bool addVarToStack (const variable & va, variableStack * & thisStack) { variableStack * newStack = new variableStack; if (! checkNew (newStack)) return false; if (! copyMain (va, newStack -> thisVar)) return false; newStack -> next = thisStack; thisStack = newStack; return true; }
bool addVarToStack(const Variable &va, VariableStack *&thisStack) { VariableStack *newStack = new VariableStack; if (!checkNew(newStack)) return false; if (!copyMain(va, newStack->thisVar)) return false; newStack->next = thisStack; thisStack = newStack; //debugC(2, kSludgeDebugStackMachine, "Variable %s was added to stack", getTextFromAnyVar(va)); return true; }
bool makeFastArrayFromStack (variable & to, const stackHandler * stacky) { int size = stackSize (stacky); if (! makeFastArraySize (to, size)) return false; // Now let's fill up the new array variableStack * allV = stacky -> first; size = 0; while (allV) { copyMain (allV -> thisVar, to.varData.fastArray -> fastVariables[size]); size ++; allV = allV -> next; } return true; }
bool copyVariable (const variable & from, variable & to) { unlinkVar (to); return copyMain (from, to); }