void SimpleList::do_connections() { connect(ui->tableViewFM, SIGNAL(clicked(QModelIndex)), this, SLOT(onRowClicked(QModelIndex))); connect(ui->tableViewFM, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(onOpenItem(QModelIndex))); connect(m_model, SIGNAL(pathChanged(QString)), this, SLOT(onPathChanged(QString))); connect(ui->toolButtonUp, SIGNAL(clicked()), m_model, SLOT(cdUp())); connect(ui->toolButtonBack, SIGNAL(clicked()), m_model, SLOT(goBack())); connect(ui->actionCopy, SIGNAL(triggered()), m_model, SLOT(copySelection())); connect(ui->actionCut, SIGNAL(triggered()), m_model, SLOT(cutSelection())); connect(ui->actionDelete, SIGNAL(triggered()), m_model, SLOT(removeSelection())); connect(ui->actionPaste, SIGNAL(triggered()), m_model, SLOT(paste())); connect(ui->actionMoveToTrash,SIGNAL(triggered()), m_model, SLOT(moveSelectionToTrash())); connect(ui->actionTerminnal, SIGNAL(triggered()), this, SLOT(onOpenTerminal())); connect(ui->actionRestoreFromTrash, SIGNAL(triggered()), m_model, SLOT(restoreSelectionFromTrash())); connect(ui->checkBoxShowDirs, SIGNAL(clicked(bool)), m_model, SLOT(setShowDirectories(bool))); connect(ui->checkBoxShowHidden, SIGNAL(clicked(bool)), m_model, SLOT(setShowHiddenFiles(bool))); connect(ui->checkBoxExtFsWatcher, SIGNAL(clicked(bool)), m_model, SLOT(setEnabledExternalFSWatcher(bool))); connect(ui->checkBoxShowMediaInfo, SIGNAL(clicked(bool)),m_model, SLOT(setReadsMediaMetadata(bool))); connect(ui->checkBoxMultiSelection,SIGNAL(clicked(bool)), m_selection, SLOT(setMultiSelection(bool))); connect(ui->comboBoxPath, SIGNAL(activated(int)), this, SLOT(onPathChoosedFromList(int))); connect(ui->comboBoxPath->lineEdit(), SIGNAL(returnPressed()), this, SLOT(onPathComboEdited())); connect(ui->tableViewFM->horizontalHeader(), SIGNAL(sortIndicatorChanged(int,Qt::SortOrder)), this, SLOT(onSetSort(int,Qt::SortOrder))); connect(m_model, SIGNAL(progress(int,int,int)), this, SLOT(onProgress(int,int,int))); connect(m_model, SIGNAL(clipboardChanged()), this, SLOT(onClipboardChanged())); connect(m_model, SIGNAL(error(QString,QString)), this, SLOT(onError(QString,QString))); connect(m_model, SIGNAL(awaitingResultsChanged()), this, SLOT(onStatusChanged())); connect(m_selection, SIGNAL(selectionChanged(int)), this, SLOT(onSelectionChanged(int))); connect(ui->listViewPlaces, SIGNAL(clicked(QModelIndex)), this, SLOT(onPlacesClicked(QModelIndex))); connect(m_pbar, SIGNAL(cancel()), this, SLOT(onCancelAction())); }
MainWindow::MainWindow() { QMenu *fileMenu = new QMenu(tr("&File")); fileMenu->addAction(tr("&Open..."), this, SLOT(openFile()), QKeySequence(tr("Ctrl+O", "File|Open"))); QAction *quitAction = fileMenu->addAction(tr("E&xit"), this, SLOT(close())); quitAction->setShortcut(tr("Ctrl+Q")); QMenu *editMenu = new QMenu(tr("&Edit")); cutAction = editMenu->addAction(tr("Cu&t"), this, SLOT(cutSelection())); cutAction->setShortcut(tr("Ctrl+X")); cutAction->setEnabled(false); copyAction = editMenu->addAction(tr("&Copy"), this, SLOT(copySelection())); copyAction->setShortcut(tr("Ctrl+C")); copyAction->setEnabled(false); pasteAction = editMenu->addAction(tr("&Paste"), this, SLOT(pasteSelection())); pasteAction->setShortcut(tr("Ctrl+V")); pasteAction->setEnabled(false); QMenu *selectMenu = new QMenu(tr("&Select")); selectMenu->addAction(tr("&Word"), this, SLOT(selectWord())); selectMenu->addAction(tr("&Line"), this, SLOT(selectLine())); selectMenu->addAction(tr("&Block"), this, SLOT(selectBlock())); selectMenu->addAction(tr("&Frame"), this, SLOT(selectFrame())); menuBar()->addMenu(fileMenu); menuBar()->addMenu(editMenu); menuBar()->addMenu(selectMenu); editor = new QTextEdit(this); document = new QTextDocument(this); editor->setDocument(document); connect(editor, SIGNAL(selectionChanged()), this, SLOT(updateMenus())); setCentralWidget(editor); setWindowTitle(tr("Text Document Writer")); }
