Beispiel #1
0
void StyledTTFont::drawString(Graphics::Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, Graphics::TextAlign align) {
	if (_font) {
		Common::U32String u32str = convertUtf8ToUtf32(str);
		_font->drawString(dst, u32str, x, y, w, color, align);
		if (_style & STTF_UNDERLINE) {
			int16 pos = floor(_font->getFontHeight() * 0.87);
			int16 wd = MIN(_font->getStringWidth(u32str), w);
			int16 stX = x;
			if (align == Graphics::kTextAlignCenter)
				stX += (w - wd) / 2;
			else if (align == Graphics::kTextAlignRight)
				stX += (w - wd);

			int thk = MAX((int)(_font->getFontHeight() * 0.05), 1);

			dst->fillRect(Common::Rect(stX, y + pos, stX + wd, y + pos + thk), color);
		}
		if (_style & STTF_STRIKEOUT) {
			int16 pos = floor(_font->getFontHeight() * 0.60);
			int16 wd = MIN(_font->getStringWidth(u32str), w);
			int16 stX = x;
			if (align == Graphics::kTextAlignCenter)
				stX += (w - wd) / 2;
			else if (align == Graphics::kTextAlignRight)
				stX += (w - wd);

			int thk = MAX((int)(_font->getFontHeight() * 0.05), 1);

			dst->fillRect(Common::Rect(stX, y + pos, stX + wd, y + pos + thk), color);
		}
	}
}
Beispiel #2
0
U32String convertToU32String(const char *str, CodePage page) {
	const String string(str);
	if (page == kUtf8) {
		return convertUtf8ToUtf32(string);
	}

	U32String unicodeString;
	for (uint i = 0; i < string.size(); ++i) {
		if ((byte)string[i] <= 0x7F) {
			unicodeString += string[i];
			continue;
		}

		byte index = string[i] - 0x80;

		switch (page) {
		case kWindows1250:
			unicodeString += g_windows1250ConversionTable[index];
			break;
		case kWindows1251:
			unicodeString += g_windows1251ConversionTable[index];
			break;
		case kWindows1252:
			unicodeString += g_windows1252ConversionTable[index];
			break;
		case kWindows1255:
			unicodeString += g_windows1255ConversionTable[index];
			break;
		default:
			break;
		}
	}
	return unicodeString;
}
Beispiel #3
0
/** set a utf8 string to convert */
void UTF8Converter::setUTF8String(Common::String str) {
	_str32.clear();
	_str32 = convertUtf8ToUtf32(str);
	_str.clear();
	_str = str;
}