Beispiel #1
0
/** 
 * video_shader_parse_imports:
 * @conf              : Preset file to read from.
 * @shader            : Shader passes handle.
 *
 * Resolves import parameters belonging to shaders. 
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
static bool video_shader_parse_imports(config_file_t *conf,
      struct video_shader *shader)
{
   const char *id     = NULL;
   char *save         = NULL;
   char imports[1024] = {0};

   if (!config_get_array(conf, "imports", imports, sizeof(imports)))
      return true;

   for (id = strtok_r(imports, ";", &save);
         id && shader->variables < GFX_MAX_VARIABLES;
         shader->variables++, id = strtok_r(NULL, ";", &save))
   {
      uint32_t semantic_hash;
      char semantic_buf[64]   = {0};
      char wram_buf[64]       = {0};
      char input_slot_buf[64] = {0};
      char mask_buf[64]       = {0};
      char equal_buf[64]      = {0};
      char semantic[64]       = {0};
      unsigned addr           = 0;
      unsigned mask           = 0;
      unsigned equal          = 0;
      struct state_tracker_uniform_info *var = 
         &shader->variable[shader->variables];

      strlcpy(var->id, id, sizeof(var->id));

      snprintf(semantic_buf, sizeof(semantic_buf), "%s_semantic", id);
      snprintf(wram_buf, sizeof(wram_buf), "%s_wram", id);
      snprintf(input_slot_buf, sizeof(input_slot_buf), "%s_input_slot", id);
      snprintf(mask_buf, sizeof(mask_buf), "%s_mask", id);
      snprintf(equal_buf, sizeof(equal_buf), "%s_equal", id);

      if (!config_get_array(conf, semantic_buf, semantic, sizeof(semantic)))
      {
         RARCH_ERR("No semantic for import variable.\n");
         return false;
      }

      semantic_hash = djb2_calculate(semantic);

      switch (semantic_hash)
      {
         case SEMANTIC_CAPTURE:
            var->type = RARCH_STATE_CAPTURE;
            break;
         case SEMANTIC_TRANSITION:
            var->type = RARCH_STATE_TRANSITION;
            break;
         case SEMANTIC_TRANSITION_COUNT:
            var->type = RARCH_STATE_TRANSITION_COUNT;
            break;
         case SEMANTIC_CAPTURE_PREVIOUS:
            var->type = RARCH_STATE_CAPTURE_PREV;
            break;
         case SEMANTIC_TRANSITION_PREVIOUS:
            var->type = RARCH_STATE_TRANSITION_PREV;
            break;
         case SEMANTIC_PYTHON:
            var->type = RARCH_STATE_PYTHON;
            break;
         default:
            RARCH_ERR("Invalid semantic.\n");
            return false;
      }


      if (var->type != RARCH_STATE_PYTHON)
      {
         unsigned input_slot = 0;

         if (config_get_uint(conf, input_slot_buf, &input_slot))
         {
            switch (input_slot)
            {
               case 1:
                  var->ram_type = RARCH_STATE_INPUT_SLOT1;
                  break;

               case 2:
                  var->ram_type = RARCH_STATE_INPUT_SLOT2;
                  break;

               default:
                  RARCH_ERR("Invalid input slot for import.\n");
                  return false;
            }
         }
         else if (config_get_hex(conf, wram_buf, &addr))
         {
            var->ram_type = RARCH_STATE_WRAM;
            var->addr = addr;
         }
         else
         {
            RARCH_ERR("No address assigned to semantic.\n");
            return false;
         }
      }

      if (config_get_hex(conf, mask_buf, &mask))
         var->mask = mask;
      if (config_get_hex(conf, equal_buf, &equal))
         var->equal = equal;
   }

   config_get_path(conf, "import_script",
         shader->script_path, sizeof(shader->script_path));
   config_get_array(conf, "import_script_class",
         shader->script_class, sizeof(shader->script_class));

   return true;
}
Beispiel #2
0
bool config_load_file(const char *path)
{
   unsigned i;
   config_file_t *conf = NULL;

   if (path)
   {
      conf = config_file_new(path);
      if (!conf)
         return false;
   }
   else
      conf = open_default_config_file();

   if (conf == NULL)
      return true;