MainWindow::MainWindow() { QMenu *fileMenu = new QMenu(tr("&File")); fileMenu->addAction(tr("E&xit"), this, SLOT(close()), QKeySequence(tr("Ctrl+Q", "File|Exit"))); QMenu *editMenu = new QMenu(tr("&Edit")); cutAction = editMenu->addAction(tr("Cu&t"), this, SLOT(cutSelection()), QKeySequence(tr("Ctrl+X", "Edit|Cut"))); copyAction = editMenu->addAction(tr("&Copy"), this, SLOT(copySelection()), QKeySequence(tr("Ctrl+C", "Edit|Copy"))); pasteAction = editMenu->addAction(tr("&Paste"), this, SLOT(pasteSelection()), QKeySequence(tr("Ctrl+V", "Edit|Paste"))); QMenu *selectMenu = new QMenu(tr("&Select")); selectMenu->addAction(tr("&Word"), this, SLOT(selectWord())); selectMenu->addAction(tr("&Line"), this, SLOT(selectLine())); selectMenu->addAction(tr("&Block"), this, SLOT(selectBlock())); selectMenu->addAction(tr("&Frame"), this, SLOT(selectFrame())); QMenu *insertMenu = new QMenu(tr("&Insert")); insertMenu->addAction(tr("&List"), this, SLOT(insertList()), QKeySequence(tr("Ctrl+L", "Insert|List"))); menuBar()->addMenu(fileMenu); menuBar()->addMenu(editMenu); menuBar()->addMenu(selectMenu); menuBar()->addMenu(insertMenu); editor = new QTextEdit(this); document = new QTextDocument(this); editor->setDocument(document); connect(editor, SIGNAL(selectionChanged()), this, SLOT(updateMenus())); updateMenus(); setCentralWidget(editor); setWindowTitle(tr("Text Document Writer")); }
void MainWindow::createMenus() { QAction* action; QString name; QMenu* menu; QMenu* subMenu; // ----- File Menu ----- menu = menuBar()->addMenu("File"); name = "About"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(showAbout())); name = "New Molecule"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(newMoleculeMenu())); action->setShortcut(QKeySequence::New); name = "New Viewer"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(newViewer())); name = "Open"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(openFile())); action->setShortcut(QKeySequence::Open); name = "Open Recent"; m_recentFilesMenu = menu->addMenu(name); updateRecentFilesMenu(); menu->addSeparator(); /* name = "Parse Test File"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(parseFile())); menu->addSeparator(); */ name = "Close Viewer"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(close())); action->setShortcut(QKeySequence::Close); name = "Save"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(saveAll())); action->setShortcut(QKeySequence::Save); name = "Save As"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(saveAs())); action->setShortcut(Qt::SHIFT + Qt::CTRL + Qt::Key_S); menu->addSeparator(); name = "Save Picture"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewer, SLOT(saveSnapshot())); action->setShortcut(Qt::CTRL + Qt::Key_P); name = "Record Animation"; action = menu->addAction(name); action->setCheckable(true); action->setChecked(false); connect(action, SIGNAL(triggered()), this, SLOT(toggleRecordingActive())); action->setShortcut(Qt::SHIFT + Qt::CTRL + Qt::Key_P); m_recordAnimationAction = action; name = "Show Message Log"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(showLogMessages())); action->setShortcut(Qt::CTRL + Qt::Key_L); name = "Quit"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(quit())); action->setShortcut(Qt::CTRL + Qt::Key_Q); // ----- Edit Menu ----- menu = menuBar()->addMenu("Edit"); name = "Undo"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_undoStack, SLOT(undo())); action->setShortcut(QKeySequence::Undo); connect(&m_undoStack, SIGNAL(canUndoChanged(bool)), action, SLOT(setEnabled(bool))); name = "Redo"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_undoStack, SLOT(redo())); action->setShortcut(QKeySequence::Redo); connect(&m_undoStack, SIGNAL(canRedoChanged(bool)), action, SLOT(setEnabled(bool))); menu->addSeparator(); name = "Cut"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(cutSelection())); action->setShortcut(Qt::CTRL + Qt::Key_X); name = "Copy"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(copySelectionToClipboard())); action->setShortcut(Qt::CTRL + Qt::Key_C); name = "Paste"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(pasteSelectionFromClipboard())); action->setShortcut(Qt::CTRL + Qt::Key_V); menu->addSeparator(); name = "Select All"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(selectAll())); action->setShortcut(Qt::CTRL + Qt::Key_A); name = "Select None"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SIGNAL(clearSelection())); action->setShortcut(Qt::SHIFT + Qt::CTRL + Qt::Key_A); name = "Invert Selection"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(invertSelection())); action->setShortcut(Qt::CTRL + Qt::Key_I); menu->addSeparator(); name = "Reindex Atoms"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(reindexAtoms())); menu->addSeparator(); name = "Preferences"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(showPreferences())); // ----- Display Menu ----- menu = menuBar()->addMenu("Display"); name = "Full Screen"; action = menu->addAction(name); action->setCheckable(true); action->setChecked(false); connect(action, SIGNAL(triggered()), this, SLOT(fullScreen())); action->setShortcut(Qt::CTRL + Qt::Key_0); m_fullScreenAction = action; name = "Reset View"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewer, SLOT(resetView())); action->setShortcut(Qt::CTRL + Qt::Key_R); name = "Show Axes"; action = menu->addAction(name); action->setCheckable(true); action->setChecked(false); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(toggleAxes())); connect(&m_viewerModel, SIGNAL(axesOn(bool)), action, SLOT(setChecked(bool))); action->setShortcut(Qt::Key_A); menu->addSeparator(); name = "Atom Labels"; subMenu = menu->addMenu(name); name = "Element"; action = subMenu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(setLabel())); action->setData(Layer::Atom::Element); action->setShortcut(Qt::Key_E); action->setCheckable(true); m_labelActions << action; name = "Index"; action = subMenu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(setLabel())); action->setData(Layer::Atom::Index); action->setShortcut(Qt::Key_I); action->setCheckable(true); m_labelActions << action; name = "Mass"; action = subMenu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(setLabel())); action->setData(Layer::Atom::Mass); action->setShortcut(Qt::Key_M); action->setCheckable(true); m_labelActions << action; /* name = "NMR Shifts"; action = subMenu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(setLabel())); action->setData(Layer::Atom::NmrShifts); action->setShortcut(Qt::Key_N); action->setCheckable(true); m_labelActions << action; */ name = "Partial Charge"; action = subMenu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(setLabel())); action->setData(Layer::Atom::Charge); action->setShortcut(Qt::Key_Q); action->setCheckable(true); m_labelActions << action; name = "Spin Densities"; action = subMenu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(setLabel())); action->setData(Layer::Atom::Spin); action->setShortcut(Qt::Key_S); action->setCheckable(true); m_labelActions << action; menu->addSeparator(); name = "Configure Appearance"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(configureAppearance())); // These are not working correctly at the moment. /* name = "Partial Charge Type"; QActionGroup* partialChargeGroup = new QActionGroup(this); subMenu = menu->addMenu(name); QString pc("Gasteiger"); action = subMenu->addAction(pc); action->setCheckable(true); action->setChecked(true); action->setData(pc); partialChargeGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setPartialChargeType())); pc = "Sanderson"; action = subMenu->addAction(pc); action->setCheckable(true); action->setData(pc); partialChargeGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setPartialChargeType())); pc = "Mulliken"; action = subMenu->addAction(pc); action->setCheckable(true); action->setData(pc); partialChargeGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setPartialChargeType())); */ // ----- Build Menu ----- menu = menuBar()->addMenu("Build"); name = "Fill Valencies With Hydrogens"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(addHydrogens())); action->setShortcut(Qt::CTRL + Qt::Key_F); name = "Reperceive Bonds"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(reperceiveBonds())); menu->addSeparator(); name = "Set Constraint"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(setConstraint())); action->setShortcut(Qt::CTRL + Qt::Key_K); name = "Minimize Structure"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(minimizeEnergy())); action->setShortcut(Qt::CTRL + Qt::Key_M); name = "Select Force Field"; QActionGroup* forceFieldGroup = new QActionGroup(this); subMenu = menu->addMenu(name); QString ff("MMFF94"); action = subMenu->addAction(ff); action->setCheckable(true); action->setData(ff); forceFieldGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setForceField())); if (Preferences::DefaultForceField() == ff) action->setChecked(true); ff = "MMFF94s"; action = subMenu->addAction(ff); action->setCheckable(true); action->setData(ff); forceFieldGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setForceField())); if (Preferences::DefaultForceField() == ff) action->setChecked(true); ff = "UFF"; action = subMenu->addAction(ff); action->setCheckable(true); action->setData(ff); forceFieldGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setForceField())); if (Preferences::DefaultForceField() == ff) action->setChecked(true); ff = "Ghemical"; action = subMenu->addAction(ff); action->setCheckable(true); action->setData(ff); forceFieldGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setForceField())); if (Preferences::DefaultForceField() == ff) action->setChecked(true); ff = "Gaff"; action = subMenu->addAction(ff); action->setCheckable(true); action->setData(ff); forceFieldGroup->addAction(action); connect(action, SIGNAL(triggered()), this, SLOT(setForceField())); if (Preferences::DefaultForceField() == ff) action->setChecked(true); menu->addSeparator(); name = "Translate To Center"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(translateToCenter())); action->setShortcut(Qt::CTRL + Qt::Key_T ); name = "Symmetrize Molecule"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(symmetrize())); action->setShortcut(Qt::CTRL + Qt::Key_Y ); name = "Set Symmetry Tolerance"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(adjustSymmetryTolerance())); name = "Auto-detect Symmetry"; action = menu->addAction(name); action->setCheckable(true); action->setChecked(false); connect(action, SIGNAL(triggered()), &m_viewerModel, SLOT(toggleAutoDetectSymmetry())); // ----- Calculation Menu ----- menu = menuBar()->addMenu("Calculation"); name = "Q-Chem Setup"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(openQChemUI())); action->setShortcut(Qt::CTRL + Qt::Key_U ); m_qchemSetupAction = action; name = "Job Monitor"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(showProcessMonitor())); action->setShortcut(Qt::CTRL + Qt::Key_J ); menu->addSeparator(); name = "Edit Servers"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(editServers())); name = "Remove All Processes"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), &(ProcessMonitor::instance()), SLOT(clearProcessList())); name = "Reset Password Vault Key"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(setVaultPassword())); // ----- Help Menu ----- menu = menuBar()->addMenu("Help"); name = "Show Help"; action = menu->addAction(name); connect(action, SIGNAL(triggered()), this, SLOT(showHelp())); }