Beispiel #1
0
static bool create_dir(void)
{
    char dirname[MAX_PATH];
    char *cwd;
    int rc;
    int pathlen;

    cwd = getcwd(NULL, 0);
    memset(dirname, 0, sizeof dirname);

    snprintf(dirname, sizeof dirname, "%s/", cwd[1] ? cwd : "");

    pathlen = strlen(dirname);
    rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen);
    if (rc < 0)
        return false;

    rc = mkdir(dirname);
    if (rc < 0) {
        cond_talk_ids_fq(LANG_CREATE_DIR, LANG_FAILED);
        splashf(HZ, (unsigned char *)"%s %s", str(LANG_CREATE_DIR),
                                              str(LANG_FAILED));
    } else {
        onplay_result = ONPLAY_RELOAD_DIR;
    }

    return true;
}
Beispiel #2
0
void splash(int ticks, const char *str)
{
#if !defined(SIMULATOR) || CONFIG_CODEC == SWCODEC
    long id;
    /* fmt may be a so called virtual pointer. See settings.h. */
    if((id = P2ID((const unsigned char*)str)) >= 0)
        /* If fmt specifies a voicefont ID, and voice menus are
           enabled, then speak it. */
        cond_talk_ids_fq(id);
#endif
    splashf(ticks, "%s", P2STR((const unsigned char*)str));
}
Beispiel #3
0
static bool rename_file(void)
{
    char newname[MAX_PATH];
    char* ptr = strrchr(selected_file, '/') + 1;
    int pathlen = (ptr - selected_file);
    strlcpy(newname, selected_file, sizeof(newname));
    if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) {
        if (!strlen(newname + pathlen) ||
            (rename(selected_file, newname) < 0)) {
            cond_talk_ids_fq(LANG_RENAME, LANG_FAILED);
            splashf(HZ*2, "%s %s", str(LANG_RENAME), str(LANG_FAILED));
        }
        else
            onplay_result = ONPLAY_RELOAD_DIR;
    }

    return false;
}
Beispiel #4
0
/* ------------------------------------------------------------------------*/
static int select_bookmark(const char* bookmark_file_name, bool show_dont_resume, char** selected_bookmark)
{
    struct bookmark_list* bookmarks;
    struct gui_synclist list;
    int item = 0;
    int action;
    size_t size;
    bool exit = false;
    bool refresh = true;
    int ret = BOOKMARK_FAIL;

    bookmarks = plugin_get_buffer(&size);
    bookmarks->buffer_size = size;
    bookmarks->show_dont_resume = show_dont_resume;
    bookmarks->filename = bookmark_file_name;
    bookmarks->start = 0;
    bookmarks->show_playlist_name
        = strcmp(bookmark_file_name, RECENT_BOOKMARK_FILE) == 0;
    gui_synclist_init(&list, &get_bookmark_info, (void*) bookmarks, false, 2, NULL);
    if(global_settings.talk_menu)
        gui_synclist_set_voice_callback(&list, bookmark_list_voice_cb);
    gui_synclist_set_title(&list, str(LANG_BOOKMARK_SELECT_BOOKMARK), 
        Icon_Bookmark);

    while (!exit)
    {
        
        if (refresh)
        {
            int count = get_bookmark_count(bookmark_file_name);
            bookmarks->total_count = count;

            if (bookmarks->total_count < 1)
            {
                /* No more bookmarks, delete file and exit */
                splash(HZ, ID2P(LANG_BOOKMARK_LOAD_EMPTY));
                remove(bookmark_file_name);
                *selected_bookmark = NULL;
                return BOOKMARK_FAIL;
            }

            if (bookmarks->show_dont_resume)
            {
                count++;
                item++;
            }

            gui_synclist_set_nb_items(&list, count * 2);

            if (item >= count)
            {
                /* Selected item has been deleted */
                item = count - 1;
                gui_synclist_select_item(&list, item * 2);
            }

            buffer_bookmarks(bookmarks, bookmarks->start);
            gui_synclist_draw(&list);
            cond_talk_ids_fq(VOICE_EXT_BMARK);
            gui_synclist_speak_item(&list);
            refresh = false;
        }

        list_do_action(CONTEXT_BOOKMARKSCREEN, HZ / 2,
                       &list, &action, LIST_WRAP_UNLESS_HELD);
        item = gui_synclist_get_sel_pos(&list) / 2;

