Beispiel #1
0
/// Invoked (from char-server) when a new member is added to the party.
/// flag: 0-success, 1-failure
int party_member_added(int party_id,int account_id,int char_id, int flag)
{
	struct map_session_data *sd = map_id2sd(account_id),*sd2;
	struct party_data *p = party_search(party_id);
	int i;

	if(sd == NULL || sd->status.char_id != char_id || !sd->party_joining ) {
		if (!flag) //Char logged off before being accepted into party.
			intif_party_leave(party_id,account_id,char_id);
		return 0;
	}

	sd2 = map_id2sd(sd->party_invite_account);

	sd->party_joining = false;
	sd->party_invite = 0;
	sd->party_invite_account = 0;

	if (!p) {
		ShowError("party_member_added: party %d not found.\n",party_id);
		intif_party_leave(party_id,account_id,char_id);
		return 0;
	}

	if( flag )
	{// failed
		if( sd2 != NULL )
			clif_party_inviteack(sd2,sd->status.name,3);
		return 0;
	}

	sd->status.party_id = party_id;

	ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 );
	if (i < MAX_PARTY) {
		//TODO: This is a hack to allow the following clif calls to send the data to the new player.
		//The correct player data is set when party_recv_info arrives soon afterwards.
		party_fill_member(&p->party.member[i], sd);
		p->data[i].sd = sd;
	}

	clif_party_member_info(p,sd);
	clif_party_option(p,sd,0x100);
	clif_party_info(p,sd);

	if( sd2 != NULL )
		clif_party_inviteack(sd2,sd->status.name,2);

	for( i = 0; i < ARRAYLENGTH(p->data); ++i )
	{// hp of the other party members
		sd2 = p->data[i].sd;
		if( sd2 && sd2->status.account_id != account_id && sd2->status.char_id != char_id )
			clif_hpmeter_single(sd->fd, sd2->bl.id, sd2->battle_status.hp, sd2->battle_status.max_hp);
	}
	clif_party_hp(sd);
	clif_party_xy(sd);
	clif_charnameupdate(sd); //Update char name's display [Skotlex]

	return 0;
}
Beispiel #2
0
void party_send_movemap(struct map_session_data *sd)
{
	int i;
	struct party_data *p;

	if( sd->status.party_id==0 )
		return;

	intif_party_changemap(sd,1);

	p=party_search(sd->status.party_id);
	if (!p) return;

	if(sd->state.connect_new) {
		//Note that this works because this function is invoked before connect_new is cleared.
		clif_party_option(p,sd,0x100);
		clif_party_info(p,sd);
		clif_party_member_info(p,sd);
	}

	if (sd->fd) { // synchronize minimap positions with the rest of the party
		for(i=0; i < MAX_PARTY; i++) {
			if (p->data[i].sd && 
				p->data[i].sd != sd &&
				p->data[i].sd->bl.m == sd->bl.m)
			{
				clif_party_xy_single(sd->fd, p->data[i].sd);
				clif_party_xy_single(p->data[i].sd->fd, sd);
			}
		}
	}
	return;
}
Beispiel #3
0
/// Invoked (from char-server) when a new member is added to the party.
/// flag: 0-success, 1-failure
int party_member_added (int party_id, int account_id, int char_id, int flag)
{
	struct map_session_data *sd = map_id2sd (account_id), *sd2;
	struct party_data *p = party_search (party_id);
	int i;

	if (sd == NULL || sd->status.char_id != char_id || !sd->party_joining) {
		if (!flag) //Char logged off before being accepted into party.
			intif_party_leave (party_id, account_id, char_id);

		return 0;
	}

	sd2 = map_id2sd (sd->party_invite_account);
	sd->party_joining = false;
	sd->party_invite = 0;
	sd->party_invite_account = 0;

	if (!p) {
		ShowError ("party_member_added: party %d not found.\n", party_id);
		intif_party_leave (party_id, account_id, char_id);
		return 0;
	}

	if (flag) {
		// failed
		if (sd2 != NULL)
			clif_party_inviteack (sd2, sd->status.name, 3);

		return 0;
	}

	sd->status.party_id = party_id;
	clif_party_member_info (p, sd);
	clif_party_option (p, sd, 0x100);
	clif_party_info (p, sd);

	if (sd2 != NULL)
		clif_party_inviteack (sd2, sd->status.name, 2);

	for (i = 0; i < ARRAYLENGTH (p->data); ++i) {
		// hp of the other party members
		sd2 = p->data[i].sd;

		if (sd2 && sd2->status.account_id != account_id && sd2->status.char_id != char_id)
			clif_hpmeter_single (sd->fd, sd2->bl.id, sd2->battle_status.hp, sd2->battle_status.max_hp);
	}

	clif_party_hp (sd);
	clif_party_xy (sd);
	clif_charnameupdate (sd); //Update char name's display [Skotlex]

	if (p->instance_id)
		clif_instance_join (sd->fd, p->instance_id);

