Beispiel #1
0
float calendar::sunlight() const
{
    const time_duration now = time_past_midnight( *this );
    const time_duration sunrise = time_past_midnight( this->sunrise() );
    const time_duration sunset = time_past_midnight( this->sunset() );

    double daylight_level = current_daylight_level();

    int current_phase = int(moon());
    if ( current_phase > int(MOON_PHASE_MAX)/2 ) {
        current_phase = int(MOON_PHASE_MAX) - current_phase;
    }

    int moonlight = 1 + int(current_phase * MOONLIGHT_PER_QUARTER);

    if( now > sunset + twilight_duration || now < sunrise ) { // Night
        return moonlight;
    } else if( now >= sunrise && now <= sunrise + twilight_duration ) {
        const double percent = ( now - sunrise ) / twilight_duration;
        return double(moonlight) * (1. - percent) + daylight_level * percent;
    } else if( now >= sunset && now <= sunset + twilight_duration ) {
        const double percent = ( now - sunset ) / twilight_duration;
        return daylight_level * (1. - percent) + double(moonlight) * percent;
    } else {
        return daylight_level;
    }
}
Beispiel #2
0
float calendar::sunlight() const
{
    int seconds = seconds_past_midnight();
    int sunrise_seconds = sunrise().seconds_past_midnight();
    int sunset_seconds = sunset().seconds_past_midnight();
    double daylight_level = current_daylight_level();

    int current_phase = int(moon());
    if ( current_phase > int(MOON_PHASE_MAX)/2 ) {
        current_phase = int(MOON_PHASE_MAX) - current_phase;
    }

    int moonlight = 1 + int(current_phase * MOONLIGHT_PER_QUARTER);

    if( seconds > sunset_seconds + TWILIGHT_SECONDS || seconds < sunrise_seconds ) { // Night
        return moonlight;
    } else if( seconds >= sunrise_seconds && seconds <= sunrise_seconds + TWILIGHT_SECONDS ) {
        double percent = double(seconds - sunrise_seconds) / TWILIGHT_SECONDS;
        return double(moonlight) * (1. - percent) + daylight_level * percent;
    } else if( seconds >= sunset_seconds && seconds <= sunset_seconds + TWILIGHT_SECONDS ) {
        double percent = double(seconds - sunset_seconds) / TWILIGHT_SECONDS;
        return daylight_level * (1. - percent) + double(moonlight) * percent;
    } else {
        return daylight_level;
    }
}