void ManagedThread::abort(bool* flag,bool delete_thread)
{
    if (!flag)
        return;

    // 1) Send signal to threads telling to terminate ASAP
    if (count_running() > 0)
    {
        *flag = true;
        wxMilliSleep(50);
    }

    // 2) Delete thread objects
    ManagedThread* thread;
    for (unsigned int i = 0; i < count_threads();++i)
    {
        thread = GetThread(i);
        if (!thread)
            continue;
        if (thread->get_abort_location()!=flag)
            continue;
        if (thread->IsAlive())
            thread->Delete();
        if (delete_thread)
            delete thread;
    }

    // 4) Reset the abort flag now that no associated threads are running
    *flag = false;
}
void ManagedThread::abort_all()
{
    // 1) Send signal to threads telling to terminate ASAP
    if(count_running() > 0)
    {
        ManagedThread::s_abort_all = true;
        while(count_running() > 0)
        {
            wxMilliSleep(5);
        }
        wxMilliSleep(50);

        // (there's a tiny delay between the thread disminishing the count
        // and the thread actually stopping)
        // 50 ms should be more than enough
    }

    // 2) Delete thread objects
    ManagedThread *thread;
    for(unsigned int i = 0; i < count_threads();++i)
    {
        thread = GetThread(i);
        if(thread)
        {
            if(thread->IsAlive())
                { thread->Delete(); }
            delete thread;
        }
    }

    // 3) Clear thread list
    wxCriticalSectionLocker lock(ManagedThread::s_list_mutex);
    s_threadslist.Clear();

    // 4) Reset the abort flag now that no threads are running
    ManagedThread::s_abort_all = false;
}
Beispiel #3
0
/* This test doesn't use the quartz filtergraph because it makes it impossible
 * to be certain that a thread is really one owned by the avi splitter.
 * A lot of the decoder filters will also have their own thread, and Windows'
 * filtergraph has a separate thread for start/stop/seeking requests.
 * By avoiding the filtergraph altogether and connecting streams directly to
 * the null renderer I am sure that this is not the case here.
 */
static void test_threads(void)
{
    IFileSourceFilter *pfile = NULL;
    IBaseFilter *preader = NULL, *pavi = NULL;
    IEnumPins *enumpins = NULL;
    IPin *filepin = NULL, *avipin = NULL;
    HRESULT hr;
    int baselevel, curlevel, expected;
    HANDLE file = NULL;
    PIN_DIRECTION dir = PINDIR_OUTPUT;
    char buffer[13];
    DWORD readbytes;
    FILTER_STATE state;

    /* We need another way of counting threads on NT4. Skip these tests (for now) */
    if (!pCreateToolhelp32Snapshot || !pThread32First || !pThread32Next)
    {
        win_skip("Needed thread functions are not available (NT4)\n");
        return;
    }

    /* Before doing anything (the thread count at the start differs per OS) */
    baselevel = count_threads();

    file = CreateFileW(wfile, GENERIC_READ, FILE_SHARE_READ|FILE_SHARE_WRITE,
        NULL, OPEN_EXISTING, 0, NULL);
    if (file == INVALID_HANDLE_VALUE)
    {
        skip("Could not read test file \"%s\", skipping test\n", afile);
        return;
    }

    memset(buffer, 0, 13);
    readbytes = 12;
    ReadFile(file, buffer, readbytes, &readbytes, NULL);
    CloseHandle(file);
    if (strncmp(buffer, "RIFF", 4) || strcmp(buffer + 8, "AVI "))
    {
        skip("%s is not an avi riff file, not doing the avi splitter test\n",
            afile);
        return;
    }

    hr = IUnknown_QueryInterface(pAviSplitter, &IID_IFileSourceFilter,
        (void **)&pfile);
    ok(hr == E_NOINTERFACE,
        "Avi splitter returns unexpected error: %08x\n", hr);
    if (pfile)
        IFileSourceFilter_Release(pfile);
    pfile = NULL;

    hr = CoCreateInstance(&CLSID_AsyncReader, NULL, CLSCTX_INPROC_SERVER,
        &IID_IBaseFilter, (LPVOID*)&preader);
    ok(hr == S_OK, "Could not create asynchronous reader: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    hr = IBaseFilter_QueryInterface(preader, &IID_IFileSourceFilter,
        (void**)&pfile);
    ok(hr == S_OK, "Could not get IFileSourceFilter: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    hr = IUnknown_QueryInterface(pAviSplitter, &IID_IBaseFilter,
        (void**)&pavi);
    ok(hr == S_OK, "Could not get base filter: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    hr = IFileSourceFilter_Load(pfile, wfile, NULL);
    if (hr != S_OK)
    {
        trace("Could not load file\n");
        goto fail;
    }

    hr = IBaseFilter_EnumPins(preader, &enumpins);
    ok(hr == S_OK, "No enumpins: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    hr = IEnumPins_Next(enumpins, 1, &filepin, NULL);
    ok(hr == S_OK, "No pin: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    IEnumPins_Release(enumpins);
    enumpins = NULL;

    hr = IBaseFilter_EnumPins(pavi, &enumpins);
    ok(hr == S_OK, "No enumpins: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    hr = IEnumPins_Next(enumpins, 1, &avipin, NULL);
    ok(hr == S_OK, "No pin: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    curlevel = count_threads();
    ok(curlevel == baselevel,
        "The thread count should be %d not %d\n", baselevel, curlevel);

    hr = IPin_Connect(filepin, avipin, NULL);
    ok(hr == S_OK, "Could not connect: %08x\n", hr);
    if (hr != S_OK)
        goto fail;

    expected = 1 + baselevel;
    curlevel = count_threads();
    ok(curlevel == expected,
        "The thread count should be %d not %d\n", expected, curlevel);

