void RenderFlowThread::setRegionRangeForBox(const RenderBox* box, LayoutUnit offsetFromLogicalTopOfFirstPage)
{
    if (!hasRegions())
        return;

    // FIXME: Not right for differing writing-modes.
    RenderRegion* startRegion = regionAtBlockOffset(offsetFromLogicalTopOfFirstPage, true);
    RenderRegion* endRegion = regionAtBlockOffset(offsetFromLogicalTopOfFirstPage + box->logicalHeight(), true);
    RenderRegionRangeMap::iterator it = m_regionRangeMap.find(box);
    if (it == m_regionRangeMap.end()) {
        m_regionRangeMap.set(box, RenderRegionRange(startRegion, endRegion));
        clearRenderObjectCustomStyle(box);
        return;
    }

    // If nothing changed, just bail.
    RenderRegionRange& range = it->value;
    if (range.startRegion() == startRegion && range.endRegion() == endRegion)
        return;

    // Delete any info that we find before our new startRegion and after our new endRegion.
    for (RenderRegionList::iterator iter = m_regionList.begin(); iter != m_regionList.end(); ++iter) {
        RenderRegion* region = *iter;
        if (region == startRegion) {
            iter = m_regionList.find(endRegion);
            continue;
        }

        region->removeRenderBoxRegionInfo(box);

        if (region == range.endRegion())
            break;
    }

    clearRenderObjectCustomStyle(box, range.startRegion(), range.endRegion(), startRegion, endRegion);
    range.setRange(startRegion, endRegion);
}
void RenderFlowThread::removeFlowChildInfo(RenderObject* child)
{
    if (child->isBox())
        removeRenderBoxRegionInfo(toRenderBox(child));
    clearRenderObjectCustomStyle(child);
}
void RenderNamedFlowThread::removeFlowChildInfo(RenderObject* child)
{
    RenderFlowThread::removeFlowChildInfo(child);
    clearRenderObjectCustomStyle(child);
}