Beispiel #1
0
/**
 * main_exit_save_config:
 *
 * Saves configuration file to disk, and (optionally)
 * autosave state.
 **/
void main_exit_save_config(void)
{
   settings_t *settings = config_get_ptr();
   global_t   *global   = global_get_ptr();
   rarch_system_info_t *info = rarch_system_info_get_ptr();

   if (settings->config_save_on_exit && *global->config_path)
   {
      /* restore original paths in case per-core organization is enabled */
      if (settings->sort_savefiles_enable && orig_savefile_dir[0] != '\0')
         strlcpy(global->savefile_dir,orig_savefile_dir,sizeof(global->savefile_dir));
      if (settings->sort_savestates_enable && orig_savestate_dir[0] != '\0')
         strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir));

      /* restore system directory if it was set to <content dir> */
      if(settings->system_in_content_dir && !strcmp(info->info.library_name,"No Core"))
         settings->system_directory[0] = '\0';

      /* Save last core-specific config to the default config location,
       * needed on consoles for core switching and reusing last good 
       * config for new cores.
       */
      config_save_file(global->config_path);

      /* Flush out the core specific config. */
      if (*global->core_specific_config_path &&
            settings->core_specific_config)
         config_save_file(global->core_specific_config_path);
   }

   event_command(EVENT_CMD_AUTOSAVE_STATE);
}
/**
 * main_exit_save_config:
 *
 * Saves configuration file to disk, and (optionally)
 * autosave state.
 **/
void main_exit_save_config(void)
{
   settings_t *settings = config_get_ptr();
   global_t   *global   = global_get_ptr();

   if (settings->config_save_on_exit && *global->config_path)
   {
      /* restore original paths in case per-core organization is enabled */
      if (settings->sort_savefiles_enable && orig_savefile_dir[0] != '\0')
	     strlcpy(global->savefile_dir,orig_savefile_dir,sizeof(global->savefile_dir));
      if (settings->sort_savestates_enable && orig_savestate_dir[0] != '\0')
	     strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir));

      /* Save last core-specific config to the default config location,
       * needed on consoles for core switching and reusing last good 
       * config for new cores.
       */
      config_save_file(global->config_path);

      /* Flush out the core specific config. */
      if (*global->core_specific_config_path &&
            settings->core_specific_config)
         config_save_file(global->core_specific_config_path);
   }

   event_command(EVENT_CMD_AUTOSAVE_STATE);
}
Beispiel #3
0
int main()
{
  /* Initialize the configuration */
  config_init(&cfg);

  /* Load the file */
  printf("loading [test.cfg]..");
  if (!config_load_file(&cfg, "test.cfg")) printf("failed\n");
  else {
    printf("ok\n");

    /* Add setting "foo" */
    printf("add setting \"foo\"..");
    config_setting_t *setting = config_setting_add(cfg.root,"foo",CONFIG_TYPE_INT);
    if (!setting) printf("failed\n");
    else {
      config_setting_set_int(setting,1234);
      printf("ok\n");

      /* Save to "testfoo.cfg" */
      printf("saving [testfoo.cfg]..");
      config_save_file(&cfg, "testfoo.cfg");
      printf("ok\n");

      printf("Done!\n");
    }
  }

  /* Free the configuration */
  config_destroy(&cfg);

  return 0;
}
Beispiel #4
0
/**
 * event_save_current_config:
 *
 * Saves current configuration file to disk, and (optionally)
 * autosave state.
 **/
void event_save_current_config(void)
{
   settings_t *settings = config_get_ptr();
   global_t   *global   = global_get_ptr();

   if (settings->config_save_on_exit && *global->path.config)
   {
      /* Save last core-specific config to the default config location,
       * needed on consoles for core switching and reusing last good
       * config for new cores.
       */
      config_save_file(global->path.config);

      /* Flush out the core specific config. */
      if (*global->path.core_specific_config &&
            settings->core_specific_config)
         config_save_file(global->path.core_specific_config);
   }

   event_command(EVENT_CMD_AUTOSAVE_STATE);
}
Beispiel #5
0
void config_load(void)
{
   // Flush out per-core configs before loading a new config.
   if (*g_extern.core_specific_config_path && g_extern.config_save_on_exit && g_settings.core_specific_config)
      config_save_file(g_extern.core_specific_config_path);

   if (!g_extern.block_config_read)
   {
      config_set_defaults();
      parse_config_file();
   }

