void ZslProcessor3::onBufferReleased(const BufferInfo& bufferInfo) {
    Mutex::Autolock l(mInputMutex);

    // ignore output buffers
    if (bufferInfo.mOutput) {
        return;
    }

    // TODO: Verify that the buffer is in our queue by looking at timestamp
    // theoretically unnecessary unless we change the following assumptions:
    // -- only 1 buffer reprocessed at a time (which is the case now)

    // Erase entire ZSL queue since we've now completed the capture and preview
    // is stopped.
    //
    // We need to guarantee that if we do two back-to-back captures,
    // the second won't use a buffer that's older/the same as the first, which
    // is theoretically possible if we don't clear out the queue and the
    // selection criteria is something like 'newest'. Clearing out the queue
    // on a completed capture ensures we'll only use new data.
    ALOGV("%s: Memory optimization, clearing ZSL queue",
          __FUNCTION__);
    clearZslQueueLocked();

    // Required so we accept more ZSL requests
    mState = RUNNING;
}
status_t ZslProcessor3::clearZslQueue() {
    Mutex::Autolock l(mInputMutex);
    // If in middle of capture, can't clear out queue
    if (mState == LOCKED) return OK;

    return clearZslQueueLocked();
}
Beispiel #3
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void ZslProcessor::onBufferReleased(buffer_handle_t *handle) {
    Mutex::Autolock l(mInputMutex);

    // Verify that the buffer is in our queue
    size_t i = 0;
    for (; i < mZslQueue.size(); i++) {
        if (&(mZslQueue[i].buffer.mGraphicBuffer->handle) == handle) break;
    }
    if (i == mZslQueue.size()) {
        ALOGW("%s: Released buffer %p not found in queue",
                __FUNCTION__, handle);
    }

    // Erase entire ZSL queue since we've now completed the capture and preview
    // is stopped.
    clearZslQueueLocked();

    mState = RUNNING;
}
Beispiel #4
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status_t ZslProcessor::disconnect() {
    ATRACE_CALL();
    status_t res;

    Mutex::Autolock l(mInputMutex);

    if (mZslStreamId != NO_STREAM) {
        sp<CameraDeviceBase> device = mDevice.promote();
        if (device == 0) {
            ALOGE("%s: Camera %d: Device does not exist", __FUNCTION__, mId);
            return INVALID_OPERATION;
        }

        clearZslQueueLocked();

        res = device->deleteReprocessStream(mZslReprocessStreamId);
        if (res != OK) {
            ALOGE("%s: Camera %d: Cannot delete ZSL reprocessing stream %d: "
                    "%s (%d)", __FUNCTION__, mId,
                    mZslReprocessStreamId, strerror(-res), res);
            return res;
        }

        mZslReprocessStreamId = NO_STREAM;
        res = device->deleteStream(mZslStreamId);
        if (res != OK) {
            ALOGE("%s: Camera %d: Cannot delete ZSL output stream %d: "
                    "%s (%d)", __FUNCTION__, mId,
                    mZslStreamId, strerror(-res), res);
            return res;
        }

        mZslWindow.clear();
        mZslConsumer.clear();

        mZslStreamId = NO_STREAM;
    }
    return OK;
}