Beispiel #1
0
static bool init_record(bsv_movie_t *handle, const char *path)
{
   retro_ctx_size_info_t info;
   uint32_t state_size;
   uint32_t header[4]        = {0};
   uint32_t *content_crc_ptr = NULL;

   handle->file       = fopen(path, "wb");
   if (!handle->file)
   {
      RARCH_ERR("Couldn't open BSV \"%s\" for recording.\n", path);
      return false;
   }

   content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr);

   /* This value is supposed to show up as
    * BSV1 in a HEX editor, big-endian. */
   header[MAGIC_INDEX]      = swap_if_little32(BSV_MAGIC);
   header[CRC_INDEX]        = swap_if_big32(*content_crc_ptr);

   core_ctl(CORE_CTL_RETRO_SERIALIZE_SIZE, &info);

   state_size               = info.size;

   header[STATE_SIZE_INDEX] = swap_if_big32(state_size);

   fwrite(header, 4, sizeof(uint32_t), handle->file);

   handle->min_file_pos     = sizeof(header) + state_size;
   handle->state_size       = state_size;

   if (state_size)
   {
      retro_ctx_serialize_info_t serial_info;

      handle->state = (uint8_t*)malloc(state_size);
      if (!handle->state)
         return false;

      serial_info.data = handle->state;
      serial_info.size = state_size;

      core_ctl(CORE_CTL_RETRO_SERIALIZE, &serial_info);

      fwrite(handle->state, 1, state_size, handle->file);
   }

   return true;
}
static PyObject* py_read_vram(PyObject *self, PyObject *args)
{
   unsigned addr;
   size_t max;
   retro_ctx_memory_info_t    mem_info;
   const uint8_t *data = NULL;

   mem_info.id = RETRO_MEMORY_VIDEO_RAM;

   core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);
   
   data = (const uint8_t*)mem_info.data;

   (void)self;

   if (!data)
   {
      Py_INCREF(Py_None);
      return Py_None;
   }

   max = mem_info.size;

   if (!PyArg_ParseTuple(args, "I", &addr))
      return NULL;

   if (addr >= max)
   {
      Py_INCREF(Py_None);
      return Py_None;
   }

   return PyLong_FromLong(data[addr]);
}
Beispiel #3
0
/**
 * save_ram_file:
 * @path             : path of RAM state that shall be written to.
 * @type             : type of memory
 *
 * Save a RAM state from memory to disk.
 *
 */
static bool save_ram_file(ram_type_t *ram)
{
   retro_ctx_memory_info_t mem_info;

   mem_info.id = ram->type;

   core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

   if (!mem_info.data || mem_info.size == 0)
      return false;

   if (!retro_write_file(ram->path, mem_info.data, mem_info.size))
   {
      RARCH_ERR("%s.\n",
            msg_hash_to_str(MSG_FAILED_TO_SAVE_SRAM));
      RARCH_WARN("Attempting to recover ...\n");

      /* In case the file could not be written to, 
       * the fallback function 'dump_to_file_desperate'
       * will be called. */
      if (!dump_to_file_desperate(mem_info.data, mem_info.size, ram->type))
      {
         RARCH_WARN("Failed ... Cannot recover save file.\n");
      }
      return false;
   }

   RARCH_LOG("%s \"%s\".\n",
         msg_hash_to_str(MSG_SAVED_SUCCESSFULLY_TO),
         ram->path);

   return true;
}
Beispiel #4
0
static bool event_init_core(void *data)
{
   retro_ctx_environ_info_t info;
   settings_t *settings            = config_get_ptr();

   if (!core_ctl(CORE_CTL_RETRO_SYMBOLS_INIT, data))
      return false;

   runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_INIT, NULL);

   /* auto overrides: apply overrides */
   if(settings->auto_overrides_enable)
   {
      if (config_load_override())
         runloop_ctl(RUNLOOP_CTL_SET_OVERRIDES_ACTIVE, NULL);
      else
         runloop_ctl(RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
   }

   /* reset video format to libretro's default */
   video_driver_set_pixel_format(RETRO_PIXEL_FORMAT_0RGB1555);

   info.env = rarch_environment_cb;
   core_ctl(CORE_CTL_RETRO_SET_ENVIRONMENT, &info);

   /* Auto-remap: apply remap files */
   if(settings->auto_remaps_enable)
      config_load_remap();

   /* Per-core saves: reset redirection paths */
   rarch_ctl(RARCH_CTL_SET_PATHS_REDIRECT, NULL);

   if (!core_ctl(CORE_CTL_RETRO_INIT, NULL))
      return false;

   if (!event_init_content())
      return false;

   if (!core_ctl(CORE_CTL_INIT, NULL))
      return false;

   return true;
}
Beispiel #5
0
/**
 * save_state:
 * @path      : path of saved state that shall be written to.
 *
 * Save a state from memory to disk.
 *
 * Returns: true if successful, false otherwise.
 **/
static bool content_save_state(const char *path)
{
   retro_ctx_serialize_info_t serial_info;
   retro_ctx_size_info_t info;
   bool ret    = false;
   void *data  = NULL;

   core_ctl(CORE_CTL_RETRO_SERIALIZE_SIZE, &info);

   RARCH_LOG("%s: \"%s\".\n",
         msg_hash_to_str(MSG_SAVING_STATE),
         path);

   if (info.size == 0)
      return false;

   data = malloc(info.size);

   if (!data)
      return false;

   RARCH_LOG("%s: %d %s.\n",
         msg_hash_to_str(MSG_STATE_SIZE),
         (int)info.size,
         msg_hash_to_str(MSG_BYTES));

   serial_info.data = data;
   serial_info.size = info.size;
   ret = core_ctl(CORE_CTL_RETRO_SERIALIZE, &serial_info);

   if (ret)
      ret = retro_write_file(path, data, info.size);
   else
   {
      RARCH_ERR("%s \"%s\".\n",
            msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO),
            path);
   }

   free(data);

   return ret;
}
Beispiel #6
0
static void event_deinit_core(bool reinit)
{
#ifdef HAVE_CHEEVOS
   cheevos_ctl(CHEEVOS_CTL_UNLOAD, NULL);
#endif

   core_ctl(CORE_CTL_RETRO_UNLOAD_GAME, NULL);
   core_ctl(CORE_CTL_RETRO_DEINIT, NULL);

   if (reinit)
   {
      int flags = DRIVERS_CMD_ALL;
      driver_ctl(RARCH_DRIVER_CTL_UNINIT, &flags);
   }

   /* auto overrides: reload the original config */
   if (runloop_ctl(RUNLOOP_CTL_IS_OVERRIDES_ACTIVE, NULL))
   {
      config_unload_override();
      runloop_ctl(RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
   }
}
uint32_t *np_bsv_header_generate(size_t *size, uint32_t magic)
{
   retro_ctx_serialize_info_t serial_info;
   retro_ctx_size_info_t info;
   uint32_t *content_crc_ptr;
   size_t serialize_size, header_size;
   uint32_t *header, bsv_header[4] = {0};

   core_ctl(CORE_CTL_RETRO_SERIALIZE_SIZE, &info);
   
   serialize_size = info.size;
   header_size    = sizeof(bsv_header) + serialize_size;
   *size          = header_size;
   header         = (uint32_t*)malloc(header_size);
   if (!header)
      goto error;

   content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr);

   bsv_header[MAGIC_INDEX]      = swap_if_little32(BSV_MAGIC);
   bsv_header[SERIALIZER_INDEX] = swap_if_big32(magic);
   bsv_header[CRC_INDEX]        = swap_if_big32(*content_crc_ptr);
   bsv_header[STATE_SIZE_INDEX] = swap_if_big32(serialize_size);

   serial_info.data             = header + 4;
   serial_info.size             = serialize_size;

   if (serialize_size && !core_ctl(CORE_CTL_RETRO_SERIALIZE, &serial_info))
      goto error;

   memcpy(header, bsv_header, sizeof(bsv_header));
   return header;

error:
   if (header)
      free(header);
   return NULL;
}
bool np_send_info(netplay_t *netplay)
{
   unsigned sram_size;
   retro_ctx_memory_info_t mem_info;
   char msg[512]             = {0};
   uint32_t *content_crc_ptr = NULL;
   void *sram                = NULL;
   uint32_t header[3]        = {0};

   mem_info.id = RETRO_MEMORY_SAVE_RAM;

   core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);
   content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr);
   
   header[0] = htonl(*content_crc_ptr);
   header[1] = htonl(np_impl_magic());
   header[2] = htonl(mem_info.size);

   if (!socket_send_all_blocking(netplay->fd, header, sizeof(header)))
      return false;

   if (!np_send_nickname(netplay, netplay->fd))
   {
      RARCH_ERR("Failed to send nick to host.\n");
      return false;
   }

   /* Get SRAM data from User 1. */
   sram      = mem_info.data;
   sram_size = mem_info.size;

   if (!socket_receive_all_blocking(netplay->fd, sram, sram_size))
   {
      RARCH_ERR("Failed to receive SRAM data from host.\n");
      return false;
   }

   if (!np_get_nickname(netplay, netplay->fd))
   {
      RARCH_ERR("Failed to receive nick from host.\n");
      return false;
   }

   snprintf(msg, sizeof(msg), "Connected to: \"%s\"", netplay->other_nick);
   RARCH_LOG("%s\n", msg);
   runloop_msg_queue_push(msg, 1, 180, false);

   return true;
}
Beispiel #9
0
static void bsv_movie_frame_rewind(bsv_movie_t *handle)
{
   handle->did_rewind = true;

   if (     (handle->frame_ptr <= 1) 
         && (handle->frame_pos[0] == handle->min_file_pos))
   {
      /* If we're at the beginning... */
      handle->frame_ptr = 0;
      fseek(handle->file, handle->min_file_pos, SEEK_SET);
   }
   else
   {
      /* First time rewind is performed, the old frame is simply replayed.
       * However, playing back that frame caused us to read data, and push
       * data to the ring buffer.
       *
       * Sucessively rewinding frames, we need to rewind past the read data,
       * plus another. */
      handle->frame_ptr = (handle->frame_ptr -
            (handle->first_rewind ? 1 : 2)) & handle->frame_mask;
      fseek(handle->file, handle->frame_pos[handle->frame_ptr], SEEK_SET);
   }

   if (ftell(handle->file) <= (long)handle->min_file_pos)
   {
      /* We rewound past the beginning. */

      if (!handle->playback)
      {
         retro_ctx_serialize_info_t serial_info;

         /* If recording, we simply reset
          * the starting point. Nice and easy. */

         fseek(handle->file, 4 * sizeof(uint32_t), SEEK_SET);

         serial_info.data = handle->state;
         serial_info.size = handle->state_size;

         core_ctl(CORE_CTL_RETRO_SERIALIZE, &serial_info);

         fwrite(handle->state, 1, handle->state_size, handle->file);
      }
      else
         fseek(handle->file, handle->min_file_pos, SEEK_SET);
   }
}
Beispiel #10
0
static int16_t netplay_get_spectate_input(netplay_t *netplay, bool port,
        unsigned device, unsigned idx, unsigned id)
{
    int16_t inp;
    retro_ctx_input_state_info_t input_info;

    if (socket_receive_all_blocking(netplay->fd, (char*)&inp, sizeof(inp)))
        return swap_if_big16(inp);

    RARCH_ERR("Connection with host was cut.\n");
    runloop_msg_queue_push("Connection with host was cut.", 1, 180, true);

    input_info.cb = netplay->cbs.state_cb;

    core_ctl(CORE_CTL_RETRO_SET_INPUT_STATE, &input_info);

    return netplay->cbs.state_cb(port, device, idx, id);
}
Beispiel #11
0
bool np_bsv_parse_header(const uint32_t *header, uint32_t magic)
{
   retro_ctx_size_info_t info;
   uint32_t *content_crc_ptr;
   uint32_t in_crc, in_magic, in_state_size;
   uint32_t in_bsv = swap_if_little32(header[MAGIC_INDEX]);

   if (in_bsv != BSV_MAGIC)
   {
      RARCH_ERR("BSV magic mismatch, got 0x%x, expected 0x%x.\n",
            in_bsv, BSV_MAGIC);
      return false;
   }

   in_magic = swap_if_big32(header[SERIALIZER_INDEX]);
   if (in_magic != magic)
   {
      RARCH_ERR("Magic mismatch, got 0x%x, expected 0x%x.\n", in_magic, magic);
      return false;
   }

   in_crc = swap_if_big32(header[CRC_INDEX]);

   content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr);

   if (in_crc != *content_crc_ptr)
   {
      RARCH_ERR("CRC32 mismatch, got 0x%x, expected 0x%x.\n", in_crc,
            *content_crc_ptr);
      return false;
   }

   core_ctl(CORE_CTL_RETRO_SERIALIZE_SIZE, &info);

   in_state_size = swap_if_big32(header[STATE_SIZE_INDEX]);
   if (in_state_size != info.size)
   {
      RARCH_ERR("Serialization size mismatch, got 0x%x, expected 0x%x.\n",
            (unsigned)in_state_size, (unsigned)info.size);
      return false;
   }

   return true;
}
Beispiel #12
0
bool init_netplay(void)
{
    struct retro_callbacks cbs = {0};
    settings_t *settings = config_get_ptr();
    global_t *global     = global_get_ptr();

    if (!global->netplay.enable)
        return false;

    if (bsv_movie_ctl(BSV_MOVIE_CTL_START_PLAYBACK, NULL))
    {
        RARCH_WARN("%s\n",
                   msg_hash_to_str(MSG_NETPLAY_FAILED_MOVIE_PLAYBACK_HAS_STARTED));
        return false;
    }

    core_ctl(CORE_CTL_SET_CBS, &cbs);

    if (*global->netplay.server)
    {
        RARCH_LOG("Connecting to netplay host...\n");
        global->netplay.is_client = true;
    }
    else
        RARCH_LOG("Waiting for client...\n");

    netplay_data = (netplay_t*)netplay_new(
                       global->netplay.is_client ? global->netplay.server : NULL,
                       global->netplay.port ? global->netplay.port : RARCH_DEFAULT_PORT,
                       global->netplay.sync_frames, &cbs, global->netplay.is_spectate,
                       settings->username);

    if (netplay_data)
        return true;

    global->netplay.is_client = false;
    RARCH_WARN("%s\n", msg_hash_to_str(MSG_NETPLAY_FAILED));

    runloop_msg_queue_push(
        msg_hash_to_str(MSG_NETPLAY_FAILED),
        0, 180, false);
    return false;
}
/**
 * retro_init_libretro_cbs:
 * @data           : pointer to retro_callbacks object
 *
 * Initializes libretro callbacks, and binds the libretro callbacks
 * to default callback functions.
 **/
static bool retro_init_libretro_cbs(void *data)
{
    struct retro_callbacks *cbs = (struct retro_callbacks*)data;
#ifdef HAVE_NETPLAY
    global_t            *global = global_get_ptr();
#endif

    if (!cbs)
        return false;

    core.retro_set_video_refresh(video_driver_frame);
    core.retro_set_audio_sample(audio_driver_sample);
    core.retro_set_audio_sample_batch(audio_driver_sample_batch);
    core.retro_set_input_state(input_state_poll);
    core.retro_set_input_poll(input_poll_maybe);

    core_ctl(CORE_CTL_SET_CBS, cbs);