   // Per-core config handling.
   config_load_core_specific();
}
Beispiel #6
0
/**
 * event_save_current_config:
 *
 * Saves current configuration file to disk, and (optionally)
 * autosave state.
 **/
void event_save_current_config(void)
{
   char msg[128];
   settings_t *settings = config_get_ptr();
   global_t   *global   = global_get_ptr();
   bool ret             = false;

   if (settings->config_save_on_exit && !string_is_empty(global->path.config))
   {
      /* Save last core-specific config to the default config location,
       * needed on consoles for core switching and reusing last good
       * config for new cores.
       */

      /* Flush out the core specific config. */
      if (*global->path.core_specific_config &&
            settings->core_specific_config)
         ret = config_save_file(global->path.core_specific_config);
      else
         ret = config_save_file(global->path.config);
      if (ret)
      {
         snprintf(msg, sizeof(msg), "Saved new config to \"%s\".",
               global->path.config);
         RARCH_LOG("%s\n", msg);
      }
      else
      {
         snprintf(msg, sizeof(msg), "Failed saving config to \"%s\".",
               global->path.config);
         RARCH_ERR("%s\n", msg);
      }

      runloop_msg_queue_push(msg, 1, 180, true);
   }
}
Beispiel #7
0
// this can be called from more tasks (gui, prop handler, menu), so it needs to be thread safe
void config_save()
{
#ifdef CONFIG_CONFIG_FILE
    take_semaphore(config_save_sem, 0);
    update_disp_mode_bits_from_params();
    char config_file[0x80];
    snprintf(config_file, sizeof(config_file), "%smagic.cfg", get_config_dir());
    config_save_file(config_file);
    config_menu_save_flags();
    module_save_configs();
    if (config_deleted) config_autosave = 1; /* this can be improved, because it's not doing a proper "undo" */
    config_deleted = 0;
    give_semaphore(config_save_sem);
#endif
}
Beispiel #8
0
/* Quite intrusive and error prone.
 * Likely to have lots of small bugs.
 * Cleanly exit the main loop to ensure that all the tiny details
 * get set properly.
 * This should mitigate most of the smaller bugs.
 */
bool menu_replace_config(const char *path)
{
   if (strcmp(path, g_extern.config_path) == 0)
      return false;

   if (g_settings.config_save_on_exit && *g_extern.config_path)
      config_save_file(g_extern.config_path);

   strlcpy(g_extern.config_path, path, sizeof(g_extern.config_path));
   g_extern.block_config_read = false;
   *g_settings.libretro = '\0'; /* Load core in new config. */

   rarch_main_command(RARCH_CMD_PREPARE_DUMMY);

   return true;
}
Beispiel #9
0
bool rarch_replace_config(const char *path)
{
   settings_t *settings = config_get_ptr();
   global_t   *global   = global_get_ptr();

   /* If config file to be replaced is the same as the
    * current config file, exit. */
   if (!strcmp(path, global->config_path))
      return false;

   if (settings->config_save_on_exit && *global->config_path)
      config_save_file(global->config_path);

   strlcpy(global->config_path, path, sizeof(global->config_path));
   global->block_config_read = false;
   *settings->libretro = '\0'; /* Load core in new config. */

   event_command(EVENT_CMD_PREPARE_DUMMY);

   return true;
}
Beispiel #10
0
// Quite intrusive and error prone.
// Likely to have lots of small bugs.
// Cleanly exit the main loop to ensure that all the tiny details get set properly.
// This should mitigate most of the smaller bugs.
bool menu_replace_config(void *data, const char *path)
{
   rgui_handle_t *rgui;

   rgui = (rgui_handle_t*)data;

   if (strcmp(path, g_extern.config_path) == 0 || !rgui)
      return false;

   if (g_extern.config_save_on_exit && *g_extern.config_path)
      config_save_file(g_extern.config_path);

   strlcpy(g_extern.config_path, path, sizeof(g_extern.config_path));
   g_extern.block_config_read = false;

   // Load dummy core.
   *g_extern.fullpath = '\0';
   *g_settings.libretro = '\0'; // Load core in new config.
   g_extern.lifecycle_state |= (1ULL << MODE_LOAD_GAME);
   rgui->load_no_rom = false;

   return true;
}
Beispiel #11
0
/**
 * event_save_core_config:
 *
 * Saves a new (core) configuration to a file. Filename is based
 * on heuristics to avoid typing.
 *
 * Returns: true (1) on success, otherwise false (0).
 **/
static bool event_save_core_config(void)
{
   char config_dir[PATH_MAX_LENGTH]  = {0};
   char config_name[PATH_MAX_LENGTH] = {0};
   char config_path[PATH_MAX_LENGTH] = {0};
   char msg[128]                     = {0};
   bool ret                          = false;
   bool found_path                   = false;
   bool overrides_active             = false;
   settings_t *settings              = config_get_ptr();
   global_t   *global                = global_get_ptr();

