Beispiel #1
0
static void CreateBattleStartTask(u8 transition, u16 song)
{
    u8 taskId = CreateTask(Task_BattleStart, 1);

    gTasks[taskId].tTransition = transition;
    current_map_music_set__default_for_battle(song);
}
Beispiel #2
0
// 0807F690
void task_add_01_battle_start(u8 priv1, u16 music_id) {
	u8 tid = task_add(&task01_battle_start, 0x01);
	task[tid].priv[1] = priv1;
	current_map_music_set__default_for_battle(music_id);
}