void TabbedButtonBar::addTab (const String& tabName,
                              const Colour& tabBackgroundColour,
                              int insertIndex)
{
    jassert (tabName.isNotEmpty()); // you have to give them all a name..

    if (tabName.isNotEmpty())
    {
        if (! isPositiveAndBelow (insertIndex, tabs.size()))
            insertIndex = tabs.size();

        TabInfo* newTab = new TabInfo();
        newTab->name = tabName;
        newTab->colour = tabBackgroundColour;
        newTab->component = createTabButton (tabName, insertIndex);

        jassert (newTab->component != nullptr);

        tabs.insert (insertIndex, newTab);
        addAndMakeVisible (newTab->component, insertIndex);

        resized();

        if (currentTabIndex < 0)
            setCurrentTabIndex (0);
    }
}
void TabbedButtonBar::addTab (const String& tabName,
                              const Colour& tabBackgroundColour,
                              int insertIndex)
{
    jassert (tabName.isNotEmpty()); // you have to give them all a name..

    if (tabName.isNotEmpty())
    {
        if (((unsigned int) insertIndex) > (unsigned int) tabs.size())
            insertIndex = tabs.size();

        for (int i = tabs.size(); --i >= insertIndex;)
        {
            TabBarButton* const tb = getTabButton (i);

            if (tb != 0)
                tb->tabIndex++;
        }

        tabs.insert (insertIndex, tabName);
        tabColours.insert (insertIndex, tabBackgroundColour);

        TabBarButton* const tb = createTabButton (tabName, insertIndex);
        jassert (tb != 0); // your createTabButton() mustn't return zero!

        addAndMakeVisible (tb, insertIndex);

        resized();

        if (currentTabIndex < 0)
            setCurrentTabIndex (0);
    }
}
Beispiel #3
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/*************************************************************************
Add tab button
*************************************************************************/
void TabControl::addButtonForTabContent(Window* wnd)
{
    // Create the button
    TabButton* tb = createTabButton(makeButtonName(wnd));
    // Copy font
    tb->setFont(getFont());
    // Set target window
    tb->setTargetWindow(wnd);
    // Instert into map
    d_tabButtonVector.push_back(tb);
    // add the button
    getTabButtonPane()->addChildWindow(tb);
    // Subscribe to clicked event so that we can change tab
    tb->subscribeEvent(TabButton::EventClicked,
        Event::Subscriber(&TabControl::handleTabButtonClicked, this));
    tb->subscribeEvent(TabButton::EventDragged,
        Event::Subscriber(&TabControl::handleDraggedPane, this));
    tb->subscribeEvent(TabButton::EventScrolled,
        Event::Subscriber(&TabControl::handleWheeledPane, this));
}
Beispiel #4
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/*************************************************************************
Add tab button
*************************************************************************/
void TabControl::addButtonForTabContent(Window* wnd)
{
    // Create the button
    TabButton* tb = createTabButton(makeButtonName(wnd));
    // Copy font
    tb->setFont(getFont());
    // Set target window
    tb->setTargetWindow(wnd);
    // Set index
    tb->setTabIndex(d_nextTabIndex++);
    // Instert into map
    d_tabButtonIndexMap.insert(
        TabButtonIndexMap::value_type(tb->getTabIndex(), tb));
    // add the button
    d_tabButtonPane->addChildWindow(tb);
    // Subscribe to clicked event so that we can change tab
    tb->subscribeEvent(TabButton::EventClicked, 
        Event::Subscriber(&TabControl::handleTabButtonClicked, this));

}