   *config_dir = '\0';

   if (*settings->menu_config_directory)
      strlcpy(config_dir, settings->menu_config_directory,
            sizeof(config_dir));
   else if (*global->path.config) /* Fallback */
      fill_pathname_basedir(config_dir, global->path.config,
            sizeof(config_dir));
   else
   {
      runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET), 1, 180, true);
      RARCH_ERR("%s\n", msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET));
      return false;
   }
   /* Infer file name based on libretro core. */
   if (*settings->libretro && path_file_exists(settings->libretro))
   {
      unsigned i;

      /* In case of collision, find an alternative name. */
      for (i = 0; i < 16; i++)
      {
         char tmp[64];

         fill_pathname_base(config_name, settings->libretro,
               sizeof(config_name));
         path_remove_extension(config_name);
         fill_pathname_join(config_path, config_dir, config_name,
               sizeof(config_path));
         if (i)
            snprintf(tmp, sizeof(tmp), "-%u.cfg", i);
         else
            strlcpy(tmp, ".cfg", sizeof(tmp));

         snprintf(config_path, sizeof(config_path), "%s%s", config_path, tmp);
         if (!path_file_exists(config_path))
         {
            found_path = true;
            break;
         }
      }
   }

   /* Fallback to system time... */
   if (!found_path)
   {
      RARCH_WARN("Cannot infer new config path. Use current time.\n");
      fill_dated_filename(config_name, "cfg", sizeof(config_name));
      fill_pathname_join(config_path, config_dir, config_name,
            sizeof(config_path));
   }

   /* Overrides block config file saving, make it appear as overrides 
    * weren't enabled for a manual save */
   if (runloop_ctl(RUNLOOP_CTL_IS_OVERRIDES_ACTIVE, NULL))
   {
      runloop_ctl(RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
      overrides_active = true;
   }

   if ((ret = config_save_file(config_path)))
   {
      strlcpy(global->path.config, config_path,
            sizeof(global->path.config));
      snprintf(msg, sizeof(msg), "Saved new config to \"%s\".",
            config_path);
      RARCH_LOG("%s\n", msg);
   }
   else
   {
      snprintf(msg, sizeof(msg), "Failed saving config to \"%s\".",
            config_path);
      RARCH_ERR("%s\n", msg);
   }

   runloop_msg_queue_push(msg, 1, 180, true);

   if (overrides_active)
      runloop_ctl(RUNLOOP_CTL_SET_OVERRIDES_ACTIVE, NULL);
   else
      runloop_ctl(RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
   return ret;
}
Beispiel #12
0
// Save a new config to a file. Filename is based on heuristics to avoid typing.
bool menu_save_new_config(void)
{
   char config_dir[PATH_MAX];
   *config_dir = '\0';

   if (*g_settings.rgui_config_directory)
      strlcpy(config_dir, g_settings.rgui_config_directory, sizeof(config_dir));
   else if (*g_extern.config_path) // Fallback
      fill_pathname_basedir(config_dir, g_extern.config_path, sizeof(config_dir));
   else
   {
      const char *msg = "Config directory not set. Cannot save new config.";
      msg_queue_clear(g_extern.msg_queue);
      msg_queue_push(g_extern.msg_queue, msg, 1, 180);
      RARCH_ERR("%s\n", msg);
      return false;
   }

   bool found_path = false;
   char config_name[PATH_MAX];
   char config_path[PATH_MAX];
   if (*g_settings.libretro && path_file_exists(g_settings.libretro)) // Infer file name based on libretro core.
   {
      unsigned i;
      // In case of collision, find an alternative name.
      for (i = 0; i < 16; i++)
      {
         fill_pathname_base(config_name, g_settings.libretro, sizeof(config_name));
         path_remove_extension(config_name);
         fill_pathname_join(config_path, config_dir, config_name, sizeof(config_path));

         char tmp[64];
         *tmp = '\0';
         if (i)
            snprintf(tmp, sizeof(tmp), "-%u.cfg", i);
         else
            strlcpy(tmp, ".cfg", sizeof(tmp));

         strlcat(config_path, tmp, sizeof(config_path));

         if (!path_file_exists(config_path))
         {
            found_path = true;
            break;
         }
      }
   }

