Beispiel #1
0
void CServerApp::resetServer(const CEvent&, void*)
{
	LOG((CLOG_DEBUG1 "resetting server"));
	stopServer();
	cleanupServer();
	startServer();
}
Beispiel #2
0
int
CServerApp::mainLoop()
{
	// create socket multiplexer.  this must happen after daemonization
	// on unix because threads evaporate across a fork().
	CSocketMultiplexer multiplexer;
	setSocketMultiplexer(&multiplexer);

	// if configuration has no screens then add this system
	// as the default
	if (args().m_config->begin() == args().m_config->end()) {
		args().m_config->addScreen(args().m_name);
	}

	// set the contact address, if provided, in the config.
	// otherwise, if the config doesn't have an address, use
	// the default.
	if (m_synergyAddress->isValid()) {
		args().m_config->setSynergyAddress(*m_synergyAddress);
	}
	else if (!args().m_config->getSynergyAddress().isValid()) {
		args().m_config->setSynergyAddress(CNetworkAddress(kDefaultPort));
	}

	// canonicalize the primary screen name
	CString primaryName = args().m_config->getCanonicalName(args().m_name);
	if (primaryName.empty()) {
		LOG((CLOG_CRIT "unknown screen name `%s'", args().m_name.c_str()));
		return kExitFailed;
	}

	// start server, etc
	appUtil().startNode();
	
	// init ipc client after node start, since create a new screen wipes out
	// the event queue (the screen ctors call adoptBuffer).
	if (argsBase().m_enableIpc) {
		initIpcClient();
	}

	// load all available plugins.
	ARCH->plugin().init(m_serverScreen->getEventTarget(), m_events);

	// handle hangup signal by reloading the server's configuration
	ARCH->setSignalHandler(CArch::kHANGUP, &reloadSignalHandler, NULL);
	m_events->adoptHandler(m_events->forCServerApp().reloadConfig(),
		m_events->getSystemTarget(),
		new TMethodEventJob<CServerApp>(this, &CServerApp::reloadConfig));

	// handle force reconnect event by disconnecting clients.  they'll
	// reconnect automatically.
	m_events->adoptHandler(m_events->forCServerApp().forceReconnect(),
		m_events->getSystemTarget(),
		new TMethodEventJob<CServerApp>(this, &CServerApp::forceReconnect));

	// to work around the sticky meta keys problem, we'll give users
	// the option to reset the state of synergys
	m_events->adoptHandler(m_events->forCServerApp().resetServer(),
		m_events->getSystemTarget(),
		new TMethodEventJob<CServerApp>(this, &CServerApp::resetServer));

	// run event loop.  if startServer() failed we're supposed to retry
	// later.  the timer installed by startServer() will take care of
	// that.
	DAEMON_RUNNING(true);
	
#if defined(MAC_OS_X_VERSION_10_7)
	
	CThread thread(
		new TMethodJob<CServerApp>(
			this, &CServerApp::runEventsLoop,
			NULL));
	
	// wait until carbon loop is ready
	COSXScreen* screen = dynamic_cast<COSXScreen*>(
		m_serverScreen->getPlatformScreen());
	screen->waitForCarbonLoop();
	
	runCocoaApp();
#else
	m_events->loop();
#endif
	
	DAEMON_RUNNING(false);

	// close down
	LOG((CLOG_DEBUG1 "stopping server"));
	m_events->removeHandler(m_events->forCServerApp().forceReconnect(),
		m_events->getSystemTarget());
	m_events->removeHandler(m_events->forCServerApp().reloadConfig(),
		m_events->getSystemTarget());
	cleanupServer();
	updateStatus();
	LOG((CLOG_NOTE "stopped server"));

	if (argsBase().m_enableIpc) {
		cleanupIpcClient();
	}

	return kExitSuccess;
}
Beispiel #3
0
int CServerApp::mainLoop()
{
	// create socket multiplexer.  this must happen after daemonization
	// on unix because threads evaporate across a fork().
	CSocketMultiplexer multiplexer;

	// create the event queue
	CEventQueue eventQueue;

	// if configuration has no screens then add this system
	// as the default
	if (args().m_config->begin() == args().m_config->end()) {
		args().m_config->addScreen(args().m_name);
	}

	// set the contact address, if provided, in the config.
	// otherwise, if the config doesn't have an address, use
	// the default.
	if (args().m_synergyAddress->isValid()) {
		args().m_config->setSynergyAddress(*args().m_synergyAddress);
	}
	else if (!args().m_config->getSynergyAddress().isValid()) {
		args().m_config->setSynergyAddress(CNetworkAddress(kDefaultPort));
	}