   char *save;
   char tmp_append_path[PATH_MAX]; // Don't destroy append_config_path.
   strlcpy(tmp_append_path, g_extern.append_config_path, sizeof(tmp_append_path));
   const char *extra_path = strtok_r(tmp_append_path, ",", &save);
   while (extra_path)
   {
      RARCH_LOG("Appending config \"%s\"\n", extra_path);
      bool ret = config_append_file(conf, extra_path);
      if (!ret)
         RARCH_ERR("Failed to append config \"%s\"\n", extra_path);
      extra_path = strtok_r(NULL, ";", &save);
   }

   if (g_extern.verbose)
   {
      RARCH_LOG_OUTPUT("=== Config ===\n");
      config_file_dump_all(conf, stderr);
      RARCH_LOG_OUTPUT("=== Config end ===\n");
   }

   char tmp_str[PATH_MAX];

   CONFIG_GET_FLOAT(video.xscale, "video_xscale");
   CONFIG_GET_FLOAT(video.yscale, "video_yscale");
   CONFIG_GET_INT(video.fullscreen_x, "video_fullscreen_x");
   CONFIG_GET_INT(video.fullscreen_y, "video_fullscreen_y");

   if (!g_extern.force_fullscreen)
      CONFIG_GET_BOOL(video.fullscreen, "video_fullscreen");

   CONFIG_GET_BOOL(video.windowed_fullscreen, "video_windowed_fullscreen");
   CONFIG_GET_INT(video.monitor_index, "video_monitor_index");
   CONFIG_GET_BOOL(video.disable_composition, "video_disable_composition");
   CONFIG_GET_BOOL(video.vsync, "video_vsync");
   CONFIG_GET_BOOL(video.hard_sync, "video_hard_sync");

   CONFIG_GET_INT(video.hard_sync_frames, "video_hard_sync_frames");
   if (g_settings.video.hard_sync_frames > 3)
      g_settings.video.hard_sync_frames = 3;

   CONFIG_GET_BOOL(video.black_frame_insertion, "video_black_frame_insertion");
   CONFIG_GET_INT(video.swap_interval, "video_swap_interval");
   g_settings.video.swap_interval = max(g_settings.video.swap_interval, 1);
   g_settings.video.swap_interval = min(g_settings.video.swap_interval, 4);
   CONFIG_GET_BOOL(video.threaded, "video_threaded");
   CONFIG_GET_BOOL(video.smooth, "video_smooth");
   CONFIG_GET_BOOL(video.force_aspect, "video_force_aspect");
   CONFIG_GET_BOOL(video.scale_integer, "video_scale_integer");
   CONFIG_GET_BOOL(video.crop_overscan, "video_crop_overscan");
   CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
   CONFIG_GET_INT(video.aspect_ratio_idx, "aspect_ratio_index");
   CONFIG_GET_BOOL(video.aspect_ratio_auto, "video_aspect_ratio_auto");
   CONFIG_GET_FLOAT(video.refresh_rate, "video_refresh_rate");

   CONFIG_GET_PATH(video.shader_path, "video_shader");
   CONFIG_GET_BOOL(video.shader_enable, "video_shader_enable");

   CONFIG_GET_BOOL(video.allow_rotate, "video_allow_rotate");

   CONFIG_GET_PATH(video.font_path, "video_font_path");
   CONFIG_GET_FLOAT(video.font_size, "video_font_size");
   CONFIG_GET_BOOL(video.font_enable, "video_font_enable");
   CONFIG_GET_BOOL(video.font_scale, "video_font_scale");
   CONFIG_GET_FLOAT(video.msg_pos_x, "video_message_pos_x");
   CONFIG_GET_FLOAT(video.msg_pos_y, "video_message_pos_y");
   CONFIG_GET_INT(video.rotation, "video_rotation");

#ifdef RARCH_CONSOLE
   /* TODO - will be refactored later to make it more clean - it's more 
    * important that it works for consoles right now */

   CONFIG_GET_BOOL_EXTERN(console.screen.gamma_correction, "gamma_correction");

   bool triple_buffering_enable = false;
   bool custom_bgm_enable = false;
   bool flicker_filter_enable = false;
   bool soft_filter_enable = false;

