static mrb_value arbiter_get_friction(mrb_state* mrb, mrb_value self) { cpArbiter* arbiter; arbiter = mrb_cp_get_arbiter_ptr(mrb, self); return mrb_float_value(mrb, cpArbiterGetFriction(arbiter)); }
cpFloat cArbiter::Friction() { return cpArbiterGetFriction( mArbiter ); }
int modArbiterGetFriction(INSTANCE * my, int * params){ float f=cpArbiterGetFriction((cpArbiter *)params[0]); return *(int*)&f; }