#ifdef HAVE_NETPLAY
    if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
        return true;

    /* Force normal poll type for netplay. */
    core_poll_type = POLL_TYPE_NORMAL;

    if (global->netplay.is_spectate)
    {
        core.retro_set_input_state(
            (global->netplay.is_client ?
             input_state_spectate_client : input_state_spectate)
        );
    }
    else
    {
        core.retro_set_video_refresh(video_frame_net);
        core.retro_set_audio_sample(audio_sample_net);
        core.retro_set_audio_sample_batch(audio_sample_batch_net);
        core.retro_set_input_state(input_state_net);
    }
#endif

    return true;
}
Beispiel #14
0
static bool d3d_init_imports(d3d_video_t *d3d)
{
   retro_ctx_memory_info_t    mem_info;
   state_tracker_t *state_tracker = NULL;
   state_tracker_info tracker_info = {0};

   if (!d3d->shader.variables)
      return true;
   if (!d3d->renderchain_driver->add_state_tracker)
      return true;

   mem_info.id = RETRO_MEMORY_SYSTEM_RAM;

   core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

   tracker_info.wram      = (uint8_t*)mem_info.data;
   tracker_info.info      = d3d->shader.variable;
   tracker_info.info_elem = d3d->shader.variables;

#ifdef HAVE_PYTHON
   if (*d3d->shader.script_path)
   {
      tracker_info.script = d3d->shader.script_path;
      tracker_info.script_is_file = true;
   }

   tracker_info.script_class =
      *d3d->shader.script_class ? d3d->shader.script_class : NULL;
#endif

   state_tracker = state_tracker_init(&tracker_info);
   if (!state_tracker)
   {
      RARCH_ERR("Failed to initialize state tracker.\n");
      return false;
   }

   d3d->renderchain_driver->add_state_tracker(d3d->renderchain_data, state_tracker);

   return true;
}
Beispiel #15
0
/**
 * load_ram_file:
 * @path             : path of RAM state that will be loaded from.
 * @type             : type of memory
 *
 * Load a RAM state from disk to memory.
 */
static bool load_ram_file(void *data)
{
   ssize_t rc;
   retro_ctx_memory_info_t mem_info;
   void *buf       = NULL;
   ram_type_t *ram = (ram_type_t*)data;

   if (!ram)
      return false;

   mem_info.id  = ram->type;

   core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

   if (mem_info.size == 0 || !mem_info.data)
      return false;

   if (!retro_read_file(ram->path, &buf, &rc))
      return false;

   if (rc > 0)
   {
      if (rc > (ssize_t)mem_info.size)
      {
         RARCH_WARN("SRAM is larger than implementation expects, "
               "doing partial load (truncating %u %s %s %u).\n",
               (unsigned)rc,
               msg_hash_to_str(MSG_BYTES),
               msg_hash_to_str(MSG_TO),
               (unsigned)mem_info.size);
         rc = mem_info.size;
      }
      memcpy(mem_info.data, buf, rc);
   }

   if (buf)
      free(buf);

   return true;
}
Beispiel #16
0
static void event_main_state(unsigned cmd)
{
   retro_ctx_size_info_t info;
   char path[PATH_MAX_LENGTH] = {0};
   char msg[128]              = {0};
   global_t *global           = global_get_ptr();
   settings_t *settings       = config_get_ptr();

   if (settings->state_slot > 0)
      snprintf(path, sizeof(path), "%s%d",
            global->name.savestate, settings->state_slot);
   else if (settings->state_slot < 0)
      fill_pathname_join_delim(path,
            global->name.savestate, "auto", '.', sizeof(path));
   else
      strlcpy(path, global->name.savestate, sizeof(path));

   core_ctl(CORE_CTL_RETRO_SERIALIZE_SIZE, &info);

   if (info.size)
   {
      switch (cmd)
      {
         case EVENT_CMD_SAVE_STATE:
            event_save_state(path, msg, sizeof(msg));
            break;
         case EVENT_CMD_LOAD_STATE:
            event_load_state(path, msg, sizeof(msg));
            break;
      }
   }
   else
      strlcpy(msg, msg_hash_to_str(
               MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES), sizeof(msg));

   runloop_msg_queue_push(msg, 2, 180, true);
   RARCH_LOG("%s\n", msg);
}
Beispiel #17
0
void autosave_event_init(void)
{
   unsigned i;
   settings_t *settings = config_get_ptr();
   global_t   *global   = global_get_ptr();

   if (settings->autosave_interval < 1 || !global->savefiles)
      return;

   if (!(autosave_state.list = (autosave_t**)calloc(global->savefiles->size,
               sizeof(*autosave_state.list))))
      return;

   autosave_state.num = global->savefiles->size;

   for (i = 0; i < global->savefiles->size; i++)
   {
      retro_ctx_memory_info_t mem_info;
      const char *path = global->savefiles->elems[i].data;
      unsigned    type = global->savefiles->elems[i].attr.i;

      mem_info.id = type;

      core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

      if (mem_info.size <= 0)
         continue;

      autosave_state.list[i] = autosave_new(path,
            mem_info.data,
            mem_info.size,
            settings->autosave_interval);

      if (!autosave_state.list[i])
         RARCH_WARN("%s\n", msg_hash_to_str(MSG_AUTOSAVE_FAILED));
   }
}
Beispiel #18
0
/**
 * np_impl_magic:
 *
 * Not really a hash, but should be enough to differentiate 
 * implementations from each other.
 *
 * Subtle differences in the implementation will not be possible to spot.
 * The alternative would have been checking serialization sizes, but it 
 * was troublesome for cross platform compat.
 **/
uint32_t np_impl_magic(void)
{
   size_t i, len;
   retro_ctx_api_info_t api_info;
   unsigned api;
   uint32_t res                        = 0;
   rarch_system_info_t *info           = NULL;
   const char *lib                     = NULL;
   const char *ver                     = PACKAGE_VERSION;

   core_ctl(CORE_CTL_RETRO_API_VERSION, &api_info);

   api                                 = api_info.version;
   
   runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &info);
   
   if (info)
      lib = info->info.library_name;

   res |= api;

   len = strlen(lib);
   for (i = 0; i < len; i++)
      res ^= lib[i] << (i & 0xf);

   lib = info->info.library_version;
   len = strlen(lib);

   for (i = 0; i < len; i++)
      res ^= lib[i] << (i & 0xf);

   len = strlen(ver);
   for (i = 0; i < len; i++)
      res ^= ver[i] << ((i & 0xf) + 16);

   return res;
}
Beispiel #19
0
/**
 * load_content:
 * @special          : subsystem of content to be loaded. Can be NULL.
 * content           :
 *
 * Load content file (for libretro core).
 *
 * Returns : true if successful, otherwise false.
 **/
static bool load_content(
      struct string_list *temporary_content,
      struct retro_game_info *info,
      const struct string_list *content,
      const struct retro_subsystem_info *special,
      struct string_list* additional_path_allocs
      )
{
   unsigned i;
   retro_ctx_load_content_info_t load_info;

   if (!info || !additional_path_allocs)
      return false;

   for (i = 0; i < content->size; i++)
   {
      int         attr     = content->elems[i].attr.i;
      bool need_fullpath   = attr & 2;
      bool require_content = attr & 4;
      const char *path     = content->elems[i].data;

      if (require_content && string_is_empty(path))
      {
         RARCH_LOG("libretro core requires content, "
               "but nothing was provided.\n");
         return false;
      }

      info[i].path = NULL;

      if (*path)
         info[i].path = path;

      if (!need_fullpath && !string_is_empty(path))
      {
         if (!load_content_into_memory(&info[i], i, path))
            return false;
      }
      else
      {
         RARCH_LOG("Content loading skipped. Implementation will"
               " load it on its own.\n");

#ifdef HAVE_COMPRESSION
         if (!load_content_from_compressed_archive(
                  temporary_content,
                  &info[i], i,
                  additional_path_allocs, need_fullpath, path))
            return false;
#endif
      }
   }

   load_info.content = content;
   load_info.special = special;
   load_info.info    = info;

   if (!core_ctl(CORE_CTL_RETRO_LOAD_GAME, &load_info))
   {
      RARCH_ERR("%s.\n", msg_hash_to_str(MSG_FAILED_TO_LOAD_CONTENT));
      return false;
   }

#ifdef HAVE_CHEEVOS
   if (!special)
   {
      const void *load_data = NULL;

      cheevos_ctl(CHEEVOS_CTL_SET_CHEATS, NULL);

      if (*content->elems[0].data)
         load_data = info;
      cheevos_ctl(CHEEVOS_CTL_LOAD, (void*)load_data);
   }
#endif

   return true;
}
Beispiel #20
0
/**
 * content_load_state:
 * @path      : path that state will be loaded from.
 *
 * Load a state from disk to memory.
 *
 * Returns: true if successful, false otherwise.
 **/
static bool content_load_state(const char *path)
{
   unsigned i;
   ssize_t size;
   retro_ctx_serialize_info_t serial_info;
   unsigned num_blocks       = 0;
   void *buf                 = NULL;
   struct sram_block *blocks = NULL;
   settings_t *settings      = config_get_ptr();
   global_t *global          = global_get_ptr();
   bool ret                  = retro_read_file(path, &buf, &size);

   RARCH_LOG("%s: \"%s\".\n",
         msg_hash_to_str(MSG_LOADING_STATE),
         path);

   if (!ret || size < 0)
      goto error;

   RARCH_LOG("%s: %u %s.\n",
         msg_hash_to_str(MSG_STATE_SIZE),
         (unsigned)size,
         msg_hash_to_str(MSG_BYTES));

   if (settings->block_sram_overwrite && global->savefiles
         && global->savefiles->size)
   {
      RARCH_LOG("%s.\n",
            msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE));
      blocks = (struct sram_block*)
         calloc(global->savefiles->size, sizeof(*blocks));

      if (blocks)
      {
         num_blocks = global->savefiles->size;
         for (i = 0; i < num_blocks; i++)
            blocks[i].type = global->savefiles->elems[i].attr.i;
      }
   }


   for (i = 0; i < num_blocks; i++)
   {
      retro_ctx_memory_info_t    mem_info;

      mem_info.id = blocks[i].type;
      core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

      blocks[i].size = mem_info.size;
   }

   for (i = 0; i < num_blocks; i++)
      if (blocks[i].size)
         blocks[i].data = malloc(blocks[i].size);

   /* Backup current SRAM which is overwritten by unserialize. */
   for (i = 0; i < num_blocks; i++)
   {
      if (blocks[i].data)
      {
         retro_ctx_memory_info_t    mem_info;
         const void *ptr = NULL;

         mem_info.id = blocks[i].type;

         core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

         ptr = mem_info.data;
         if (ptr)
            memcpy(blocks[i].data, ptr, blocks[i].size);
      }
   }

   serial_info.data_const = buf;
   serial_info.size       = size;
   ret = core_ctl(CORE_CTL_RETRO_UNSERIALIZE, &serial_info);