#ifdef HAVE_RMENU
   if (config_get_path(conf, "menu_texture_path", tmp_str, sizeof(tmp_str)))
      strlcpy(g_extern.menu_texture_path, tmp_str, sizeof(g_extern.menu_texture_path));
#endif

   if (config_get_bool(conf, "triple_buffering_enable", &triple_buffering_enable))
   {
      if (triple_buffering_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE);
   }

   if (config_get_bool(conf, "custom_bgm_enable", &custom_bgm_enable))
   {
      if (custom_bgm_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE);
   }

   if (config_get_bool(conf, "flicker_filter_enable", &flicker_filter_enable))
   {
      if (flicker_filter_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE);
      else 
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE);
   }

   if (config_get_bool(conf, "soft_filter_enable", &soft_filter_enable))
   {
      if (soft_filter_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
      else 
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
   }

   CONFIG_GET_INT_EXTERN(console.screen.flicker_filter_index, "flicker_filter_index");
   CONFIG_GET_INT_EXTERN(console.screen.soft_filter_index, "soft_filter_index");
#ifdef _XBOX1
   CONFIG_GET_INT_EXTERN(console.sound.volume_level, "sound_volume_level");
#endif
   CONFIG_GET_INT_EXTERN(console.screen.resolutions.current.id, "current_resolution_id");
   CONFIG_GET_INT_EXTERN(console.sound.mode, "sound_mode");
#endif
   CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
   CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");

   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.x, "custom_viewport_x");
   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.y, "custom_viewport_y");
   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.width, "custom_viewport_width");
   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.height, "custom_viewport_height");

   unsigned msg_color = 0;
   if (config_get_hex(conf, "video_message_color", &msg_color))
   {
      g_settings.video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
      g_settings.video.msg_color_g = ((msg_color >>  8) & 0xff) / 255.0f;
      g_settings.video.msg_color_b = ((msg_color >>  0) & 0xff) / 255.0f;
   }
Beispiel #3
0
static bool shader_parse_imports(config_file_t *conf,
      struct gfx_shader *shader)
{
   char imports[1024];
   char *save = NULL;
   const char *id;
   if (!config_get_array(conf, "imports", imports, sizeof(imports)))
      return true;

   for (id = strtok_r(imports, ";", &save);
         id && shader->variables < GFX_MAX_VARIABLES;
         shader->variables++, id = strtok_r(NULL, ";", &save))
   {
      struct state_tracker_uniform_info *var = 
         (struct state_tracker_uniform_info*)
         &shader->variable[shader->variables];

      strlcpy(var->id, id, sizeof(var->id));

      char semantic_buf[64];
      char wram_buf[64];
      char input_slot_buf[64];
      char mask_buf[64];
      char equal_buf[64];

      print_buf(semantic_buf, "%s_semantic", id);
      print_buf(wram_buf, "%s_wram", id);
      print_buf(input_slot_buf, "%s_input_slot", id);
      print_buf(mask_buf, "%s_mask", id);
      print_buf(equal_buf, "%s_equal", id);

      char semantic[64];
      if (!config_get_array(conf, semantic_buf, semantic, sizeof(semantic)))
      {
         RARCH_ERR("No semantic for import variable.\n");
         return false;
      }

      if (strcmp(semantic, "capture") == 0)
         var->type = RARCH_STATE_CAPTURE;
      else if (strcmp(semantic, "transition") == 0)
         var->type = RARCH_STATE_TRANSITION;
      else if (strcmp(semantic, "transition_count") == 0)
         var->type = RARCH_STATE_TRANSITION_COUNT;
      else if (strcmp(semantic, "capture_previous") == 0)
         var->type = RARCH_STATE_CAPTURE_PREV;
      else if (strcmp(semantic, "transition_previous") == 0)
         var->type = RARCH_STATE_TRANSITION_PREV;
      else if (strcmp(semantic, "python") == 0)
         var->type = RARCH_STATE_PYTHON;
      else
      {
         RARCH_ERR("Invalid semantic.\n");
         return false;
      }

      unsigned addr = 0, mask = 0, equal = 0;
      if (var->type != RARCH_STATE_PYTHON)
      {
         unsigned input_slot = 0;
         if (config_get_uint(conf, input_slot_buf, &input_slot))
         {
            switch (input_slot)
            {
               case 1:
                  var->ram_type = RARCH_STATE_INPUT_SLOT1;
                  break;

               case 2:
                  var->ram_type = RARCH_STATE_INPUT_SLOT2;
                  break;

               default:
                  RARCH_ERR("Invalid input slot for import.\n");
                  return false;
            }
         }
         else if (config_get_hex(conf, wram_buf, &addr))
         {
            var->ram_type = RARCH_STATE_WRAM;
            var->addr = addr;
         }
         else
         {
            RARCH_ERR("No address assigned to semantic.\n");
            return false;
         }
      }

