byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat) {
	return config_gamepad(clk, cmd, att, dat, false, false);
}
Beispiel #2
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//byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat) {
   //return config_gamepad(clk, cmd, att, dat, false, false);
//}
byte PS2X::config_gamepad() {
   return config_gamepad(false, false);
}