        if (bookmarks->show_dont_resume)
        {
            item--;
        }

        if (action == ACTION_STD_CONTEXT)
        {
            MENUITEM_STRINGLIST(menu_items, ID2P(LANG_BOOKMARK_CONTEXT_MENU),
                NULL, ID2P(LANG_BOOKMARK_CONTEXT_RESUME), 
                ID2P(LANG_BOOKMARK_CONTEXT_DELETE));
            static const int menu_actions[] = 
            {
                ACTION_STD_OK, ACTION_BMS_DELETE
            };
            int selection = do_menu(&menu_items, NULL, NULL, false);
            
            refresh = true;

            if (selection >= 0 && selection <= 
                (int) (sizeof(menu_actions) / sizeof(menu_actions[0])))
            {
                action = menu_actions[selection];
            }
        }

        switch (action)
        {
        case ACTION_STD_OK:
            if (item >= 0)
            {
                talk_shutup();
                *selected_bookmark = bookmarks->items[item - bookmarks->start];
                return BOOKMARK_SUCCESS;
            }
            exit = true;
            ret = BOOKMARK_SUCCESS;
            break;

        case ACTION_TREE_WPS:
        case ACTION_STD_CANCEL:
            exit = true;
            break;

        case ACTION_BMS_DELETE:
            if (item >= 0)
            {                
                const char *lines[]={
                    ID2P(LANG_REALLY_DELETE)
                };
                const char *yes_lines[]={
                    ID2P(LANG_DELETING)
                };

                const struct text_message message={lines, 1};
                const struct text_message yes_message={yes_lines, 1};

                if(gui_syncyesno_run(&message, &yes_message, NULL)==YESNO_YES)
                {                    
                    delete_bookmark(bookmark_file_name, item);
                    bookmarks->reload = true;
                }
                refresh = true;
            }
            break;

        default:
            if (default_event_handler(action) == SYS_USB_CONNECTED)
            {
                ret = BOOKMARK_USB_CONNECTED;
                exit = true;
            }

            break;
        }
    }

    talk_shutup();
    *selected_bookmark = NULL;
    return ret;
}
Beispiel #5
0
static bool gui_syncquickscreen_run(struct gui_quickscreen * qs, int button_enter)
{
    int button, i, j;
    struct viewport parent[NB_SCREENS];
    struct viewport vps[NB_SCREENS][QUICKSCREEN_ITEM_COUNT];
    struct viewport vp_icons[NB_SCREENS];
    bool changed = false;
    /* To quit we need either :
     *  - a second press on the button that made us enter
     *  - an action taken while pressing the enter button,
     *    then release the enter button*/
    bool can_quit = false;
    FOR_NB_SCREENS(i)
    {
        screens[i].set_viewport(NULL);
        screens[i].stop_scroll();
        viewportmanager_theme_enable(i, true, &parent[i]);
        quickscreen_fix_viewports(qs, &screens[i], &parent[i], vps[i], &vp_icons[i]);
        gui_quickscreen_draw(qs, &screens[i], &parent[i], vps[i], &vp_icons[i]);
    }
    /* Announce current selection on entering this screen. This is all
       queued up, but can be interrupted as soon as a setting is
       changed. */
    cond_talk_ids(VOICE_QUICKSCREEN);
    talk_qs_option(qs->items[QUICKSCREEN_TOP], true);
    talk_qs_option(qs->items[QUICKSCREEN_LEFT], true);
    talk_qs_option(qs->items[QUICKSCREEN_BOTTOM], true);
    talk_qs_option(qs->items[QUICKSCREEN_RIGHT], true);
    while (true) {
        button = get_action(CONTEXT_QUICKSCREEN, HZ/5);
#ifdef HAVE_TOUCHSCREEN
        if (button == ACTION_TOUCHSCREEN)
            button = quickscreen_touchscreen_button(vps[SCREEN_MAIN]);
#endif
        if (default_event_handler(button) == SYS_USB_CONNECTED)
            return(true);
        if (gui_quickscreen_do_button(qs, button))
        {
            changed = true;
            can_quit = true;
            FOR_NB_SCREENS(i)
                gui_quickscreen_draw(qs, &screens[i], &parent[i],
                                     vps[i], &vp_icons[i]);
            if (qs->callback)
                qs->callback(qs);
        }
        else if (button == button_enter)
            can_quit = true;

        if ((button == button_enter) && can_quit)
            break;