   // Fallback to system time ...
   if (!found_path)
   {
      RARCH_WARN("Cannot infer new config path. Use current time.\n");
      fill_dated_filename(config_name, "cfg", sizeof(config_name));
      fill_pathname_join(config_path, config_dir, config_name, sizeof(config_path));
   }

   char msg[512];
   bool ret;
   if (config_save_file(config_path))
   {
      strlcpy(g_extern.config_path, config_path, sizeof(g_extern.config_path));
      snprintf(msg, sizeof(msg), "Saved new config to \"%s\".", config_path);
      RARCH_LOG("%s\n", msg);
      ret = true;
   }
   else
   {
      snprintf(msg, sizeof(msg), "Failed saving config to \"%s\".", config_path);
      RARCH_ERR("%s\n", msg);
      ret = false;
   }

   msg_queue_clear(g_extern.msg_queue);
   msg_queue_push(g_extern.msg_queue, msg, 1, 180);
   return ret;
}
Beispiel #13
0
/**
 * event_save_core_config:
 *
 * Saves a new (core) configuration to a file. Filename is based
 * on heuristics to avoid typing.
 *
 * Returns: true (1) on success, otherwise false (0).
 **/
static bool event_save_core_config(void)
{
   char config_dir[PATH_MAX_LENGTH]  = {0};
   char config_name[PATH_MAX_LENGTH] = {0};
   char config_path[PATH_MAX_LENGTH] = {0};
   char msg[PATH_MAX_LENGTH]         = {0};
   bool ret                          = false;
   bool found_path                   = false;
   bool overrides_active             = false;
   settings_t *settings              = config_get_ptr();
   global_t   *global                = global_get_ptr();

   *config_dir = '\0';

   if (*settings->menu_config_directory)
      strlcpy(config_dir, settings->menu_config_directory,
            sizeof(config_dir));
   else if (*global->config_path) /* Fallback */
      fill_pathname_basedir(config_dir, global->config_path,
            sizeof(config_dir));
   else
   {
      const char *message = "Config directory not set. Cannot save new config.";
      rarch_main_msg_queue_push(message, 1, 180, true);
      RARCH_ERR("%s\n", message);
      return false;
   }

   /* Infer file name based on libretro core. */
   if (*settings->libretro && path_file_exists(settings->libretro))
   {
      unsigned i;

      /* In case of collision, find an alternative name. */
      for (i = 0; i < 16; i++)
      {
         char tmp[64] = {0};

         fill_pathname_base(config_name, settings->libretro,
               sizeof(config_name));
         path_remove_extension(config_name);
         fill_pathname_join(config_path, config_dir, config_name,
               sizeof(config_path));

         *tmp = '\0';

         if (i)
            snprintf(tmp, sizeof(tmp), "-%u.cfg", i);
         else
            strlcpy(tmp, ".cfg", sizeof(tmp));

         strlcat(config_path, tmp, sizeof(config_path));

         if (!path_file_exists(config_path))
         {
            found_path = true;
            break;
         }
      }
   }

   /* Fallback to system time... */
   if (!found_path)
   {
      RARCH_WARN("Cannot infer new config path. Use current time.\n");
      fill_dated_filename(config_name, "cfg", sizeof(config_name));
      fill_pathname_join(config_path, config_dir, config_name,
            sizeof(config_path));
   }

   /* Overrides block config file saving, make it appear as overrides weren't enabled for a manual save */
   if (global->overrides_active)
   {
      global->overrides_active = false;
	  overrides_active = true;
   }

   if ((ret = config_save_file(config_path)))
   {
      strlcpy(global->config_path, config_path,
            sizeof(global->config_path));
      snprintf(msg, sizeof(msg), "Saved new config to \"%s\".",
            config_path);
      RARCH_LOG("%s\n", msg);
   }
   else
   {
      snprintf(msg, sizeof(msg), "Failed saving config to \"%s\".",
            config_path);
      RARCH_ERR("%s\n", msg);
   }

   rarch_main_msg_queue_push(msg, 1, 180, true);
   global->overrides_active = overrides_active;
   return ret;
}
int rarch_main(int argc, char *argv[])
{
   //Initialize bps
#ifndef HAVE_BB10
   bps_initialize();
   rarch_main_clear_state();
   strlcpy(g_settings.libretro, "app/native/lib", sizeof(g_settings.libretro));
#endif
   strlcpy(g_extern.config_path, "app/native/retroarch.cfg", sizeof(g_extern.config_path));
   strlcpy(g_settings.video.shader_dir, "app/native/shaders_glsl", sizeof(g_settings.video.shader_dir));

   config_load();

   g_extern.verbose = true;

   menu_init();

   g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);

#ifdef HAVE_BB10
   if (!g_extern.libretro_dummy)
      menu_rom_history_push_current();
#endif

   for (;;)
   {
      if (g_extern.system.shutdown)
         break;
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
      {
         load_menu_game_prepare();

         // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
         if (load_menu_game())
            g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
         else
         {
#if defined(RARCH_CONSOLE) || defined(__BLACKBERRY_QNX__)
            g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
#else
            return 1;
#endif
         }

         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
      }
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
      {
	     while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
	        g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
      }
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
      {
         g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
         while (!g_extern.system.shutdown && menu_iterate());
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
      }
      else
         break;
   }

   g_extern.system.shutdown = false;

   menu_free();

   if (g_extern.config_save_on_exit && *g_extern.config_path)
      config_save_file(g_extern.config_path);

   if (g_extern.main_is_init)
      rarch_main_deinit();

   rarch_deinit_msg_queue();

#ifdef PERF_TEST
   rarch_perf_log();
#endif

error:
   bps_shutdown();

   return 0;
}
Beispiel #15
0
bool rarch_ctl(enum rarch_ctl_state state, void *data)
{
   driver_t *driver     = driver_get_ptr();
   global_t *global     = global_get_ptr();
   settings_t *settings = config_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   switch(state)
   {
      case RARCH_ACTION_STATE_REPLACE_CONFIG:
         {
            char *path = (char*)data;

            if (!path)
               return false;

            /* If config file to be replaced is the same as the
             * current config file, exit. */
            if (!strcmp(path, global->path.config))
               return false;

            if (settings->config_save_on_exit && *global->path.config)
               config_save_file(global->path.config);

            strlcpy(global->path.config, path, sizeof(global->path.config));
            global->block_config_read = false;
            *settings->libretro = '\0'; /* Load core in new config. */
         }
         event_command(EVENT_CMD_PREPARE_DUMMY);
         return true;
      case RARCH_ACTION_STATE_MENU_RUNNING:
#ifdef HAVE_MENU
         menu_driver_toggle(true);
#endif
#ifdef HAVE_OVERLAY
         if (settings->input.overlay_hide_in_menu)
            event_command(EVENT_CMD_OVERLAY_DEINIT);
#endif
         break;
      case RARCH_ACTION_STATE_LOAD_CONTENT:
#ifdef HAVE_MENU
         /* If content loading fails, we go back to menu. */
         if (!menu_load_content(CORE_TYPE_PLAIN))
            rarch_ctl(RARCH_ACTION_STATE_MENU_RUNNING, NULL);
#endif
         if (driver->frontend_ctx && driver->frontend_ctx->content_loaded)
            driver->frontend_ctx->content_loaded();
         break;
#ifdef HAVE_FFMPEG
      case RARCH_ACTION_STATE_LOAD_CONTENT_FFMPEG:
#ifdef HAVE_MENU
         /* If content loading fails, we go back to menu. */
         if (!menu_load_content(CORE_TYPE_FFMPEG))
            rarch_ctl(RARCH_ACTION_STATE_MENU_RUNNING, NULL);
#endif
         if (driver->frontend_ctx && driver->frontend_ctx->content_loaded)
            driver->frontend_ctx->content_loaded();
         break;
#endif
      case RARCH_ACTION_STATE_LOAD_CONTENT_IMAGEVIEWER:
#ifdef HAVE_MENU
         /* If content loading fails, we go back to menu. */
         if (!menu_load_content(CORE_TYPE_IMAGEVIEWER))
            rarch_ctl(RARCH_ACTION_STATE_MENU_RUNNING, NULL);
#endif
         if (driver->frontend_ctx && driver->frontend_ctx->content_loaded)
            driver->frontend_ctx->content_loaded();
         break;
      case RARCH_ACTION_STATE_MENU_RUNNING_FINISHED:
#ifdef HAVE_MENU
         menu_driver_toggle(false);
#endif
         video_driver_set_texture_enable(false, false);
#ifdef HAVE_OVERLAY
         if (settings && settings->input.overlay_hide_in_menu)
            event_command(EVENT_CMD_OVERLAY_INIT);
#endif
         break;
      case RARCH_ACTION_STATE_QUIT:
         if (global)
            system->shutdown = true;
         rarch_ctl(RARCH_ACTION_STATE_MENU_RUNNING_FINISHED, NULL);
         break;
      case RARCH_ACTION_STATE_FORCE_QUIT:
         rarch_ctl(RARCH_ACTION_STATE_QUIT, NULL);
         break;
      case RARCH_ACTION_STATE_VALIDATE_CPU_FEATURES:
         {
            uint64_t cpu = retro_get_cpu_features();
            (void)cpu;

