ENGINE_LINKAGE int contentMatch(void *p, ContentInfo* content, const uint8_t **cursor) { int ret = contentMatchInternal(p, content, cursor); if (ret < 0) return CONTENT_NOMATCH; if (content->flags & NOT_FLAG) return invertMatchResult(ret); return ret; }
ENGINE_LINKAGE int contentMatch(void *p, ContentInfo* content, const uint8_t **cursor) { if (content->flags & NOT_FLAG) return invertMatchResult(contentMatchInternal(p, content, cursor)); return contentMatchInternal(p, content, cursor); }