        if (button == ACTION_STD_CANCEL)
            break;
    }
    /* Notify that we're exiting this screen */
    cond_talk_ids_fq(VOICE_OK);
    FOR_NB_SCREENS(i)
    {   /* stop scrolling before exiting */
        for (j = 0; j < QUICKSCREEN_ITEM_COUNT; j++)
            screens[i].scroll_stop(&vps[i][j]);
        viewportmanager_theme_undo(i, true);
    }

    return changed;
}
Beispiel #6
0
void radio_screen(void)
{
    bool done = false;
    int button;
    bool stereo = false, last_stereo = false;
    int update_type = 0;
    bool screen_freeze = false;
    bool keep_playing = false;
    bool talk = false;
#ifdef FM_RECORD_DBLPRE
    int lastbutton = BUTTON_NONE;
    unsigned long rec_lastclick = 0;
#endif
#if CONFIG_CODEC != SWCODEC
    int timeout = current_tick + HZ/10;
#if !defined(SIMULATOR)
    unsigned int last_seconds = 0;
    unsigned int seconds = 0;
    struct audio_recording_options rec_options;
#endif /* SIMULATOR */
#endif /* CONFIG_CODEC != SWCODEC */
#ifndef HAVE_NOISY_IDLE_MODE
    int button_timeout = current_tick + (2*HZ);
#endif

    /* change status to "in screen" */
    push_current_activity(ACTIVITY_FM);
    in_screen = true;

    if(radio_preset_count() <= 0)
    {
        radio_load_presets(global_settings.fmr_file);
    }
    skin_get_global_state()->id3 = NULL;
#ifdef HAVE_ALBUMART
    radioart_init(true);
#endif    

    if(radio_status == FMRADIO_OFF)
        audio_stop();

    fms_fix_displays(FMS_ENTER);

#ifndef SIMULATOR

#if CONFIG_CODEC != SWCODEC
    rec_create_directory();
    audio_init_recording();

    sound_settings_apply();
    /* Yes, we use the D/A for monitoring */
    peak_meter_playback(true);

    peak_meter_enable(true);

    rec_init_recording_options(&rec_options);
    rec_options.rec_source = AUDIO_SRC_LINEIN;
    rec_set_recording_options(&rec_options);

    audio_set_recording_gain(sound_default(SOUND_LEFT_GAIN),
            sound_default(SOUND_RIGHT_GAIN), AUDIO_GAIN_LINEIN);

#endif /* CONFIG_CODEC != SWCODEC */
#endif /* ndef SIMULATOR */
    /* turn on radio */
#if CONFIG_CODEC == SWCODEC
    /* This should be done before touching audio settings */
    while (!pcm_is_initialized())
       sleep(0);

    audio_set_input_source(AUDIO_SRC_FMRADIO,
                           (radio_status == FMRADIO_PAUSED) ?
                               SRCF_FMRADIO_PAUSED : SRCF_FMRADIO_PLAYING);
#else
    if (radio_status == FMRADIO_OFF)
        radio_start();
#endif

    if(radio_preset_count() < 1 && yesno_pop(ID2P(LANG_FM_FIRST_AUTOSCAN)))
        presets_scan(NULL);

    preset_set_current(preset_find(curr_freq));
    if(radio_current_preset() != -1)
         radio_mode = RADIO_PRESET_MODE;

    /* Load/update the skin at last, when fully initialzed, so that it can
     * display the right content from the beginning */
    FOR_NB_SCREENS(i)
        skin_update(FM_SCREEN, i, SKIN_REFRESH_ALL);

#ifndef HAVE_NOISY_IDLE_MODE
    cpu_idle_mode(true);
#endif

    while(!done)
    {
        if(search_dir != 0)
        {
            curr_freq = step_freq(curr_freq, search_dir);
            update_type = SKIN_REFRESH_ALL;

            if(tuner_set(RADIO_SCAN_FREQUENCY, curr_freq))
            {
                preset_set_current(preset_find(curr_freq));
                remember_frequency();
                end_search();
                talk = true;
            }
            trigger_cpu_boost();
        }

        if (!update_type)
        {
            cancel_cpu_boost();
        }

        button = fms_do_button_loop(update_type>0);

#ifndef HAVE_NOISY_IDLE_MODE
        if (button != ACTION_NONE)
        {
            cpu_idle_mode(false);
            button_timeout = current_tick + (2*HZ);
        }
#endif
        switch(button)
        {
             case ACTION_FM_STOP:
#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
                if(audio_status() == AUDIO_STATUS_RECORD)
                {
                    audio_stop();
                }
                else
#endif
                {
                    done = true;
                    if(presets_have_changed())
                    {
                        if(yesno_pop(ID2P(LANG_SAVE_CHANGES)))
                        {
                            presets_save();
                        }
                    }
                }
                update_type = SKIN_REFRESH_NON_STATIC;
                break;