#ifdef __SSE__
            if (!(cpu & RETRO_SIMD_SSE))
               FAIL_CPU("SSE");
#endif
#ifdef __SSE2__
            if (!(cpu & RETRO_SIMD_SSE2))
               FAIL_CPU("SSE2");
#endif
#ifdef __AVX__
            if (!(cpu & RETRO_SIMD_AVX))
               FAIL_CPU("AVX");
#endif
         }
         break;
      case RARCH_ACTION_STATE_VERIFY_API_VERSION:
         RARCH_LOG("Version of libretro API: %u\n", core.retro_api_version());
         RARCH_LOG("Compiled against API: %u\n",    RETRO_API_VERSION);

         if (core.retro_api_version() != RETRO_API_VERSION)
            RARCH_WARN("%s\n", msg_hash_to_str(MSG_LIBRETRO_ABI_BREAK));
         break;
      case RARCH_ACTION_STATE_FILL_PATHNAMES:
         rarch_init_savefile_paths();
         strlcpy(global->bsv.movie_path, global->name.savefile,
               sizeof(global->bsv.movie_path));

         if (!*global->name.base)
            return false;

         if (!*global->name.ups)
            fill_pathname_noext(global->name.ups, global->name.base, ".ups",
                  sizeof(global->name.ups));
         if (!*global->name.bps)
            fill_pathname_noext(global->name.bps, global->name.base, ".bps",
                  sizeof(global->name.bps));
         if (!*global->name.ips)
            fill_pathname_noext(global->name.ips, global->name.base, ".ips",
                  sizeof(global->name.ips));
         break;
      case RARCH_ACTION_STATE_NONE:
      default:
         return false;
   }

   return true;
}
Beispiel #16
0
void* rarch_main_ios(void* args)
{
   struct rarch_main_wrap* argdata = (struct rarch_main_wrap*)args;
   int init_ret = rarch_main_init_wrap(argdata);
   ios_free_main_wrap(argdata);

   if (init_ret)
   {
      rarch_main_clear_state();
      dispatch_async_f(dispatch_get_main_queue(), (void*)1, ios_rarch_exited);
      return 0;
   }

#ifdef HAVE_RGUI
   char* system_directory = ios_get_rarch_system_directory();
   strlcpy(g_extern.savestate_dir, system_directory,
         sizeof(g_extern.savestate_dir));
   strlcpy(g_extern.savefile_dir, system_directory,
         sizeof(g_extern.savefile_dir));

   menu_init();
   g_extern.lifecycle_mode_state |= 1ULL << MODE_GAME;

   // If we started a ROM directly from command line,
   // push it to ROM history.
   if (!g_extern.libretro_dummy)
      menu_rom_history_push_current();

   for (;;)
   {
      if (g_extern.system.shutdown)
         break;
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
      {
         load_menu_game_prepare();

         // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
         if (load_menu_game())
            g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
         else
         {
#ifdef RARCH_CONSOLE
            g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
#else
            // This needs to be here to tell the GUI thread that the emulator loop has stopped,
            // the (void*)1 makes it display the 'Failed to load game' message.
            dispatch_async_f(dispatch_get_main_queue(), (void*)1, ios_rarch_exited);
            return 1;
#endif
         }

         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
      }
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
      {
         while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
            process_events();

         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
      }
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
      {
         g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
         while (!g_extern.system.shutdown && menu_iterate())
            process_events();
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
      }
      else
         break;
   }

   g_extern.system.shutdown = false;

   menu_free();

   if (g_extern.config_save_on_exit && *g_extern.config_path)
      config_save_file(g_extern.config_path);

   if (g_extern.main_is_init)
      rarch_main_deinit();

   free(system_directory);
#else
   while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
   rarch_main_deinit();
#endif
   
   rarch_deinit_msg_queue();

#ifdef PERF_TEST
   rarch_perf_log();
#endif

   rarch_main_clear_state();

   dispatch_async_f(dispatch_get_main_queue(), 0, ios_rarch_exited);
   return 0;
}
static void *android_app_entry(void *data)
{
   struct android_app* android_app = (struct android_app*)data;

   android_app->config = AConfiguration_new();
   AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);

   print_cur_config(android_app);

   ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
   ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, NULL);
   android_app->looper = looper;

   pthread_mutex_lock(&android_app->mutex);
   android_app->running = 1;
   pthread_cond_broadcast(&android_app->cond);
   pthread_mutex_unlock(&android_app->mutex);

   memset(&g_android, 0, sizeof(g_android));
   g_android = android_app;