      if (config_get_hex(conf, mask_buf, &mask))
         var->mask = mask;
      if (config_get_hex(conf, equal_buf, &equal))
         var->equal = equal;
   }

   config_get_path(conf, "import_script",
         shader->script_path, sizeof(shader->script_path));
   config_get_array(conf, "import_script_class",
         shader->script_class, sizeof(shader->script_class));

   return true;
}
Beispiel #4
0
bool config_load_file(const char *path)
{
   config_file_t *conf = NULL;

   if (path)
   {
      conf = config_file_new(path);
      if (!conf)
         return false;
   }
   else
      conf = open_default_config_file();

   if (conf == NULL)
      return true;

   char *save;
   char tmp_append_path[PATH_MAX]; // Don't destroy append_config_path.
   strlcpy(tmp_append_path, g_extern.append_config_path, sizeof(tmp_append_path));
   const char *extra_path = strtok_r(tmp_append_path, ",", &save);
   while (extra_path)
   {
      RARCH_LOG("Appending config \"%s\"\n", extra_path);
      bool ret = config_append_file(conf, extra_path);
      if (!ret)
         RARCH_ERR("Failed to append config \"%s\"\n", extra_path);
      extra_path = strtok_r(NULL, ";", &save);
   }

   if (g_extern.verbose)
   {
      RARCH_LOG_OUTPUT("=== Config ===\n");
      config_file_dump_all(conf, stderr);
      RARCH_LOG_OUTPUT("=== Config end ===\n");
   }

   char tmp_str[PATH_MAX];

   CONFIG_GET_FLOAT(video.xscale, "video_xscale");
   CONFIG_GET_FLOAT(video.yscale, "video_yscale");
   CONFIG_GET_INT(video.fullscreen_x, "video_fullscreen_x");
   CONFIG_GET_INT(video.fullscreen_y, "video_fullscreen_y");

   if (!g_extern.force_fullscreen)
      CONFIG_GET_BOOL(video.fullscreen, "video_fullscreen");

   CONFIG_GET_BOOL(video.windowed_fullscreen, "video_windowed_fullscreen");
   CONFIG_GET_INT(video.monitor_index, "video_monitor_index");
   CONFIG_GET_BOOL(video.disable_composition, "video_disable_composition");
   CONFIG_GET_BOOL(video.vsync, "video_vsync");
   CONFIG_GET_BOOL(video.smooth, "video_smooth");
   CONFIG_GET_BOOL(video.force_aspect, "video_force_aspect");
   CONFIG_GET_BOOL(video.scale_integer, "video_scale_integer");
   CONFIG_GET_BOOL(video.crop_overscan, "video_crop_overscan");
   CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
   CONFIG_GET_BOOL(video.aspect_ratio_auto, "video_aspect_ratio_auto");
   CONFIG_GET_FLOAT(video.refresh_rate, "video_refresh_rate");

   CONFIG_GET_PATH(video.cg_shader_path, "video_cg_shader");
   CONFIG_GET_PATH(video.bsnes_shader_path, "video_bsnes_shader");
   CONFIG_GET_PATH(video.second_pass_shader, "video_second_pass_shader");
   CONFIG_GET_BOOL(video.render_to_texture, "video_render_to_texture");
   CONFIG_GET_FLOAT(video.fbo.scale_x, "video_fbo_scale_x");
   CONFIG_GET_FLOAT(video.fbo.scale_y, "video_fbo_scale_y");
   CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
   CONFIG_GET_BOOL(video.allow_rotate, "video_allow_rotate");

   CONFIG_GET_PATH(video.font_path, "video_font_path");
   CONFIG_GET_FLOAT(video.font_size, "video_font_size");
   CONFIG_GET_BOOL(video.font_enable, "video_font_enable");
   CONFIG_GET_BOOL(video.font_scale, "video_font_scale");
   CONFIG_GET_FLOAT(video.msg_pos_x, "video_message_pos_x");
   CONFIG_GET_FLOAT(video.msg_pos_y, "video_message_pos_y");