#ifdef FM_RECORD
            case ACTION_FM_RECORD:
#ifdef FM_RECORD_DBLPRE
                if (lastbutton != ACTION_FM_RECORD_DBLPRE)
                {
                    rec_lastclick = 0;
                    break;
                }
                if (current_tick - rec_lastclick > HZ/2)
                {
                    rec_lastclick = current_tick;
                    break;
                }
#endif /* FM_RECORD_DBLPRE */
#ifndef SIMULATOR
                if(audio_status() == AUDIO_STATUS_RECORD)
                {
                    rec_command(RECORDING_CMD_START_NEWFILE);
                    update_type = SKIN_REFRESH_ALL;
                }
                else
                {
                    rec_command(RECORDING_CMD_START);
                    update_type = SKIN_REFRESH_ALL;
                }
#if CONFIG_CODEC != SWCODEC
                last_seconds = 0;
#endif
#endif /* SIMULATOR */
                break;
#endif /* #ifdef FM_RECORD */

            case ACTION_FM_EXIT:
#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
                if(audio_status() == AUDIO_STATUS_RECORD)
                    audio_stop();
#endif
                keep_playing = true;
                done = true;
                if(presets_have_changed())
                {
                    if(yesno_pop(ID2P(LANG_SAVE_CHANGES)))
                    {
                        presets_save();
                    }
                }

                break;

            case ACTION_STD_PREV:
            case ACTION_STD_NEXT:
                next_station(button == ACTION_STD_PREV ? -1 : 1);
                end_search();
                update_type = SKIN_REFRESH_ALL;
                talk = true;
                break;

            case ACTION_STD_PREVREPEAT:
            case ACTION_STD_NEXTREPEAT:
            {
                int dir = search_dir;
                search_dir = button == ACTION_STD_PREVREPEAT ? -1 : 1;
                if (radio_mode != RADIO_SCAN_MODE)
                {
                    preset_next(search_dir);
                    end_search();
                    talk = true;
                }
                else if (dir == 0)
                {
                    /* Starting auto scan */
                    tuner_set(RADIO_MUTE, 1);
                }
                update_type = SKIN_REFRESH_ALL;
                break;
            }

            case ACTION_SETTINGS_INC:
            case ACTION_SETTINGS_INCREPEAT:
                global_settings.volume++;
                setvol();
                update_type = SKIN_REFRESH_NON_STATIC;
                break;

            case ACTION_SETTINGS_DEC:
            case ACTION_SETTINGS_DECREPEAT:
                global_settings.volume--;
                setvol();
                update_type = SKIN_REFRESH_NON_STATIC;
                break;

            case ACTION_FM_PLAY:
                if (radio_status == FMRADIO_PLAYING)
                    radio_pause();
                else
                    radio_start();

                update_type = SKIN_REFRESH_NON_STATIC;
                talk = false;
                talk_shutup();
                break;

            case ACTION_FM_MENU:
                fms_fix_displays(FMS_EXIT);
                do_menu(&radio_settings_menu, NULL, NULL, false);
                preset_set_current(preset_find(curr_freq));
                fms_fix_displays(FMS_ENTER);
                update_type = SKIN_REFRESH_ALL;
                break;

#ifdef FM_PRESET
            case ACTION_FM_PRESET:
                if(radio_preset_count() < 1)
                {
                    splash(HZ, ID2P(LANG_FM_NO_PRESETS));
                    update_type = SKIN_REFRESH_ALL;
                    break;
                }
                fms_fix_displays(FMS_EXIT);
                handle_radio_presets();
                fms_fix_displays(FMS_ENTER);
                update_type = SKIN_REFRESH_ALL;
                break;
#endif /* FM_PRESET */

#ifdef FM_FREEZE
            case ACTION_FM_FREEZE:
                if(!screen_freeze)
                {
                    splash(HZ, str(LANG_FM_FREEZE));
                    screen_freeze = true;
                }
                else
                {
                    update_type = SKIN_REFRESH_ALL;
                    screen_freeze = false;
                }
                break;
#endif /* FM_FREEZE */

            case SYS_USB_CONNECTED:
#if CONFIG_CODEC != SWCODEC
                /* Only accept USB connection when not recording */
                if(audio_status() != AUDIO_STATUS_RECORD)
#endif
                {
                    default_event_handler(SYS_USB_CONNECTED);
                    screen_freeze = true; /* Cosmetic: makes sure the
                                             radio screen doesn't redraw */
                    done = true;
                }
                break;

