Beispiel #1
0
void dJointSetPlane2DAngleParam( dxJoint *joint,
                                int parameter, dReal value )
{
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, Plane2D );
    dxJointPlane2D* joint2d = ( dxJointPlane2D* )( joint );
    joint2d->motor_angle.set( parameter, value );
}
void dJointGetSliderAxis ( dJointID j, dVector3 result )
{
    dxJointSlider* joint = ( dxJointSlider* ) j;
    dUASSERT ( joint, "bad joint argument" );
    dUASSERT ( result, "bad result argument" );
    checktype ( joint, Slider );
    getAxis ( joint, result, joint->axis1 );
}
Beispiel #3
0
void dJointGetPUAxis3( dJointID j, dVector3 result )
{
    dxJointPU* joint = ( dxJointPU* ) j;
    dUASSERT( joint, "bad joint argument" );
    dUASSERT( result, "bad result argument" );
    checktype( joint, PU );
    getAxis( joint, result, joint->axisP1 );
}
Beispiel #4
0
static int
optboolean(lua_State *L, int narg, int def)
{
	if (lua_isnoneornil(L, narg))
		return def;
	checktype (L, narg, LUA_TBOOLEAN, "boolean or nil");
	return (int)lua_toboolean(L, narg);
}
Beispiel #5
0
void dJointGetHingeAxis( dJointID j, dVector3 result )
{
    dxJointHinge* joint = ( dxJointHinge* )j;
    dUASSERT( joint, "bad joint argument" );
    dUASSERT( result, "bad result argument" );
    checktype( joint, Hinge );
    getAxis( joint, result, joint->axis1 );
}
Beispiel #6
0
void dJointSetHingeAxis( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointHinge* joint = ( dxJointHinge* )j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, Hinge );
    setAxes( joint, x, y, z, joint->axis1, joint->axis2 );
    joint->computeInitialRelativeRotation();
}
Beispiel #7
0
void dJointGetPRAxis2( dJointID j, dVector3 result )
{
    dxJointPR* joint = ( dxJointPR* ) j;
    dUASSERT( joint, "bad joint argument" );
    dUASSERT( result, "bad result argument" );
    checktype( joint, PR );
    getAxis( joint, result, joint->axisR1 );
}
Beispiel #8
0
void dJointSetScrewAnchor( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointScrew* joint = ( dxJointScrew* )j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, Screw );
    setAnchors( joint, x, y, z, joint->anchor1, joint->anchor2 );
    joint->computeInitialRelativeRotation();
}
Beispiel #9
0
void dJointSetPRAxis2( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointPR* joint = ( dxJointPR* ) j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, PR );
    setAxes( joint, x, y, z, joint->axisR1, joint->axisR2 );
    joint->computeInitialRelativeRotation();
}
Beispiel #10
0
dReal dJointGetHinge2Angle1( dJointID j )
{
    dxJointHinge2* joint = ( dxJointHinge2* )j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, Hinge2 );
    if ( joint->node[0].body ) return joint->measureAngle();
    else return 0;
}
Beispiel #11
0
void dJointSetHinge2Anchor( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointHinge2* joint = ( dxJointHinge2* )j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, Hinge2 );
    setAnchors( joint, x, y, z, joint->anchor1, joint->anchor2 );
    joint->makeV1andV2();
}
Beispiel #12
0
dReal dJointGetAMotorAngle( dJointID j, int anum )
{
    dxJointAMotor* joint = ( dxJointAMotor* )j;
    dAASSERT( joint && anum >= 0 && anum < 3 );
    checktype( joint, AMotor );
    if ( anum < 0 ) anum = 0;
    if ( anum > 3 ) anum = 3;
    return joint->angle[anum];
}
Beispiel #13
0
int dJointGetAMotorAxisRel( dJointID j, int anum )
{
    dxJointAMotor* joint = ( dxJointAMotor* )j;
    dAASSERT( joint && anum >= 0 && anum < 3 );
    checktype( joint, AMotor );
    if ( anum < 0 ) anum = 0;
    if ( anum > 2 ) anum = 2;
    return joint->rel[anum];
}
Beispiel #14
0
void dJointGetAMotorAxis( dJointID j, int anum, dVector3 result )
{
    dxJointAMotor* joint = ( dxJointAMotor* )j;
    dAASSERT( joint && anum >= 0 && anum < 3 );
    checktype( joint, AMotor );
    if ( anum < 0 ) anum = 0;
    if ( anum > 2 ) anum = 2;
    