#ifdef RARCH_CONSOLE
   /* TODO - will be refactored later to make it more clean - it's more 
    * important that it works for consoles right now */
   CONFIG_GET_INT(video.aspect_ratio_idx, "aspect_ratio_index");
   CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");

   for (unsigned i = 0; i < MAX_PLAYERS; i++)
   {
      char cfg[64];
      snprintf(cfg, sizeof(cfg), "input_dpad_emulation_p%u", i + 1);
      CONFIG_GET_INT(input.dpad_emulation[i], cfg);
      snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
      CONFIG_GET_INT(input.device[i], cfg);
   }

#ifdef ANDROID
   CONFIG_GET_INT(input.icade_profile[0], "input_autodetect_icade_profile_pad1");
   CONFIG_GET_INT(input.icade_profile[1], "input_autodetect_icade_profile_pad2");
   CONFIG_GET_INT(input.icade_profile[2], "input_autodetect_icade_profile_pad3");
   CONFIG_GET_INT(input.icade_profile[3], "input_autodetect_icade_profile_pad4");
#endif

   CONFIG_GET_BOOL_EXTERN(console.screen.gamma_correction, "gamma_correction");

   bool msg_enable = false;
   bool throttle_enable = false;
   bool triple_buffering_enable = false;
   bool custom_bgm_enable = false;
   bool overscan_enable = false;
   bool screenshots_enable = false;
   bool flicker_filter_enable = false;
   bool soft_filter_enable = false;
   bool sram_dir_enable = false;
   bool state_dir_enable = false;

   if (config_get_path(conf, "default_rom_startup_dir", tmp_str, sizeof(tmp_str)))
      strlcpy(g_extern.console.main_wrap.default_rom_startup_dir, tmp_str, sizeof(g_extern.console.main_wrap.default_rom_startup_dir));

   if (config_get_path(conf, "menu_texture_path", tmp_str, sizeof(tmp_str)))
      strlcpy(g_extern.console.menu_texture_path, tmp_str, sizeof(g_extern.console.menu_texture_path));

   if (config_get_bool(conf, "info_msg_enable", &msg_enable))
   {
      if (msg_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW);
      else 
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW);
   }

   if (config_get_bool(conf, "throttle_enable", &throttle_enable))
   {
      if (throttle_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_THROTTLE_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_THROTTLE_ENABLE);
   }

   if (config_get_bool(conf, "triple_buffering_enable", &triple_buffering_enable))
   {
      if (triple_buffering_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE);
   }

   if (config_get_bool(conf, "overscan_enable", &overscan_enable))
   {
      if (overscan_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_OVERSCAN_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_OVERSCAN_ENABLE);
   }

   if (config_get_bool(conf, "custom_bgm_enable", &custom_bgm_enable))
   {
      if (custom_bgm_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE);
   }

   if (config_get_bool(conf, "screenshots_enable", &screenshots_enable))
   {
      if (screenshots_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_SCREENSHOTS_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_SCREENSHOTS_ENABLE);
   }

   if (config_get_bool(conf, "flicker_filter_enable", &flicker_filter_enable))
   {
      if (flicker_filter_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE);
      else 
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE);
   }

   if (config_get_bool(conf, "soft_filter_enable", &soft_filter_enable))
   {
      if (soft_filter_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
      else 
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
   }

   if (config_get_bool(conf, "sram_dir_enable", &sram_dir_enable))
   {
      if (sram_dir_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
   }

   if (config_get_bool(conf, "savestate_dir_enable", &state_dir_enable))
   {
      if (state_dir_enable)
         g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
      else
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
   }

   CONFIG_GET_FLOAT_EXTERN(console.screen.overscan_amount, "overscan_amount");
   CONFIG_GET_INT_EXTERN(console.screen.flicker_filter_index, "flicker_filter_index");
   CONFIG_GET_INT_EXTERN(console.screen.soft_filter_index, "soft_filter_index");
#ifdef _XBOX1
   CONFIG_GET_INT_EXTERN(console.sound.volume_level, "sound_volume_level");
#endif
   CONFIG_GET_INT_EXTERN(console.screen.resolutions.current.id, "current_resolution_id");
   CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
   CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");
   CONFIG_GET_INT_EXTERN(console.screen.orientation, "screen_orientation");
   CONFIG_GET_INT_EXTERN(console.sound.mode, "sound_mode");
   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.x, "custom_viewport_x");
   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.y, "custom_viewport_y");
   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.width, "custom_viewport_width");
   CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.height, "custom_viewport_height");
#endif