   /* Flush back. */
   for (i = 0; i < num_blocks; i++)
   {
      if (blocks[i].data)
      {
         retro_ctx_memory_info_t    mem_info;
         void *ptr = NULL;

         mem_info.id = blocks[i].type;

         core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

         ptr = mem_info.data;
         if (ptr)
            memcpy(ptr, blocks[i].data, blocks[i].size);
      }
   }

   for (i = 0; i < num_blocks; i++)
      free(blocks[i].data);
   free(blocks);
   free(buf);
   
   if (!ret)
      goto error;

   return true;

error:
   RARCH_ERR("%s \"%s\".\n",
         msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE),
         path);
   return false;
}
bool core_ctl(enum core_ctl_state state, void *data)
{
    static bool   has_set_input_descriptors = false;
    static struct retro_callbacks retro_ctx;

    switch (state)
    {
    case CORE_CTL_RETRO_CHEAT_SET:
    {
        retro_ctx_cheat_info_t *info = (retro_ctx_cheat_info_t*)data;
        core.retro_cheat_set(info->index, info->enabled, info->code);
    }
    break;
    case CORE_CTL_RETRO_CHEAT_RESET:
        core.retro_cheat_reset();
        break;
    case CORE_CTL_RETRO_API_VERSION:
    {
        retro_ctx_api_info_t *api = (retro_ctx_api_info_t*)data;
        api->version = core.retro_api_version();
    }
    break;
    case CORE_CTL_SET_POLL_TYPE:
    {
        unsigned *poll_type = (unsigned*)data;
        core_poll_type = *poll_type;
    }
    break;
    case CORE_CTL_RETRO_SYMBOLS_INIT:
    {
        enum rarch_core_type *core_type = (enum rarch_core_type*)data;

        if (!core_type)
            return false;
        init_libretro_sym(*core_type, &core);
    }
    break;
    case CORE_CTL_RETRO_SET_CONTROLLER_PORT_DEVICE:
    {
        retro_ctx_controller_info_t *pad = (retro_ctx_controller_info_t*)data;
        if (!pad)
            return false;
        core.retro_set_controller_port_device(pad->port, pad->device);
    }
    break;
    case CORE_CTL_RETRO_GET_MEMORY:
    {
        retro_ctx_memory_info_t *info = (retro_ctx_memory_info_t*)data;
        if (!info)
            return false;
        info->size  = core.retro_get_memory_size(info->id);
        info->data  = core.retro_get_memory_data(info->id);
    }
    break;
    case CORE_CTL_RETRO_LOAD_GAME:
    {
        retro_ctx_load_content_info_t *load_info =
            (retro_ctx_load_content_info_t*)data;
        if (!load_info)
            return false;

        if (load_info->special)
            return core.retro_load_game_special(load_info->special->id, load_info->info, load_info->content->size);
        return core.retro_load_game(*load_info->content->elems[0].data ? load_info->info : NULL);
    }
    case CORE_CTL_RETRO_GET_SYSTEM_INFO:
    {
        struct retro_system_info *system = (struct retro_system_info*)data;
        if (!system)
            return false;
        core.retro_get_system_info(system);
    }
    break;
    case CORE_CTL_RETRO_UNSERIALIZE:
    {
        retro_ctx_serialize_info_t *info = (retro_ctx_serialize_info_t*)data;
        if (!info)
            return false;
        if (!core.retro_unserialize(info->data_const, info->size))
            return false;
    }
    break;
    case CORE_CTL_RETRO_SERIALIZE:
    {
        retro_ctx_serialize_info_t *info = (retro_ctx_serialize_info_t*)data;
        if (!info)
            return false;
        if (!core.retro_serialize(info->data, info->size))
            return false;
    }
    break;
    case CORE_CTL_RETRO_SERIALIZE_SIZE:
    {
        retro_ctx_size_info_t *info = (retro_ctx_size_info_t *)data;
        if (!info)
            return false;
        info->size = core.retro_serialize_size();
    }
    break;
    case CORE_CTL_RETRO_CTX_FRAME_CB:
    {
        retro_ctx_frame_info_t *info = (retro_ctx_frame_info_t*)data;
        if (!info || !retro_ctx.frame_cb)
            return false;

        retro_ctx.frame_cb(
            info->data, info->width, info->height, info->pitch);
    }
    break;
    case CORE_CTL_RETRO_CTX_POLL_CB:
        if (!retro_ctx.poll_cb)
            return false;
        retro_ctx.poll_cb();
        break;
    case CORE_CTL_RETRO_SET_ENVIRONMENT:
    {
        retro_ctx_environ_info_t *info = (retro_ctx_environ_info_t*)data;
        if (!info)
            return false;
        core.retro_set_environment(info->env);
    }
    break;
    case CORE_CTL_RETRO_GET_SYSTEM_AV_INFO:
    {
        struct retro_system_av_info *av_info = (struct retro_system_av_info*)data;
        if (!av_info)
            return false;
        core.retro_get_system_av_info(av_info);
    }
    break;
    case CORE_CTL_RETRO_RESET:
        core.retro_reset();
        break;
    case CORE_CTL_RETRO_INIT:
        core.retro_init();
        break;
    case CORE_CTL_RETRO_DEINIT:
        core.retro_deinit();
        uninit_libretro_sym(&core);
        break;
    case CORE_CTL_RETRO_UNLOAD_GAME:
        video_driver_ctl(RARCH_DISPLAY_CTL_DEINIT_HW_CONTEXT, NULL);
        audio_driver_ctl(RARCH_AUDIO_CTL_STOP, NULL);
        core.retro_unload_game();
        break;
    case CORE_CTL_RETRO_RUN:
        switch (core_poll_type)
        {
        case POLL_TYPE_EARLY:
            input_poll();
            break;
        case POLL_TYPE_LATE:
            core_input_polled = false;
            break;
        }
        if (core.retro_run)
            core.retro_run();
        if (core_poll_type == POLL_TYPE_LATE && !core_input_polled)
            input_poll();
        break;
    case CORE_CTL_SET_CBS:
        return retro_set_default_callbacks(data);
    case CORE_CTL_SET_CBS_REWIND:
        retro_set_rewind_callbacks();
        break;
    case CORE_CTL_INIT:
    {
        settings_t *settings = config_get_ptr();
        core_poll_type = settings->input.poll_type_behavior;
        if (!core_ctl(CORE_CTL_VERIFY_API_VERSION, NULL))
            return false;
        if (!retro_init_libretro_cbs(&retro_ctx))
            return false;
        core_ctl(CORE_CTL_RETRO_GET_SYSTEM_AV_INFO,
                 video_viewport_get_system_av_info());
        runloop_ctl(RUNLOOP_CTL_SET_FRAME_LIMIT, NULL);
    }
    break;
    case CORE_CTL_DEINIT:
        return retro_uninit_libretro_cbs(&retro_ctx);
    case CORE_CTL_VERIFY_API_VERSION:
    {
        unsigned api_version = core.retro_api_version();
        RARCH_LOG("Version of libretro API: %u\n", api_version);
        RARCH_LOG("Compiled against API: %u\n",    RETRO_API_VERSION);

        if (api_version != RETRO_API_VERSION)
        {
            RARCH_WARN("%s\n", msg_hash_to_str(MSG_LIBRETRO_ABI_BREAK));
            return false;
        }
    }
    break;
    case CORE_CTL_HAS_SET_INPUT_DESCRIPTORS:
        return has_set_input_descriptors;
    case CORE_CTL_SET_INPUT_DESCRIPTORS:
        has_set_input_descriptors = true;
        break;
    case CORE_CTL_UNSET_INPUT_DESCRIPTORS:
        has_set_input_descriptors = false;
        break;
    case CORE_CTL_NONE:
    default:
        break;
    }

    return true;
}
Beispiel #22
0
bool runloop_ctl(enum runloop_ctl_state state, void *data)
{
   static rarch_dir_list_t runloop_shader_dir;
   static char runloop_fullpath[PATH_MAX_LENGTH];
   static rarch_system_info_t runloop_system;
   static unsigned runloop_pending_windowed_scale;
   static retro_keyboard_event_t runloop_key_event          = NULL;
   static retro_keyboard_event_t runloop_frontend_key_event = NULL;
   static unsigned runloop_max_frames               = false;
   static bool runloop_frame_time_last              = false;
   static bool runloop_set_frame_limit              = false;
   static bool runloop_paused                       = false;
   static bool runloop_idle                         = false;
   static bool runloop_exec                         = false;
   static bool runloop_slowmotion                   = false;
   static bool runloop_shutdown_initiated           = false;
   static bool runloop_core_shutdown_initiated      = false;
   static bool runloop_perfcnt_enable               = false;
   static bool runloop_overrides_active             = false;
   static bool runloop_game_options_active          = false;
#ifdef HAVE_THREADS
   static slock_t *runloop_msg_queue_lock           = NULL;
#endif
   static msg_queue_t *runloop_msg_queue            = NULL;
   settings_t *settings                             = config_get_ptr();

   switch (state)
   {
      case RUNLOOP_CTL_DATA_ITERATE:
         task_queue_ctl(TASK_QUEUE_CTL_CHECK, NULL);
         break;
      case RUNLOOP_CTL_SHADER_DIR_DEINIT:
         shader_dir_free(&runloop_shader_dir);
         break;
      case RUNLOOP_CTL_SHADER_DIR_INIT:
         return shader_dir_init(&runloop_shader_dir);
      case RUNLOOP_CTL_SYSTEM_INFO_INIT:
         core_ctl(CORE_CTL_RETRO_GET_SYSTEM_INFO, &runloop_system.info);

         if (!runloop_system.info.library_name)
            runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN);
         if (!runloop_system.info.library_version)
            runloop_system.info.library_version = "v0";

         strlcpy(runloop_system.title_buf, 
               msg_hash_to_str(MSG_PROGRAM),
               sizeof(runloop_system.title_buf));
         strlcat(runloop_system.title_buf,
               " ", sizeof(runloop_system.title_buf));
         strlcat(runloop_system.title_buf, 
               runloop_system.info.library_name,
               sizeof(runloop_system.title_buf));
         strlcat(runloop_system.title_buf,
               " ", sizeof(runloop_system.title_buf));
         strlcat(runloop_system.title_buf,
               runloop_system.info.library_version,
               sizeof(runloop_system.title_buf));

         strlcpy(runloop_system.valid_extensions,
               runloop_system.info.valid_extensions ?
               runloop_system.info.valid_extensions : DEFAULT_EXT,
               sizeof(runloop_system.valid_extensions));
         runloop_system.block_extract = runloop_system.info.block_extract;
         break;
      case RUNLOOP_CTL_GET_CORE_OPTION_SIZE:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            *idx = core_option_size(runloop_system.core_options);
         }
         break;
      case RUNLOOP_CTL_HAS_CORE_OPTIONS:
         return runloop_system.core_options;
      case RUNLOOP_CTL_SYSTEM_INFO_GET:
         {
            rarch_system_info_t **system = (rarch_system_info_t**)data;
            if (!system)
               return false;
            *system = &runloop_system;
         }
         break;
      case RUNLOOP_CTL_SYSTEM_INFO_FREE:
         if (runloop_system.core_options)
         {
            core_option_flush(runloop_system.core_options);
            core_option_free(runloop_system.core_options);
         }

         runloop_system.core_options   = NULL;

         /* No longer valid. */
         if (runloop_system.special)
            free(runloop_system.special);
         runloop_system.special        = NULL;
         if (runloop_system.ports)
            free(runloop_system.ports);
         runloop_system.ports          = NULL;
         runloop_key_event             = NULL;
         runloop_frontend_key_event    = NULL;

         audio_driver_unset_callback();
         memset(&runloop_system, 0, sizeof(rarch_system_info_t));
         break;
      case RUNLOOP_CTL_IS_FRAME_COUNT_END:
         {
            uint64_t *frame_count         = NULL;
            video_driver_ctl(RARCH_DISPLAY_CTL_GET_FRAME_COUNT, &frame_count);
            return runloop_max_frames && (*frame_count >= runloop_max_frames);
         }
      case RUNLOOP_CTL_SET_FRAME_TIME_LAST:
         runloop_frame_time_last = true;
         break;
      case RUNLOOP_CTL_UNSET_FRAME_TIME_LAST:
         runloop_frame_time_last = false;
         break;
      case RUNLOOP_CTL_SET_OVERRIDES_ACTIVE:
         runloop_overrides_active = true;
         break;
      case RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE:
         runloop_overrides_active = false; 
         break;
      case RUNLOOP_CTL_IS_OVERRIDES_ACTIVE:
         return runloop_overrides_active;
      case RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE:
         runloop_game_options_active = true;
         break;
      case RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE:
         runloop_game_options_active = false;
         break;
      case RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE:
         return runloop_game_options_active;
      case RUNLOOP_CTL_IS_FRAME_TIME_LAST:
         return runloop_frame_time_last;
      case RUNLOOP_CTL_SET_FRAME_LIMIT:
         runloop_set_frame_limit = true;
         break;
      case RUNLOOP_CTL_UNSET_FRAME_LIMIT:
         runloop_set_frame_limit = false;
         break;
      case RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT:
         return runloop_set_frame_limit;
      case RUNLOOP_CTL_GET_PERFCNT:
         {
            bool **perfcnt = (bool**)data;
            if (!perfcnt)
               return false;
            *perfcnt = &runloop_perfcnt_enable;
         }
         break;
      case RUNLOOP_CTL_SET_PERFCNT_ENABLE:
         runloop_perfcnt_enable = true;
         break;
      case RUNLOOP_CTL_UNSET_PERFCNT_ENABLE:
         runloop_perfcnt_enable = false;
         break;
      case RUNLOOP_CTL_IS_PERFCNT_ENABLE:
         return runloop_perfcnt_enable;
      case RUNLOOP_CTL_GET_WINDOWED_SCALE:
         {
            unsigned **scale = (unsigned**)data;
            if (!scale)
               return false;
            *scale       = (unsigned*)&runloop_pending_windowed_scale;
         }
         break;
      case RUNLOOP_CTL_SET_WINDOWED_SCALE:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            runloop_pending_windowed_scale = *idx;
         }
         break;
      case RUNLOOP_CTL_SET_LIBRETRO_PATH:
         {
            const char *fullpath = (const char*)data;
            if (!fullpath)
               return false;
            strlcpy(settings->libretro, fullpath, sizeof(settings->libretro));
         }
         break;
      case RUNLOOP_CTL_CLEAR_CONTENT_PATH:
         *runloop_fullpath = '\0';
         break;
      case RUNLOOP_CTL_GET_CONTENT_PATH:
         {
            char **fullpath = (char**)data;
            if (!fullpath)
               return false;
            *fullpath       = (char*)runloop_fullpath;
         }
         break;
      case RUNLOOP_CTL_SET_CONTENT_PATH:
         {
            const char *fullpath = (const char*)data;
            if (!fullpath)
               return false;
            strlcpy(runloop_fullpath, fullpath, sizeof(runloop_fullpath));
         }
         break;
      case RUNLOOP_CTL_CHECK_FOCUS:
         if (settings->pause_nonactive)
            return video_driver_ctl(RARCH_DISPLAY_CTL_IS_FOCUSED, NULL);
         break;
      case RUNLOOP_CTL_CHECK_IDLE_STATE:
         {
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;
            bool focused              = 
               runloop_ctl(RUNLOOP_CTL_CHECK_FOCUS, NULL);

            check_pause(settings, focused,
                  runloop_cmd_triggered(cmd, RARCH_PAUSE_TOGGLE),
                  runloop_cmd_triggered(cmd, RARCH_FRAMEADVANCE));

            if (!runloop_ctl(RUNLOOP_CTL_CHECK_PAUSE_STATE, cmd) || !focused)
               return false;
         }
         break;
      case RUNLOOP_CTL_CHECK_STATE:
         {
            bool tmp                  = false;
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;

            if (!cmd || runloop_idle)
               return false;

            if (runloop_cmd_triggered(cmd, RARCH_SCREENSHOT))
               event_cmd_ctl(EVENT_CMD_TAKE_SCREENSHOT, NULL);

            if (runloop_cmd_triggered(cmd, RARCH_MUTE))
               event_cmd_ctl(EVENT_CMD_AUDIO_MUTE_TOGGLE, NULL);

            if (runloop_cmd_triggered(cmd, RARCH_OSK))
            {
               if (input_driver_ctl(
                        RARCH_INPUT_CTL_IS_KEYBOARD_LINEFEED_ENABLED, NULL))
                  input_driver_ctl(
                        RARCH_INPUT_CTL_UNSET_KEYBOARD_LINEFEED_ENABLED, NULL);
               else
                  input_driver_ctl(
                        RARCH_INPUT_CTL_SET_KEYBOARD_LINEFEED_ENABLED, NULL);
            }

            if (runloop_cmd_press(cmd, RARCH_VOLUME_UP))
               event_cmd_ctl(EVENT_CMD_VOLUME_UP, NULL);
            else if (runloop_cmd_press(cmd, RARCH_VOLUME_DOWN))
               event_cmd_ctl(EVENT_CMD_VOLUME_DOWN, NULL);

