Beispiel #1
0
void Construction::build(const TilePos& pos )
{
  LandOverlay::build( pos );
  computeAccessRoads();
  _updateDesirabilityInfluence( true );
}
Beispiel #2
0
void Construction::build(const TilePos& pos )
{
   LandOverlay::build( pos );
   computeAccessRoads();
}
Beispiel #3
0
void Construction::build(const int i, const int j)
{
   LandOverlay::build(i, j);
   computeAccessRoads();
}