    IPin_Release(avipin);
    avipin = NULL;

    IEnumPins_Reset(enumpins);

    /* Windows puts the pins in the order: Outputpins - Inputpin,
     * wine does the reverse, just don't test it for now
     * Hate to admit it, but windows way makes more sense
     */
    while (IEnumPins_Next(enumpins, 1, &avipin, NULL) == S_OK)
    {
        IPin_QueryDirection(avipin, &dir);
        if (dir == PINDIR_OUTPUT)
        {
            /* Well, connect it to a null renderer! */
            IBaseFilter *pnull = NULL;
            IEnumPins *nullenum = NULL;
            IPin *nullpin = NULL;

            hr = CoCreateInstance(&CLSID_NullRenderer, NULL,
                CLSCTX_INPROC_SERVER, &IID_IBaseFilter, (LPVOID*)&pnull);
            ok(hr == S_OK, "Could not create null renderer: %08x\n", hr);
            if (hr != S_OK)
                break;

            IBaseFilter_EnumPins(pnull, &nullenum);
            IEnumPins_Next(nullenum, 1, &nullpin, NULL);
            IEnumPins_Release(nullenum);
            IPin_QueryDirection(nullpin, &dir);

            hr = IPin_Connect(avipin, nullpin, NULL);
            ok(hr == S_OK, "Failed to connect output pin: %08x\n", hr);
            IPin_Release(nullpin);
            if (hr != S_OK)
            {
                IBaseFilter_Release(pnull);
                break;
            }
            IBaseFilter_Run(pnull, 0);
            ++expected;
        }

        IPin_Release(avipin);
        avipin = NULL;
    }

    if (avipin)
        IPin_Release(avipin);
    avipin = NULL;

    if (hr != S_OK)
        goto fail2;
    /* At this point there is a minimalistic connected avi splitter that can
     * be used for all sorts of source filter tests. However that still needs
     * to be written at a later time.
     *
     * Interesting tests:
     * - Can you disconnect an output pin while running?
     *   Expecting: Yes
     * - Can you disconnect the pullpin while running?
     *   Expecting: No
     * - Is the reference count incremented during playback or when connected?
     *   Does this happen once for every output pin? Or is there something else
     *   going on.
     *   Expecting: You tell me
     */

    IBaseFilter_Run(preader, 0);
    IBaseFilter_Run(pavi, 0);
    IBaseFilter_GetState(pavi, INFINITE, &state);

    curlevel = count_threads();
    ok(curlevel == expected,
        "The thread count should be %d not %d\n", expected, curlevel);

    IBaseFilter_Pause(pavi);
    IBaseFilter_Pause(preader);
    IBaseFilter_Stop(pavi);
    IBaseFilter_Stop(preader);
    IBaseFilter_GetState(pavi, INFINITE, &state);
    IBaseFilter_GetState(preader, INFINITE, &state);

fail2:
    IEnumPins_Reset(enumpins);
    while (IEnumPins_Next(enumpins, 1, &avipin, NULL) == S_OK)
    {
        IPin *to = NULL;

        IPin_QueryDirection(avipin, &dir);
        IPin_ConnectedTo(avipin, &to);
        if (to)
        {
            IPin_Release(to);

            if (dir == PINDIR_OUTPUT)
            {
                PIN_INFO info;
                IPin_QueryPinInfo(to, &info);

                /* Release twice: Once normal, second from the
                 * previous while loop
                 */
                IBaseFilter_Stop(info.pFilter);
                IPin_Disconnect(to);
                IPin_Disconnect(avipin);
                IBaseFilter_Release(info.pFilter);
                IBaseFilter_Release(info.pFilter);
            }
            else
            {
                IPin_Disconnect(to);
                IPin_Disconnect(avipin);
            }
        }
        IPin_Release(avipin);
        avipin = NULL;
    }

fail:
    if (hr != S_OK)
        skip("Prerequisites not matched, skipping remainder of test\n");
    if (enumpins)
        IEnumPins_Release(enumpins);

    if (avipin)
        IPin_Release(avipin);
    if (filepin)
    {
        IPin *to = NULL;

        IPin_ConnectedTo(filepin, &to);
        if (to)
        {
            IPin_Disconnect(filepin);
            IPin_Disconnect(to);
        }
        IPin_Release(filepin);
    }

    if (preader)
        IBaseFilter_Release(preader);
    if (pavi)
        IBaseFilter_Release(pavi);
    if (pfile)
        IFileSourceFilter_Release(pfile);

    curlevel = count_threads();
    todo_wine
    ok(curlevel == baselevel,
        "The thread count should be %d not %d\n", baselevel, curlevel);
}