#ifdef HAVE_NETPLAY
            tmp = runloop_cmd_triggered(cmd, RARCH_NETPLAY_FLIP);
            netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, &tmp);
            tmp = runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY);
            netplay_driver_ctl(RARCH_NETPLAY_CTL_FULLSCREEN_TOGGLE, &tmp);
#endif
            if (!runloop_ctl(RUNLOOP_CTL_CHECK_IDLE_STATE, data))
               return false;

            check_fast_forward_button(
                  runloop_cmd_triggered(cmd, RARCH_FAST_FORWARD_KEY),
                  runloop_cmd_press    (cmd, RARCH_FAST_FORWARD_HOLD_KEY),
                  runloop_cmd_pressed  (cmd, RARCH_FAST_FORWARD_HOLD_KEY));
            check_stateslots(settings,
                  runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_PLUS),
                  runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_MINUS)
                  );

            if (runloop_cmd_triggered(cmd, RARCH_SAVE_STATE_KEY))
               event_cmd_ctl(EVENT_CMD_SAVE_STATE, NULL);
            else if (runloop_cmd_triggered(cmd, RARCH_LOAD_STATE_KEY))
               event_cmd_ctl(EVENT_CMD_LOAD_STATE, NULL);

            state_manager_check_rewind(runloop_cmd_press(cmd, RARCH_REWIND));

            tmp = runloop_cmd_press(cmd, RARCH_SLOWMOTION);

            runloop_ctl(RUNLOOP_CTL_CHECK_SLOWMOTION, &tmp);

            if (runloop_cmd_triggered(cmd, RARCH_MOVIE_RECORD_TOGGLE))
               runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE, NULL);

            check_shader_dir(&runloop_shader_dir,
                  runloop_cmd_triggered(cmd, RARCH_SHADER_NEXT),
                  runloop_cmd_triggered(cmd, RARCH_SHADER_PREV));

            if (runloop_cmd_triggered(cmd, RARCH_DISK_EJECT_TOGGLE))
               event_cmd_ctl(EVENT_CMD_DISK_EJECT_TOGGLE, NULL);
            else if (runloop_cmd_triggered(cmd, RARCH_DISK_NEXT))
               event_cmd_ctl(EVENT_CMD_DISK_NEXT, NULL);
            else if (runloop_cmd_triggered(cmd, RARCH_DISK_PREV))
               event_cmd_ctl(EVENT_CMD_DISK_PREV, NULL);

            if (runloop_cmd_triggered(cmd, RARCH_RESET))
               event_cmd_ctl(EVENT_CMD_RESET, NULL);

            cheat_manager_state_checks(
                  runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_PLUS),
                  runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_MINUS),
                  runloop_cmd_triggered(cmd, RARCH_CHEAT_TOGGLE));
         }
         break;
      case RUNLOOP_CTL_CHECK_PAUSE_STATE:
         {
            bool check_is_oneshot;
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;

            if (!cmd)
               return false;

            check_is_oneshot     = runloop_cmd_triggered(cmd,
                  RARCH_FRAMEADVANCE) 
               || runloop_cmd_press(cmd, RARCH_REWIND);

            if (!runloop_paused)
               return true;

            if (runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY))
            {
               event_cmd_ctl(EVENT_CMD_FULLSCREEN_TOGGLE, NULL);
               video_driver_ctl(RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER, NULL);
            }

            if (!check_is_oneshot)
               return false;
         }
         break;
      case RUNLOOP_CTL_CHECK_SLOWMOTION:
         {
            bool *ptr            = (bool*)data;

            if (!ptr)
               return false;

            runloop_slowmotion   = *ptr;

            if (!runloop_slowmotion)
               return false;

            if (settings->video.black_frame_insertion)
               video_driver_ctl(RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER, NULL);

            if (state_manager_frame_is_reversed())
               runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION_REWIND), 0, 30, true);
            else
               runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION), 0, 30, true);
         }
         break;
      case RUNLOOP_CTL_CHECK_MOVIE:
         if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL))
            return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_PLAYBACK, NULL);
         if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_INIT, NULL);
         return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_RECORD, NULL);
      case RUNLOOP_CTL_CHECK_MOVIE_RECORD:
         if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            return false;

         runloop_msg_queue_push(
               msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED), 2, 180, true);
         RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED));

         event_cmd_ctl(EVENT_CMD_BSV_MOVIE_DEINIT, NULL);
         break;
      case RUNLOOP_CTL_CHECK_MOVIE_INIT:
         if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            return false;
         {
            char msg[128];
            char path[PATH_MAX_LENGTH];

            settings->rewind_granularity = 1;

            if (settings->state_slot > 0)
               snprintf(path, sizeof(path), "%s%d",
                     bsv_movie_get_path(), settings->state_slot);
            else
               strlcpy(path, bsv_movie_get_path(), sizeof(path));

            strlcat(path, ".bsv", sizeof(path));

            snprintf(msg, sizeof(msg), "%s \"%s\".",
                  msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
                  path);

            bsv_movie_init_handle(path, RARCH_MOVIE_RECORD);

            if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
               return false;
            else if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            {
               runloop_msg_queue_push(msg, 1, 180, true);
               RARCH_LOG("%s \"%s\".\n",
                     msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
                     path);
            }
            else
            {
               runloop_msg_queue_push(
                     msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD),
                     1, 180, true);
               RARCH_ERR("%s\n",
                     msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD));
            }
         }
         break;
      case RUNLOOP_CTL_CHECK_MOVIE_PLAYBACK:
         if (!bsv_movie_ctl(BSV_MOVIE_CTL_END, NULL))
            return false;

         runloop_msg_queue_push(
               msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED), 1, 180, false);
         RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED));

         event_cmd_ctl(EVENT_CMD_BSV_MOVIE_DEINIT, NULL);

         bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_END, NULL);
         bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_PLAYBACK, NULL);
         break;
      case RUNLOOP_CTL_STATE_FREE:
         runloop_perfcnt_enable     = false;
         runloop_idle               = false;
         runloop_paused             = false;
         runloop_slowmotion         = false;
         runloop_frame_time_last    = false;
         runloop_set_frame_limit    = false;
         runloop_overrides_active   = false;
         runloop_max_frames         = 0;
         break;
      case RUNLOOP_CTL_GLOBAL_FREE:
         {
            global_t *global = NULL;
            event_cmd_ctl(EVENT_CMD_TEMPORARY_CONTENT_DEINIT, NULL);
            event_cmd_ctl(EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT, NULL);
            event_cmd_ctl(EVENT_CMD_RECORD_DEINIT, NULL);
            event_cmd_ctl(EVENT_CMD_LOG_FILE_DEINIT, NULL);

            rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
            runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH,  NULL);
            runloop_overrides_active   = false;

            global = global_get_ptr();
            memset(global, 0, sizeof(struct global));
         }
         break;
      case RUNLOOP_CTL_CLEAR_STATE:
         driver_ctl(RARCH_DRIVER_CTL_DEINIT,  NULL);
         runloop_ctl(RUNLOOP_CTL_STATE_FREE,  NULL);
         runloop_ctl(RUNLOOP_CTL_GLOBAL_FREE, NULL);
         break;
      case RUNLOOP_CTL_SET_MAX_FRAMES:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            runloop_max_frames = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_IDLE:
         return runloop_idle;
      case RUNLOOP_CTL_SET_IDLE:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_idle = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_SLOWMOTION:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            *ptr = runloop_slowmotion;
         }
         break;
      case RUNLOOP_CTL_SET_SLOWMOTION:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_slowmotion = *ptr;
         }
         break;
      case RUNLOOP_CTL_SET_PAUSED:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_paused = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_PAUSED:
         return runloop_paused;
      case RUNLOOP_CTL_MSG_QUEUE_PUSH:
         {
            runloop_ctx_msg_info_t *msg_info = (runloop_ctx_msg_info_t*)data;
            if (!msg_info || !runloop_msg_queue)
               return false;
            msg_queue_push(runloop_msg_queue, msg_info->msg,
                  msg_info->prio, msg_info->duration);

            if (ui_companion_is_on_foreground())
            {
               const ui_companion_driver_t *ui = ui_companion_get_ptr();
               if (ui->msg_queue_push)
                  ui->msg_queue_push(msg_info->msg,
                        msg_info->prio, msg_info->duration, msg_info->flush);
            }
         }
         break;
      case RUNLOOP_CTL_MSG_QUEUE_PULL:
         {
            const char **ret = (const char**)data;
            if (!ret)
               return false;
            *ret = msg_queue_pull(runloop_msg_queue);
         }
         break;
      case RUNLOOP_CTL_MSG_QUEUE_FREE:
#ifdef HAVE_THREADS
         slock_free(runloop_msg_queue_lock);
         runloop_msg_queue_lock = NULL;
#endif
         break;
      case RUNLOOP_CTL_MSG_QUEUE_CLEAR:
         msg_queue_clear(runloop_msg_queue);
         break;
      case RUNLOOP_CTL_MSG_QUEUE_DEINIT:
         if (!runloop_msg_queue)
            return true;

         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_LOCK, NULL);

         msg_queue_free(runloop_msg_queue);

         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_UNLOCK, NULL);
         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_FREE, NULL);

         runloop_msg_queue = NULL;
         break;
      case RUNLOOP_CTL_MSG_QUEUE_INIT:
         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_DEINIT, NULL);
         runloop_msg_queue = msg_queue_new(8);
         retro_assert(runloop_msg_queue);

#ifdef HAVE_THREADS
         runloop_msg_queue_lock = slock_new();
         retro_assert(runloop_msg_queue_lock);
#endif
         break;
      case RUNLOOP_CTL_MSG_QUEUE_LOCK:
#ifdef HAVE_THREADS
         slock_lock(runloop_msg_queue_lock);
#endif
         break;
      case RUNLOOP_CTL_MSG_QUEUE_UNLOCK:
#ifdef HAVE_THREADS
         slock_unlock(runloop_msg_queue_lock);
#endif
         break;
      case RUNLOOP_CTL_TASK_INIT:
         {
            bool threaded_enable = false;
#ifdef HAVE_THREADS
            threaded_enable = settings->threaded_data_runloop_enable;
#endif
            task_queue_ctl(TASK_QUEUE_CTL_INIT, &threaded_enable);
         }
         break;
      case RUNLOOP_CTL_PREPARE_DUMMY:
#ifdef HAVE_MENU
         menu_driver_ctl(RARCH_MENU_CTL_UNSET_LOAD_NO_CONTENT, NULL);
#endif
         runloop_ctl(RUNLOOP_CTL_DATA_DEINIT, NULL);
         runloop_ctl(RUNLOOP_CTL_TASK_INIT, NULL);
         runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH, NULL);

         rarch_ctl(RARCH_CTL_LOAD_CONTENT, NULL);
         break;
      case RUNLOOP_CTL_SET_CORE_SHUTDOWN:
         runloop_core_shutdown_initiated = true;
         break;
      case RUNLOOP_CTL_UNSET_CORE_SHUTDOWN:
         runloop_core_shutdown_initiated = false;
         break;
      case RUNLOOP_CTL_IS_CORE_SHUTDOWN:
         return runloop_core_shutdown_initiated;
      case RUNLOOP_CTL_SET_SHUTDOWN:
         runloop_shutdown_initiated = true;
         break;
      case RUNLOOP_CTL_UNSET_SHUTDOWN:
         runloop_shutdown_initiated = false;
         break;
      case RUNLOOP_CTL_IS_SHUTDOWN:
         return runloop_shutdown_initiated;
      case RUNLOOP_CTL_SET_EXEC:
         runloop_exec = true;
         break;
      case RUNLOOP_CTL_UNSET_EXEC:
         runloop_exec = false;
         break;
      case RUNLOOP_CTL_IS_EXEC:
         return runloop_exec;
      case RUNLOOP_CTL_DATA_DEINIT:
         task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL);
         break;
      case RUNLOOP_CTL_IS_CORE_OPTION_UPDATED:
         if (!runloop_system.core_options)
            return false;
         return  core_option_updated(runloop_system.core_options);
      case RUNLOOP_CTL_CORE_OPTION_PREV:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            core_option_prev(runloop_system.core_options, *idx);
            if (ui_companion_is_on_foreground())
               ui_companion_driver_notify_refresh();
         }
         break;
      case RUNLOOP_CTL_CORE_OPTION_NEXT:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            core_option_next(runloop_system.core_options, *idx);
            if (ui_companion_is_on_foreground())
               ui_companion_driver_notify_refresh();
         }
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_GET:
         {
            struct retro_variable *var = (struct retro_variable*)data;

            if (!runloop_system.core_options || !var)
               return false;

            RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key);
            core_option_get(runloop_system.core_options, var);
            RARCH_LOG("\t%s\n", var->value ? var->value : "N/A");
         }
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_INIT:
         {
            char *game_options_path           = NULL;
            bool ret                          = false;
            char buf[PATH_MAX_LENGTH]         = {0};
            global_t *global                  = global_get_ptr();
            const char *options_path          = settings->core_options_path;
            const struct retro_variable *vars = 
               (const struct retro_variable*)data;

            if (!*options_path && *global->path.config)
            {
               fill_pathname_resolve_relative(buf, global->path.config,
                     "retroarch-core-options.cfg", sizeof(buf));
               options_path = buf;
            }


            if (settings->game_specific_options)
               ret = rarch_game_specific_options(&game_options_path);

            if(ret)
            {
               runloop_ctl(RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE, NULL);
               runloop_system.core_options = 
                  core_option_new(game_options_path, vars);
               free(game_options_path);
            }
            else
            {
               runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL);
               runloop_system.core_options = 
                  core_option_new(options_path, vars);
            }

         }
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_DEINIT:
         if (!runloop_system.core_options)
            return false;

         /* check if game options file was just created and flush
            to that file instead */
         if(!string_is_empty(runloop_system.game_options_path))
         {
            core_option_flush_game_specific(runloop_system.core_options,
                  runloop_system.game_options_path);
            runloop_system.game_options_path[0] = '\0';
         }
         else
            core_option_flush(runloop_system.core_options);

         core_option_free(runloop_system.core_options);

         if (runloop_ctl(RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE, NULL))
            runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL);

         runloop_system.core_options = NULL;
         break;
      case RUNLOOP_CTL_KEY_EVENT_GET:
         {
            retro_keyboard_event_t **key_event = 
               (retro_keyboard_event_t**)data;
            if (!key_event)
               return false;
            *key_event = &runloop_key_event;
         }
         break;
      case RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET:
         {
            retro_keyboard_event_t **key_event = 
               (retro_keyboard_event_t**)data;
            if (!key_event)
               return false;
            *key_event = &runloop_frontend_key_event;
         }
         break;
      case RUNLOOP_CTL_NONE:
      default:
         break;
   }

   return true;
}
Beispiel #23
0
/**
 * runloop_iterate:
 *
 * Run Libretro core in RetroArch for one frame.
 *
 * Returns: 0 on success, 1 if we have to wait until 
 * button input in order to wake up the loop, 
 * -1 if we forcibly quit out of the RetroArch iteration loop.
 **/
int runloop_iterate(unsigned *sleep_ms)
{
   unsigned i;
   event_cmd_state_t    cmd;
   event_cmd_state_t   *cmd_ptr                 = &cmd;
   retro_time_t current, target, to_sleep_ms;
   static retro_usec_t frame_time_last          = 0;
   static retro_time_t frame_limit_minimum_time = 0.0;
   static retro_time_t frame_limit_last_time    = 0.0;
   static retro_input_t last_input              = 0;
   settings_t *settings                         = config_get_ptr();
   rarch_system_info_t *system                  = NULL;

   cmd.state[1]                                 = last_input;
   cmd.state[0]                                 = input_keys_pressed();
   last_input                                   = cmd.state[0];

   runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);

   if (runloop_ctl(RUNLOOP_CTL_IS_FRAME_TIME_LAST, NULL))
   {
      frame_time_last = 0;
      runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_TIME_LAST, NULL);
   }

   if (runloop_ctl(RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT, NULL))
   {
      struct retro_system_av_info *av_info = 
         video_viewport_get_system_av_info();
      float fastforward_ratio              = 
         (settings->fastforward_ratio == 0.0f) 
         ? 1.0f : settings->fastforward_ratio;

      frame_limit_last_time    = retro_get_time_usec();
      frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f 
            / (av_info->timing.fps * fastforward_ratio));

      runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_LIMIT, NULL);
   }

   if (input_driver_ctl(RARCH_INPUT_CTL_IS_FLUSHING_INPUT, NULL))
   {
      input_driver_ctl(RARCH_INPUT_CTL_UNSET_FLUSHING_INPUT, NULL);
      if (cmd.state[0])
      {
         cmd.state[0] = 0;

         /* If core was paused before entering menu, evoke
          * pause toggle to wake it up. */
         if (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL))
            BIT64_SET(cmd.state[0], RARCH_PAUSE_TOGGLE);
         input_driver_ctl(RARCH_INPUT_CTL_SET_FLUSHING_INPUT, NULL);
      }
   }

   if (system->frame_time.callback)
   {
      /* Updates frame timing if frame timing callback is in use by the core.
       * Limits frame time if fast forward ratio throttle is enabled. */

      bool is_slowmotion;
      retro_time_t current     = retro_get_time_usec();
      retro_time_t delta       = current - frame_time_last;
      bool is_locked_fps       = (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) ||
            input_driver_ctl(RARCH_INPUT_CTL_IS_NONBLOCK_STATE, NULL)) |
         !!recording_driver_get_data_ptr();

      runloop_ctl(RUNLOOP_CTL_IS_SLOWMOTION, &is_slowmotion);

      if (!frame_time_last || is_locked_fps)
         delta = system->frame_time.reference;

      if (!is_locked_fps && is_slowmotion)
         delta /= settings->slowmotion_ratio;

      frame_time_last = current;

      if (is_locked_fps)
         frame_time_last = 0;

      system->frame_time.callback(delta);
   }

   cmd.state[2]      = cmd.state[0] & ~cmd.state[1];  /* trigger  */

   if (runloop_cmd_triggered(cmd_ptr, RARCH_OVERLAY_NEXT))
      event_cmd_ctl(EVENT_CMD_OVERLAY_NEXT, NULL);

   if (runloop_cmd_triggered(cmd_ptr, RARCH_FULLSCREEN_TOGGLE_KEY))
   {
      bool fullscreen_toggled = !runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL);
#ifdef HAVE_MENU
      fullscreen_toggled = fullscreen_toggled || 
         menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL);
#endif

      if (fullscreen_toggled)
         event_cmd_ctl(EVENT_CMD_FULLSCREEN_TOGGLE, NULL);
   }

   if (runloop_cmd_triggered(cmd_ptr, RARCH_GRAB_MOUSE_TOGGLE))
      event_cmd_ctl(EVENT_CMD_GRAB_MOUSE_TOGGLE, NULL);

#ifdef HAVE_MENU
   if (runloop_cmd_menu_press(cmd_ptr) || 
         rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
   {
      if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
      {
         if (rarch_ctl(RARCH_CTL_IS_INITED, NULL) && 
               !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
            rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
      }
      else
         rarch_ctl(RARCH_CTL_MENU_RUNNING, NULL);
   }
#endif

#ifdef HAVE_OVERLAY
   runloop_iterate_linefeed_overlay(settings);
#endif

   if (runloop_iterate_time_to_exit(
            runloop_cmd_press(cmd_ptr, RARCH_QUIT_KEY)) != 1)
   {
      frame_limit_last_time = 0.0;
      return -1;
   }


#ifdef HAVE_MENU
   if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
   {
      menu_ctx_iterate_t iter;
      bool focused            = runloop_ctl(RUNLOOP_CTL_CHECK_FOCUS, NULL) 
         && !ui_companion_is_on_foreground();
      bool is_idle            = runloop_ctl(RUNLOOP_CTL_IS_IDLE, NULL);
      enum menu_action action = (enum menu_action)
               menu_input_frame_retropad(cmd.state[0], cmd.state[2]);

      iter.action = action;

      if (!menu_driver_ctl(RARCH_MENU_CTL_ITERATE, &iter))
         rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);

      if (focused || !is_idle)
         menu_driver_ctl(RARCH_MENU_CTL_RENDER, NULL);

      if (!focused || is_idle)
      {
         *sleep_ms = 10;
         return 1;
      }

      goto end;
   }
#endif

   if (!runloop_ctl(RUNLOOP_CTL_CHECK_STATE, &cmd))
   {
      /* RetroArch has been paused. */
      core_ctl(CORE_CTL_RETRO_CTX_POLL_CB, NULL);
      *sleep_ms = 10;
      return 1;
   }

#if defined(HAVE_THREADS)
   lock_autosave();
#endif

#ifdef HAVE_NETPLAY
   netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL);
#endif

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_START, NULL);

   if (system->camera_callback.caps)
      driver_camera_poll();

   /* Update binds for analog dpad modes. */
   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_push_analog_dpad(settings->input.binds[i],
            settings->input.analog_dpad_mode[i]);
      input_push_analog_dpad(settings->input.autoconf_binds[i],
            settings->input.analog_dpad_mode[i]);
   }

   if ((settings->video.frame_delay > 0) && 
         !input_driver_ctl(RARCH_INPUT_CTL_IS_NONBLOCK_STATE, NULL))
      retro_sleep(settings->video.frame_delay);

   core_ctl(CORE_CTL_RETRO_RUN, NULL);

#ifdef HAVE_CHEEVOS
   /* Test the achievements. */
   cheevos_test();
#endif

   for (i = 0; i < settings->input.max_users; i++)
   {
      if (!settings->input.analog_dpad_mode[i])
         continue;

      input_pop_analog_dpad(settings->input.binds[i]);
      input_pop_analog_dpad(settings->input.autoconf_binds[i]);
   }

   if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_END, NULL);

#ifdef HAVE_NETPLAY
   netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
#endif

#if defined(HAVE_THREADS)
   unlock_autosave();
#endif

#ifdef HAVE_MENU
end:
#endif
   if (!settings->fastforward_ratio)
      return 0;

   current                        = retro_get_time_usec();
   target                         = frame_limit_last_time + 
      frame_limit_minimum_time;
   to_sleep_ms                    = (target - current) / 1000;

   if (to_sleep_ms > 0)
   {
      *sleep_ms = (unsigned)to_sleep_ms;
      /* Combat jitter a bit. */
      frame_limit_last_time += frame_limit_minimum_time;
      return 1;
   }

   frame_limit_last_time  = retro_get_time_usec();

   return 0;
}
Beispiel #24
0
/**
 * event_init_controllers:
 *
 * Initialize libretro controllers.
 **/
static void event_init_controllers(void)
{
   unsigned i;
   settings_t      *settings = config_get_ptr();
   rarch_system_info_t *info = NULL;
   
   runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &info);

   for (i = 0; i < MAX_USERS; i++)
   {
      retro_ctx_controller_info_t pad;
      const char *ident   = NULL;
      bool set_controller = false;
      const struct retro_controller_description *desc = NULL;
      unsigned device = settings->input.libretro_device[i];

      if (i < info->ports.size)
         desc = libretro_find_controller_description(
               &info->ports.data[i], device);

      if (desc)
         ident = desc->desc;

      if (!ident)
      {
         /* If we're trying to connect a completely unknown device,
          * revert back to JOYPAD. */

         if (device != RETRO_DEVICE_JOYPAD && device != RETRO_DEVICE_NONE)
         {
            /* Do not fix settings->input.libretro_device[i],
             * because any use of dummy core will reset this,
             * which is not a good idea. */
            RARCH_WARN("Input device ID %u is unknown to this "
                  "libretro implementation. Using RETRO_DEVICE_JOYPAD.\n",
                  device);
            device = RETRO_DEVICE_JOYPAD;
         }
         ident = "Joypad";
      }

      switch (device)
      {
         case RETRO_DEVICE_NONE:
            RARCH_LOG("Disconnecting device from port %u.\n", i + 1);
            set_controller = true;
            break;
         case RETRO_DEVICE_JOYPAD:
            break;
         default:
            /* Some cores do not properly range check port argument.
             * This is broken behavior of course, but avoid breaking
             * cores needlessly. */
            RARCH_LOG("Connecting %s (ID: %u) to port %u.\n", ident,
                  device, i + 1);
            set_controller = true;
            break;
      }

      if (set_controller)
      {
         pad.device     = device;
         pad.port       = i;
         core_ctl(CORE_CTL_RETRO_SET_CONTROLLER_PORT_DEVICE, &pad);
      }
   }
}
Beispiel #25
0
/**
 * event_cmd_ctl:
 * @cmd                  : Event command index.
 *
 * Performs program event command with index @cmd.
 *
 * Returns: true (1) on success, otherwise false (0).
 **/
bool event_cmd_ctl(enum event_command cmd, void *data)
{
   unsigned i                = 0;
   bool boolean              = false;
   settings_t *settings      = config_get_ptr();
   rarch_system_info_t *info = NULL;

   runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &info);

   (void)i;

   switch (cmd)
   {
      case EVENT_CMD_MENU_REFRESH:
#ifdef HAVE_MENU
         menu_driver_ctl(RARCH_MENU_CTL_REFRESH, NULL);
#endif
         break;
      case EVENT_CMD_SET_PER_GAME_RESOLUTION:
#if defined(GEKKO)
         {
            unsigned width = 0, height = 0;

            event_cmd_ctl(EVENT_CMD_VIDEO_SET_ASPECT_RATIO, NULL);

            if (video_driver_get_video_output_size(&width, &height))
            {
               char msg[128] = {0};

               video_driver_set_video_mode(width, height, true);

               if (width == 0 || height == 0)
                  strlcpy(msg, "Resolution: DEFAULT", sizeof(msg));
               else
                  snprintf(msg, sizeof(msg),"Resolution: %dx%d",width, height);
               runloop_msg_queue_push(msg, 1, 100, true);
            }
         }
#endif
         break;
      case EVENT_CMD_LOAD_CONTENT_PERSIST:
#ifdef HAVE_DYNAMIC
         event_cmd_ctl(EVENT_CMD_LOAD_CORE, NULL);
#endif
         rarch_ctl(RARCH_CTL_LOAD_CONTENT, NULL);
         break;
#ifdef HAVE_FFMPEG
      case EVENT_CMD_LOAD_CONTENT_FFMPEG:
         rarch_ctl(RARCH_CTL_LOAD_CONTENT_FFMPEG, NULL);
         break;
#endif
      case EVENT_CMD_LOAD_CONTENT_IMAGEVIEWER:
         rarch_ctl(RARCH_CTL_LOAD_CONTENT_IMAGEVIEWER, NULL);
         break;
      case EVENT_CMD_LOAD_CONTENT:
         {
#ifdef HAVE_DYNAMIC
            event_cmd_ctl(EVENT_CMD_LOAD_CONTENT_PERSIST, NULL);
#else
            char *fullpath = NULL;
            runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath);
            runloop_ctl(RUNLOOP_CTL_SET_LIBRETRO_PATH, settings->libretro);
            event_cmd_ctl(EVENT_CMD_EXEC, (void*)fullpath);
            event_cmd_ctl(EVENT_CMD_QUIT, NULL);
#endif
         }
         break;
      case EVENT_CMD_LOAD_CORE_DEINIT:
#ifdef HAVE_MENU
         menu_driver_ctl(RARCH_MENU_CTL_SYSTEM_INFO_DEINIT, NULL);
#endif
         break;
      case EVENT_CMD_LOAD_CORE_PERSIST:
         event_cmd_ctl(EVENT_CMD_LOAD_CORE_DEINIT, NULL);
         {
#ifdef HAVE_MENU
            bool *ptr = NULL;
            struct retro_system_info *system = NULL;

            menu_driver_ctl(RARCH_MENU_CTL_SYSTEM_INFO_GET, &system);

            if (menu_driver_ctl(RARCH_MENU_CTL_LOAD_NO_CONTENT_GET, &ptr))
            {
               core_info_ctx_find_t info_find;