	return 0;
}
Beispiel #4
0
int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
{
	struct party_data *p;
	struct map_session_data *sd=map_id2sd(account_id);
	if( (p=party_search(party_id))==NULL)
		return 0;

	if(!(flag&0x01) && p->party.exp != exp) {
		p->party.exp=exp;
		clif_party_option(p,sd,flag); //This packet doesn't updates item info anymore...
	}
	if(!(flag&0x10) && p->party.item != item) {
		p->party.item=item;
		clif_party_member_info(p,sd);
	}
	if(flag&0x01) //Send denied message
		clif_party_option(p,sd,flag);
	return 0;
}
Beispiel #5
0
int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
{
	struct party_data *p;
	struct map_session_data *sd=map_id2sd(account_id);
	if( (p=party_search(party_id))==NULL)
		return 0;

	//Flag&1: Exp change denied. Flag&2: Item change denied.
	if(!(flag&0x01) && p->party.exp != exp)
		p->party.exp=exp;
	if(!(flag&0x10) && p->party.item != item) {
		p->party.item=item;
#if PACKETVER<20090603
		//item changes aren't updated by clif_party_option for older clients.
		clif_party_member_info(p,sd);
#endif
	}

	clif_party_option(p,sd,flag);
	return 0;
}
Beispiel #6
0
int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
{
	struct party_data *p;
	struct map_session_data *sd=map_id2sd(account_id);
	if( (p=party_search(party_id))==NULL)
		return 0;

	if( !(flag&0x01) || !(flag&0x10) )
	{
		if( p->party.exp != exp )
			p->party.exp=exp;
		if( p->party.item != item )
		{
			p->party.item=item;
			clif_party_member_info(p,sd);
		}
		clif_party_option(p,sd,flag);
	}
	if( flag&0x01 ) //Send denied message
		clif_party_option(p,sd,flag);
	return 0;
}
Beispiel #7
0
int party_recv_info(struct party *sp)
{
	struct party_data *p;
	int i;
	bool party_new = false;
	
	nullpo_retr(0, sp);

	p = (struct party_data*)idb_ensure(party_db, sp->party_id, create_party);
	if (!p->party.party_id) //party just received.
	{
		party_new = true;
		party_check_member(sp);
	}
	memcpy(&p->party,sp,sizeof(struct party));
	memset(&p->state, 0, sizeof(p->state));
	memset(&p->data, 0, sizeof(p->data));
	for(i=0;i<MAX_PARTY;i++){
		if (!p->party.member[i].account_id)
			continue;
		p->data[i].sd = party_sd_check(p->party.party_id, p->party.member[i].account_id, p->party.member[i].char_id);
	}
	party_check_state(p);
	if (party_new) {
		//Send party data to all players.
		struct map_session_data *sd;
		for(i=0;i<MAX_PARTY;i++){
			sd = p->data[i].sd;
			if(!sd) continue;
			clif_charnameupdate(sd); //Update other people's display. [Skotlex]
			clif_party_member_info(p,sd);
			clif_party_option(p,sd,0x100);
			clif_party_info(p,NULL);
		}
	}
	
	return 0;
}
Beispiel #8
0
int party_member_added(int party_id,int account_id,int char_id, int flag)
{
	struct map_session_data *sd = map_id2sd(account_id),*sd2;
	struct party_data *p = party_search(party_id);
	if(sd == NULL || sd->status.char_id != char_id){
		if (flag == 0) {
			if(battle_config.error_log)
				ShowError("party: member added error %d is not online\n",account_id);
			intif_party_leave(party_id,account_id,char_id);
		}
		return 0;
	}
	sd->party_invite=0;
	sd->party_invite_account=0;

	if (!p) {
		if(battle_config.error_log)
			ShowError("party_member_added: party %d not found.\n",party_id);
		intif_party_leave(party_id,account_id,char_id);
		return 0;
	}

	if(!flag) {
		sd->state.party_sent=0;
		sd->status.party_id=party_id;
		party_check_conflict(sd);
		clif_party_member_info(p,sd);
		clif_party_hp(sd);
		clif_party_xy(sd);
		clif_charnameupdate(sd); //Update char name's display [Skotlex]
	}

	sd2=map_id2sd(sd->party_invite_account);
	if (sd2)
		clif_party_inviteack(sd2,sd->status.name,flag?2:1);
	return 0;
}
Beispiel #9
0
void party_send_movemap(struct map_session_data *sd)
{
	int i;
	struct party_data *p;

	if( sd->status.party_id==0 )
		return;

	intif_party_changemap(sd,1);

	p=party_search(sd->status.party_id);
	if (!p) return;

	if(!sd->state.party_sent) {
		party_check_member(&p->party);
		if(sd->status.party_id==p->party.party_id){
			clif_party_option(p,sd,0x100);
			clif_party_info(p,sd);
			clif_party_member_info(p,sd);
			sd->state.party_sent=1;
		}
	}