   unsigned msg_color = 0;
   if (config_get_hex(conf, "video_message_color", &msg_color))
   {
      g_settings.video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
      g_settings.video.msg_color_g = ((msg_color >>  8) & 0xff) / 255.0f;
      g_settings.video.msg_color_b = ((msg_color >>  0) & 0xff) / 255.0f;
   }
/**
 * video_shader_parse_imports:
 * @conf              : Preset file to read from.
 * @shader            : Shader passes handle.
 *
 * Resolves import parameters belonging to shaders.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
static bool video_shader_parse_imports(config_file_t *conf,
      struct video_shader *shader)
{
   size_t path_size   = PATH_MAX_LENGTH * sizeof(char);
   const char *id     = NULL;
   char *save         = NULL;
   char *tmp_str      = NULL;
   char *imports      = (char*)malloc(1024 * sizeof(char));

   imports[0]         = '\0';

   if (!config_get_array(conf, "imports", imports,
            1024 * sizeof(char)))
   {
      free(imports);
      return true;
   }

   for (id = strtok_r(imports, ";", &save);
         id && shader->variables < GFX_MAX_VARIABLES;
         shader->variables++, id = strtok_r(NULL, ";", &save))
   {
      char semantic_buf[64];
      char wram_buf[64];
      char input_slot_buf[64];
      char mask_buf[64];
      char equal_buf[64];
      char semantic[64];
      unsigned addr           = 0;
      unsigned mask           = 0;
      unsigned equal          = 0;
      struct state_tracker_uniform_info *var =
         &shader->variable[shader->variables];

      semantic_buf[0] = wram_buf[0] = input_slot_buf[0] =
         mask_buf[0] = equal_buf[0] = semantic[0] = '\0';

      strlcpy(var->id, id, sizeof(var->id));

      snprintf(semantic_buf, sizeof(semantic_buf), "%s_semantic", id);

      if (!config_get_array(conf, semantic_buf, semantic, sizeof(semantic)))
      {
         RARCH_ERR("No semantic for import variable.\n");
         goto error;
      }

      snprintf(wram_buf, sizeof(wram_buf), "%s_wram", id);
      snprintf(input_slot_buf, sizeof(input_slot_buf), "%s_input_slot", id);
      snprintf(mask_buf, sizeof(mask_buf), "%s_mask", id);
      snprintf(equal_buf, sizeof(equal_buf), "%s_equal", id);

      if (string_is_equal(semantic, "capture"))
         var->type = RARCH_STATE_CAPTURE;
      else if (string_is_equal(semantic, "transition"))
         var->type = RARCH_STATE_TRANSITION;
      else if (string_is_equal(semantic, "transition_count"))
         var->type = RARCH_STATE_TRANSITION_COUNT;
      else if (string_is_equal(semantic, "capture_previous"))
         var->type = RARCH_STATE_CAPTURE_PREV;
      else if (string_is_equal(semantic, "transition_previous"))
         var->type = RARCH_STATE_TRANSITION_PREV;
      else if (string_is_equal(semantic, "python"))
         var->type = RARCH_STATE_PYTHON;
      else
      {
         RARCH_ERR("Invalid semantic.\n");
         goto error;
      }

      if (var->type != RARCH_STATE_PYTHON)
      {
         unsigned input_slot = 0;

         if (config_get_uint(conf, input_slot_buf, &input_slot))
         {
            switch (input_slot)
            {
               case 1:
                  var->ram_type = RARCH_STATE_INPUT_SLOT1;
                  break;

               case 2:
                  var->ram_type = RARCH_STATE_INPUT_SLOT2;
                  break;

               default:
                  RARCH_ERR("Invalid input slot for import.\n");
                  goto error;
            }
         }
         else if (config_get_hex(conf, wram_buf, &addr))
         {
            var->ram_type = RARCH_STATE_WRAM;
            var->addr = addr;
         }
         else
         {
            RARCH_ERR("No address assigned to semantic.\n");
            goto error;
         }
      }

      if (config_get_hex(conf, mask_buf, &mask))
         var->mask = mask;
      if (config_get_hex(conf, equal_buf, &equal))
         var->equal = equal;
   }

   tmp_str    = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
   tmp_str[0] = '\0';
   if (config_get_path(conf, "import_script", tmp_str, path_size))
      strlcpy(shader->script_path, tmp_str, sizeof(shader->script_path));
   config_get_array(conf, "import_script_class",
         shader->script_class, sizeof(shader->script_class));
   free(tmp_str);

   free(imports);
   return true;

error:
   free(imports);
   return false;
}