#if defined(HAVE_DYNAMIC)
               if (!(*settings->libretro))
                  return false;

               libretro_get_system_info(settings->libretro, system,
                     ptr);
#endif
               info_find.path = settings->libretro;

               if (!core_info_ctl(CORE_INFO_CTL_LOAD, &info_find))
                  return false;
            }
#endif
         }
         break;
      case EVENT_CMD_LOAD_CORE:
         event_cmd_ctl(EVENT_CMD_LOAD_CORE_PERSIST, NULL);
#ifndef HAVE_DYNAMIC
         event_cmd_ctl(EVENT_CMD_QUIT, NULL);
#endif
         break;
      case EVENT_CMD_LOAD_STATE:
         /* Immutable - disallow savestate load when
          * we absolutely cannot change game state. */
         if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            return false;

#ifdef HAVE_NETPLAY
         if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
            return false;
#endif

#ifdef HAVE_CHEEVOS
         if (settings->cheevos.hardcore_mode_enable)
            return false;
#endif

         event_main_state(cmd);
         break;
      case EVENT_CMD_RESIZE_WINDOWED_SCALE:
         {
            unsigned idx = 0;
            unsigned *window_scale = NULL;

            runloop_ctl(RUNLOOP_CTL_GET_WINDOWED_SCALE, &window_scale);

            if (*window_scale == 0)
               return false;

            settings->video.scale = *window_scale;

            if (!settings->video.fullscreen)
               event_cmd_ctl(EVENT_CMD_REINIT, NULL);

            runloop_ctl(RUNLOOP_CTL_SET_WINDOWED_SCALE, &idx);
         }
         break;
      case EVENT_CMD_MENU_TOGGLE:
#ifdef HAVE_MENU
         if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
            rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
         else
            rarch_ctl(RARCH_CTL_MENU_RUNNING, NULL);
#endif
         break;
      case EVENT_CMD_CONTROLLERS_INIT:
         event_init_controllers();
         break;
      case EVENT_CMD_RESET:
         RARCH_LOG("%s.\n", msg_hash_to_str(MSG_RESET));
         runloop_msg_queue_push(msg_hash_to_str(MSG_RESET), 1, 120, true);

#ifdef HAVE_CHEEVOS
         cheevos_ctl(CHEEVOS_CTL_SET_CHEATS, NULL);
#endif
         core_ctl(CORE_CTL_RETRO_RESET, NULL);
         break;
      case EVENT_CMD_SAVE_STATE:
#ifdef HAVE_CHEEVOS
         if (settings->cheevos.hardcore_mode_enable)
            return false;
#endif

         if (settings->savestate_auto_index)
            settings->state_slot++;

         event_main_state(cmd);
         break;
      case EVENT_CMD_SAVE_STATE_DECREMENT:
         /* Slot -1 is (auto) slot. */
         if (settings->state_slot >= 0)
            settings->state_slot--;
         break;
      case EVENT_CMD_SAVE_STATE_INCREMENT:
         settings->state_slot++;
         break;
      case EVENT_CMD_TAKE_SCREENSHOT:
         if (!take_screenshot())
            return false;
         break;
      case EVENT_CMD_UNLOAD_CORE:
         runloop_ctl(RUNLOOP_CTL_PREPARE_DUMMY, NULL);
         event_cmd_ctl(EVENT_CMD_LOAD_CORE_DEINIT, NULL);
         break;
      case EVENT_CMD_QUIT:
         rarch_ctl(RARCH_CTL_QUIT, NULL);
         break;
      case EVENT_CMD_CHEEVOS_HARDCORE_MODE_TOGGLE:
#ifdef HAVE_CHEEVOS
         cheevos_ctl(CHEEVOS_CTL_TOGGLE_HARDCORE_MODE, NULL);
#endif
         break;
      case EVENT_CMD_REINIT:
         {
            struct retro_hw_render_callback *hwr = NULL;
            video_driver_ctl(RARCH_DISPLAY_CTL_HW_CONTEXT_GET, &hwr);

            if (hwr->cache_context)
               video_driver_ctl(
                     RARCH_DISPLAY_CTL_SET_VIDEO_CACHE_CONTEXT, NULL);
            else
               video_driver_ctl(
                     RARCH_DISPLAY_CTL_UNSET_VIDEO_CACHE_CONTEXT, NULL);

            video_driver_ctl(
                  RARCH_DISPLAY_CTL_UNSET_VIDEO_CACHE_CONTEXT_ACK, NULL);
            event_cmd_ctl(EVENT_CMD_RESET_CONTEXT, NULL);
            video_driver_ctl(
                  RARCH_DISPLAY_CTL_UNSET_VIDEO_CACHE_CONTEXT, NULL);

            /* Poll input to avoid possibly stale data to corrupt things. */
            input_driver_ctl(RARCH_INPUT_CTL_POLL, NULL);

#ifdef HAVE_MENU
            menu_display_ctl(
                  MENU_DISPLAY_CTL_SET_FRAMEBUFFER_DIRTY_FLAG, NULL);

            if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
               event_cmd_ctl(EVENT_CMD_VIDEO_SET_BLOCKING_STATE, NULL);
#endif
         }
         break;
      case EVENT_CMD_CHEATS_DEINIT:
         cheat_manager_state_free();
         break;
      case EVENT_CMD_CHEATS_INIT:
         event_cmd_ctl(EVENT_CMD_CHEATS_DEINIT, NULL);
         event_init_cheats();
         break;
      case EVENT_CMD_CHEATS_APPLY:
         cheat_manager_apply_cheats();
         break;
      case EVENT_CMD_REWIND_DEINIT:
#ifdef HAVE_NETPLAY
         if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
            return false;
#endif
#ifdef HAVE_CHEEVOS
         if (settings->cheevos.hardcore_mode_enable)
            return false;
#endif

         state_manager_event_deinit();
         break;
      case EVENT_CMD_REWIND_INIT:
#ifdef HAVE_CHEEVOS
         if (settings->cheevos.hardcore_mode_enable)
            return false;
#endif
#ifdef HAVE_NETPLAY
         if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
#endif
            init_rewind();
         break;
      case EVENT_CMD_REWIND_TOGGLE:
         if (settings->rewind_enable)
            event_cmd_ctl(EVENT_CMD_REWIND_INIT, NULL);
         else
            event_cmd_ctl(EVENT_CMD_REWIND_DEINIT, NULL);
         break;
      case EVENT_CMD_AUTOSAVE_DEINIT:
#ifdef HAVE_THREADS
         autosave_event_deinit();
#endif
         break;
      case EVENT_CMD_AUTOSAVE_INIT:
         event_cmd_ctl(EVENT_CMD_AUTOSAVE_DEINIT, NULL);
#ifdef HAVE_THREADS
         autosave_event_init();
#endif
         break;
      case EVENT_CMD_AUTOSAVE_STATE:
         event_save_auto_state();
         break;
      case EVENT_CMD_AUDIO_STOP:
         if (!audio_driver_ctl(RARCH_AUDIO_CTL_ALIVE, NULL))
            return false;

         if (!audio_driver_ctl(RARCH_AUDIO_CTL_STOP, NULL))
            return false;
         break;
      case EVENT_CMD_AUDIO_START:
         if (audio_driver_ctl(RARCH_AUDIO_CTL_ALIVE, NULL))
            return false;

         if (!settings->audio.mute_enable && 
               !audio_driver_ctl(RARCH_AUDIO_CTL_START, NULL))
         {
            RARCH_ERR("Failed to start audio driver. "
                  "Will continue without audio.\n");
            audio_driver_ctl(RARCH_AUDIO_CTL_UNSET_ACTIVE, NULL);
         }
         break;
      case EVENT_CMD_AUDIO_MUTE_TOGGLE:
         {
            const char *msg = !settings->audio.mute_enable ?
               msg_hash_to_str(MSG_AUDIO_MUTED):
               msg_hash_to_str(MSG_AUDIO_UNMUTED);

            if (!audio_driver_ctl(RARCH_AUDIO_CTL_MUTE_TOGGLE, NULL))
            {
               RARCH_ERR("%s.\n",
                     msg_hash_to_str(MSG_FAILED_TO_UNMUTE_AUDIO));
               return false;
            }

            runloop_msg_queue_push(msg, 1, 180, true);
            RARCH_LOG("%s\n", msg);
         }
         break;
      case EVENT_CMD_OVERLAY_DEINIT:
#ifdef HAVE_OVERLAY
         input_overlay_free();
#endif
         break;
      case EVENT_CMD_OVERLAY_INIT:
         event_cmd_ctl(EVENT_CMD_OVERLAY_DEINIT, NULL);
#ifdef HAVE_OVERLAY
         input_overlay_init();
#endif
         break;
      case EVENT_CMD_OVERLAY_NEXT:
#ifdef HAVE_OVERLAY
         input_overlay_next(settings->input.overlay_opacity);
#endif
         break;
      case EVENT_CMD_DSP_FILTER_DEINIT:
         audio_driver_dsp_filter_free();
         break;
      case EVENT_CMD_DSP_FILTER_INIT:
         event_cmd_ctl(EVENT_CMD_DSP_FILTER_DEINIT, NULL);
         if (!*settings->audio.dsp_plugin)
            break;
         audio_driver_dsp_filter_init(settings->audio.dsp_plugin);
         break;
      case EVENT_CMD_GPU_RECORD_DEINIT:
         video_driver_ctl(RARCH_DISPLAY_CTL_GPU_RECORD_DEINIT, NULL);
         break;
      case EVENT_CMD_RECORD_DEINIT:
         if (!recording_deinit())
            return false;
         break;
      case EVENT_CMD_RECORD_INIT:
         event_cmd_ctl(EVENT_CMD_HISTORY_DEINIT, NULL);
         if (!recording_init())
            return false;
         break;
      case EVENT_CMD_HISTORY_DEINIT:
         if (g_defaults.history)
         {
            content_playlist_write_file(g_defaults.history);
            content_playlist_free(g_defaults.history);
         }
         g_defaults.history = NULL;
         break;
      case EVENT_CMD_HISTORY_INIT:
         event_cmd_ctl(EVENT_CMD_HISTORY_DEINIT, NULL);
         if (!settings->history_list_enable)
            return false;
         RARCH_LOG("%s: [%s].\n",
               msg_hash_to_str(MSG_LOADING_HISTORY_FILE),
               settings->content_history_path);
         g_defaults.history = content_playlist_init(
               settings->content_history_path,
               settings->content_history_size);
         break;
      case EVENT_CMD_CORE_INFO_DEINIT:
         core_info_ctl(CORE_INFO_CTL_LIST_DEINIT, NULL);
         break;
      case EVENT_CMD_CORE_INFO_INIT:
         event_cmd_ctl(EVENT_CMD_CORE_INFO_DEINIT, NULL);

         if (*settings->libretro_directory)
            core_info_ctl(CORE_INFO_CTL_LIST_INIT, NULL);
         break;
      case EVENT_CMD_CORE_DEINIT:
         {
            struct retro_hw_render_callback *hwr = NULL;
            video_driver_ctl(RARCH_DISPLAY_CTL_HW_CONTEXT_GET, &hwr);
            event_deinit_core(true);

            if (hwr)
               memset(hwr, 0, sizeof(*hwr));

            break;
         }
      case EVENT_CMD_CORE_INIT:
         if (!event_init_core(data))
            return false;
         break;
      case EVENT_CMD_VIDEO_APPLY_STATE_CHANGES:
         video_driver_ctl(RARCH_DISPLAY_CTL_APPLY_STATE_CHANGES, NULL);
         break;
      case EVENT_CMD_VIDEO_SET_NONBLOCKING_STATE:
         boolean = true; /* fall-through */
      case EVENT_CMD_VIDEO_SET_BLOCKING_STATE:
         video_driver_ctl(RARCH_DISPLAY_CTL_SET_NONBLOCK_STATE, &boolean);
         break;
      case EVENT_CMD_VIDEO_SET_ASPECT_RATIO:
         video_driver_ctl(RARCH_DISPLAY_CTL_SET_ASPECT_RATIO, NULL);
         break;
      case EVENT_CMD_AUDIO_SET_NONBLOCKING_STATE:
         boolean = true; /* fall-through */
      case EVENT_CMD_AUDIO_SET_BLOCKING_STATE:
         audio_driver_set_nonblocking_state(boolean);
         break;
      case EVENT_CMD_OVERLAY_SET_SCALE_FACTOR:
#ifdef HAVE_OVERLAY
         input_overlay_set_scale_factor(settings->input.overlay_scale);
#endif
         break;
      case EVENT_CMD_OVERLAY_SET_ALPHA_MOD:
#ifdef HAVE_OVERLAY
         input_overlay_set_alpha_mod(settings->input.overlay_opacity);
#endif
         break;
      case EVENT_CMD_AUDIO_REINIT:
         {
            int flags = DRIVER_AUDIO;
            driver_ctl(RARCH_DRIVER_CTL_UNINIT, &flags);
            driver_ctl(RARCH_DRIVER_CTL_INIT, &flags);
         }
         break;
      case EVENT_CMD_RESET_CONTEXT:
         {
            /* RARCH_DRIVER_CTL_UNINIT clears the callback struct so we
             * need to make sure to keep a copy */
            struct retro_hw_render_callback *hwr = NULL;
            struct retro_hw_render_callback hwr_copy;
            int flags = DRIVERS_CMD_ALL;