	if (sd->fd) { // synchronize minimap positions with the rest of the party
		for(i=0; i < MAX_PARTY; i++) {
			if (p->data[i].sd && 
				p->data[i].sd != sd &&
				p->data[i].sd->bl.m == sd->bl.m)
			{
				clif_party_xy_single(sd->fd, p->data[i].sd);
				clif_party_xy_single(p->data[i].sd->fd, sd);
			}
		}
	}
	return;
}
Beispiel #10
0
int party_recv_info(struct party *sp)
{
	struct map_session_data *sd;
	struct party_data *p;
	int i;
	
	nullpo_retr(0, sp);

	p= idb_ensure(party_db, sp->party_id, create_party);
	if (!p->party.party_id) //party just received.
		party_check_member(sp);
	memcpy(&p->party,sp,sizeof(struct party));
	memset(&p->state, 0, sizeof(p->state));
	memset(&p->data, 0, sizeof(p->data));
	for(i=0;i<MAX_PARTY;i++){
		if (!p->party.member[i].account_id)
			continue;
		sd = map_id2sd(p->party.member[i].account_id);
		if (sd && sd->status.party_id==p->party.party_id
			&& sd->status.char_id == p->party.member[i].char_id
			&& !sd->state.waitingdisconnect)
			p->data[i].sd = sd;
	}
	party_check_state(p);
	for(i=0;i<MAX_PARTY;i++){
		sd = p->data[i].sd;
		if(!sd || sd->state.party_sent)
			continue;
		clif_party_member_info(p,sd);
		clif_party_option(p,sd,0x100);
		clif_party_info(p,NULL);
		sd->state.party_sent=1;
	}
	
	return 0;
}
Beispiel #11
0
int party_recv_info(struct party* sp, uint32 char_id)
{
	struct party_data* p;
	struct party_member* member;
	struct map_session_data* sd;
	int removed[MAX_PARTY];// member_id in old data
	int removed_count = 0;
	int added[MAX_PARTY];// member_id in new data
	int added_count = 0;
	int member_id;

	nullpo_ret(sp);

	p = (struct party_data*)idb_get(party_db, sp->party_id);

	if( p != NULL ) { // diff members
		int i;

		for( member_id = 0; member_id < MAX_PARTY; ++member_id ) {
			member = &p->party.member[member_id];

			if( member->char_id == 0 )
				continue; // empty

			ARR_FIND(0, MAX_PARTY, i,
				sp->member[i].account_id == member->account_id &&
				sp->member[i].char_id == member->char_id);

			if( i == MAX_PARTY )
				removed[removed_count++] = member_id;
		}

		for( member_id = 0; member_id < MAX_PARTY; ++member_id ) {
			member = &sp->member[member_id];

			if( member->char_id == 0 )
				continue; // empty

			ARR_FIND(0, MAX_PARTY, i,
				p->party.member[i].account_id == member->account_id &&
				p->party.member[i].char_id == member->char_id);

			if( i == MAX_PARTY )
				added[added_count++] = member_id;
		}
	} else {
		for( member_id = 0; member_id < MAX_PARTY; ++member_id )
			if( sp->member[member_id].char_id != 0 )
				added[added_count++] = member_id;

		CREATE(p, struct party_data, 1);
		idb_put(party_db, sp->party_id, p);
	}
	while( removed_count > 0 ) { // no longer in party
		member_id = removed[--removed_count];
		sd = p->data[member_id].sd;

		if( sd == NULL )
			continue; // not online

		party_member_withdraw(sp->party_id, sd->status.account_id, sd->status.char_id);
	}

	memcpy(&p->party, sp, sizeof(struct party));
	memset(&p->state, 0, sizeof(p->state));
	memset(&p->data, 0, sizeof(p->data));

	for( member_id = 0; member_id < MAX_PARTY; member_id++ ) {
		member = &p->party.member[member_id];
		if ( member->char_id == 0 )
			continue;// empty
		p->data[member_id].sd = party_sd_check(sp->party_id, member->account_id, member->char_id);
	}

	party_check_state(p);

	while( added_count > 0 ) { // new in party
		member_id = added[--added_count];
		sd = p->data[member_id].sd;

		if( sd == NULL )
			continue;// not online

		clif_charnameupdate(sd); //Update other people's display. [Skotlex]
		clif_party_member_info(p,sd);
		// Only send this on party creation, otherwise it will be sent by party_send_movemap [Lemongrass]
		if( sd->party_creating ){
			clif_party_option(p,sd,0x100);
		}
		clif_party_info(p,NULL);

		if( p->instance_id != 0 )
			instance_reqinfo(sd,p->instance_id);
	}

	if( char_id != 0 ) { // requester
		sd = map_charid2sd(char_id);
		if( sd && sd->status.party_id == sp->party_id && party_getmemberid(p,sd) == -1 )
			sd->status.party_id = 0;// was not in the party
	}

	return 0;
}