    // If we're in Euler mode, joint->axis[1] doesn't
    // have anything sensible in it.  So don't just return
    // that, find the actual effective axis.
    // Likewise, the actual axis of rotation for the
    // the other axes is different from what's stored.
    if ( joint->mode == dAMotorEuler  ) {
      dVector3 axes[3];
      joint->computeGlobalAxes(axes);
      if (anum == 1) {
        result[0]=axes[1][0];
        result[1]=axes[1][1];
        result[2]=axes[1][2];
      } else if (anum == 0) {
        // This won't be unit length in general,
        // but it's what's used in getInfo2
        // This may be why things freak out as
        // the body-relative axes get close to each other.
        dCalcVectorCross3( result, axes[1], axes[2] );
      } else if (anum == 2) {
        // Same problem as above.
        dCalcVectorCross3( result, axes[0], axes[1] );
      }
    } else if ( joint->rel[anum] > 0 ) {
        if ( joint->rel[anum] == 1 )
        {
            dMultiply0_331( result, joint->node[0].body->posr.R, joint->axis[anum] );
        }
        else
        {
            if ( joint->node[1].body )   // jds
            {
                dMultiply0_331( result, joint->node[1].body->posr.R, joint->axis[anum] );
            }
            else
            {
                result[0] = joint->axis[anum][0];
                result[1] = joint->axis[anum][1];
                result[2] = joint->axis[anum][2];
                result[3] = joint->axis[anum][3];
            }
        }
    }
    else
    {
        result[0] = joint->axis[anum][0];
        result[1] = joint->axis[anum][1];
        result[2] = joint->axis[anum][2];
    }
}
void dJointSetLMotorNumAxes( dJointID j, int num )
{
    dxJointLMotor* joint = ( dxJointLMotor* )j;
    dAASSERT( joint && num >= 0 && num <= 3 );
    checktype( joint, LMotor );
    if ( num < 0 ) num = 0;
    if ( num > 3 ) num = 3;
    joint->num = num;
}
Beispiel #16
0
void dJointPlanarSetAnchor(dJointID joint, dVector3 anchor) {
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, Plane2D );
    dxPlanarJoint* planarJoint = (dxPlanarJoint*) joint;

    dCopyVector3(planarJoint->anchor, anchor);

    planarJoint->updatePlane();
}
Beispiel #17
0
/**
 * Locking routine.
 * @param type: as passed by user.
 * @param lock: as passed by user.
 * @param func: caller location.
 * @param file: caller location.
 * @param line: caller location.
 * @param tryfunc: the pthread_mutex_trylock or similar function.
 * @param timedfunc: the pthread_mutex_timedlock or similar function.
 *	Uses absolute timeout value.
 * @param arg: what to pass to tryfunc and timedlock.
 * @param exclusive: if lock must be exclusive (only one allowed).
 * @param getwr: if attempts to get writelock (or readlock) for rwlocks.
 */
static void 
checklock_lockit(enum check_lock_type type, struct checked_lock* lock,
        const char* func, const char* file, int line,
	int (*tryfunc)(void*), int (*timedfunc)(void*, struct timespec*),
	void* arg, int exclusive, int getwr)
{
	int err;
	int contend = 0;
	struct thr_check *thr = (struct thr_check*)pthread_getspecific(
		thr_debug_key);
	checktype(type, lock, func, file, line);
	if(!thr) lock_error(lock, func, file, line, "no thread info");
	
	acquire_locklock(lock, func, file, line);
	lock->wait_count ++;
	thr->waiting = lock;
	if(exclusive && lock->hold_count > 0 && lock->holder == thr) 
		lock_error(lock, func, file, line, "thread already owns lock");
	if(type==check_lock_rwlock && getwr && lock->writeholder == thr)
		lock_error(lock, func, file, line, "thread already has wrlock");
	LOCKRET(pthread_mutex_unlock(&lock->lock));