#ifdef FM_MODE
           case ACTION_FM_MODE:
                if(radio_mode == RADIO_SCAN_MODE)
                {
                    /* Force scan mode if there are no presets. */
                    if(radio_preset_count() > 0)
                        radio_mode = RADIO_PRESET_MODE;
                }
                else
                    radio_mode = RADIO_SCAN_MODE;
                update_type = SKIN_REFRESH_ALL;
                cond_talk_ids_fq(radio_mode ?
                                 LANG_PRESET : LANG_RADIO_SCAN_MODE);
                talk = true;
                break;
#endif /* FM_MODE */

#ifdef FM_NEXT_PRESET
            case ACTION_FM_NEXT_PRESET:
                preset_next(1);
                end_search();
                update_type = SKIN_REFRESH_ALL;
                talk = true;
                break;
#endif

#ifdef FM_PREV_PRESET
            case ACTION_FM_PREV_PRESET:
                preset_next(-1);
                end_search();
                update_type = SKIN_REFRESH_ALL;
                talk = true;
                break;
#endif
            case ACTION_NONE:
                update_type = SKIN_REFRESH_NON_STATIC;
                break;
             /* this case is used by the softlock feature
              * it requests a full update here */
            case ACTION_REDRAW:
                skin_request_full_update(FM_SCREEN);
                break;

            default:
                default_event_handler(button);
#ifdef HAVE_RDS_CAP
                if (tuner_get(RADIO_EVENT))
                    update_type = SKIN_REFRESH_ALL;
#endif
                if (!tuner_get(RADIO_PRESENT))
                {
#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
                    if(audio_status() == AUDIO_STATUS_RECORD)
                        audio_stop();
#endif
                    keep_playing = false;
                    done = true;
                    if(presets_have_changed())
                    {
                        if(yesno_pop(ID2P(LANG_SAVE_CHANGES)))
                        {
                            radio_save_presets();
                        }
                    }

                    /* Clear the preset list on exit. */
                    preset_list_clear();
                }
                break;
        } /*switch(button)*/

#ifdef FM_RECORD_DBLPRE
        if (button != ACTION_NONE)
            lastbutton = button;
#endif

#if CONFIG_CODEC != SWCODEC
        peak_meter_peek();
#endif

        if(!screen_freeze)
        {
            /* Only display the peak meter when not recording */
#if CONFIG_CODEC != SWCODEC
            if(TIME_AFTER(current_tick, timeout))
            {
                timeout = current_tick + HZ;
#else  /* SWCODEC */
            {
#endif /* CONFIG_CODEC == SWCODEC */

                /* keep "mono" from always being displayed when paused */
                if (radio_status != FMRADIO_PAUSED)
                {
                    stereo = tuner_get(RADIO_STEREO) &&
                        !global_settings.fm_force_mono;

                    if(stereo != last_stereo)
                    {
                        update_type = SKIN_REFRESH_ALL;
                        last_stereo = stereo;
                    }
                }
            }

#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
            seconds = audio_recorded_time() / HZ;
            if (update_type || seconds > last_seconds)
            {
                last_seconds = seconds;
#else
            if (update_type)
            {
#endif
                FOR_NB_SCREENS(i)
                    skin_update(FM_SCREEN, i, update_type);
                if (update_type == (int)SKIN_REFRESH_ALL)
                    skin_request_full_update(CUSTOM_STATUSBAR);
            }
        }
        update_type = 0;

        if (global_settings.talk_file && talk
            && radio_status == FMRADIO_PAUSED)
        {
            talk = false;
            bool enqueue = false;
            if (radio_mode == RADIO_SCAN_MODE)
            {
                talk_value_decimal(curr_freq, UNIT_INT, 6, enqueue);
                enqueue = true;
            }
            if (radio_current_preset() >= 0)
                preset_talk(radio_current_preset(), radio_mode == RADIO_PRESET_MODE,
                            enqueue);
        }

#if CONFIG_CODEC != SWCODEC
        if(audio_status() & AUDIO_STATUS_ERROR)
        {
            done = true;
        }
#endif

#ifndef HAVE_NOISY_IDLE_MODE
        if (TIME_AFTER(current_tick, button_timeout))
        {
            cpu_idle_mode(true);
        }
#endif
    } /*while(!done)*/