	// canonicalize the primary screen name
	CString primaryName = args().m_config->getCanonicalName(args().m_name);
	if (primaryName.empty()) {
		LOG((CLOG_CRIT "unknown screen name `%s'", args().m_name.c_str()));
		return kExitFailed;
	}

	// start server, etc
	ARCH->util().startNode();

	// handle hangup signal by reloading the server's configuration
	ARCH->setSignalHandler(CArch::kHANGUP, &reloadSignalHandler, NULL);
	EVENTQUEUE->adoptHandler(getReloadConfigEvent(),
		IEventQueue::getSystemTarget(),
		new TMethodEventJob<CServerApp>(this, &CServerApp::reloadConfig));

	// handle force reconnect event by disconnecting clients.  they'll
	// reconnect automatically.
	EVENTQUEUE->adoptHandler(getForceReconnectEvent(),
		IEventQueue::getSystemTarget(),
		new TMethodEventJob<CServerApp>(this, &CServerApp::forceReconnect));

	// to work around the sticky meta keys problem, we'll give users
	// the option to reset the state of synergys
	EVENTQUEUE->adoptHandler(getResetServerEvent(),
		IEventQueue::getSystemTarget(),
		new TMethodEventJob<CServerApp>(this, &CServerApp::resetServer));

	// run event loop.  if startServer() failed we're supposed to retry
	// later.  the timer installed by startServer() will take care of
	// that.
	CEvent event;
	DAEMON_RUNNING(true);
	EVENTQUEUE->getEvent(event);
	while (event.getType() != CEvent::kQuit) {
		EVENTQUEUE->dispatchEvent(event);
		CEvent::deleteData(event);
		EVENTQUEUE->getEvent(event);
	}
	DAEMON_RUNNING(false);

	// close down
	LOG((CLOG_DEBUG1 "stopping server"));
	EVENTQUEUE->removeHandler(getForceReconnectEvent(),
		IEventQueue::getSystemTarget());
	EVENTQUEUE->removeHandler(getReloadConfigEvent(),
		IEventQueue::getSystemTarget());
	cleanupServer();
	updateStatus();
	LOG((CLOG_NOTE "stopped server"));

	return kExitSuccess;
}
Beispiel #4
0
int serverRun(struct netTest *test){
	fd_set readSet, writeSet;
	struct timeval *timeout;
	struct timeval now;
	int result;

	/* Termination signals. */
	catchSigend(sigend_handler);
	if (setjmp(sigend_jmp_buf))
		getSigend(test);

	if ((test->listener = netAnnounce(test)) < 0) {
		debug("Can't get socket\n");
		return -1;
	}

	FD_ZERO(&test->readSet);
	FD_ZERO(&test->writeSet);
	FD_SET(test->listener, &test->readSet);
	if(test->listener > test->maxFd)
		test->maxFd = test->listener;

	test->status = NET_PREPARE;

	while (test->status != NET_END){
		memcpy(&readSet, &test->readSet, sizeof(fd_set));
		memcpy(&writeSet, &test->writeSet, sizeof(fd_set));

		(void) gettimeofday(&now, NULL);
		timeout = tmr_timeout(&now);
		result = select(test->maxFd + 1, &readSet, &writeSet, NULL, timeout);

		if(result == 0){
			debug("select timeout\n");
			continue;
		}else if(result <0){
			debug("select error\n");
			cleanupServer(test);
			return -1;
		}

		if(FD_ISSET(test->listener, &readSet)){
			if(netAccept(test) <0){
				cleanupServer(test);
				return -1;
			}
			FD_CLR(test->listener, &readSet);
		}
		if(FD_ISSET(test->ctrlSocket, &readSet)){
			int res = read(test->ctrlSocket, (char*) &test->status, sizeof(signed char));
			printf("test->status = %d\n",test->status);
			if(res<=0){
				if(res == 0) {
					debug("the client has unexpectedly closed the connection\n");
					test->status = NET_END;
					break;
				}else {
					debug("ctrlSocket has problems\n");
					cleanupServer(test);
					return -1;
				}
			}
		}
		switch(test->status){
		case NET_START:



		break;
		case NET_END:

		break;
		default:
		break;
		}
		write(test->ctrlSocket, "write function",14);
	}

	printf("return\n");







//	server(test, test->sp);

	return 0;
}