	/* first try; if busy increase contention counter */
	if((err=tryfunc(arg))) {
		struct timespec to;
		if(err != EBUSY) log_err("trylock: %s", strerror(err));
		to.tv_sec = time(NULL) + CHECK_LOCK_TIMEOUT;
		to.tv_nsec = 0;
		if((err=timedfunc(arg, &to))) {
			if(err == ETIMEDOUT)
				lock_error(lock, func, file, line, 
					"timeout possible deadlock");
			log_err("timedlock: %s", strerror(err));
		}
		contend ++;
	}
	/* got the lock */

	acquire_locklock(lock, func, file, line);
	lock->contention_count += contend;
	lock->history_count++;
	if(exclusive && lock->hold_count > 0)
		lock_error(lock, func, file, line, "got nonexclusive lock");
	if(type==check_lock_rwlock && getwr && lock->writeholder)
		lock_error(lock, func, file, line, "got nonexclusive wrlock");
	if(type==check_lock_rwlock && getwr)
		lock->writeholder = thr;
	/* check the memory areas for unauthorized changes,
	 * between last unlock time and current lock time.
	 * we check while holding the lock (threadsafe).
	 */
	if(getwr || exclusive)
		prot_check(lock, func, file, line);
	finish_acquire_lock(thr, lock, func, file, line);
	LOCKRET(pthread_mutex_unlock(&lock->lock));
}
Beispiel #18
0
int
dolocal(FILE *ofd, char *pre, int dowhat, int p, char *s)
{	int h, j, k=0; extern int nr_errs;
	Ordered *walk;
	Symbol *sp;
	char buf[64], buf2[128], buf3[128];

	if (dowhat == INIV)
	{	/* initialize in order of declaration */
		for (walk = all_names; walk; walk = walk->next)
		{	sp = walk->entry;
			if (sp->context
			&& !sp->owner
			&&  strcmp(s, sp->context->name) == 0)
			{	checktype(sp, s); /* fall through */
				if (!(sp->hidden&16))
				{	sprintf(buf, "((P%d *)pptr(h))->", p);
					do_var(ofd, dowhat, buf, sp, "", " = ", ";\n");
				}
				k++;
		}	}
	} else
	{	for (j = 0; j < 8; j++)
		for (h = 0; h <= 1; h++)
		for (walk = all_names; walk; walk = walk->next)
		{	sp = walk->entry;
			if (sp->context
			&& !sp->owner
			&&  sp->type == Types[j]
			&&  ((h == 0 && sp->nel == 1) || (h == 1 && sp->nel > 1))
			&&  strcmp(s, sp->context->name) == 0)
			{	switch (dowhat) {
				case LOGV:
					if (sp->type == CHAN
					&&  verbose == 0)
						break;
					sprintf(buf, "%s%s:", pre, s);
					{ sprintf(buf2, "\", ((P%d *)pptr(h))->", p);
					  sprintf(buf3, ");\n");
					}
					do_var(ofd, dowhat, "", sp, buf, buf2, buf3);
					break;
				case PUTV:
					sprintf(buf, "((P%d *)pptr(h))->", p);
					do_var(ofd, dowhat, buf, sp, "", " = ", ";\n");
					k++;
					break;
				}
				if (strcmp(s, ":never:") == 0)
				{	printf("error: %s defines local %s\n",
						s, sp->name);
					nr_errs++;
	}	}	}	}

	return k;
}
Beispiel #19
0
void dJointSetBallAnchor2( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointBall* joint = ( dxJointBall* )j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, Ball );
    joint->anchor2[0] = x;
    joint->anchor2[1] = y;
    joint->anchor2[2] = z;
    joint->anchor2[3] = 0;
}
Beispiel #20
0
dReal dJointGetPUAngle2( dJointID j )
{
    dxJointUniversal* joint = ( dxJointUniversal* ) j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, PU );
    if ( joint->flags & dJOINT_REVERSE )
        return joint->getAngle1();
    else
        return joint->getAngle2();
}
Beispiel #21
0
void dJointGetPUAngles( dJointID j, dReal *angle1, dReal *angle2 )
{
    dxJointUniversal* joint = ( dxJointUniversal* ) j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, PU );
    if ( joint->flags & dJOINT_REVERSE )
        joint->getAngles( angle2, angle1 );
    else
        joint->getAngles( angle1, angle2 );
}
Beispiel #22
0
void dJointSetPUAxis3( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointPU* joint = ( dxJointPU* ) j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, PU );

