Beispiel #1
0
static const char * sh_read (lua_State *L,void *data,size_t *size){	
	struct reader *r = data;
	if(r->current)sdsfree(r->current);
	r->current = NULL;
	while(!(r->current)){
		*size = 0;
		if(feof(r->in)) { return NULL; }
		r->current = compile_line(r->in);
	}
	*size = r->current?sdslen(r->current):0;
	//printf("%s",r->current);
	return r->current;
}
Beispiel #2
0
static int compile_dictlist_file(const char *path, const char* filename)
{//=====================================================================
	int  length;
	int  hash;
	char *p;
	int  count=0;
	FILE *f_in;
	char buf[200];
	char fname[sizeof(path_home)+45];
	char dict_line[128];
	
	text_mode = 0;

	sprintf(fname,"%s%s",path,filename);
	if((f_in = fopen(fname,"r")) == NULL)
		return(-1);

	fprintf(f_log,"Compiling: '%s'\n",fname);

	linenum=0;
	
	while(fgets(buf,sizeof(buf),f_in) != NULL)
	{
		linenum++;

		length = compile_line(buf,dict_line,&hash);
		if(length == 0)  continue;   /* blank line */

		hash_counts[hash]++;
	
		p = (char *)malloc(length+sizeof(char *));
		if(p == NULL)
		{
			if(f_log != NULL)
			{
				fprintf(f_log,"Can't allocate memory\n");
				error_count++;
			}
			break;
		}
	
		memcpy(p,&hash_chains[hash],sizeof(char *));
		hash_chains[hash] = p;
		memcpy(p+sizeof(char *),dict_line,length);
		count++;
	}
	
	fprintf(f_log,"\t%d entries\n",count);
	fclose(f_in);
	return(0);
}   /* end of compile_dictlist_file */
Beispiel #3
0
main(int argc, char *argv[]) {

  // make sure the filename is specified
  if (argc < 2) {
    printf("Please specify the name of the file to compile\n");
    return;
  }
  char *name  = argv[1];
  char funName[20];
  char newFileName[20];
  char line[110];

  // create the symbol table
  if (create_symbol_table(name, funName) == 0) {
    exit(0);
  }

  // create the target file
  int i = 0;
  while(name[i] != '.'){
    newFileName[i] = name[i];
    i++;
  }
  newFileName[i] = '.';
  newFileName[i + 1] = 'l';
  newFileName[i + 2] = 'c';
  newFileName[i + 3] = '3';
  newFileName[i + 4] = '\0';
  FILE *output = fopen(newFileName, "w");
  if(output == NULL) exit(0);

  //compile the file
  FILE *infile = open_file(name);
  fgets(line, 110, infile);
  generate_prologue(funName, output);
  while(!feof(infile)){
    fgets(line, 110, infile);
    compile_line(line, output);
  }
  generate_epilogue(output);

}
Beispiel #4
0
int main(int argc,const char* const* argv){
	int n;
	struct reader re = {NULL,NULL};
	if(argc<2) {
		printf("usage: %s <script> args...\n",argv[0]);
		return 1;
	}
	lua_State *L = luaL_newstate();
	luaL_openlibs(L);
	sh_install(L);
	sh_install2(L);
	re.in = fopen(argv[1],"r");
	if(!re.in)return 1;
	//luaL_loadfile(L,argv[1]);
	lua_load(L,sh_read,&re,argv[1],"bt");

	for(n=1;n<argc;++n){
		lua_pushstring(L,argv[n]);
	}
	lua_pcall(L,n-1,0,0);

	return 0;
	size_t pos[2];
	int count=0;
	for(;;){
		/*
		if(!fgets(buffer,sizeof(buffer),stdin))return 0;
		pos[1]=0;
		while(next_token(buffer,pos)){
			if(count++>10)break;
			sds str = sdsnewlen(buffer+pos[0],pos[1]-pos[0]);
			printf("%d: (%d,%d) %s\n", count, (int)(pos[0]), (int)(pos[1]) ,str);
		}
		break;
		*/
		sds str = compile_line(stdin);
		if(!str)continue;
		printf("%s\n",str);
		sdsfree(str);
	}
}