   RARCH_LOG("Native Activity started.\n");
   rarch_main_clear_state();

   while (!android_app->window)
   {
      if (!android_run_events(android_app))
         goto exit;
   }

   rarch_init_msg_queue();

   if (!android_app_start_main(android_app))
   {
      g_settings.input.overlay[0] = 0;
      // threaded video doesn't work right for just displaying one frame
      g_settings.video.threaded = false;
      init_drivers();
      driver.video_poke->set_aspect_ratio(driver.video_data, ASPECT_RATIO_SQUARE);
      rarch_render_cached_frame();
      sleep(2);
      goto exit;
   }

   if (!g_extern.libretro_dummy)
      menu_rom_history_push_current();

   for (;;)
   {
      if (g_extern.system.shutdown)
         break;
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
      {
         load_menu_game_prepare();

         // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
         if (load_menu_game())
            g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
         else
         {
#ifdef RARCH_CONSOLE
            g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
#else
            return NULL;
#endif
         }

         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
      }
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
      {
         driver.input->poll(NULL);

         if (driver.video_poke->set_aspect_ratio)
            driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);

         if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE))
            audio_start_func();

         // Main loop
         while (rarch_main_iterate());

         if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE))
            audio_stop_func();
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
      }
      else if(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
      {
         g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_PREINIT);
         while((input_key_pressed_func(RARCH_PAUSE_TOGGLE)) ?
               android_run_events(android_app) : menu_iterate());

         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
      }
      else
         break;
   }

exit:
   android_app->activityState = APP_CMD_DEAD;
   RARCH_LOG("Deinitializing RetroArch...\n");

   menu_free();

   if (g_extern.config_save_on_exit && *g_extern.config_path)
      config_save_file(g_extern.config_path);

   if (g_extern.main_is_init)
      rarch_main_deinit();

   rarch_deinit_msg_queue();
#ifdef PERF_TEST
   rarch_perf_log();
#endif
   rarch_main_clear_state();

   RARCH_LOG("android_app_destroy!");
   if (android_app->inputQueue != NULL)
      AInputQueue_detachLooper(android_app->inputQueue);
   AConfiguration_delete(android_app->config);

   // exit() here is nasty.
   // pthread_exit(NULL) or return NULL; causes hanging ...
   // Should probably called ANativeActivity_finsih(), but it's bugged, it will hang our app.
   exit(0);
}
Beispiel #18
0
int main(int argc, char *argv[])
#endif
{
   frontend_ctx = (frontend_ctx_driver_t*)frontend_ctx_init_first();

   if (frontend_ctx && frontend_ctx->init)
      frontend_ctx->init();

   rarch_main_clear_state();
#ifndef __APPLE__
   rarch_get_environment(argc, argv);
#endif

#if !defined(RARCH_CONSOLE)
#if defined(__APPLE__)
   struct rarch_main_wrap* argdata = (struct rarch_main_wrap*)args;
   int init_ret = rarch_main_init_wrap(argdata);
   apple_free_main_wrap(argdata);

   if (init_ret)
   {
      rarch_main_clear_state();
      dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
      return 0;
   }
#else
   rarch_init_msg_queue();
   int init_ret;
   if ((init_ret = rarch_main_init(argc, argv))) return init_ret;
#endif
#endif

#ifdef HAVE_MENU
   menu_init();

#ifndef __APPLE__
   if (frontend_ctx && frontend_ctx->process_args)
      frontend_ctx->process_args(argc, argv);
#endif

#ifdef RARCH_CONSOLE
   g_extern.lifecycle_mode_state |= 1ULL << MODE_LOAD_GAME;
#else
   g_extern.lifecycle_mode_state |= 1ULL << MODE_GAME;
#endif

#ifndef RARCH_CONSOLE
   // If we started a ROM directly from command line,
   // push it to ROM history.
   if (!g_extern.libretro_dummy)
      menu_rom_history_push_current();
#endif

   for (;;)
   {
      if (g_extern.system.shutdown)
         break;
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
      {
         load_menu_game_prepare();

         // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
         if (load_menu_game())
            g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
         else
         {
#if defined(RARCH_CONSOLE) || defined(__QNX__)
            g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
#else
            if (frontend_ctx && frontend_ctx->shutdown)
               frontend_ctx->shutdown(true);

            return 1;
#endif
         }

         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
      }
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
      {
#ifdef RARCH_CONSOLE
         driver.input->poll(NULL);
#endif
         if (driver.video_poke->set_aspect_ratio)
            driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);

         while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
         {
            if (frontend_ctx && frontend_ctx->process_events)
               frontend_ctx->process_events();

            if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)))
               break;
         }
         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
      }
      else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
      {
         g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
         // Menu should always run with vsync on.
         video_set_nonblock_state_func(false);

         if (driver.audio_data)
            audio_stop_func();

         while (!g_extern.system.shutdown && menu_iterate())
         {
            if (frontend_ctx && frontend_ctx->process_events)
               frontend_ctx->process_events();

            if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)))
               break;
         }

         driver_set_nonblock_state(driver.nonblock_state);

         if (driver.audio_data && !audio_start_func())
         {
            RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
            g_extern.audio_active = false;
         }

         g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
      }
      else
         break;
   }

   g_extern.system.shutdown = false;
   menu_free();

   if (g_extern.config_save_on_exit && *g_extern.config_path)
      config_save_file(g_extern.config_path);