    setAxes( joint, x, y, z, joint->axisP1, 0 );

    joint->computeInitialRelativeRotations();
}
Beispiel #23
0
void dJointGetScrewAnchor2( dJointID j, dVector3 result )
{
    dxJointScrew* joint = ( dxJointScrew* )j;
    dUASSERT( joint, "bad joint argument" );
    dUASSERT( result, "bad result argument" );
    checktype( joint, Screw );
    if ( joint->flags & dJOINT_REVERSE )
        getAnchor( joint, result, joint->anchor1 );
    else
        getAnchor2( joint, result, joint->anchor2 );
}
Beispiel #24
0
static int WritePack(lua_State *L) 
    {
    hostmem_t* hostmem = checkhostmem(L, 1, NULL);
    size_t offset = luaL_checkinteger(L, 2);
    int type = checktype(L, 3);
    size_t size = hostmem->size - offset;
    if(offset >= hostmem->size)
        return luaL_error(L, errstring(ERR_BOUNDARIES));
    checkdata(L, 4, type, hostmem->ptr + offset, size);
    return 0;
    }
Beispiel #25
0
void dJointSetAMotorParam( dJointID j, int parameter, dReal value )
{
    dxJointAMotor* joint = ( dxJointAMotor* )j;
    dAASSERT( joint );
    checktype( joint, AMotor );
    int anum = parameter >> 8;
    if ( anum < 0 ) anum = 0;
    if ( anum > 2 ) anum = 2;
    parameter &= 0xff;
    joint->limot[anum].set( parameter, value );
}
void dJointGetHinge2Axis2( dJointID j, dVector3 result )
{
    dxJointHinge2* joint = ( dxJointHinge2* )j;
    dUASSERT( joint, "bad joint argument" );
    dUASSERT( result, "bad result argument" );
    checktype( joint, Hinge2 );
    if ( joint->node[1].body )
    {
        dMultiply0_331( result, joint->node[1].body->posr.R, joint->axis2 );
    }
}
Beispiel #27
0
dReal dJointGetAMotorParam( dJointID j, int parameter )
{
    dxJointAMotor* joint = ( dxJointAMotor* )j;
    dAASSERT( joint );
    checktype( joint, AMotor );
    int anum = parameter >> 8;
    if ( anum < 0 ) anum = 0;
    if ( anum > 2 ) anum = 2;
    parameter &= 0xff;
    return joint->limot[anum].get( parameter );
}
Beispiel #28
0
void dJointGetPUAxis2( dJointID j, dVector3 result )
{
    dxJointPU* joint = ( dxJointPU* ) j;
    dUASSERT( joint, "bad joint argument" );
    dUASSERT( result, "bad result argument" );
    checktype( joint, PU );
    if ( joint->flags & dJOINT_REVERSE )
        getAxis( joint, result, joint->axis1 );
    else
        getAxis2( joint, result, joint->axis2 );
}
Beispiel #29
0
void dJointSetPUAxis2( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointPU* joint = ( dxJointPU* ) j;
    dUASSERT( joint, "bad joint argument" );
    checktype( joint, PU );
    if ( joint->flags & dJOINT_REVERSE )
        setAxes( joint, x, y, z, joint->axis1, NULL );
    else
        setAxes( joint, x, y, z, NULL, joint->axis2 );
    joint->computeInitialRelativeRotations();
}
void dJointSetSliderAxis ( dJointID j, dReal x, dReal y, dReal z )
{
    dxJointSlider* joint = ( dxJointSlider* ) j;
    dUASSERT ( joint, "bad joint argument" );
    checktype ( joint, Slider );
    setAxes ( joint, x, y, z, joint->axis1, 0 );

    joint->computeOffset();

    joint->computeInitialRelativeRotation();
}