            video_driver_ctl(RARCH_DISPLAY_CTL_HW_CONTEXT_GET, &hwr);

            memcpy(&hwr_copy, hwr, sizeof(hwr_copy));

            driver_ctl(RARCH_DRIVER_CTL_UNINIT, &flags);

            memcpy(hwr, &hwr_copy, sizeof(*hwr));

            driver_ctl(RARCH_DRIVER_CTL_INIT, &flags);
         }
         break;
      case EVENT_CMD_QUIT_RETROARCH:
         rarch_ctl(RARCH_CTL_FORCE_QUIT, NULL);
         break;
      case EVENT_CMD_SHUTDOWN:
#if defined(__linux__) && !defined(ANDROID)
         runloop_msg_queue_push("Shutting down...", 1, 180, true);
         rarch_ctl(RARCH_CTL_FORCE_QUIT, NULL);
         system("shutdown -P now");
#endif
         break;
      case EVENT_CMD_REBOOT:
#if defined(__linux__) && !defined(ANDROID)
         runloop_msg_queue_push("Rebooting...", 1, 180, true);
         rarch_ctl(RARCH_CTL_FORCE_QUIT, NULL);
         system("shutdown -r now");
#endif
         break;
      case EVENT_CMD_RESUME:
         rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
         if (ui_companion_is_on_foreground())
            ui_companion_driver_toggle();
         break;
      case EVENT_CMD_RESTART_RETROARCH:
         if (!frontend_driver_set_fork(FRONTEND_FORK_RESTART))
            return false;
         break;
      case EVENT_CMD_MENU_SAVE_CURRENT_CONFIG:
         event_save_current_config();
         break;
      case EVENT_CMD_MENU_SAVE_CONFIG:
         if (!event_save_core_config())
            return false;
         break;
      case EVENT_CMD_SHADERS_APPLY_CHANGES:
#ifdef HAVE_MENU
         menu_shader_manager_apply_changes();
#endif
         break;
      case EVENT_CMD_PAUSE_CHECKS:
         if (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL))
         {
            RARCH_LOG("%s\n", msg_hash_to_str(MSG_PAUSED));
            event_cmd_ctl(EVENT_CMD_AUDIO_STOP, NULL);

            if (settings->video.black_frame_insertion)
               video_driver_ctl(RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER, NULL);
         }
         else
         {
            RARCH_LOG("%s\n", msg_hash_to_str(MSG_UNPAUSED));
            event_cmd_ctl(EVENT_CMD_AUDIO_START, NULL);
         }
         break;
      case EVENT_CMD_PAUSE_TOGGLE:
         boolean = runloop_ctl(RUNLOOP_CTL_IS_PAUSED,  NULL);
         boolean = !boolean;
         runloop_ctl(RUNLOOP_CTL_SET_PAUSED, &boolean);
         event_cmd_ctl(EVENT_CMD_PAUSE_CHECKS, NULL);
         break;
      case EVENT_CMD_UNPAUSE:
         boolean = false;

         runloop_ctl(RUNLOOP_CTL_SET_PAUSED, &boolean);
         event_cmd_ctl(EVENT_CMD_PAUSE_CHECKS, NULL);
         break;
      case EVENT_CMD_PAUSE:
         boolean = true;

         runloop_ctl(RUNLOOP_CTL_SET_PAUSED, &boolean);
         event_cmd_ctl(EVENT_CMD_PAUSE_CHECKS, NULL);
         break;
      case EVENT_CMD_MENU_PAUSE_LIBRETRO:
#ifdef HAVE_MENU
         if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
         {
            if (settings->menu.pause_libretro)
               event_cmd_ctl(EVENT_CMD_AUDIO_STOP, NULL);
            else
               event_cmd_ctl(EVENT_CMD_AUDIO_START, NULL);
         }
         else
         {
            if (settings->menu.pause_libretro)
               event_cmd_ctl(EVENT_CMD_AUDIO_START, NULL);
         }
#endif
         break;
      case EVENT_CMD_SHADER_DIR_DEINIT:
         runloop_ctl(RUNLOOP_CTL_SHADER_DIR_DEINIT, NULL);
         break;
      case EVENT_CMD_SHADER_DIR_INIT:
         event_cmd_ctl(EVENT_CMD_SHADER_DIR_DEINIT, NULL);

         if (!runloop_ctl(RUNLOOP_CTL_SHADER_DIR_INIT, NULL))
            return false;
         break;
      case EVENT_CMD_SAVEFILES:
         {
            global_t  *global         = global_get_ptr();
            if (!global->savefiles || !global->sram.use)
               return false;

            for (i = 0; i < global->savefiles->size; i++)
            {
               ram_type_t ram;
               ram.type    = global->savefiles->elems[i].attr.i;
               ram.path    = global->savefiles->elems[i].data;

               RARCH_LOG("%s #%u %s \"%s\".\n",
                     msg_hash_to_str(MSG_SAVING_RAM_TYPE),
                     ram.type,
                     msg_hash_to_str(MSG_TO),
                     ram.path);
               content_ctl(CONTENT_CTL_SAVE_RAM_FILE, &ram);
            }
         }
         return true;
      case EVENT_CMD_SAVEFILES_DEINIT:
         {
            global_t  *global         = global_get_ptr();
            if (!global)
               break;

            if (global->savefiles)
               string_list_free(global->savefiles);
            global->savefiles = NULL;
         }
         break;
      case EVENT_CMD_SAVEFILES_INIT:
         {
            global_t  *global         = global_get_ptr();
            global->sram.use = global->sram.use && !global->sram.save_disable;
#ifdef HAVE_NETPLAY
            global->sram.use = global->sram.use && 
               (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL)
                || !global->netplay.is_client);
#endif

            if (!global->sram.use)
               RARCH_LOG("%s\n",
                     msg_hash_to_str(MSG_SRAM_WILL_NOT_BE_SAVED));

            if (global->sram.use)
               event_cmd_ctl(EVENT_CMD_AUTOSAVE_INIT, NULL);
         }
         break;
      case EVENT_CMD_BSV_MOVIE_DEINIT:
         bsv_movie_ctl(BSV_MOVIE_CTL_DEINIT, NULL);
         break;
      case EVENT_CMD_BSV_MOVIE_INIT:
         event_cmd_ctl(EVENT_CMD_BSV_MOVIE_DEINIT, NULL);
         bsv_movie_ctl(BSV_MOVIE_CTL_INIT, NULL);
         break;
      case EVENT_CMD_NETPLAY_DEINIT:
#ifdef HAVE_NETPLAY
         deinit_netplay();
#endif
         break;
      case EVENT_CMD_NETWORK_DEINIT:
#ifdef HAVE_NETWORKING
         network_deinit();
#endif
         break;
      case EVENT_CMD_NETWORK_INIT:
#ifdef HAVE_NETWORKING
         network_init();
#endif
         break;
      case EVENT_CMD_NETPLAY_INIT:
         event_cmd_ctl(EVENT_CMD_NETPLAY_DEINIT, NULL);
#ifdef HAVE_NETPLAY
         if (!init_netplay())
            return false;
#endif
         break;
      case EVENT_CMD_NETPLAY_FLIP_PLAYERS:
#ifdef HAVE_NETPLAY
         netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, NULL);
#endif
         break;
      case EVENT_CMD_FULLSCREEN_TOGGLE:
         if (!video_driver_ctl(RARCH_DISPLAY_CTL_HAS_WINDOWED, NULL))
            return false;

         /* If we go fullscreen we drop all drivers and
          * reinitialize to be safe. */
         settings->video.fullscreen = !settings->video.fullscreen;
         event_cmd_ctl(EVENT_CMD_REINIT, NULL);
         break;
      case EVENT_CMD_COMMAND_DEINIT:
         input_driver_ctl(RARCH_INPUT_CTL_COMMAND_DEINIT, NULL);
         break;
      case EVENT_CMD_COMMAND_INIT:
         event_cmd_ctl(EVENT_CMD_COMMAND_DEINIT, NULL);
         input_driver_ctl(RARCH_INPUT_CTL_COMMAND_INIT, NULL);
         break;
      case EVENT_CMD_REMOTE_DEINIT:
         input_driver_ctl(RARCH_INPUT_CTL_REMOTE_DEINIT, NULL);
         break;
      case EVENT_CMD_REMOTE_INIT:
         event_cmd_ctl(EVENT_CMD_REMOTE_DEINIT, NULL);
         input_driver_ctl(RARCH_INPUT_CTL_REMOTE_INIT, NULL);
         break;
      case EVENT_CMD_TEMPORARY_CONTENT_DEINIT:
         content_ctl(CONTENT_CTL_DEINIT, NULL);
         break;
      case EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT:
         {
            global_t  *global         = global_get_ptr();
            if (!global)
               break;

            if (global->subsystem_fullpaths)
               string_list_free(global->subsystem_fullpaths);
            global->subsystem_fullpaths = NULL;
         }
         break;
      case EVENT_CMD_LOG_FILE_DEINIT:
         retro_main_log_file_deinit();
         break;
      case EVENT_CMD_DISK_APPEND_IMAGE:
         {
            const char *path = (const char*)data;
            if (string_is_empty(path))
               return false;
            return event_disk_control_append_image(path);
         }
      case EVENT_CMD_DISK_EJECT_TOGGLE:
         if (info && info->disk_control_cb.get_num_images)
         {
            const struct retro_disk_control_callback *control =
               (const struct retro_disk_control_callback*)
               &info->disk_control_cb;

            if (control)
            {
               bool new_state = !control->get_eject_state();
               event_disk_control_set_eject(new_state, true);
            }
         }
         else
            runloop_msg_queue_push(
                  msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_DISK_OPTIONS),
                  1, 120, true);
         break;
      case EVENT_CMD_DISK_NEXT:
         if (info && info->disk_control_cb.get_num_images)
         {
            const struct retro_disk_control_callback *control =
               (const struct retro_disk_control_callback*)
               &info->disk_control_cb;

            if (!control)
               return false;

            if (!control->get_eject_state())
               return false;

            event_check_disk_next(control);
         }
         else
            runloop_msg_queue_push(
                  msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_DISK_OPTIONS),
                  1, 120, true);
         break;
      case EVENT_CMD_DISK_PREV:
         if (info && info->disk_control_cb.get_num_images)
         {
            const struct retro_disk_control_callback *control =
               (const struct retro_disk_control_callback*)
               &info->disk_control_cb;

            if (!control)
               return false;

            if (!control->get_eject_state())
               return false;

            event_check_disk_prev(control);
         }
         else
            runloop_msg_queue_push(
                  msg_hash_to_str(MSG_CORE_DOES_NOT_SUPPORT_DISK_OPTIONS),
                  1, 120, true);
         break;
      case EVENT_CMD_RUMBLE_STOP:
         for (i = 0; i < MAX_USERS; i++)
         {
            input_driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
            input_driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
         }
         break;
      case EVENT_CMD_GRAB_MOUSE_TOGGLE:
         {
            bool ret = false;
            static bool grab_mouse_state  = false;

            grab_mouse_state = !grab_mouse_state;

            if (grab_mouse_state)
               ret = input_driver_ctl(RARCH_INPUT_CTL_GRAB_MOUSE, NULL);
            else
               ret = input_driver_ctl(RARCH_INPUT_CTL_UNGRAB_MOUSE, NULL);

            if (!ret)
               return false;

            RARCH_LOG("%s: %s.\n",
                  msg_hash_to_str(MSG_GRAB_MOUSE_STATE),
                  grab_mouse_state ? "yes" : "no");

            if (grab_mouse_state)
               video_driver_ctl(RARCH_DISPLAY_CTL_HIDE_MOUSE, NULL);
            else
               video_driver_ctl(RARCH_DISPLAY_CTL_SHOW_MOUSE, NULL);
         }
         break;
      case EVENT_CMD_PERFCNT_REPORT_FRONTEND_LOG:
         rarch_perf_log();
         break;
      case EVENT_CMD_VOLUME_UP:
         event_set_volume(0.5f);
         break;
      case EVENT_CMD_VOLUME_DOWN:
         event_set_volume(-0.5f);
         break;
      case EVENT_CMD_SET_FRAME_LIMIT:
         runloop_ctl(RUNLOOP_CTL_SET_FRAME_LIMIT, NULL);
         break;
      case EVENT_CMD_EXEC:
         return event_cmd_exec(data);
      case EVENT_CMD_NONE:
      default:
         return false;
   }

   return true;
}
Beispiel #26
0
static bool init_playback(bsv_movie_t *handle, const char *path)
{
   uint32_t state_size;
   uint32_t *content_crc_ptr = NULL;
   uint32_t header[4]        = {0};

   handle->playback          = true;
   handle->file              = fopen(path, "rb");

   if (!handle->file)
   {
      RARCH_ERR("Couldn't open BSV file \"%s\" for playback.\n", path);
      return false;
   }

   if (fread(header, sizeof(uint32_t), 4, handle->file) != 4)
   {
      RARCH_ERR("Couldn't read movie header.\n");
      return false;
   }