#ifdef GEKKO
   /* Per-core input config saving */
   config_save_keybinds(g_extern.input_config_path);
#endif

#ifdef RARCH_CONSOLE
   global_uninit_drivers();
#endif
#else
   while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
#endif

   rarch_main_deinit();
   rarch_deinit_msg_queue();

#ifdef PERF_TEST
   rarch_perf_log();
#endif

#if defined(HAVE_LOGGER)
   logger_shutdown();
#elif defined(HAVE_FILE_LOGGER)
   if (g_extern.log_file)
      fclose(g_extern.log_file);
   g_extern.log_file = NULL;
#endif

   if (frontend_ctx && frontend_ctx->deinit)
      frontend_ctx->deinit();

   if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx
         && frontend_ctx->exitspawn)
      frontend_ctx->exitspawn();

   rarch_main_clear_state();

   if (frontend_ctx && frontend_ctx->shutdown)
      frontend_ctx->shutdown(false);

   return 0;
}
int rarch_main(int argc, char *argv[])
{
   system_init();

   rarch_main_clear_state();

   verbose_log_init();

   get_environment_settings(argc, argv);
   config_load();

   init_libretro_sym();
   rarch_init_system_info();

   global_init_drivers();

#ifdef HAVE_LIBRETRO_MANAGEMENT
   char core_exe_path[PATH_MAX];
   char path_prefix[PATH_MAX];
   const char *extension = DEFAULT_EXE_EXT;
   char slash;
#if defined(_WIN32)
   slash = '\\';
#else
   slash = '/';
#endif

   snprintf(path_prefix, sizeof(path_prefix), "%s%c", default_paths.core_dir, slash);
   snprintf(core_exe_path, sizeof(core_exe_path), "%sCORE%s", path_prefix, extension);

   if (path_file_exists(core_exe_path))
   {
      RARCH_LOG("core_exe_path: %s\n", core_exe_path);
      if (install_libretro_core(core_exe_path, path_prefix, extension))
      {
         RARCH_LOG("New default libretro core saved to config file: %s.\n", g_settings.libretro);
         config_save_file(g_extern.config_path);
      }
   }
#endif

   init_libretro_sym();

   system_post_init();

   menu_init();

   system_process_args(argc, argv);

begin_loop:
   if(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
   {
      driver.input->poll(NULL);

      if (driver.video_poke->set_aspect_ratio)
         driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);

      if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE))
         audio_start_func();

      while(rarch_main_iterate());

      if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE))
         audio_stop_func();
      g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
   }
   else if (g_extern.lifecycle_mode_state & (1ULL << MODE_INIT))
   {
      if(g_extern.main_is_init)
         rarch_main_deinit();

      struct rarch_main_wrap args = {0};

      args.verbose = g_extern.verbose;
      args.sram_path = (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? g_extern.console.main_wrap.default_sram_dir : NULL;
      args.state_path = (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? g_extern.console.main_wrap.default_savestate_dir : NULL;
      args.rom_path = g_extern.fullpath;
      args.libretro_path = g_settings.libretro;

      if (path_file_exists(g_extern.config_path))
         args.config_path = g_extern.config_path;
      else
         args.config_path = NULL;

      if (rarch_main_init_wrap(&args) == 0)
      {
         RARCH_LOG("rarch_main_init succeeded.\n");
         g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
      }
      else
      {
         RARCH_ERR("rarch_main_init failed.\n");
         g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
         menu_settings_msg(S_MSG_ROM_LOADING_ERROR, 180);
      }
      g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INIT);
   }
   else if(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
   {
      g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_PREINIT);
      while (menu_iterate());
      g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
   }
   else
      goto begin_shutdown;

   goto begin_loop;

begin_shutdown:
   config_save_file(g_extern.config_path);

   system_deinit_save();

   if(g_extern.main_is_init)
      rarch_main_deinit();

   menu_free();
   global_uninit_drivers();

#ifdef PERF_TEST
   rarch_perf_log();
#endif

   system_deinit();
   if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN))
      system_exitspawn();

   return 1;
}