#ifndef SIMULATOR
#if CONFIG_CODEC != SWCODEC
    if(audio_status() & AUDIO_STATUS_ERROR)
    {
        splash(0, str(LANG_DISK_FULL));
        audio_error_clear();

        while(1)
        {
            button = get_action(CONTEXT_FM|ALLOW_SOFTLOCK, TIMEOUT_BLOCK);
            if(button == ACTION_FM_STOP)
                break;
        }
    }

    audio_init_playback();
#endif /* CONFIG_CODEC != SWCODEC */

    sound_settings_apply();
#endif /* SIMULATOR */

    if(keep_playing)
    {
/* Catch FMRADIO_PLAYING status for the sim. */
#ifndef SIMULATOR
#if CONFIG_CODEC != SWCODEC
        /* Enable the Left and right A/D Converter */
        audio_set_recording_gain(sound_default(SOUND_LEFT_GAIN),
                                 sound_default(SOUND_RIGHT_GAIN),
                                 AUDIO_GAIN_LINEIN);
        mas_codec_writereg(6, 0x4000);
#endif
        end_search();
#endif /* SIMULATOR */
    }
    else
    {
#if CONFIG_CODEC == SWCODEC
        audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
#else
        radio_stop();
#endif
    }

#ifndef HAVE_NOISY_IDLE_MODE
    cpu_idle_mode(false);
#endif
    fms_fix_displays(FMS_EXIT);
    pop_current_activity();
    in_screen = false;
} /* radio_screen */

void toggle_mono_mode(bool mono)
{
    tuner_set(RADIO_FORCE_MONO, mono);
}

void set_radio_region(int region)
{
#ifdef HAVE_RADIO_REGION
    tuner_set(RADIO_REGION, region);
#endif
    next_station(0);
    remember_frequency();
    (void)region;
}
Beispiel #7
0
/* Paste the clipboard to the current directory */
static bool clipboard_paste(void)
{
    char target[MAX_PATH];
    char *cwd, *nameptr;
    bool success;

    static const char *lines[]={ID2P(LANG_REALLY_OVERWRITE)};
    static const struct text_message message={lines, 1};

    /* Get the name of the current directory */
    cwd = getcwd(NULL, 0);

    /* Figure out the name of the selection */
    nameptr = strrchr(clipboard_selection, '/');

    /* Final target is current directory plus name of selection  */
    snprintf(target, sizeof(target), "%s%s", cwd[1] ? cwd : "", nameptr);

    /* If the target existed but they choose not to overwite, exit */
    if (file_exists(target) &&
        (gui_syncyesno_run(&message, NULL, NULL) == YESNO_NO)) {
        return false;
    }

    if (clipboard_is_copy) {
        splash(0, ID2P(LANG_COPYING));
    }
    else
    {
        splash(0, ID2P(LANG_MOVING));
    }

    /* Now figure out what we're doing */
    cpu_boost(true);
    if (clipboard_selection_attr & ATTR_DIRECTORY) {
        /* Recursion. Set up external stack */
        char srcpath[MAX_PATH];
        char targetpath[MAX_PATH];
        if (!strncmp(clipboard_selection, target, strlen(clipboard_selection)))
        {
            /* Do not allow the user to paste a directory into a dir they are
               copying */
            success = 0;
        }
        else
        {
            strlcpy(srcpath, clipboard_selection, sizeof(srcpath));
            strlcpy(targetpath, target, sizeof(targetpath));

            success = clipboard_pastedirectory(srcpath, sizeof(srcpath),
                             target, sizeof(targetpath), clipboard_is_copy);

            if (success && !clipboard_is_copy)
            {
                strlcpy(srcpath, clipboard_selection, sizeof(srcpath));
                remove_dir(srcpath, sizeof(srcpath));
            }
        }
    } else {
        success = clipboard_pastefile(clipboard_selection, target,
            clipboard_is_copy);
    }
    cpu_boost(false);

    /* Did it work? */
    if (success) {
        /* Reset everything */
        clipboard_selection[0] = 0;
        clipboard_selection_attr = 0;
        clipboard_is_copy = false;

        /* Force reload of the current directory */
        onplay_result = ONPLAY_RELOAD_DIR;
    } else {
        cond_talk_ids_fq(LANG_PASTE, LANG_FAILED);
        splashf(HZ, (unsigned char *)"%s %s", str(LANG_PASTE),
                                              str(LANG_FAILED));
    }

    return true;
}