void PACKSPU_APIENTRY packspu_NormalPointer( GLenum type, GLsizei stride, const GLvoid *pointer )
{
#if CR_ARB_vertex_buffer_object
    GET_CONTEXT(ctx);
    if (ctx->clientState->extensions.ARB_vertex_buffer_object) {
        if (pack_spu.swap)
            crPackNormalPointerSWAP( type, stride, pointer );
        else
            crPackNormalPointer( type, stride, pointer );
    }
#endif
    crStateNormalPointer( type, stride, pointer );
}
Beispiel #2
0
static void ARRAYSPU_APIENTRY arrayspu_NormalPointer( GLenum type, GLsizei stride, const GLvoid *pointer )
{
	crStateNormalPointer( type, stride, pointer );
}