   /* Compatibility with old implementation that
    * used incorrect documentation. */
   if (swap_if_little32(header[MAGIC_INDEX]) != BSV_MAGIC
         && swap_if_big32(header[MAGIC_INDEX]) != BSV_MAGIC)
   {
      RARCH_ERR("Movie file is not a valid BSV1 file.\n");
      return false;
   }

   content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr);

   if (swap_if_big32(header[CRC_INDEX]) != *content_crc_ptr)
      RARCH_WARN("CRC32 checksum mismatch between content file and saved content checksum in replay file header; replay highly likely to desync on playback.\n");

   state_size = swap_if_big32(header[STATE_SIZE_INDEX]);

   if (state_size)
   {
      retro_ctx_serialize_info_t serial_info;
      retro_ctx_size_info_t info;

      handle->state      = (uint8_t*)malloc(state_size);
      handle->state_size = state_size;
      if (!handle->state)
         return false;

      if (fread(handle->state, 1, state_size, handle->file) != state_size)
      {
         RARCH_ERR("Couldn't read state from movie.\n");
         return false;
      }

      core_ctl(CORE_CTL_RETRO_SERIALIZE_SIZE, &info);

      if (info.size == state_size)
      {
         serial_info.data_const = handle->state;
         serial_info.size       = state_size;
         core_ctl(CORE_CTL_RETRO_UNSERIALIZE, &serial_info);
      }
      else
         RARCH_WARN("Movie format seems to have a different serializer version. Will most likely fail.\n");
   }

   handle->min_file_pos = sizeof(header) + state_size;

   return true;
}
Beispiel #27
0
unsigned menu_input_frame_retropad(retro_input_t input,
      retro_input_t trigger_input)
{
   menu_animation_ctx_delta_t delta;
   float delta_time;
   static bool initial_held                = true;
   static bool first_held                  = false;
   static const retro_input_t input_repeat =
        (1UL << RETRO_DEVICE_ID_JOYPAD_UP)
      | (1UL << RETRO_DEVICE_ID_JOYPAD_DOWN)
      | (1UL << RETRO_DEVICE_ID_JOYPAD_LEFT)
      | (1UL << RETRO_DEVICE_ID_JOYPAD_RIGHT)
      | (1UL << RETRO_DEVICE_ID_JOYPAD_B)
      | (1UL << RETRO_DEVICE_ID_JOYPAD_A)
      | (1UL << RETRO_DEVICE_ID_JOYPAD_L)
      | (1UL << RETRO_DEVICE_ID_JOYPAD_R);
   bool set_scroll                         = false;
   size_t new_scroll_accel                 = 0;
   menu_input_t *menu_input                = menu_input_get_ptr();
   settings_t *settings                    = config_get_ptr();

   if (!menu_input)
      return 0;

   core_ctl(CORE_CTL_RETRO_CTX_POLL_CB, NULL);

   /* don't run anything first frame, only capture held inputs
    * for old_input_state. */

   if (input & input_repeat)
   {
      if (!first_held)
      {
         first_held = true;
         menu_input->delay.timer = initial_held ? 12 : 6;
         menu_input->delay.count = 0;
      }

      if (menu_input->delay.count >= menu_input->delay.timer)
      {
         set_scroll     = true;
         first_held     = false;
         trigger_input |= input & input_repeat;

         menu_navigation_ctl(MENU_NAVIGATION_CTL_GET_SCROLL_ACCEL,
               &new_scroll_accel);

         new_scroll_accel = MIN(new_scroll_accel + 1, 64);
      }

      initial_held  = false;
   }
   else
   {
      set_scroll   = true;
      first_held   = false;
      initial_held = true;
   }

   if (set_scroll)
      menu_navigation_ctl(MENU_NAVIGATION_CTL_SET_SCROLL_ACCEL,
            &new_scroll_accel);

   menu_animation_ctl(MENU_ANIMATION_CTL_DELTA_TIME, &delta_time);

   delta.current = delta_time;

   if (menu_animation_ctl(MENU_ANIMATION_CTL_IDEAL_DELTA_TIME_GET, &delta))
      menu_input->delay.count += delta.ideal;

   if (menu_input->keyboard.display)
   {
      /* send return key to close keyboard input window */
      if (trigger_input & (UINT64_C(1) << settings->menu_cancel_btn))
         input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);

      trigger_input = 0;
   }

   return menu_input_frame_build(trigger_input);
}
Beispiel #28
0
bool np_get_info(netplay_t *netplay)
{
   unsigned sram_size;
   uint32_t header[3];
   retro_ctx_memory_info_t mem_info;
   uint32_t *content_crc_ptr = NULL;
   const void *sram          = NULL;

   if (!socket_receive_all_blocking(netplay->fd, header, sizeof(header)))
   {
      RARCH_ERR("Failed to receive header from client.\n");
      return false;
   }

   content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr);

   if (*content_crc_ptr != ntohl(header[0]))
   {
      RARCH_ERR("Content CRC32s differ. Cannot use different games.\n");
      return false;
   }

   if (np_impl_magic() != ntohl(header[1]))
   {
      RARCH_ERR("Implementations differ, make sure you're using exact same "
            "libretro implementations and RetroArch version.\n");
      return false;
   }

   mem_info.id = RETRO_MEMORY_SAVE_RAM;

   core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

   if (mem_info.size != ntohl(header[2]))
   {
      RARCH_ERR("Content SRAM sizes do not correspond.\n");
      return false;
   }

   if (!np_get_nickname(netplay, netplay->fd))
   {
      RARCH_ERR("Failed to get nickname from client.\n");
      return false;
   }

   /* Send SRAM data to our User 2. */
   sram      = mem_info.data;
   sram_size = mem_info.size;

   if (!socket_send_all_blocking(netplay->fd, sram, sram_size))
   {
      RARCH_ERR("Failed to send SRAM data to client.\n");
      return false;
   }

   if (!np_send_nickname(netplay, netplay->fd))
   {
      RARCH_ERR("Failed to send nickname to client.\n");
      return false;
   }

#ifndef HAVE_SOCKET_LEGACY
   np_log_connection(&netplay->other_addr, 0, netplay->other_nick);
#endif

   return true;
}
Beispiel #29
0
static bool gl_cg_load_imports(void *data)
{
   unsigned i;
   retro_ctx_memory_info_t mem_info;
   struct state_tracker_info tracker_info = {0};
   cg_shader_data_t *cg_data = (cg_shader_data_t*)data;

   if (!cg_data->shader->variables)
      return true;

   for (i = 0; i < cg_data->shader->variables; i++)
   {
      unsigned memtype;

      switch (cg_data->shader->variable[i].ram_type)
      {
         case RARCH_STATE_WRAM:
            memtype = RETRO_MEMORY_SYSTEM_RAM;
            break;

         default:
            memtype = -1u;
      }

      mem_info.id = memtype;

      core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

      if ((memtype != -1u) && 
            (cg_data->shader->variable[i].addr >= mem_info.size))
      {
         RARCH_ERR("Address out of bounds.\n");
         return false;
      }
   }

   mem_info.data = NULL;
   mem_info.size = 0;
   mem_info.id   = RETRO_MEMORY_SYSTEM_RAM;

   core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

   tracker_info.wram      = (uint8_t*)mem_info.data;
   tracker_info.info      = cg_data->shader->variable;
   tracker_info.info_elem = cg_data->shader->variables;

#ifdef HAVE_PYTHON
   if (*cg_data->shader->script_path)
   {
      tracker_info.script = cg_data->shader->script_path;
      tracker_info.script_is_file = true;
   }

   tracker_info.script_class = 
      *cg_data->shader->script_class ? cg_data->shader->script_class : NULL;
#endif

   cg_data->state_tracker = state_tracker_init(&tracker_info);
   if (!cg_data->state_tracker)
      RARCH_WARN("Failed to initialize state tracker.\n");

   return true;
}
Beispiel #30
0
static void *gl_glsl_init(void *data, const char *path)
{
   unsigned i;
   config_file_t *conf        = NULL;
   const char *stock_vertex   = NULL;
   const char *stock_fragment = NULL;
   glsl_shader_data_t *glsl = (glsl_shader_data_t*)
      calloc(1, sizeof(glsl_shader_data_t));

   if (!glsl)
      return NULL;

#ifndef HAVE_OPENGLES2
   RARCH_LOG("Checking GLSL shader support ...\n");
   bool shader_support = glCreateProgram && glUseProgram && glCreateShader
      && glDeleteShader && glShaderSource && glCompileShader && glAttachShader
      && glDetachShader && glLinkProgram && glGetUniformLocation
      && glUniform1i && glUniform1f && glUniform2fv && glUniform4fv 
      && glUniformMatrix4fv
      && glGetShaderiv && glGetShaderInfoLog && glGetProgramiv 
      && glGetProgramInfoLog 
      && glDeleteProgram && glGetAttachedShaders
      && glGetAttribLocation && glEnableVertexAttribArray 
      && glDisableVertexAttribArray
      && glVertexAttribPointer
      && glGenBuffers && glBufferData && glDeleteBuffers && glBindBuffer;

   if (!shader_support)
   {
      RARCH_ERR("GLSL shaders aren't supported by your OpenGL driver.\n");
      goto error;
   }
#endif

   glsl->shader = (struct video_shader*)calloc(1, sizeof(*glsl->shader));
   if (!glsl->shader)
      goto error;

   if (path)
   {
      bool ret;
      const char *path_ext = path_get_extension(path);

      if (string_is_equal(path_ext, "glsl"))
      {
         strlcpy(glsl->shader->pass[0].source.path, path,
               sizeof(glsl->shader->pass[0].source.path));
         glsl->shader->passes = 1;
         glsl->shader->modern = true;
         ret = true;
      }
      else if (string_is_equal(path_ext, "glslp"))
      {
         conf = config_file_new(path);
         if (conf)
         {
            ret = video_shader_read_conf_cgp(conf, glsl->shader);
            glsl->shader->modern = true;
         }
         else
            ret = false;
      }
      else
         ret = false;

      if (!ret)
      {
         RARCH_ERR("[GL]: Failed to parse GLSL shader.\n");
         goto error;
      }
   }
   else
   {
      RARCH_WARN("[GL]: Stock GLSL shaders will be used.\n");
      glsl->shader->passes = 1;
      glsl->shader->pass[0].source.string.vertex   = 
         strdup(glsl_core ? stock_vertex_core : stock_vertex_modern);
      glsl->shader->pass[0].source.string.fragment = 
         strdup(glsl_core ? stock_fragment_core : stock_fragment_modern);
      glsl->shader->modern = true;
   }

   video_shader_resolve_relative(glsl->shader, path);
   video_shader_resolve_parameters(conf, glsl->shader);

   if (conf)
   {
      config_file_free(conf);
      conf = NULL;
   }

   stock_vertex = (glsl->shader->modern) ?
      stock_vertex_modern : stock_vertex_legacy;
   stock_fragment = (glsl->shader->modern) ?
      stock_fragment_modern : stock_fragment_legacy;

   if (glsl_core)
   {
      stock_vertex = stock_vertex_core;
      stock_fragment = stock_fragment_core;
   }

#ifdef HAVE_OPENGLES2
   if (!glsl->shader->modern)
   {
      RARCH_ERR("[GL]: GLES context is used, but shader is not modern. Cannot use it.\n");
      goto error;
   }
#else
   if (glsl_core && !glsl->shader->modern)
   {
      RARCH_ERR("[GL]: GL core context is used, but shader is not core compatible. Cannot use it.\n");
      goto error;
   }
#endif

   /* Find all aliases we use in our GLSLP and add #defines for them so
    * that a shader can choose a fallback if we are not using a preset. */
   *glsl->glsl_alias_define = '\0';
   for (i = 0; i < glsl->shader->passes; i++)
   {
      if (*glsl->shader->pass[i].alias)
      {
         char define[128] = {0};

         snprintf(define, sizeof(define), "#define %s_ALIAS\n",
               glsl->shader->pass[i].alias);
         strlcat(glsl->glsl_alias_define, define, sizeof(glsl->glsl_alias_define));
      }
   }

   if (!(glsl->gl_program[0] = gl_glsl_compile_program(glsl, stock_vertex, stock_fragment, 0)))
   {
      RARCH_ERR("GLSL stock programs failed to compile.\n");
      goto error;
   }

   if (!gl_glsl_compile_programs(glsl, &glsl->gl_program[1]))
      goto error;

   if (!gl_load_luts(glsl->shader, glsl->gl_teximage))
   {
      RARCH_ERR("[GL]: Failed to load LUTs.\n");
      goto error;
   }

   for (i = 0; i <= glsl->shader->passes; i++)
      gl_glsl_find_uniforms(glsl, i, glsl->gl_program[i], &glsl->gl_uniforms[i]);

#ifdef GLSL_DEBUG
   if (!gl_check_error())
      RARCH_WARN("Detected GL error in GLSL.\n");
#endif

   if (glsl->shader->variables)
   {
      retro_ctx_memory_info_t mem_info;
      struct state_tracker_info info = {0};

      mem_info.id = RETRO_MEMORY_SYSTEM_RAM;

      core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info);

      info.wram      = (uint8_t*)mem_info.data;
      info.info      = glsl->shader->variable;
      info.info_elem = glsl->shader->variables;

#ifdef HAVE_PYTHON
      info.script = glsl->shader->script;
      info.script_class = *glsl->shader->script_class ?
         glsl->shader->script_class : NULL;
#endif

      glsl->gl_state_tracker = state_tracker_init(&info);
      if (!glsl->gl_state_tracker)
         RARCH_WARN("Failed to init state tracker.\n");
   }
   
   glsl->gl_program[glsl->shader->passes  + 1] = glsl->gl_program[0];
   glsl->gl_uniforms[glsl->shader->passes + 1] = glsl->gl_uniforms[0];

   if (glsl->shader->modern)
   {
      glsl->gl_program[GL_SHADER_STOCK_BLEND] = gl_glsl_compile_program(
            glsl,
            glsl_core ? 
            stock_vertex_core_blend : stock_vertex_modern_blend,
            glsl_core ? 
            stock_fragment_core_blend : stock_fragment_modern_blend,
            GL_SHADER_STOCK_BLEND);
      gl_glsl_find_uniforms(glsl, 0, glsl->gl_program[GL_SHADER_STOCK_BLEND],
            &glsl->gl_uniforms[GL_SHADER_STOCK_BLEND]);
   }
   else
   {
      glsl->gl_program [GL_SHADER_STOCK_BLEND] = glsl->gl_program[0];
      glsl->gl_uniforms[GL_SHADER_STOCK_BLEND] = glsl->gl_uniforms[0];
   }

   gl_glsl_reset_attrib(glsl);

   for (i = 0; i < GFX_MAX_SHADERS; i++)
   {
      glGenBuffers(1, &glsl->glsl_vbo[i].vbo_primary);
      glGenBuffers(1, &glsl->glsl_vbo[i].vbo_secondary);
   }

   return glsl;

error:
   gl_glsl_destroy_resources(glsl);

   if (glsl)
      free(glsl);

   return NULL;
}