nstarget = specjitter*np->rp->rweight + .5;
			if (sr.rweight <= minweight*nstarget)
				nstarget = sr.rweight/minweight;
			if (nstarget > 1) {
				d = 1./nstarget;
				scalecolor(sr.rcoef, d);
				sr.rweight *= d;
			} else
				nstarget = 1;
		}
		setcolor(scol, 0., 0., 0.);
		dimlist[ndims++] = (int)(size_t)np->mp;
		maxiter = MAXITER*nstarget;
		for (nstaken = ntrials = 0; nstaken < nstarget &&
						ntrials < maxiter; ntrials++) {
			if (ntrials)
				d = frandom();
			else
				d = urand(ilhash(dimlist,ndims)+samplendx);
			multisamp(rv, 2, d);
			d = 2.0*PI * rv[0];
			cosp = tcos(d) * np->u_alpha;
			sinp = tsin(d) * np->v_alpha;
			d = 1./sqrt(cosp*cosp + sinp*sinp);
			cosp *= d;
			sinp *= d;
			if ((0. <= specjitter) & (specjitter < 1.))
				rv[1] = 1.0 - specjitter*rv[1];
			if (rv[1] <= FTINY)
				d = 1.0;
			else
				d = sqrt(-log(rv[1]) /
					(cosp*cosp/(np->u_alpha*np->u_alpha) +
					 sinp*sinp/(np->v_alpha*np->v_alpha)));
			for (i = 0; i < 3; i++)
				h[i] = np->pnorm[i] +
					d*(cosp*np->u[i] + sinp*np->v[i]);
			d = -2.0 * DOT(h, np->rp->rdir) / (1.0 + d*d);
			VSUM(sr.rdir, np->rp->rdir, h, d);
						/* sample rejection test */
			if ((d = DOT(sr.rdir, np->rp->ron)) <= FTINY)
				continue;
			checknorm(sr.rdir);
			if (nstarget > 1) {	/* W-G-M-D adjustment */
				if (nstaken) rayclear(&sr);
				rayvalue(&sr);
				d = 2./(1. + np->rp->rod/d);
				scalecolor(sr.rcol, d);
				addcolor(scol, sr.rcol);
			} else {
				rayvalue(&sr);
				multcolor(sr.rcol, sr.rcoef);
				addcolor(np->rp->rcol, sr.rcol);
			}
			++nstaken;
		}
		if (nstarget > 1) {		/* final W-G-M-D weighting */
			multcolor(scol, sr.rcoef);
			d = (double)nstarget/ntrials;
			scalecolor(scol, d);
			addcolor(np->rp->rcol, scol);
		}
		ndims--;
	}
					/* compute transmission */
	copycolor(sr.rcoef, np->mcolor);		/* modify by material color */
	scalecolor(sr.rcoef, np->tspec);
	if ((np->specfl & (SP_TRAN|SP_TBLT)) == SP_TRAN &&
			rayorigin(&sr, SPECULAR, np->rp, sr.rcoef) == 0) {
		nstarget = 1;
		if (specjitter > 1.5) {	/* multiple samples? */
			nstarget = specjitter*np->rp->rweight + .5;
			if (sr.rweight <= minweight*nstarget)
				nstarget = sr.rweight/minweight;
			if (nstarget > 1) {
				d = 1./nstarget;
				scalecolor(sr.rcoef, d);
				sr.rweight *= d;
			} else
				nstarget = 1;
		}
		dimlist[ndims++] = (int)(size_t)np->mp;
		maxiter = MAXITER*nstarget;
		for (nstaken = ntrials = 0; nstaken < nstarget &&
						ntrials < maxiter; ntrials++) {
			if (ntrials)
				d = frandom();
			else
				d = urand(ilhash(dimlist,ndims)+1823+samplendx);
			multisamp(rv, 2, d);
			d = 2.0*PI * rv[0];
			cosp = tcos(d) * np->u_alpha;
			sinp = tsin(d) * np->v_alpha;
			d = 1./sqrt(cosp*cosp + sinp*sinp);
			cosp *= d;
			sinp *= d;
			if ((0. <= specjitter) & (specjitter < 1.))
				rv[1] = 1.0 - specjitter*rv[1];
			if (rv[1] <= FTINY)
				d = 1.0;
			else
				d = sqrt(-log(rv[1]) /
					(cosp*cosp/(np->u_alpha*np->u_alpha) +
					 sinp*sinp/(np->v_alpha*np->v_alpha)));
			for (i = 0; i < 3; i++)
				sr.rdir[i] = np->prdir[i] +
						d*(cosp*np->u[i] + sinp*np->v[i]);
			if (DOT(sr.rdir, np->rp->ron) >= -FTINY)
				continue;
			normalize(sr.rdir);	/* OK, normalize */
			if (nstaken)		/* multi-sampling */
				rayclear(&sr);
			rayvalue(&sr);
			multcolor(sr.rcol, sr.rcoef);
			addcolor(np->rp->rcol, sr.rcol);
			++nstaken;
		}
		ndims--;
	}
}